Commit Graph

2206 Commits

Author SHA1 Message Date
Skjalf
fc16abc30e fix(Core/Creature): crash on creature evade (#9305) 2021-11-24 10:23:18 +01:00
Skjalf
2187470df7 refactor(Scripts/Commands): Update cs_quest to the new model (#9267) 2021-11-24 01:21:16 -03:00
Kitzunu
0a1e841277 feat(DB): skilltiers_dbc (#6756) 2021-11-24 01:12:24 +01:00
UltraNix
647c91605c fix(Core/Spells): Autoshot should not interrupt Volley (#9202)
- Closes #8883
2021-11-23 20:13:06 +01:00
Skjalf
53e9759014 fix(Scripts/Scholomance): Fix nullptr crash (#9298) 2021-11-23 15:26:30 -03:00
UltraNix
a0002afe07 fix(Core/Spells): properly handle item cooldowns (#9176)
- Closes #8918
2021-11-23 13:25:29 +01:00
patou01
0f4268bea7 fix(Core/DB): add exceptions for shield and badge. Update db for positions (#9169)
Co-authored-by: Patou01 <youdontneed@this.com>
2021-11-23 00:34:11 +01:00
Nefertumm
2eb422885e fix(Core/MC): Golemagg (#9233) 2021-11-22 18:44:08 -03:00
UltraNix
7c19c96429 fix(Scripts/MoltenCore): Majordomus improvements: (#9232)
Magic Reflection/Damage Shield should be usable on adds.
Adds should not despawn on boss defeat.
Fixes #9120
2021-11-22 14:29:30 -03:00
Andrius Peleckas
edf7b54315 fix(Scripts/MoltenCore): Ragnaros rewrite (#8935) 2021-11-22 16:17:32 +01:00
UltraNix
dc9c3a5fe4 fix(Core/GameObjects): Lockpicking timer on gameobjects should reset … (#9203)
* fix(Core/GameObjects): Lockpicking timer on gameobjects should reset after 10 minutes.

Fixes #8936
2021-11-22 12:07:55 -03:00
Nefertumm
4099c38072 fix(Core/MC): Sulfuron Harbinger (#9235) 2021-11-22 10:24:37 -03:00
Kargatum
f62664c987 refactor(Core/Misc): headers cleanup (#9259) 2021-11-22 17:24:39 +07:00
Nefertumm
61c7488698 fix(Core/Spells): possible crashes within class spells (#9168) 2021-11-21 11:41:51 -03:00
IntelligentQuantum
92b3617f63 fix(Core/Spells): Item Fresh Brewfest Hops (#8010) 2021-11-21 10:50:03 -03:00
IntelligentQuantum
faa4035de7 fix(Core/Spells): Fix spellclick (#8232) 2021-11-21 09:21:21 -03:00
UltraNix
79ad100017 Revert "fix(Core/Spells): Lowered Magmadar Panic's effect radius to 30 yards. (#9227)" (#9266)
This reverts commit 31de71bf3b.
2021-11-21 00:37:51 -03:00
UltraNix
02aaa3d17f fix(Core/Spell): Add Dual Wield skill dependency to Dual Wield effect, sho… (#9162)
* Core/Spell: Add Dual Wield skill dependency to Dual Wield effect, should remove the skill properly when unlearning spell. Source: TrinityCore.

Fixes #8882
2021-11-20 23:44:44 -03:00
UltraNix
67d5452c59 feat(Core/Misc): Added lambda support to EventProcessor. (#9263) 2021-11-20 18:33:57 -03:00
Skjalf
3d95308d40 feat(Scripts/Commands): Implement restart/shutdown reasons (#9242) 2021-11-20 16:47:41 -03:00
Kitzunu
0f7091c7e1 fix(Script/Item): Deviate Fish effects (#9163)
* fix(Script/Item): Deviate Fish effects

* cherry-pick commit (a9db8a9b9a)
2021-11-20 14:13:42 -03:00
UltraNix
c8466fa218 fix(Core/SmartScripts): SMART_ACTION_ACTIVATE_GOBJECT should not rese… (#9178)
* fix(Core/SmartScripts): SMART_ACTION_ACTIVATE_GOBJECT should not reset loot state for doors.

Fixes #8937
2021-11-20 12:27:06 -03:00
Kitzunu
d8f4a5cd0c refactor(Core/BattlegroundRV): Convert to std::chrono (#8498) 2021-11-20 11:56:16 -03:00
Kitzunu
6a430cd2f9 fix(Scripts/Misc): Replace some AddItem/CreateItem with spells (#9006)
Co-authored-by: offl <11556157+offl@users.noreply.github.com>
2021-11-20 09:59:52 -03:00
schell244
efe999309a fix(Core/CreatureAI): enemy stealth alert ignoring LOS (#9161) 2021-11-20 10:38:08 +01:00
UltraNix
e747716230 feat(Core/SmartScripts): SMART_ACTION_CALL_FOR_HELP should properly call assistance in case of polymorphed creature. (#9231)
Updates #9120
2021-11-19 15:53:59 -03:00
Kargatum
0d345c5a50 fix(Core/Scripts): add support using whitespace for cs_lookup (#9243) 2021-11-19 10:55:33 -03:00
patou01
8a570f483c fix(Scripts/Scholomance): improvements for Kirtonos (#8401) 2021-11-19 10:03:55 +01:00
UltraNix
31de71bf3b fix(Core/Spells): Lowered Magmadar Panic's effect radius to 30 yards. (#9227)
Fixes #9115
2021-11-19 05:44:43 -03:00
UltraNix
02ae2ed3f9 fix(Core/Spells): Flamewaker's Sunder Armor should be single stack. (#9228) 2021-11-19 05:25:27 -03:00
Skjalf
55d17c1c53 chore(Core/AH): update auction house files after cache update (#9244) 2021-11-18 14:48:31 -03:00
Skjalf
731d256420 refactor(Core/Cache): move the GlobalPlayerCache to its own class (#9166) 2021-11-18 16:53:36 +01:00
UltraNix
00dc369cb6 fix(Scripts/UBRS): The Beast should deaggro when walking over the fir… (#9201)
The Best should not use fireball and then fireblast at the same time.
Fixes #9127
2021-11-18 06:47:18 -03:00
Skjalf
62f93f9da1 refactor(DB/SAI): Move Chromatic Elite Guard script to SAI (#9194) 2021-11-17 22:33:41 -03:00
acidmanifesto
de6af87bd3 fix(Core/Objects): increase sight range of objects & correct general defau… (#9180) 2021-11-17 16:00:01 -03:00
Kitzunu
4fc673dc4a fix(Script/Spells): validate all rogue spells (#9164) 2021-11-17 17:20:24 +01:00
IntelligentQuantum
cb00a336df feat(Core/CharacterHandler): (#9147)
Both Faction - Argent Crusade, Frenzyheart Tribe, Kirin Tor, Knights of the Ebon Blade, The Ashen Verdict, The Kalu'ak, The Oracles, The Sons of Hodir, The Wyrmrest Accord

Alliance - Alliance Vanguard, Explorers' League, The Frostborn, The Silver Covenant, Valiance Expedition

Horde - Horde Expedition, The Hand of Vengeance, The Sunreavers, The Taunka, Warsong Offensive
2021-11-17 14:13:03 +01:00
Skjalf
39425e0c1f feat(Core/Loot): Implement player_loot_template (#9198)
* Also fix AV player loot
2021-11-17 08:07:21 -03:00
Skjalf
2713080bdd fix(Scripts/MoltenCore): Shazzrah should teleport to players (#9212) 2021-11-16 17:49:46 -03:00
Andrius Peleckas
31f028abfc feat(Core/Formations): implemented a new formation groupAI flag "GROUP_AI_FLAG_EVADE_TOGETHER" (#8758) 2021-11-16 15:14:34 -03:00
UltraNix
3895487dc2 fix(Core/AuctionHouse): Implemented sorting. Based on @r00ty-tc work. (#9011)
Fixes #8728
2021-11-16 13:32:12 -03:00
Ragelezz
6a2d817daf fix(Scripts/DB): Jiklik's bats from phase 2 now won't engage players… (#8142) 2021-11-16 14:42:08 +01:00
IntelligentQuantum
91eb17f888 fix(Scripts/Commands): cs_character - Restore character rename reserved_name functionality (#9195) 2021-11-15 12:30:01 -03:00
UltraNix
70fbaefa8e fix(Core/Movement): creatures should not cast while moving (#9141)
- Closes #8843
2021-11-15 14:39:36 +01:00
acidmanifesto
006ee3b7e2 chore(Core): remove duplicate comment (#9140) 2021-11-15 12:51:15 +01:00
UltraNix
6b219dc0e1 feat(Scripts/Commands): implement new command: .inventory count (#9139)
- Closes #8845
2021-11-15 09:51:21 +01:00
UltraNix
a0a5a9a223 fix(Core/DungeonFinder): premade LFG groups are considered as single-person groups (#9135)
- Closes #8812
2021-11-14 23:49:38 +01:00
UltraNix
c3ed68bb5e fix(Core/Spells): health-dependent reactive states should reset on death (#9134)
- Closes #8798
2021-11-14 21:22:50 +01:00
schell244
3b89a7e077 fix(Core/Script): add hourly bell event (#9151) 2021-11-14 15:23:01 -03:00
Skjalf
12faaaad18 fix(Scripts/UBRS): Set Gyth's encounter state on death (#9189) 2021-11-14 13:30:48 -03:00