- Added missing overrides and changed NULL for nullptr.
- Fix timers (this needs atention, it might be wrong)
- No more Dark Martyrdom being casted in phase 2.
- Added temporal immunities to certain spell mechanics to avoid interrupt Dark Martyrdom cast.
- Added the correct auras to reanimated cultists (fanatic's/adherent's determination).
- Avoid spam of Dark Martyrdom.
- Lady Deathwhisper should be immune to taunt on heroic.
- Don't do the intro in combat (this can happen if the server crash or restart and there's people in front of the boss, when they login again and they don't activate the areatrigger, so avoid this).
- Indentation correction.
- If the player create character, usually the cinematics is played in the zone, but if he's summoned by gm on the first login, the cinematics shouldn't be played. Since he will be summoned in the other zone / map.
* Core/Misc Created handler for character creation
* fix(Core/DB): Error message when the password is longer than 16 char when creating an account
* Update rev_1551539925032805900.sql
* Update AccountMgr.cpp
* Milestone (DB/Core): Create new table for perfect item craft, create new command for reload capability to this new table, implements the table into core (killExtraItems.cpp, SkillExtraItems.h, SpellEffects.cpp), change some magic number with enum. Tnx to Treestone
* clean old sql
* Remove perfect item in skill extra item template table, now the perfect are in skill_perfect_item_template, sync column name skill_extra_item_template same as TC
* Update rev_1552232377246845400.sql
* I removed the blank
* I made some changes to correct Travis's error.
* Update oculus.cpp
* Removed the unused method parameter
Renamed Unit::SetSpeed to SetSpeedRate
* added an improvement
* Correct Drakes flight error
* duplicate removed
* Travis Error Fixing
* Core/Misc Created handler for character creation
* fix(Core/DB): Error message when the password is longer than 16 char when creating an account
* Update rev_1551539925032805900.sql
* Update AccountMgr.cpp
* fix(Core/DB): account_tutorial now storing data
* clean
Reloading an existing creature with .reload creature_template will most of the time cause the error "MoveSplineInitArgs::Validate: expression 'velocity > 0.01f' failed for GUID..." when the NPC tries to move afterward without a proper server restart.
Caused because the cInfo->speed_run was calling the field 29 for whatever reason.