fix(Core/Player): Only save player's glyphs when needed (#2583)

This commit is contained in:
Shard
2020-01-18 00:59:50 +01:00
committed by Stoabrogga
parent 70170f0bbd
commit bb42c7c5eb

View File

@@ -26648,6 +26648,8 @@ void Player::_SaveGlyphs(SQLTransaction& trans)
trans->Append(stmt);
}
SetNeedToSaveGlyphs(false);
}
void Player::_LoadTalents(PreparedQueryResult result)