mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-27 15:46:24 +00:00
Refactor(Core/Misc): Remove remaining COMPILER_HAS_CPP11_SUPPORT related macros (#1627)
* Delete macros UNORDERED_MAP * Delete macros UNORDERED_SET
This commit is contained in:
@@ -8,11 +8,11 @@
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#define _MMAP_FACTORY_H
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#include "MMapManager.h"
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#include "UnorderedMap.h"
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#include "DetourAlloc.h"
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#include "DetourNavMesh.h"
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#include "DetourNavMeshQuery.h"
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#include "Map.h"
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#include <unordered_map>
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namespace MMAP
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{
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@@ -7,11 +7,11 @@
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#ifndef _MMAP_MANAGER_H
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#define _MMAP_MANAGER_H
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#include "UnorderedMap.h"
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#include "DetourAlloc.h"
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#include "DetourNavMesh.h"
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#include "DetourNavMeshQuery.h"
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#include "World.h"
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#include <unordered_map>
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// memory management
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inline void* dtCustomAlloc(size_t size, dtAllocHint /*hint*/)
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@@ -27,8 +27,8 @@ inline void dtCustomFree(void* ptr)
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// move map related classes
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namespace MMAP
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{
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typedef UNORDERED_MAP<uint32, dtTileRef> MMapTileSet;
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typedef UNORDERED_MAP<uint32, dtNavMeshQuery*> NavMeshQuerySet;
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typedef std::unordered_map<uint32, dtTileRef> MMapTileSet;
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typedef std::unordered_map<uint32, dtNavMeshQuery*> NavMeshQuerySet;
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// dummy struct to hold map's mmap data
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struct MMapData
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@@ -51,7 +51,7 @@ namespace MMAP
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};
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typedef UNORDERED_MAP<uint32, MMapData*> MMapDataSet;
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typedef std::unordered_map<uint32, MMapData*> MMapDataSet;
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// singleton class
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// holds all all access to mmap loading unloading and meshes
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@@ -19,9 +19,9 @@
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#define _VMAPMANAGER2_H
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#include "IVMapManager.h"
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#include "Dynamic/UnorderedMap.h"
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#include "Define.h"
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#include <ace/Thread_Mutex.h>
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#include <unordered_map>
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//===========================================================
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@@ -62,8 +62,8 @@ namespace VMAP
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int iRefCount;
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};
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typedef UNORDERED_MAP<uint32, StaticMapTree*> InstanceTreeMap;
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typedef UNORDERED_MAP<std::string, ManagedModel> ModelFileMap;
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typedef std::unordered_map<uint32, StaticMapTree*> InstanceTreeMap;
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typedef std::unordered_map<std::string, ManagedModel> ModelFileMap;
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class VMapManager2 : public IVMapManager
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{
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@@ -8,8 +8,8 @@
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#define _MAPTREE_H
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#include "Define.h"
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#include "Dynamic/UnorderedMap.h"
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#include "BoundingIntervalHierarchy.h"
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#include <unordered_map>
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namespace VMAP
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{
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@@ -27,8 +27,8 @@ namespace VMAP
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class StaticMapTree
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{
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typedef UNORDERED_MAP<uint32, bool> loadedTileMap;
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typedef UNORDERED_MAP<uint32, uint32> loadedSpawnMap;
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typedef std::unordered_map<uint32, bool> loadedTileMap;
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typedef std::unordered_map<uint32, uint32> loadedSpawnMap;
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private:
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uint32 iMapID;
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bool iIsTiled;
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@@ -31,7 +31,7 @@ struct GameobjectModelData
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std::string name;
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};
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typedef UNORDERED_MAP<uint32, GameobjectModelData> ModelList;
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typedef std::unordered_map<uint32, GameobjectModelData> ModelList;
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ModelList model_list;
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void LoadGameObjectModelList()
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@@ -49,8 +49,8 @@
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#include "Define.h"
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#include "Dynamic/UnorderedMap.h"
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#include "Dynamic/UnorderedSet.h"
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#include <unordered_map>
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#include <unordered_set>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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@@ -43,12 +43,4 @@
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# error "FATAL ERROR: Unknown compiler."
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#endif
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#if defined(__cplusplus) && __cplusplus == 201103L
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# define COMPILER_HAS_CPP11_SUPPORT 1
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#elif _MSC_VER >= 1700
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# define COMPILER_HAS_CPP11_SUPPORT 1
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#else
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# define COMPILER_HAS_CPP11_SUPPORT 0
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#endif
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#endif
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@@ -1,107 +0,0 @@
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/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-GPL2
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* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*/
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#ifndef TRINITY_HASH_NAMESPACE_H
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#define TRINITY_HASH_NAMESPACE_H
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#include "Define.h"
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#if COMPILER_HAS_CPP11_SUPPORT
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# define HASH_NAMESPACE_START namespace std {
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# define HASH_NAMESPACE_END }
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#elif defined(_STLPORT_VERSION)
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# define HASH_NAMESPACE_START namespace std {
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# define HASH_NAMESPACE_END }
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#elif COMPILER == COMPILER_MICROSOFT && _MSC_VER >= 1600 // VS100
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# define HASH_NAMESPACE_START namespace std {
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# define HASH_NAMESPACE_END }
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#elif COMPILER == COMPILER_MICROSOFT && _MSC_VER >= 1500 && _HAS_TR1
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# define HASH_NAMESPACE_START namespace std { namespace tr1 {
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# define HASH_NAMESPACE_END } }
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#elif COMPILER == COMPILER_MICROSOFT && _MSC_VER >= 1300
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# define HASH_NAMESPACE_START namespace stdext {
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# define HASH_NAMESPACE_END }
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#if !_HAS_TRADITIONAL_STL
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#ifndef HASH_NAMESPACE
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#define HASH_NAMESPACE
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#else
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// can be not used by some platforms, so provide fake forward
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HASH_NAMESPACE_START
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template<class K>
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class hash
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{
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public:
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size_t operator() (K const&);
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};
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HASH_NAMESPACE_END
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#endif
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#endif
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#elif COMPILER == COMPILER_INTEL
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# define HASH_NAMESPACE_START namespace std {
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# define HASH_NAMESPACE_END }
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#elif COMPILER == COMPILER_GNU && defined(__clang__) && defined(_LIBCPP_VERSION)
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# define HASH_NAMESPACE_START namespace std {
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# define HASH_NAMESPACE_END }
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#elif COMPILER == COMPILER_GNU && GCC_VERSION > 40200
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# define HASH_NAMESPACE_START namespace std { namespace tr1 {
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# define HASH_NAMESPACE_END } }
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#elif COMPILER == COMPILER_GNU && GCC_VERSION >= 30000
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# define HASH_NAMESPACE_START namespace __gnu_cxx {
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# define HASH_NAMESPACE_END }
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#include <ext/hash_fun.h>
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#include <string>
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HASH_NAMESPACE_START
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template<>
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class hash<unsigned long long>
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{
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public:
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size_t operator()(const unsigned long long &__x) const { return (size_t)__x; }
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};
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template<typename T>
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class hash<T *>
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{
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public:
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size_t operator()(T * const &__x) const { return (size_t)__x; }
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};
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template<> struct hash<std::string>
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{
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size_t operator()(const std::string &__x) const
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{
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return hash<char const*>()(__x.c_str());
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}
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};
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HASH_NAMESPACE_END
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#else
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# define HASH_NAMESPACE_START namespace std {
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# define HASH_NAMESPACE_END }
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#endif
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#if COMPILER != COMPILER_MICROSOFT
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// Visual Studio use non standard hash calculation function, so provide fake forward for other
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HASH_NAMESPACE_START
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template<class K>
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size_t hash_value(K const&);
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HASH_NAMESPACE_END
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#endif
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#endif
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@@ -8,12 +8,11 @@
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#define TRINITY_OBJECTREGISTRY_H
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#include "Define.h"
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#include "Dynamic/UnorderedMap.h"
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#include <ace/Singleton.h>
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#include <string>
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#include <vector>
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#include <map>
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#include <unordered_map>
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/** ObjectRegistry holds all registry item of the same type
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*/
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@@ -1,60 +0,0 @@
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/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-GPL2
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* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*/
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#ifndef TRINITY_UNORDERED_MAP_H
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#define TRINITY_UNORDERED_MAP_H
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#include "HashNamespace.h"
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#if COMPILER_HAS_CPP11_SUPPORT
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# include <unordered_map>
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#elif COMPILER == COMPILER_INTEL
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# include <ext/hash_map>
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#elif COMPILER == COMPILER_GNU && defined(__clang__) && defined(_LIBCPP_VERSION)
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# include <unordered_map>
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#elif COMPILER == COMPILER_GNU && GCC_VERSION > 40200
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# include <tr1/unordered_map>
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#elif COMPILER == COMPILER_GNU && GCC_VERSION >= 30000
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# include <ext/hash_map>
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#elif COMPILER == COMPILER_MICROSOFT && ((_MSC_VER >= 1500 && _HAS_TR1) || _MSC_VER >= 1700) // VC9.0 SP1 and later
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# include <unordered_map>
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#else
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# include <hash_map>
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#endif
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#ifdef _STLPORT_VERSION
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# define UNORDERED_MAP std::hash_map
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# define UNORDERED_MULTIMAP std::hash_multimap
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#elif COMPILER_HAS_CPP11_SUPPORT
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# define UNORDERED_MAP std::unordered_map
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# define UNORDERED_MULTIMAP std::unordered_multimap
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#elif COMPILER == COMPILER_MICROSOFT && _MSC_VER >= 1600 // VS100
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# define UNORDERED_MAP std::tr1::unordered_map
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# define UNORDERED_MULTIMAP std::tr1::unordered_multimap
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#elif COMPILER == COMPILER_MICROSOFT && _MSC_VER >= 1500 && _HAS_TR1
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# define UNORDERED_MAP std::tr1::unordered_map
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# define UNORDERED_MULTIMAP std::tr1::unordered_multimap
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#elif COMPILER == COMPILER_MICROSOFT && _MSC_VER >= 1300
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# define UNORDERED_MAP stdext::hash_map
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# define UNORDERED_MULTIMAP stdext::hash_multimap
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#elif COMPILER == COMPILER_INTEL
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# define UNORDERED_MAP std::hash_map
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# define UNORDERED_MULTIMAP std::hash_multimap
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#elif COMPILER == COMPILER_GNU && defined(__clang__) && defined(_LIBCPP_VERSION)
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# define UNORDERED_MAP std::unordered_map
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# define UNORDERED_MULTIMAP std::unordered_multimap
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#elif COMPILER == COMPILER_GNU && GCC_VERSION > 40200
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# define UNORDERED_MAP std::tr1::unordered_map
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# define UNORDERED_MULTIMAP std::tr1::unordered_multimap
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#elif COMPILER == COMPILER_GNU && GCC_VERSION >= 30000
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# define UNORDERED_MAP __gnu_cxx::hash_map
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# define UNORDERED_MULTIMAP __gnu_cxx::hash_multimap
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#else
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# define UNORDERED_MAP std::hash_map
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# define UNORDERED_MULTIMAP std::hash_multimap
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#endif
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#endif
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@@ -1,54 +0,0 @@
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/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-GPL2
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* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*/
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#ifndef TRINITY_UNORDERED_SET_H
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#define TRINITY_UNORDERED_SET_H
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#include "HashNamespace.h"
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#if COMPILER_HAS_CPP11_SUPPORT
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# include <unordered_set>
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#elif COMPILER == COMPILER_INTEL
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# include <ext/hash_set>
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#elif COMPILER == COMPILER_GNU && defined(__clang__) && defined(_LIBCPP_VERSION)
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# include <unordered_set>
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#elif COMPILER == COMPILER_GNU && GCC_VERSION > 40200
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# include <tr1/unordered_set>
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#elif COMPILER == COMPILER_GNU && GCC_VERSION >= 30000
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# include <ext/hash_set>
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#elif COMPILER == COMPILER_MICROSOFT && ((_MSC_VER >= 1500 && _HAS_TR1) || _MSC_VER >= 1700) // VC9.0 SP1 and later
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# include <unordered_set>
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#else
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# include <hash_set>
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#endif
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#ifdef _STLPORT_VERSION
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# define UNORDERED_SET std::hash_set
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using std::hash_set;
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#elif COMPILER_HAS_CPP11_SUPPORT
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# define UNORDERED_SET std::unordered_set
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#elif COMPILER == COMPILER_MICROSOFT && _MSC_VER >= 1600 // VS100
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# define UNORDERED_SET std::tr1::unordered_set
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#elif COMPILER == COMPILER_MICROSOFT && _MSC_VER >= 1500 && _HAS_TR1
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# define UNORDERED_SET std::tr1::unordered_set
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#elif COMPILER == COMPILER_MICROSOFT && _MSC_VER >= 1300
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# define UNORDERED_SET stdext::hash_set
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using stdext::hash_set;
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#elif COMPILER == COMPILER_INTEL
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# define UNORDERED_SET std::hash_set
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using std::hash_set;
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#elif COMPILER == COMPILER_GNU && defined(__clang__) && defined(_LIBCPP_VERSION)
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# define UNORDERED_SET std::unordered_set
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#elif COMPILER == COMPILER_GNU && GCC_VERSION > 40200
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# define UNORDERED_SET std::tr1::unordered_set
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#elif COMPILER == COMPILER_GNU && GCC_VERSION >= 30000
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# define UNORDERED_SET __gnu_cxx::hash_set
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#else
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# define UNORDERED_SET std::hash_set
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using std::hash_set;
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#endif
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#endif
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@@ -218,7 +218,7 @@ class SmartScript
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void SetScript9(SmartScriptHolder& e, uint32 entry);
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Unit* GetLastInvoker(Unit* invoker = NULL);
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uint64 mLastInvoker;
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typedef UNORDERED_MAP<uint32, uint32> CounterMap;
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typedef std::unordered_map<uint32, uint32> CounterMap;
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CounterMap mCounterList;
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// Xinef: Fix Combat Movement
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@@ -271,7 +271,7 @@ class SmartScript
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SmartScriptType mScriptType;
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uint32 mEventPhase;
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UNORDERED_MAP<int32, int32> mStoredDecimals;
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std::unordered_map<int32, int32> mStoredDecimals;
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uint32 mPathId;
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SmartAIEventStoredList mStoredEvents;
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std::list<uint32> mRemIDs;
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@@ -24,7 +24,7 @@ void SmartWaypointMgr::LoadFromDB()
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{
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uint32 oldMSTime = getMSTime();
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for (UNORDERED_MAP<uint32, WPPath*>::iterator itr = waypoint_map.begin(); itr != waypoint_map.end(); ++itr)
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for (std::unordered_map<uint32, WPPath*>::iterator itr = waypoint_map.begin(); itr != waypoint_map.end(); ++itr)
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{
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for (WPPath::iterator pathItr = itr->second->begin(); pathItr != itr->second->end(); ++pathItr)
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delete pathItr->second;
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@@ -83,7 +83,7 @@ void SmartWaypointMgr::LoadFromDB()
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SmartWaypointMgr::~SmartWaypointMgr()
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{
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for (UNORDERED_MAP<uint32, WPPath*>::iterator itr = waypoint_map.begin(); itr != waypoint_map.end(); ++itr)
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for (std::unordered_map<uint32, WPPath*>::iterator itr = waypoint_map.begin(); itr != waypoint_map.end(); ++itr)
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{
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for (WPPath::iterator pathItr = itr->second->begin(); pathItr != itr->second->end(); ++pathItr)
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delete pathItr->second;
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@@ -1564,7 +1564,7 @@ struct SmartScriptHolder
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};
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typedef UNORDERED_MAP<uint32, WayPoint*> WPPath;
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typedef std::unordered_map<uint32, WayPoint*> WPPath;
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typedef std::list<WorldObject*> ObjectList;
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typedef std::list<uint64> GuidList;
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@@ -1618,7 +1618,7 @@ public:
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delete m_guidList;
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}
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};
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typedef UNORDERED_MAP<uint32, ObjectGuidList*> ObjectListMap;
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typedef std::unordered_map<uint32, ObjectGuidList*> ObjectListMap;
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class SmartWaypointMgr
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{
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@@ -1637,7 +1637,7 @@ class SmartWaypointMgr
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}
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private:
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UNORDERED_MAP<uint32, WPPath*> waypoint_map;
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std::unordered_map<uint32, WPPath*> waypoint_map;
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};
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// all events for a single entry
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@@ -1645,7 +1645,7 @@ typedef std::vector<SmartScriptHolder> SmartAIEventList;
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typedef std::list<SmartScriptHolder> SmartAIEventStoredList;
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// all events for all entries / guids
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typedef UNORDERED_MAP<int32, SmartAIEventList> SmartAIEventMap;
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typedef std::unordered_map<int32, SmartAIEventList> SmartAIEventMap;
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class SmartAIMgr
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{
|
||||
|
||||
@@ -19,7 +19,7 @@
|
||||
typedef std::list<AchievementCriteriaEntry const*> AchievementCriteriaEntryList;
|
||||
typedef std::list<AchievementEntry const*> AchievementEntryList;
|
||||
|
||||
typedef UNORDERED_MAP<uint32, AchievementCriteriaEntryList> AchievementCriteriaListByAchievement;
|
||||
typedef std::unordered_map<uint32, AchievementCriteriaEntryList> AchievementCriteriaListByAchievement;
|
||||
typedef std::map<uint32, AchievementEntryList> AchievementListByReferencedId;
|
||||
|
||||
struct CriteriaProgress
|
||||
@@ -244,8 +244,8 @@ struct CompletedAchievementData
|
||||
bool changed;
|
||||
};
|
||||
|
||||
typedef UNORDERED_MAP<uint32, CriteriaProgress> CriteriaProgressMap;
|
||||
typedef UNORDERED_MAP<uint32, CompletedAchievementData> CompletedAchievementMap;
|
||||
typedef std::unordered_map<uint32, CriteriaProgress> CriteriaProgressMap;
|
||||
typedef std::unordered_map<uint32, CompletedAchievementData> CompletedAchievementMap;
|
||||
|
||||
class Unit;
|
||||
class Player;
|
||||
@@ -377,7 +377,7 @@ class AchievementGlobalMgr
|
||||
// store achievements by referenced achievement id to speed up lookup
|
||||
AchievementListByReferencedId m_AchievementListByReferencedId;
|
||||
|
||||
typedef UNORDERED_MAP<uint32 /*achievementId*/, std::chrono::system_clock::time_point /*completionTime*/> AllCompletedAchievements;
|
||||
typedef std::unordered_map<uint32 /*achievementId*/, std::chrono::system_clock::time_point /*completionTime*/> AllCompletedAchievements;
|
||||
AllCompletedAchievements m_allCompletedAchievements;
|
||||
|
||||
AchievementRewards m_achievementRewards;
|
||||
|
||||
@@ -139,7 +139,7 @@ class AuctionHouseMgr
|
||||
|
||||
public:
|
||||
|
||||
typedef UNORDERED_MAP<uint32, Item*> ItemMap;
|
||||
typedef std::unordered_map<uint32, Item*> ItemMap;
|
||||
|
||||
AuctionHouseObject* GetAuctionsMap(uint32 factionTemplateId);
|
||||
AuctionHouseObject* GetBidsMap(uint32 factionTemplateId);
|
||||
|
||||
@@ -66,7 +66,7 @@ class Unit;
|
||||
class Battlefield;
|
||||
class BfGraveyard;
|
||||
|
||||
typedef UNORDERED_SET<uint64> GuidSet;
|
||||
typedef std::unordered_set<uint64> GuidSet;
|
||||
typedef std::vector<BfGraveyard*> GraveyardVect;
|
||||
typedef std::map<uint64, time_t> PlayerTimerMap;
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@ class ArenaTeamMgr
|
||||
~ArenaTeamMgr();
|
||||
|
||||
public:
|
||||
typedef UNORDERED_MAP<uint32, ArenaTeam*> ArenaTeamContainer;
|
||||
typedef std::unordered_map<uint32, ArenaTeam*> ArenaTeamContainer;
|
||||
|
||||
ArenaTeam* GetArenaTeamById(uint32 arenaTeamId) const;
|
||||
ArenaTeam* GetArenaTeamByName(std::string const& arenaTeamName) const;
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
#include <unordered_map>
|
||||
|
||||
typedef std::map<uint32, Battleground*> BattlegroundContainer;
|
||||
typedef UNORDERED_MAP<uint32, BattlegroundTypeId> BattleMastersMap;
|
||||
typedef std::unordered_map<uint32, BattlegroundTypeId> BattleMastersMap;
|
||||
typedef Battleground*(*bgRef)(Battleground*);
|
||||
|
||||
|
||||
|
||||
@@ -252,8 +252,8 @@ struct CalendarEvent
|
||||
std::string _description;
|
||||
};
|
||||
typedef std::vector<CalendarInvite*> CalendarInviteStore;
|
||||
typedef UNORDERED_SET<CalendarEvent*> CalendarEventStore;
|
||||
typedef UNORDERED_MAP<uint64 /* eventId */, CalendarInviteStore > CalendarEventInviteStore;
|
||||
typedef std::unordered_set<CalendarEvent*> CalendarEventStore;
|
||||
typedef std::unordered_map<uint64 /* eventId */, CalendarInviteStore > CalendarEventInviteStore;
|
||||
|
||||
class CalendarMgr
|
||||
{
|
||||
|
||||
@@ -308,9 +308,9 @@ class Channel
|
||||
}
|
||||
}
|
||||
|
||||
typedef UNORDERED_MAP<uint64, PlayerInfo> PlayerContainer;
|
||||
typedef UNORDERED_MAP<uint32, uint32> BannedContainer;
|
||||
typedef UNORDERED_SET<Player*> PlayersWatchingContainer;
|
||||
typedef std::unordered_map<uint64, PlayerInfo> PlayerContainer;
|
||||
typedef std::unordered_map<uint32, uint32> BannedContainer;
|
||||
typedef std::unordered_set<Player*> PlayersWatchingContainer;
|
||||
|
||||
bool _announce;
|
||||
bool _ownership;
|
||||
|
||||
@@ -19,7 +19,7 @@
|
||||
|
||||
class ChannelMgr
|
||||
{
|
||||
typedef UNORDERED_MAP<std::wstring, Channel*> ChannelMap;
|
||||
typedef std::unordered_map<std::wstring, Channel*> ChannelMap;
|
||||
typedef std::map<std::string, ChannelRights> ChannelRightsMap;
|
||||
|
||||
public:
|
||||
|
||||
@@ -232,7 +232,7 @@ typedef std::map<uint64, LfgProposalPlayer> LfgProposalPlayerContainer;
|
||||
typedef std::map<uint64, LfgPlayerBoot> LfgPlayerBootContainer;
|
||||
typedef std::map<uint64, LfgGroupData> LfgGroupDataContainer;
|
||||
typedef std::map<uint64, LfgPlayerData> LfgPlayerDataContainer;
|
||||
typedef UNORDERED_MAP<uint32, LFGDungeonData> LFGDungeonContainer;
|
||||
typedef std::unordered_map<uint32, LFGDungeonData> LFGDungeonContainer;
|
||||
|
||||
// Data needed by SMSG_LFG_JOIN_RESULT
|
||||
struct LfgJoinResultData
|
||||
@@ -386,15 +386,15 @@ class LFGMgr
|
||||
~LFGMgr();
|
||||
|
||||
// pussywizard: RAIDBROWSER
|
||||
typedef UNORDERED_MAP<uint32 /*playerGuidLow*/, RBEntryInfo> RBEntryInfoMap;
|
||||
typedef UNORDERED_MAP<uint32 /*dungeonId*/, RBEntryInfoMap> RBStoreMap;
|
||||
typedef std::unordered_map<uint32 /*playerGuidLow*/, RBEntryInfo> RBEntryInfoMap;
|
||||
typedef std::unordered_map<uint32 /*dungeonId*/, RBEntryInfoMap> RBStoreMap;
|
||||
RBStoreMap RaidBrowserStore[2]; // for 2 factions
|
||||
typedef UNORDERED_MAP<uint32 /*playerGuidLow*/, uint32 /*dungeonId*/> RBSearchersMap;
|
||||
typedef std::unordered_map<uint32 /*playerGuidLow*/, uint32 /*dungeonId*/> RBSearchersMap;
|
||||
RBSearchersMap RBSearchersStore[2]; // for 2 factions
|
||||
typedef UNORDERED_MAP<uint32 /*dungeonId*/, WorldPacket> RBCacheMap;
|
||||
typedef std::unordered_map<uint32 /*dungeonId*/, WorldPacket> RBCacheMap;
|
||||
RBCacheMap RBCacheStore[2]; // for 2 factions
|
||||
typedef UNORDERED_MAP<uint32 /*guidLow*/, RBInternalInfo> RBInternalInfoMap;
|
||||
typedef UNORDERED_MAP<uint32 /*dungeonId*/, RBInternalInfoMap> RBInternalInfoMapMap;
|
||||
typedef std::unordered_map<uint32 /*guidLow*/, RBInternalInfo> RBInternalInfoMap;
|
||||
typedef std::unordered_map<uint32 /*dungeonId*/, RBInternalInfoMap> RBInternalInfoMapMap;
|
||||
RBInternalInfoMapMap RBInternalInfoStorePrev[2]; // for 2 factions
|
||||
RBInternalInfoMapMap RBInternalInfoStoreCurr[2]; // for 2 factions
|
||||
typedef std::set<uint32 /*dungeonId*/> RBUsedDungeonsSet; // needs to be ordered
|
||||
|
||||
@@ -165,7 +165,7 @@ typedef std::vector<uint32> CreatureQuestItemList;
|
||||
typedef std::unordered_map<uint32, CreatureQuestItemList> CreatureQuestItemMap;
|
||||
|
||||
// Benchmarked: Faster than std::map (insert/find)
|
||||
typedef UNORDERED_MAP<uint32, CreatureTemplate> CreatureTemplateContainer;
|
||||
typedef std::unordered_map<uint32, CreatureTemplate> CreatureTemplateContainer;
|
||||
|
||||
// GCC have alternative #pragma pack(N) syntax and old gcc version not support pack(push, N), also any gcc version not support it at some platform
|
||||
#if defined(__GNUC__)
|
||||
@@ -213,7 +213,7 @@ struct CreatureBaseStats
|
||||
static CreatureBaseStats const* GetBaseStats(uint8 level, uint8 unitClass);
|
||||
};
|
||||
|
||||
typedef UNORDERED_MAP<uint16, CreatureBaseStats> CreatureBaseStatsContainer;
|
||||
typedef std::unordered_map<uint16, CreatureBaseStats> CreatureBaseStatsContainer;
|
||||
|
||||
struct CreatureLocale
|
||||
{
|
||||
@@ -240,8 +240,8 @@ struct EquipmentInfo
|
||||
};
|
||||
|
||||
// Benchmarked: Faster than std::map (insert/find)
|
||||
typedef UNORDERED_MAP<uint8, EquipmentInfo> EquipmentInfoContainerInternal;
|
||||
typedef UNORDERED_MAP<uint32, EquipmentInfoContainerInternal> EquipmentInfoContainer;
|
||||
typedef std::unordered_map<uint8, EquipmentInfo> EquipmentInfoContainerInternal;
|
||||
typedef std::unordered_map<uint32, EquipmentInfoContainerInternal> EquipmentInfoContainer;
|
||||
|
||||
// from `creature` table
|
||||
struct CreatureData
|
||||
@@ -282,7 +282,7 @@ struct CreatureModelInfo
|
||||
};
|
||||
|
||||
// Benchmarked: Faster than std::map (insert/find)
|
||||
typedef UNORDERED_MAP<uint16, CreatureModelInfo> CreatureModelContainer;
|
||||
typedef std::unordered_map<uint16, CreatureModelInfo> CreatureModelContainer;
|
||||
|
||||
enum InhabitTypeValues
|
||||
{
|
||||
@@ -323,7 +323,7 @@ struct CreatureAddon
|
||||
std::vector<uint32> auras;
|
||||
};
|
||||
|
||||
typedef UNORDERED_MAP<uint32, CreatureAddon> CreatureAddonContainer;
|
||||
typedef std::unordered_map<uint32, CreatureAddon> CreatureAddonContainer;
|
||||
|
||||
// Vendors
|
||||
struct VendorItem
|
||||
@@ -399,7 +399,7 @@ struct TrainerSpell
|
||||
bool IsCastable() const { return learnedSpell[0] != spell; }
|
||||
};
|
||||
|
||||
typedef UNORDERED_MAP<uint32 /*spellid*/, TrainerSpell> TrainerSpellMap;
|
||||
typedef std::unordered_map<uint32 /*spellid*/, TrainerSpell> TrainerSpellMap;
|
||||
|
||||
struct TrainerSpellData
|
||||
{
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
#define _FORMATIONS_H
|
||||
|
||||
#include "Define.h"
|
||||
#include "UnorderedMap.h"
|
||||
#include <unordered_map>
|
||||
#include <map>
|
||||
|
||||
class Creature;
|
||||
@@ -24,7 +24,7 @@ struct FormationInfo
|
||||
uint16 point_2;
|
||||
};
|
||||
|
||||
typedef UNORDERED_MAP<uint32/*memberDBGUID*/, FormationInfo*> CreatureGroupInfoType;
|
||||
typedef std::unordered_map<uint32/*memberDBGUID*/, FormationInfo*> CreatureGroupInfoType;
|
||||
|
||||
class FormationMgr
|
||||
{
|
||||
|
||||
@@ -541,8 +541,8 @@ struct GameObjectTemplateAddon
|
||||
};
|
||||
|
||||
// Benchmarked: Faster than std::map (insert/find)
|
||||
typedef UNORDERED_MAP<uint32, GameObjectTemplate> GameObjectTemplateContainer;
|
||||
typedef UNORDERED_MAP<uint32, GameObjectTemplateAddon> GameObjectTemplateAddonContainer;
|
||||
typedef std::unordered_map<uint32, GameObjectTemplate> GameObjectTemplateContainer;
|
||||
typedef std::unordered_map<uint32, GameObjectTemplateAddon> GameObjectTemplateAddonContainer;
|
||||
|
||||
class OPvPCapturePoint;
|
||||
struct TransportAnimation;
|
||||
@@ -586,7 +586,7 @@ struct GameObjectAddon
|
||||
uint32 InvisibilityValue;
|
||||
};
|
||||
|
||||
typedef UNORDERED_MAP<uint32, GameObjectAddon> GameObjectAddonContainer;
|
||||
typedef std::unordered_map<uint32, GameObjectAddon> GameObjectAddonContainer;
|
||||
|
||||
// client side GO show states
|
||||
enum GOState
|
||||
|
||||
@@ -28,7 +28,7 @@ struct EnchStoreItem
|
||||
};
|
||||
|
||||
typedef std::vector<EnchStoreItem> EnchStoreList;
|
||||
typedef UNORDERED_MAP<uint32, EnchStoreList> EnchantmentStore;
|
||||
typedef std::unordered_map<uint32, EnchStoreList> EnchantmentStore;
|
||||
|
||||
static EnchantmentStore RandomItemEnch;
|
||||
|
||||
|
||||
@@ -778,7 +778,7 @@ struct ItemTemplate
|
||||
};
|
||||
|
||||
// Benchmarked: Faster than std::map (insert/find)
|
||||
typedef UNORDERED_MAP<uint32, ItemTemplate> ItemTemplateContainer;
|
||||
typedef std::unordered_map<uint32, ItemTemplate> ItemTemplateContainer;
|
||||
|
||||
struct ItemLocale
|
||||
{
|
||||
|
||||
@@ -117,8 +117,8 @@ class Transport;
|
||||
class StaticTransport;
|
||||
class MotionTransport;
|
||||
|
||||
typedef UNORDERED_MAP<Player*, UpdateData> UpdateDataMapType;
|
||||
typedef UNORDERED_SET<uint32> UpdatePlayerSet;
|
||||
typedef std::unordered_map<Player*, UpdateData> UpdateDataMapType;
|
||||
typedef std::unordered_set<uint32> UpdatePlayerSet;
|
||||
|
||||
class Object
|
||||
{
|
||||
|
||||
@@ -36,7 +36,7 @@ class AsynchPetSummon
|
||||
uint64 m_casterGUID;
|
||||
};
|
||||
|
||||
typedef UNORDERED_MAP<uint32, PetSpell> PetSpellMap;
|
||||
typedef std::unordered_map<uint32, PetSpell> PetSpellMap;
|
||||
typedef std::vector<uint32> AutoSpellList;
|
||||
|
||||
class Player;
|
||||
|
||||
@@ -118,8 +118,8 @@ struct SpellModifier
|
||||
Aura* const ownerAura;
|
||||
};
|
||||
|
||||
typedef UNORDERED_MAP<uint32, PlayerTalent*> PlayerTalentMap;
|
||||
typedef UNORDERED_MAP<uint32, PlayerSpell*> PlayerSpellMap;
|
||||
typedef std::unordered_map<uint32, PlayerTalent*> PlayerTalentMap;
|
||||
typedef std::unordered_map<uint32, PlayerSpell*> PlayerSpellMap;
|
||||
typedef std::list<SpellModifier*> SpellModList;
|
||||
|
||||
typedef std::list<uint64> WhisperListContainer;
|
||||
@@ -134,7 +134,7 @@ struct SpellCooldown
|
||||
};
|
||||
|
||||
typedef std::map<uint32, SpellCooldown> SpellCooldowns;
|
||||
typedef UNORDERED_MAP<uint32 /*instanceId*/, time_t/*releaseTime*/> InstanceTimeMap;
|
||||
typedef std::unordered_map<uint32 /*instanceId*/, time_t/*releaseTime*/> InstanceTimeMap;
|
||||
|
||||
enum TrainerSpellState
|
||||
{
|
||||
@@ -517,7 +517,7 @@ enum AtLoginFlags
|
||||
};
|
||||
|
||||
typedef std::map<uint32, QuestStatusData> QuestStatusMap;
|
||||
typedef UNORDERED_SET<uint32> RewardedQuestSet;
|
||||
typedef std::unordered_set<uint32> RewardedQuestSet;
|
||||
|
||||
// quest, keep
|
||||
typedef std::map<uint32, bool> QuestStatusSaveMap;
|
||||
@@ -556,7 +556,7 @@ struct SkillStatusData
|
||||
SkillUpdateState uState;
|
||||
};
|
||||
|
||||
typedef UNORDERED_MAP<uint32, SkillStatusData> SkillStatusMap;
|
||||
typedef std::unordered_map<uint32, SkillStatusData> SkillStatusMap;
|
||||
|
||||
class Quest;
|
||||
class Spell;
|
||||
@@ -1637,7 +1637,7 @@ class Player : public Unit, public GridObject<Player>
|
||||
uint8 unReadMails;
|
||||
time_t m_nextMailDelivereTime;
|
||||
|
||||
typedef UNORDERED_MAP<uint32, Item*> ItemMap;
|
||||
typedef std::unordered_map<uint32, Item*> ItemMap;
|
||||
|
||||
ItemMap mMitems; //template defined in objectmgr.cpp
|
||||
|
||||
@@ -2364,7 +2364,7 @@ class Player : public Unit, public GridObject<Player>
|
||||
void SetEntryPoint();
|
||||
|
||||
// currently visible objects at player client
|
||||
typedef UNORDERED_SET<uint64> ClientGUIDs;
|
||||
typedef std::unordered_set<uint64> ClientGUIDs;
|
||||
ClientGUIDs m_clientGUIDs;
|
||||
std::vector<Unit*> m_newVisible; // pussywizard
|
||||
|
||||
@@ -2656,7 +2656,7 @@ class Player : public Unit, public GridObject<Player>
|
||||
//We allow only one timed quest active at the same time. Below can then be simple value instead of set.
|
||||
typedef std::set<uint32> QuestSet;
|
||||
typedef std::set<uint32> SeasonalQuestSet;
|
||||
typedef UNORDERED_MAP<uint32,SeasonalQuestSet> SeasonalEventQuestMap;
|
||||
typedef std::unordered_map<uint32,SeasonalQuestSet> SeasonalEventQuestMap;
|
||||
QuestSet m_timedquests;
|
||||
QuestSet m_weeklyquests;
|
||||
QuestSet m_monthlyquests;
|
||||
|
||||
@@ -19462,7 +19462,7 @@ void Unit::BuildCooldownPacket(WorldPacket& data, uint8 flags, PacketCooldowns c
|
||||
data.Initialize(SMSG_SPELL_COOLDOWN, 8 + 1 + (4 + 4) * cooldowns.size());
|
||||
data << uint64(GetGUID());
|
||||
data << uint8(flags);
|
||||
for (UNORDERED_MAP<uint32, uint32>::const_iterator itr = cooldowns.begin(); itr != cooldowns.end(); ++itr)
|
||||
for (std::unordered_map<uint32, uint32>::const_iterator itr = cooldowns.begin(); itr != cooldowns.end(); ++itr)
|
||||
{
|
||||
data << uint32(itr->first);
|
||||
data << uint32(itr->second);
|
||||
|
||||
@@ -1070,7 +1070,7 @@ struct GlobalCooldown
|
||||
uint32 cast_time;
|
||||
};
|
||||
|
||||
typedef UNORDERED_MAP<uint32 /*category*/, GlobalCooldown> GlobalCooldownList;
|
||||
typedef std::unordered_map<uint32 /*category*/, GlobalCooldown> GlobalCooldownList;
|
||||
|
||||
class GlobalCooldownMgr // Shared by Player and CharmInfo
|
||||
{
|
||||
@@ -1289,7 +1289,7 @@ enum SpellCooldownFlags
|
||||
SPELL_COOLDOWN_FLAG_INCLUDE_EVENT_COOLDOWNS = 0x2 ///< Starts GCD for spells that should start their cooldown on events, requires SPELL_COOLDOWN_FLAG_INCLUDE_GCD set
|
||||
};
|
||||
|
||||
typedef UNORDERED_MAP<uint32, uint32> PacketCooldowns;
|
||||
typedef std::unordered_map<uint32, uint32> PacketCooldowns;
|
||||
|
||||
// delay time next attack to prevent client attack animation problems
|
||||
#define ATTACK_DISPLAY_DELAY 200
|
||||
@@ -1343,7 +1343,7 @@ private:
|
||||
class Unit : public WorldObject
|
||||
{
|
||||
public:
|
||||
typedef UNORDERED_SET<Unit*> AttackerSet;
|
||||
typedef std::unordered_set<Unit*> AttackerSet;
|
||||
typedef std::set<Unit*> ControlSet;
|
||||
|
||||
typedef std::multimap<uint32, Aura*> AuraMap;
|
||||
@@ -1361,7 +1361,7 @@ class Unit : public WorldObject
|
||||
typedef std::list<Aura*> AuraList;
|
||||
typedef std::list<AuraApplication *> AuraApplicationList;
|
||||
typedef std::list<DiminishingReturn> Diminishing;
|
||||
typedef UNORDERED_SET<uint32> ComboPointHolderSet;
|
||||
typedef std::unordered_set<uint32> ComboPointHolderSet;
|
||||
|
||||
typedef std::map<uint8, AuraApplication*> VisibleAuraMap;
|
||||
|
||||
|
||||
@@ -8,15 +8,12 @@
|
||||
#define TRINITY_OBJECTACCESSOR_H
|
||||
|
||||
#include "Define.h"
|
||||
#include <ace/Singleton.h>
|
||||
#include <ace/Thread_Mutex.h>
|
||||
#include "UnorderedMap.h"
|
||||
|
||||
#include "UpdateData.h"
|
||||
|
||||
#include "GridDefines.h"
|
||||
#include "Object.h"
|
||||
|
||||
#include <ace/Singleton.h>
|
||||
#include <ace/Thread_Mutex.h>
|
||||
#include <unordered_map>
|
||||
#include <set>
|
||||
|
||||
class Creature;
|
||||
@@ -37,7 +34,7 @@ class HashMapHolder
|
||||
{
|
||||
public:
|
||||
|
||||
typedef UNORDERED_MAP<uint64, T*> MapType;
|
||||
typedef std::unordered_map<uint64, T*> MapType;
|
||||
typedef ACE_RW_Thread_Mutex LockType;
|
||||
|
||||
static void Insert(T* o)
|
||||
@@ -74,7 +71,7 @@ class HashMapHolder
|
||||
|
||||
/// Define the static members of HashMapHolder
|
||||
|
||||
template <class T> UNORDERED_MAP< uint64, T* > HashMapHolder<T>::m_objectMap;
|
||||
template <class T> std::unordered_map< uint64, T* > HashMapHolder<T>::m_objectMap;
|
||||
template <class T> typename HashMapHolder<T>::LockType HashMapHolder<T>::i_lock;
|
||||
|
||||
// pussywizard:
|
||||
@@ -267,10 +264,10 @@ class ObjectAccessor
|
||||
static void _buildPacket(Player*, Object*, UpdateDataMapType&);
|
||||
void _update();
|
||||
|
||||
typedef UNORDERED_MAP<uint64, Corpse*> Player2CorpsesMapType;
|
||||
typedef UNORDERED_MAP<Player*, UpdateData>::value_type UpdateDataValueType;
|
||||
typedef std::unordered_map<uint64, Corpse*> Player2CorpsesMapType;
|
||||
typedef std::unordered_map<Player*, UpdateData>::value_type UpdateDataValueType;
|
||||
|
||||
UNORDERED_SET<Object*> i_objects;
|
||||
std::unordered_set<Object*> i_objects;
|
||||
Player2CorpsesMapType i_player2corpse;
|
||||
std::list<uint64> i_playerBones;
|
||||
|
||||
|
||||
@@ -113,11 +113,11 @@ enum ScriptCommands
|
||||
SCRIPT_COMMAND_PLAYMOVIE = 34 // source = Player, datalong = movie id
|
||||
};
|
||||
|
||||
// Benchmarked: Faster than UNORDERED_MAP (insert/find)
|
||||
// Benchmarked: Faster than std::unordered_map (insert/find)
|
||||
typedef std::map<uint32, PageText> PageTextContainer;
|
||||
|
||||
// Benchmarked: Faster than std::map (insert/find)
|
||||
typedef UNORDERED_MAP<uint16, InstanceTemplate> InstanceTemplateContainer;
|
||||
typedef std::unordered_map<uint16, InstanceTemplate> InstanceTemplateContainer;
|
||||
|
||||
struct GameTele
|
||||
{
|
||||
@@ -130,7 +130,7 @@ struct GameTele
|
||||
std::wstring wnameLow;
|
||||
};
|
||||
|
||||
typedef UNORDERED_MAP<uint32, GameTele > GameTeleContainer;
|
||||
typedef std::unordered_map<uint32, GameTele > GameTeleContainer;
|
||||
|
||||
enum ScriptsType
|
||||
{
|
||||
@@ -456,15 +456,15 @@ struct BroadcastText
|
||||
typedef std::unordered_map<uint32, BroadcastText> BroadcastTextContainer;
|
||||
|
||||
typedef std::set<uint32> CellGuidSet;
|
||||
typedef UNORDERED_MAP<uint32/*player guid*/, uint32/*instance*/> CellCorpseSet;
|
||||
typedef std::unordered_map<uint32/*player guid*/, uint32/*instance*/> CellCorpseSet;
|
||||
struct CellObjectGuids
|
||||
{
|
||||
CellGuidSet creatures;
|
||||
CellGuidSet gameobjects;
|
||||
CellCorpseSet corpses;
|
||||
};
|
||||
typedef UNORDERED_MAP<uint32/*cell_id*/, CellObjectGuids> CellObjectGuidsMap;
|
||||
typedef UNORDERED_MAP<uint32/*(mapid, spawnMode) pair*/, CellObjectGuidsMap> MapObjectGuids;
|
||||
typedef std::unordered_map<uint32/*cell_id*/, CellObjectGuids> CellObjectGuidsMap;
|
||||
typedef std::unordered_map<uint32/*(mapid, spawnMode) pair*/, CellObjectGuidsMap> MapObjectGuids;
|
||||
|
||||
// Trinity string ranges
|
||||
#define MIN_TRINITY_STRING_ID 1 // 'trinity_string'
|
||||
@@ -481,21 +481,21 @@ struct TrinityString
|
||||
};
|
||||
|
||||
typedef std::map<uint64, uint64> LinkedRespawnContainer;
|
||||
typedef UNORDERED_MAP<uint32, CreatureData> CreatureDataContainer;
|
||||
typedef UNORDERED_MAP<uint32, GameObjectData> GameObjectDataContainer;
|
||||
typedef std::unordered_map<uint32, CreatureData> CreatureDataContainer;
|
||||
typedef std::unordered_map<uint32, GameObjectData> GameObjectDataContainer;
|
||||
typedef std::map<TempSummonGroupKey, std::vector<TempSummonData> > TempSummonDataContainer;
|
||||
typedef UNORDERED_MAP<uint32, CreatureLocale> CreatureLocaleContainer;
|
||||
typedef UNORDERED_MAP<uint32, GameObjectLocale> GameObjectLocaleContainer;
|
||||
typedef UNORDERED_MAP<uint32, ItemLocale> ItemLocaleContainer;
|
||||
typedef UNORDERED_MAP<uint32, ItemSetNameLocale> ItemSetNameLocaleContainer;
|
||||
typedef UNORDERED_MAP<uint32, QuestLocale> QuestLocaleContainer;
|
||||
typedef UNORDERED_MAP<uint32, QuestOfferRewardLocale> QuestOfferRewardLocaleContainer;
|
||||
typedef UNORDERED_MAP<uint32, QuestRequestItemsLocale> QuestRequestItemsLocaleContainer;
|
||||
typedef UNORDERED_MAP<uint32, NpcTextLocale> NpcTextLocaleContainer;
|
||||
typedef UNORDERED_MAP<uint32, PageTextLocale> PageTextLocaleContainer;
|
||||
typedef UNORDERED_MAP<int32, TrinityString> TrinityStringContainer;
|
||||
typedef UNORDERED_MAP<uint32, GossipMenuItemsLocale> GossipMenuItemsLocaleContainer;
|
||||
typedef UNORDERED_MAP<uint32, PointOfInterestLocale> PointOfInterestLocaleContainer;
|
||||
typedef std::unordered_map<uint32, CreatureLocale> CreatureLocaleContainer;
|
||||
typedef std::unordered_map<uint32, GameObjectLocale> GameObjectLocaleContainer;
|
||||
typedef std::unordered_map<uint32, ItemLocale> ItemLocaleContainer;
|
||||
typedef std::unordered_map<uint32, ItemSetNameLocale> ItemSetNameLocaleContainer;
|
||||
typedef std::unordered_map<uint32, QuestLocale> QuestLocaleContainer;
|
||||
typedef std::unordered_map<uint32, QuestOfferRewardLocale> QuestOfferRewardLocaleContainer;
|
||||
typedef std::unordered_map<uint32, QuestRequestItemsLocale> QuestRequestItemsLocaleContainer;
|
||||
typedef std::unordered_map<uint32, NpcTextLocale> NpcTextLocaleContainer;
|
||||
typedef std::unordered_map<uint32, PageTextLocale> PageTextLocaleContainer;
|
||||
typedef std::unordered_map<int32, TrinityString> TrinityStringContainer;
|
||||
typedef std::unordered_map<uint32, GossipMenuItemsLocale> GossipMenuItemsLocaleContainer;
|
||||
typedef std::unordered_map<uint32, PointOfInterestLocale> PointOfInterestLocaleContainer;
|
||||
|
||||
typedef std::multimap<uint32, uint32> QuestRelations;
|
||||
typedef std::pair<QuestRelations::const_iterator, QuestRelations::const_iterator> QuestRelationBounds;
|
||||
@@ -523,7 +523,7 @@ struct MailLevelReward
|
||||
};
|
||||
|
||||
typedef std::list<MailLevelReward> MailLevelRewardList;
|
||||
typedef UNORDERED_MAP<uint8, MailLevelRewardList> MailLevelRewardContainer;
|
||||
typedef std::unordered_map<uint8, MailLevelRewardList> MailLevelRewardContainer;
|
||||
|
||||
// We assume the rate is in general the same for all three types below, but chose to keep three for scalability and customization
|
||||
struct RepRewardRate
|
||||
@@ -625,10 +625,10 @@ struct QuestPOI
|
||||
};
|
||||
|
||||
typedef std::vector<QuestPOI> QuestPOIVector;
|
||||
typedef UNORDERED_MAP<uint32, QuestPOIVector> QuestPOIContainer;
|
||||
typedef std::unordered_map<uint32, QuestPOIVector> QuestPOIContainer;
|
||||
|
||||
typedef UNORDERED_MAP<uint32, VendorItemData> CacheVendorItemContainer;
|
||||
typedef UNORDERED_MAP<uint32, TrainerSpellData> CacheTrainerSpellContainer;
|
||||
typedef std::unordered_map<uint32, VendorItemData> CacheVendorItemContainer;
|
||||
typedef std::unordered_map<uint32, TrainerSpellData> CacheTrainerSpellContainer;
|
||||
|
||||
enum SkillRangeType
|
||||
{
|
||||
@@ -671,7 +671,7 @@ struct DungeonEncounter
|
||||
};
|
||||
|
||||
typedef std::list<DungeonEncounter const*> DungeonEncounterList;
|
||||
typedef UNORDERED_MAP<uint32, DungeonEncounterList> DungeonEncounterContainer;
|
||||
typedef std::unordered_map<uint32, DungeonEncounterList> DungeonEncounterContainer;
|
||||
|
||||
class PlayerDumpReader;
|
||||
|
||||
@@ -685,23 +685,23 @@ class ObjectMgr
|
||||
~ObjectMgr();
|
||||
|
||||
public:
|
||||
typedef UNORDERED_MAP<uint32, Item*> ItemMap;
|
||||
typedef std::unordered_map<uint32, Item*> ItemMap;
|
||||
|
||||
typedef UNORDERED_MAP<uint32, Quest*> QuestMap;
|
||||
typedef std::unordered_map<uint32, Quest*> QuestMap;
|
||||
|
||||
typedef UNORDERED_MAP<uint32, AreaTrigger> AreaTriggerContainer;
|
||||
typedef std::unordered_map<uint32, AreaTrigger> AreaTriggerContainer;
|
||||
|
||||
typedef UNORDERED_MAP<uint32, AreaTriggerTeleport> AreaTriggerTeleportContainer;
|
||||
typedef std::unordered_map<uint32, AreaTriggerTeleport> AreaTriggerTeleportContainer;
|
||||
|
||||
typedef UNORDERED_MAP<uint32, uint32> AreaTriggerScriptContainer;
|
||||
typedef std::unordered_map<uint32, uint32> AreaTriggerScriptContainer;
|
||||
|
||||
typedef UNORDERED_MAP<uint32, AccessRequirement*> AccessRequirementContainer;
|
||||
typedef std::unordered_map<uint32, AccessRequirement*> AccessRequirementContainer;
|
||||
|
||||
typedef UNORDERED_MAP<uint32, RepRewardRate > RepRewardRateContainer;
|
||||
typedef UNORDERED_MAP<uint32, ReputationOnKillEntry> RepOnKillContainer;
|
||||
typedef UNORDERED_MAP<uint32, RepSpilloverTemplate> RepSpilloverTemplateContainer;
|
||||
typedef std::unordered_map<uint32, RepRewardRate > RepRewardRateContainer;
|
||||
typedef std::unordered_map<uint32, ReputationOnKillEntry> RepOnKillContainer;
|
||||
typedef std::unordered_map<uint32, RepSpilloverTemplate> RepSpilloverTemplateContainer;
|
||||
|
||||
typedef UNORDERED_MAP<uint32, PointOfInterest> PointOfInterestContainer;
|
||||
typedef std::unordered_map<uint32, PointOfInterest> PointOfInterestContainer;
|
||||
|
||||
typedef std::vector<std::string> ScriptNameContainer;
|
||||
|
||||
@@ -885,7 +885,7 @@ class ObjectMgr
|
||||
|
||||
DungeonEncounterList const* GetDungeonEncounterList(uint32 mapId, Difficulty difficulty)
|
||||
{
|
||||
UNORDERED_MAP<uint32, DungeonEncounterList>::const_iterator itr = _dungeonEncounterStore.find(MAKE_PAIR32(mapId, difficulty));
|
||||
std::unordered_map<uint32, DungeonEncounterList>::const_iterator itr = _dungeonEncounterStore.find(MAKE_PAIR32(mapId, difficulty));
|
||||
if (itr != _dungeonEncounterStore.end())
|
||||
return &itr->second;
|
||||
return NULL;
|
||||
@@ -1349,8 +1349,8 @@ class ObjectMgr
|
||||
QuestMap _questTemplates;
|
||||
std::vector<Quest*> _questTemplatesFast; // pussywizard
|
||||
|
||||
typedef UNORDERED_MAP<uint32, GossipText> GossipTextContainer;
|
||||
typedef UNORDERED_MAP<uint32, uint32> QuestAreaTriggerContainer;
|
||||
typedef std::unordered_map<uint32, GossipText> GossipTextContainer;
|
||||
typedef std::unordered_map<uint32, uint32> QuestAreaTriggerContainer;
|
||||
typedef std::set<uint32> TavernAreaTriggerContainer;
|
||||
|
||||
QuestAreaTriggerContainer _questAreaTriggerStore;
|
||||
@@ -1429,7 +1429,7 @@ class ObjectMgr
|
||||
HalfNameContainer _petHalfName0;
|
||||
HalfNameContainer _petHalfName1;
|
||||
|
||||
typedef UNORDERED_MAP<uint32, ItemSetNameEntry> ItemSetNameContainer;
|
||||
typedef std::unordered_map<uint32, ItemSetNameEntry> ItemSetNameContainer;
|
||||
ItemSetNameContainer _itemSetNameStore;
|
||||
|
||||
MapObjectGuids _mapObjectGuidsStore;
|
||||
|
||||
@@ -648,7 +648,7 @@ private:
|
||||
void CanStoreItemInTab(Item* pItem, uint8 skipSlotId, bool merge, uint32& count);
|
||||
};
|
||||
|
||||
typedef UNORDERED_MAP<uint32, Member*> Members;
|
||||
typedef std::unordered_map<uint32, Member*> Members;
|
||||
typedef std::vector<RankInfo> Ranks;
|
||||
typedef std::vector<BankTab*> BankTabs;
|
||||
|
||||
|
||||
@@ -32,7 +32,7 @@ public:
|
||||
|
||||
void ResetTimes();
|
||||
protected:
|
||||
typedef UNORDERED_MAP<uint32, Guild*> GuildContainer;
|
||||
typedef std::unordered_map<uint32, Guild*> GuildContainer;
|
||||
uint32 NextGuildId;
|
||||
GuildContainer GuildStore;
|
||||
};
|
||||
|
||||
@@ -434,14 +434,14 @@ void WorldSession::HandleQuestPOIQuery(WorldPacket& recvData)
|
||||
}
|
||||
|
||||
// Read quest ids and add the in a unordered_set so we don't send POIs for the same quest multiple times
|
||||
UNORDERED_SET<uint32> questIds;
|
||||
std::unordered_set<uint32> questIds;
|
||||
for (uint32 i = 0; i < count; ++i)
|
||||
questIds.insert(recvData.read<uint32>()); // quest id
|
||||
|
||||
WorldPacket data(SMSG_QUEST_POI_QUERY_RESPONSE, 4 + (4 + 4)*questIds.size());
|
||||
data << uint32(questIds.size()); // count
|
||||
|
||||
for (UNORDERED_SET<uint32>::const_iterator itr = questIds.begin(); itr != questIds.end(); ++itr)
|
||||
for (std::unordered_set<uint32>::const_iterator itr = questIds.begin(); itr != questIds.end(); ++itr)
|
||||
{
|
||||
uint32 questId = *itr;
|
||||
bool questOk = false;
|
||||
|
||||
@@ -176,7 +176,7 @@ void WorldSession::HandleGMSurveySubmit(WorldPacket& recv_data)
|
||||
uint32 mainSurvey; // GMSurveyCurrentSurvey.dbc, column 1 (all 9) ref to GMSurveySurveys.dbc
|
||||
recv_data >> mainSurvey;
|
||||
|
||||
UNORDERED_SET<uint32> surveyIds;
|
||||
std::unordered_set<uint32> surveyIds;
|
||||
SQLTransaction trans = CharacterDatabase.BeginTransaction();
|
||||
// sub_survey1, r1, comment1, sub_survey2, r2, comment2, sub_survey3, r3, comment3, sub_survey4, r4, comment4, sub_survey5, r5, comment5, sub_survey6, r6, comment6, sub_survey7, r7, comment7, sub_survey8, r8, comment8, sub_survey9, r9, comment9, sub_survey10, r10, comment10,
|
||||
for (uint8 i = 0; i < 10; i++)
|
||||
|
||||
@@ -8,15 +8,15 @@
|
||||
#define _INSTANCESAVEMGR_H
|
||||
|
||||
#include "Define.h"
|
||||
#include "DatabaseEnv.h"
|
||||
#include "DBCEnums.h"
|
||||
#include "ObjectDefines.h"
|
||||
#include <ace/Singleton.h>
|
||||
#include <ace/Null_Mutex.h>
|
||||
#include <ace/Thread_Mutex.h>
|
||||
#include <list>
|
||||
#include <map>
|
||||
#include "UnorderedMap.h"
|
||||
#include "DatabaseEnv.h"
|
||||
#include "DBCEnums.h"
|
||||
#include "ObjectDefines.h"
|
||||
#include <unordered_map>
|
||||
|
||||
struct InstanceTemplate;
|
||||
struct MapEntry;
|
||||
@@ -33,14 +33,14 @@ struct InstancePlayerBind
|
||||
InstancePlayerBind() : save(NULL), perm(false), extended(false) {}
|
||||
};
|
||||
|
||||
typedef UNORDERED_MAP< uint32 /*mapId*/, InstancePlayerBind > BoundInstancesMap;
|
||||
typedef std::unordered_map< uint32 /*mapId*/, InstancePlayerBind > BoundInstancesMap;
|
||||
|
||||
struct BoundInstancesMapWrapper
|
||||
{
|
||||
BoundInstancesMap m[MAX_DIFFICULTY];
|
||||
};
|
||||
|
||||
typedef UNORDERED_MAP< uint32 /*guidLow*/, BoundInstancesMapWrapper* > PlayerBindStorage;
|
||||
typedef std::unordered_map< uint32 /*guidLow*/, BoundInstancesMapWrapper* > PlayerBindStorage;
|
||||
|
||||
class InstanceSave
|
||||
{
|
||||
@@ -94,7 +94,7 @@ class InstanceSave
|
||||
ACE_Thread_Mutex _lock;
|
||||
};
|
||||
|
||||
typedef UNORDERED_MAP<uint32 /*PAIR32(map, difficulty)*/, time_t /*resetTime*/> ResetTimeByMapDifficultyMap;
|
||||
typedef std::unordered_map<uint32 /*PAIR32(map, difficulty)*/, time_t /*resetTime*/> ResetTimeByMapDifficultyMap;
|
||||
|
||||
class InstanceSaveManager
|
||||
{
|
||||
@@ -106,7 +106,7 @@ class InstanceSaveManager
|
||||
~InstanceSaveManager();
|
||||
|
||||
public:
|
||||
typedef UNORDERED_MAP<uint32 /*InstanceId*/, InstanceSave*> InstanceSaveHashMap;
|
||||
typedef std::unordered_map<uint32 /*InstanceId*/, InstanceSave*> InstanceSaveHashMap;
|
||||
|
||||
struct InstResetEvent
|
||||
{
|
||||
|
||||
@@ -26,7 +26,7 @@ struct StoredLootItem
|
||||
};
|
||||
|
||||
typedef std::list<StoredLootItem> StoredLootItemList;
|
||||
typedef UNORDERED_MAP<uint32, StoredLootItemList> LootItemContainer;
|
||||
typedef std::unordered_map<uint32, StoredLootItemList> LootItemContainer;
|
||||
|
||||
class LootItemStorage
|
||||
{
|
||||
|
||||
@@ -186,7 +186,7 @@ typedef std::vector<QuestItem> QuestItemList;
|
||||
typedef std::vector<LootItem> LootItemList;
|
||||
typedef std::map<uint32, QuestItemList*> QuestItemMap;
|
||||
typedef std::list<LootStoreItem*> LootStoreItemList;
|
||||
typedef UNORDERED_MAP<uint32, LootTemplate*> LootTemplateMap;
|
||||
typedef std::unordered_map<uint32, LootTemplate*> LootTemplateMap;
|
||||
|
||||
typedef std::set<uint32> LootIdSet;
|
||||
|
||||
|
||||
@@ -783,7 +783,7 @@ void Map::HandleDelayedVisibility()
|
||||
{
|
||||
if (i_objectsForDelayedVisibility.empty())
|
||||
return;
|
||||
for (UNORDERED_SET<Unit*>::iterator itr = i_objectsForDelayedVisibility.begin(); itr != i_objectsForDelayedVisibility.end(); ++itr)
|
||||
for (std::unordered_set<Unit*>::iterator itr = i_objectsForDelayedVisibility.begin(); itr != i_objectsForDelayedVisibility.end(); ++itr)
|
||||
(*itr)->ExecuteDelayedUnitRelocationEvent();
|
||||
i_objectsForDelayedVisibility.clear();
|
||||
}
|
||||
@@ -2359,7 +2359,7 @@ void Map::RemoveAllObjectsInRemoveList()
|
||||
//sLog->outDebug(LOG_FILTER_MAPS, "Object remover 1 check.");
|
||||
while (!i_objectsToRemove.empty())
|
||||
{
|
||||
UNORDERED_SET<WorldObject*>::iterator itr = i_objectsToRemove.begin();
|
||||
std::unordered_set<WorldObject*>::iterator itr = i_objectsToRemove.begin();
|
||||
WorldObject* obj = *itr;
|
||||
i_objectsToRemove.erase(itr);
|
||||
|
||||
|
||||
@@ -255,7 +255,7 @@ struct ZoneDynamicInfo
|
||||
#define MIN_UNLOAD_DELAY 1 // immediate unload
|
||||
|
||||
typedef std::map<uint32/*leaderDBGUID*/, CreatureGroup*> CreatureGroupHolderType;
|
||||
typedef UNORDERED_MAP<uint32 /*zoneId*/, ZoneDynamicInfo> ZoneDynamicInfoMap;
|
||||
typedef std::unordered_map<uint32 /*zoneId*/, ZoneDynamicInfo> ZoneDynamicInfoMap;
|
||||
typedef std::set<MotionTransport*> TransportsContainer;
|
||||
|
||||
enum EncounterCreditType
|
||||
@@ -332,9 +332,9 @@ class Map : public GridRefManager<NGridType>
|
||||
// pussywizard: movemaps, mmaps
|
||||
ACE_RW_Thread_Mutex& GetMMapLock() const { return *(const_cast<ACE_RW_Thread_Mutex*>(&MMapLock)); }
|
||||
// pussywizard:
|
||||
UNORDERED_SET<Object*> i_objectsToUpdate;
|
||||
std::unordered_set<Object*> i_objectsToUpdate;
|
||||
void BuildAndSendUpdateForObjects(); // definition in ObjectAccessor.cpp, below ObjectAccessor::Update, because it does the same for a map
|
||||
UNORDERED_SET<Unit*> i_objectsForDelayedVisibility;
|
||||
std::unordered_set<Unit*> i_objectsForDelayedVisibility;
|
||||
void HandleDelayedVisibility();
|
||||
|
||||
// some calls like isInWater should not use vmaps due to processor power
|
||||
@@ -470,7 +470,7 @@ class Map : public GridRefManager<NGridType>
|
||||
time_t GetLinkedRespawnTime(uint64 guid) const;
|
||||
time_t GetCreatureRespawnTime(uint32 dbGuid) const
|
||||
{
|
||||
UNORDERED_MAP<uint32 /*dbGUID*/, time_t>::const_iterator itr = _creatureRespawnTimes.find(dbGuid);
|
||||
std::unordered_map<uint32 /*dbGUID*/, time_t>::const_iterator itr = _creatureRespawnTimes.find(dbGuid);
|
||||
if (itr != _creatureRespawnTimes.end())
|
||||
return itr->second;
|
||||
|
||||
@@ -479,7 +479,7 @@ class Map : public GridRefManager<NGridType>
|
||||
|
||||
time_t GetGORespawnTime(uint32 dbGuid) const
|
||||
{
|
||||
UNORDERED_MAP<uint32 /*dbGUID*/, time_t>::const_iterator itr = _goRespawnTimes.find(dbGuid);
|
||||
std::unordered_map<uint32 /*dbGUID*/, time_t>::const_iterator itr = _goRespawnTimes.find(dbGuid);
|
||||
if (itr != _goRespawnTimes.end())
|
||||
return itr->second;
|
||||
|
||||
@@ -601,9 +601,9 @@ class Map : public GridRefManager<NGridType>
|
||||
std::bitset<TOTAL_NUMBER_OF_CELLS_PER_MAP*TOTAL_NUMBER_OF_CELLS_PER_MAP> marked_cells;
|
||||
|
||||
bool i_scriptLock;
|
||||
UNORDERED_SET<WorldObject*> i_objectsToRemove;
|
||||
std::unordered_set<WorldObject*> i_objectsToRemove;
|
||||
std::map<WorldObject*, bool> i_objectsToSwitch;
|
||||
UNORDERED_SET<WorldObject*> i_worldObjects;
|
||||
std::unordered_set<WorldObject*> i_worldObjects;
|
||||
|
||||
typedef std::multimap<time_t, ScriptAction> ScriptScheduleMap;
|
||||
ScriptScheduleMap m_scriptSchedule;
|
||||
@@ -636,8 +636,8 @@ class Map : public GridRefManager<NGridType>
|
||||
m_activeNonPlayers.erase(obj);
|
||||
}
|
||||
|
||||
UNORDERED_MAP<uint32 /*dbGUID*/, time_t> _creatureRespawnTimes;
|
||||
UNORDERED_MAP<uint32 /*dbGUID*/, time_t> _goRespawnTimes;
|
||||
std::unordered_map<uint32 /*dbGUID*/, time_t> _creatureRespawnTimes;
|
||||
std::unordered_map<uint32 /*dbGUID*/, time_t> _goRespawnTimes;
|
||||
|
||||
ZoneDynamicInfoMap _zoneDynamicInfo;
|
||||
uint32 _defaultLight;
|
||||
|
||||
@@ -15,7 +15,7 @@ class MapInstanced : public Map
|
||||
{
|
||||
friend class MapManager;
|
||||
public:
|
||||
typedef UNORDERED_MAP< uint32, Map*> InstancedMaps;
|
||||
typedef std::unordered_map< uint32, Map*> InstancedMaps;
|
||||
|
||||
MapInstanced(uint32 id);
|
||||
~MapInstanced() {}
|
||||
|
||||
@@ -122,7 +122,7 @@ class MapManager
|
||||
MapUpdater * GetMapUpdater() { return &m_updater; }
|
||||
|
||||
private:
|
||||
typedef UNORDERED_MAP<uint32, Map*> MapMapType;
|
||||
typedef std::unordered_map<uint32, Map*> MapMapType;
|
||||
typedef std::vector<bool> InstanceIds;
|
||||
|
||||
MapManager();
|
||||
|
||||
@@ -22,10 +22,10 @@ class Map;
|
||||
|
||||
typedef Movement::Spline<double> TransportSpline;
|
||||
typedef std::vector<KeyFrame> KeyFrameVec;
|
||||
typedef UNORDERED_MAP<uint32, TransportTemplate> TransportTemplates;
|
||||
typedef std::unordered_map<uint32, TransportTemplate> TransportTemplates;
|
||||
typedef std::set<MotionTransport*> TransportSet;
|
||||
typedef UNORDERED_MAP<uint32, TransportSet> TransportMap;
|
||||
typedef UNORDERED_MAP<uint32, std::set<uint32> > TransportInstanceMap;
|
||||
typedef std::unordered_map<uint32, TransportSet> TransportMap;
|
||||
typedef std::unordered_map<uint32, std::set<uint32> > TransportInstanceMap;
|
||||
|
||||
struct KeyFrame
|
||||
{
|
||||
|
||||
@@ -32,7 +32,7 @@ class Graveyard
|
||||
|
||||
public:
|
||||
|
||||
typedef UNORDERED_MAP<uint32, GraveyardStruct> GraveyardContainer;
|
||||
typedef std::unordered_map<uint32, GraveyardStruct> GraveyardContainer;
|
||||
|
||||
GraveyardStruct const* GetGraveyard(uint32 ID) const;
|
||||
GraveyardStruct const* GetGraveyard(const std::string& name) const;
|
||||
|
||||
@@ -32,7 +32,7 @@ struct WaypointData
|
||||
};
|
||||
|
||||
typedef std::vector<WaypointData*> WaypointPath;
|
||||
typedef UNORDERED_MAP<uint32, WaypointPath> WaypointPathContainer;
|
||||
typedef std::unordered_map<uint32, WaypointPath> WaypointPathContainer;
|
||||
|
||||
class WaypointMgr
|
||||
{
|
||||
|
||||
@@ -29,7 +29,7 @@ class Pool // for Pool of Pool
|
||||
{
|
||||
};
|
||||
|
||||
typedef UNORDERED_SET<uint32> ActivePoolObjects;
|
||||
typedef std::unordered_set<uint32> ActivePoolObjects;
|
||||
typedef std::map<uint32, uint32> ActivePoolPools;
|
||||
|
||||
class ActivePoolData
|
||||
|
||||
@@ -54,7 +54,7 @@ class SystemMgr
|
||||
~SystemMgr() {}
|
||||
|
||||
public:
|
||||
typedef UNORDERED_MAP<uint32, ScriptPointVector> PointMoveMap;
|
||||
typedef std::unordered_map<uint32, ScriptPointVector> PointMoveMap;
|
||||
|
||||
//Database
|
||||
void LoadScriptWaypoints();
|
||||
|
||||
@@ -28,7 +28,7 @@ struct SkillDiscoveryEntry
|
||||
};
|
||||
|
||||
typedef std::list<SkillDiscoveryEntry> SkillDiscoveryList;
|
||||
typedef UNORDERED_MAP<int32, SkillDiscoveryList> SkillDiscoveryMap;
|
||||
typedef std::unordered_map<int32, SkillDiscoveryList> SkillDiscoveryMap;
|
||||
|
||||
static SkillDiscoveryMap SkillDiscoveryStore;
|
||||
|
||||
|
||||
@@ -273,7 +273,7 @@ struct SpellProcEventEntry
|
||||
uint32 cooldown; // hidden cooldown used for some spell proc events, applied to _triggered_spell_
|
||||
};
|
||||
|
||||
typedef UNORDERED_MAP<uint32, SpellProcEventEntry> SpellProcEventMap;
|
||||
typedef std::unordered_map<uint32, SpellProcEventEntry> SpellProcEventMap;
|
||||
|
||||
struct SpellProcEntry
|
||||
{
|
||||
@@ -291,7 +291,7 @@ struct SpellProcEntry
|
||||
uint32 charges; // if nonzero - owerwrite procCharges field for given Spell.dbc entry, defines how many times proc can occur before aura remove, 0 - infinite
|
||||
};
|
||||
|
||||
typedef UNORDERED_MAP<uint32, SpellProcEntry> SpellProcMap;
|
||||
typedef std::unordered_map<uint32, SpellProcEntry> SpellProcMap;
|
||||
|
||||
struct SpellEnchantProcEntry
|
||||
{
|
||||
@@ -300,7 +300,7 @@ struct SpellEnchantProcEntry
|
||||
uint32 procEx;
|
||||
};
|
||||
|
||||
typedef UNORDERED_MAP<uint32, SpellEnchantProcEntry> SpellEnchantProcEventMap;
|
||||
typedef std::unordered_map<uint32, SpellEnchantProcEntry> SpellEnchantProcEventMap;
|
||||
|
||||
struct SpellBonusEntry
|
||||
{
|
||||
@@ -310,7 +310,7 @@ struct SpellBonusEntry
|
||||
float ap_dot_bonus;
|
||||
};
|
||||
|
||||
typedef UNORDERED_MAP<uint32, SpellBonusEntry> SpellBonusMap;
|
||||
typedef std::unordered_map<uint32, SpellBonusEntry> SpellBonusMap;
|
||||
|
||||
enum SpellGroupSpecialFlags
|
||||
{
|
||||
@@ -444,7 +444,7 @@ enum EffectRadiusIndex
|
||||
class PetAura
|
||||
{
|
||||
private:
|
||||
typedef UNORDERED_MAP<uint32, uint32> PetAuraMap;
|
||||
typedef std::unordered_map<uint32, uint32> PetAuraMap;
|
||||
|
||||
public:
|
||||
PetAura() : removeOnChangePet(false), damage(0)
|
||||
@@ -527,7 +527,7 @@ struct SpellChainNode
|
||||
uint8 rank;
|
||||
};
|
||||
|
||||
typedef UNORDERED_MAP<uint32, SpellChainNode> SpellChainMap;
|
||||
typedef std::unordered_map<uint32, SpellChainNode> SpellChainMap;
|
||||
|
||||
// spell_id req_spell
|
||||
typedef std::multimap<uint32, uint32> SpellRequiredMap;
|
||||
|
||||
@@ -60,15 +60,15 @@ struct CreatureTextId
|
||||
};
|
||||
|
||||
typedef std::vector<CreatureTextEntry> CreatureTextGroup; // texts in a group
|
||||
typedef UNORDERED_MAP<uint8, CreatureTextGroup> CreatureTextHolder; // groups for a creature by groupid
|
||||
typedef UNORDERED_MAP<uint32, CreatureTextHolder> CreatureTextMap; // all creatures by entry
|
||||
typedef std::unordered_map<uint8, CreatureTextGroup> CreatureTextHolder; // groups for a creature by groupid
|
||||
typedef std::unordered_map<uint32, CreatureTextHolder> CreatureTextMap; // all creatures by entry
|
||||
|
||||
typedef std::map<CreatureTextId, CreatureTextLocale> LocaleCreatureTextMap;
|
||||
|
||||
//used for handling non-repeatable random texts
|
||||
typedef std::vector<uint8> CreatureTextRepeatIds;
|
||||
typedef UNORDERED_MAP<uint8, CreatureTextRepeatIds> CreatureTextRepeatGroup;
|
||||
typedef UNORDERED_MAP<uint64, CreatureTextRepeatGroup> CreatureTextRepeatMap;//guid based
|
||||
typedef std::unordered_map<uint8, CreatureTextRepeatIds> CreatureTextRepeatGroup;
|
||||
typedef std::unordered_map<uint64, CreatureTextRepeatGroup> CreatureTextRepeatMap;//guid based
|
||||
|
||||
class CreatureTextMgr
|
||||
{
|
||||
|
||||
@@ -22,8 +22,8 @@ namespace WeatherMgr
|
||||
|
||||
namespace
|
||||
{
|
||||
typedef UNORDERED_MAP<uint32, Trinity::AutoPtr<Weather, ACE_Null_Mutex> > WeatherMap;
|
||||
typedef UNORDERED_MAP<uint32, WeatherData> WeatherZoneMap;
|
||||
typedef std::unordered_map<uint32, Trinity::AutoPtr<Weather, ACE_Null_Mutex> > WeatherMap;
|
||||
typedef std::unordered_map<uint32, WeatherData> WeatherZoneMap;
|
||||
|
||||
WeatherMap m_weathers;
|
||||
WeatherZoneMap mWeatherZoneMap;
|
||||
|
||||
@@ -510,7 +510,7 @@ struct CliCommandHolder
|
||||
~CliCommandHolder() { delete[] m_command; }
|
||||
};
|
||||
|
||||
typedef UNORDERED_MAP<uint32, WorldSession*> SessionMap;
|
||||
typedef std::unordered_map<uint32, WorldSession*> SessionMap;
|
||||
|
||||
#define WORLD_SLEEP_CONST 10
|
||||
|
||||
@@ -820,7 +820,7 @@ class World
|
||||
|
||||
SessionMap m_sessions;
|
||||
SessionMap m_offlineSessions;
|
||||
typedef UNORDERED_MAP<uint32, time_t> DisconnectMap;
|
||||
typedef std::unordered_map<uint32, time_t> DisconnectMap;
|
||||
DisconnectMap m_disconnects;
|
||||
uint32 m_maxActiveSessionCount;
|
||||
uint32 m_maxQueuedSessionCount;
|
||||
|
||||
@@ -478,7 +478,7 @@ public:
|
||||
uint64 StomachEnterTarget;
|
||||
|
||||
//Stomach map, bool = true then in stomach
|
||||
UNORDERED_MAP<uint64, bool> Stomach_Map;
|
||||
std::unordered_map<uint64, bool> Stomach_Map;
|
||||
|
||||
void Reset()
|
||||
{
|
||||
@@ -531,7 +531,7 @@ public:
|
||||
if (Stomach_Map.empty())
|
||||
return NULL;
|
||||
|
||||
UNORDERED_MAP<uint64, bool>::const_iterator i = Stomach_Map.begin();
|
||||
std::unordered_map<uint64, bool>::const_iterator i = Stomach_Map.begin();
|
||||
|
||||
std::list<Unit*> temp;
|
||||
std::list<Unit*>::const_iterator j;
|
||||
@@ -675,7 +675,7 @@ public:
|
||||
|
||||
DoCast(me, SPELL_PURPLE_COLORATION, true);
|
||||
|
||||
UNORDERED_MAP<uint64, bool>::iterator i = Stomach_Map.begin();
|
||||
std::unordered_map<uint64, bool>::iterator i = Stomach_Map.begin();
|
||||
|
||||
//Kick all players out of stomach
|
||||
while (i != Stomach_Map.end())
|
||||
@@ -707,7 +707,7 @@ public:
|
||||
if (StomachAcidTimer <= diff)
|
||||
{
|
||||
//Apply aura to all players in stomach
|
||||
UNORDERED_MAP<uint64, bool>::iterator i = Stomach_Map.begin();
|
||||
std::unordered_map<uint64, bool>::iterator i = Stomach_Map.begin();
|
||||
|
||||
while (i != Stomach_Map.end())
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user