Commit Graph

46 Commits

Author SHA1 Message Date
sudlud
3d03cb64ba fix(Scripts/Midsummer): fix handling of unwanted npc and gameobject s… (#19141)
fix(Scripts/Midsummer): fix handling of unwanted npc and gameobject spawns

- properly spawn bonfire spell focus for city bonfires
- properly despawn unwanted creatures and gameobjects which are spawned
  by linked traps
- all midsummer bonfire gameobjects have a linked trap "181290 Midsummer Bonfire Spawn Trap"
- the trap is linked to the spell "28784 Summon Midsummer Bonfire Bunnies" which then spawns
  npc "16592 Midsummer Bonfire", npc "16606 Midsummer Bonfire Despawner" and gameobject
  "181371 Midsummer Bonfire Spell Focus" i have no idea how this trap is beeing triggered,
  but it's doing only harm right now
2024-06-24 05:10:31 -03:00
天鹿
680c219770 fix(Scripts/Midsummer): use GUID storage rather than Player object (#19109)
* Update midsummer.cpp

* Update midsummer.cpp

* Update midsummer.cpp
2024-06-21 10:45:56 -03:00
Benjamin Jackson
c3a2b83eba fix(Scripts/Midsummer): Resolve Ribbon Pole crash. (#19108)
* Init.

* Add todo.

For you, Nyeriah. 😛
2024-06-20 22:06:49 -03:00
Anton Popovichenko
f792b0d708 feat(Core/Scripts): Optimize PlayerScripts by calling only overridden/implemented functions. (#18672)
* feat(Core/Scripts): Optimize PlayerScripts by calling only overridden/implemented functions.

* Fix codestyle.

* Fix typo

* PLAYERHOOK_END is not a hook

* Address code review feedback.

Co-authored-by: Winfidonarleyan <dowlandtop@yandex.com>

* Codestyle fixes

* Fix typo



Co-authored-by: PkllonG

---------

Co-authored-by: Winfidonarleyan <dowlandtop@yandex.com>
2024-04-11 17:08:30 -03:00
sudlud
a2f21bd46e fix(Scripts/Midsummer): Add SpellScript for "Fire Festival Fortitude" (#18246)
- implement zone wide buff
- Blizzard originally used gameobject 181431 'Fire Festival Fury Trap'
  for this implementation
2024-02-01 09:17:17 -03:00
Benjamin Jackson
c9bc5084be fix(Scripts/Midsummer): Correct behavior for Striking Back quests. (#18171)
* Init.

Make use of spell for summoning Ahune's lieutenants, set up gossip/smart scripts for the cast and lieutenant summon speech, and remove permanent lieutenant spawns.

Partially cherry-picked from 91268f6631

Co-Authored-By: Xfurry <172444+xfurry@users.noreply.github.com>

* Use GUIDs for creature delete, add game_event_creature delete.

* Various adjustments.

Move comment block, add Desolace stones gossip menu options, add a delete before insert.

* Set up conditions.

* Add spell cast comments.

Sourced from Wrath Classic Wowhead.

* Add basic combat SmartAI.

* Remove comment block.

* Add creature name comments.

* Use `id1` in preparatory creature delete.

---------

Co-authored-by: Xfurry <172444+xfurry@users.noreply.github.com>
2024-01-21 00:05:18 +01:00
sudlud
8720e08da8 fix(DB/SAI): Move GameObjectScript go_midsummer_bonfire to SAI (#18135) 2024-01-14 11:08:18 -03:00
sudlud
87c3421262 fix(Scripts/Midsummer): Improve Torch Catching based on sniffs (#18071)
- Update creature 26188 '[PH] Torch Catching Target Bunny' with sniffed values
- correctly randomize torch target positions
2024-01-01 09:06:54 -03:00
sudlud
1710d4d1c3 fix(Scripts/Midsummer): Implement Midsummer Bonfire mechanics (#18023) 2023-12-25 03:06:15 -03:00
sudlud
f2007aa59e refactor(Scripts/Midsummer): use scheduler provided by CreatureAI (#17955) 2023-12-08 23:44:51 +01:00
Winfidonarleyan
eb1ecc38a5 feat(Core/Scripting): move all script objects to separated files (#17860)
* feat(Core/Scripts): move all script objects to separated files

* Apply 5bfeabde81

* try gcc build

* again
2023-12-02 21:13:20 +01:00
sudlud
09d9a0b73f fix(Scripts/Midsummer): AuraEffectRemoveFn -> AuraEffectApplyFn (#17793) 2023-11-19 13:28:38 +01:00
Kitzunu
bbadc32bea Revert Visibility Notifier changes (#17682)
* Revert "fix(Core/Grid): Implement missing GridUnload setting (#17569)"

This reverts commit 79b39f9655.

* Revert "fix(Core/Grid): Address bugs and performance issues introduced by visibility notifier implementation (#17480)"

This reverts commit 60e27511c5.

* Revert "fix(Core): GridCleanUpDelay Log (#17436)"

This reverts commit 90b16ca065.

* Revert "feat(Core/Grids): Implement visibility notifier (#15919)"

This reverts commit 2779833768.
2023-11-12 00:48:49 +01:00
Ludwig
cb483d124f fix(Script/Spell): fix AOE circle bug on Midsummer Torch Catching (#17654)
* fix(Spells/Midsummer): fix script for spell 46747 SPELL_FLING_TORCH_DUMMY

* SpellInfoCorrections: fix target of spell 46747 Fling torch

* DB: assign spell 46747 Fling torch to item 34833 Unlit Torches

* remove whitespaces at src/server/game/Spells/SpellInfoCorrections.cpp:4610
2023-11-09 00:19:57 +01:00
Ludwig
630b90a633 fix(Scripts/Midsummer): Implement Ribbon Pole dance effects (#17417)
* fix(Scripts/Midsummer): Implement Ribbon Pole dance effects

* midsummer.cpp: remove whitespaces at end of lines

* midsummer.cpp: fix unused parameter error

* add spacing after 0.0f

* replace Milliseconds(...) by ...ms and Seconds(...) by ...s

* cleanup comments

* remove manual cleanups / despawns from DoCleanupChecks()

- rely on NPC despawn timers
- manual cleanup / removal actually is a bit excessive

* set INTERVAL_DANCING_FLAMES to 15s

* set despawn time to 1min for big dancing flames according to spell 46827

* set spawnDist to 12 for big dancing flames according so spell 46827

* use library function Acore::Containers::RandomShuffle() to shuffle _danclerList

* sql: do not set SmartAI for NPC 17066

already using ScriptName and can't have both

* combine 3 sql files into 1

* remove INTERVAL_... enum values

* remove unnecessary checks of if(_bunny)

* sql: fix smartscript comment

* rename spell define to correct spell name
2023-10-18 14:22:26 +02:00
Ludwig
de50ce3305 fix(Scripts/Midsummer): Randomize ribbon pole beam color (#17380)
* fix(Scripts/Midsummer): Randomize ribbon pole beam color

* Update data/sql/updates/pending_db_world/rev_1695820418952974700.sql

Co-authored-by: Dan <83884799+elthehablo@users.noreply.github.com>

* Add Validate() to spell script spell_midsummer_ribbon_pole

---------

Co-authored-by: Dan <83884799+elthehablo@users.noreply.github.com>
2023-10-01 09:26:18 +02:00
Ludwig
1004dae7e5 refactor(Scripts/Midsummer): Add/Update Validate() for spell checks (#17390) 2023-09-30 09:54:27 +02:00
Ludwig
7a1c303d49 refactor(Scripts/Midsummer): Assign enum values to gameobjects and sp… (#17379)
* refactor(Scripts/Midsummer): Assign enum values to gameobjects and spells

* rename GO_TORCH_TOSS_TARGET_BUNNY to NPC_TORCH_TOSS_TARGET_BUNNY

* add more enum values to enum flingTorch
2023-09-29 18:30:35 +02:00
AG
2779833768 feat(Core/Grids): Implement visibility notifier (#15919)
* Cherry-picked from TrinityCore (unable to find author)
2023-09-28 22:28:28 +02:00
Ludwig
6649ad08d7 fix(Scripts/Midsummer): Make beam target Ribbon Pole top (#17358)
* fix(Scripts/Midsummer): Make beam target Ribbon Pole top

progress #12145

* refactor(Scripts/Midsummer): shorten spell_midsummer_ribbon_pole_visual::UpdateTarget
2023-09-26 18:51:59 -03:00
Ludwig
e2e393502c fix(Scripts/Midsummer): Add missing torch shadows (#17323) 2023-09-24 16:24:33 -03:00
Ludwig
58f8fe6426 refactor(Scripts/Midsummer): Remove old unused code for spell 45644 (#17324)
- spell 45644 used to be linked to spell_midsummer_juggling_torch

- spell 45644 was later linked to new implementation
  spell_midsummer_torch_catch in e1e4c6cddc

- old implementation of spell 45644 was never removed from
  spell_midsummer_juggling_torch
2023-09-23 18:55:45 -03:00
Gultask
c0bbb52483 fix(Scripts/Midsummer): Stop Bonfires from spawning more gameobjects (#16618)
* Update midsummer.cpp

* .
2023-06-24 20:29:05 -03:00
Meramaf
e1e4c6cddc Script/Spell: fix Midsummer's Juggling Torch (#12198)
* Script/Spell: fix Midsummer's Juggling Torch

* Update juggling_torch_fix.sql

* Update data/sql/updates/pending_db_world/juggling_torch_fix.sql

Co-authored-by: Nefertumm <nefertum.dev@protonmail.com>

* Update midsummer.cpp

Co-authored-by: Nefertumm <nefertum.dev@protonmail.com>
2022-07-02 16:30:58 -04:00
Kitzunu
27df910cb7 refactor(Script/Event): convert midsummer into new system (#9607) 2022-02-10 04:26:37 +01:00
Kargatum
8b7df23f06 feat(Core/Time): Implement saparated manager for game time (#8630) 2022-01-24 17:55:00 +07:00
Kargatum
f62664c987 refactor(Core/Misc): headers cleanup (#9259) 2021-11-22 17:24:39 +07:00
Malcrom
f106de8788 refactor(Core): update getFaction to GetFaction and setFaction to SetFaction (#8708) 2021-11-01 17:04:32 +01:00
Kargatum
52aa0e9966 feat(License): add new headers information about license (#7941)
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
2021-09-30 13:40:52 +07:00
UltraNix
dd0b964a2a fix(Scripts/Spells): Unlit Torches cannot be used too far away from the bonfire (#7644)
- Closes #6551
2021-09-01 15:50:42 +02:00
Francesco Borzì
172d33d507 refactor(Scripts/Events): code cleanup (part 6) (#6924) 2021-07-20 09:55:31 +02:00
UltraNix
f4c226423d feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885) 2021-04-25 22:18:03 +02:00
Kitzunu
dbc0ff6554 refactor(Core): sort #includes alphabetically (#4579) 2021-02-24 22:34:42 +01:00
Kitzunu
0d52b4ca4a feat(Core/Spell): Implement ValidateSpellInfo (#4323)
* feat(Core/Spell): Implement ValidateSpellInfo

* cherry-pick from 2b5d7eef3a & a0a158b5b8

* sLog->outError

* cleanup

* convert to ValidateSpellInfo

* fix error log

* improve sLog->outError

* remove non related spells stuff from Validate

* remove the last

* build

* build x2
2021-02-01 18:57:25 +01:00
Kitzunu
da4edd547d chore(core): remove malformed whitespaces (#4244)
* from https://www.codefactor.io/repository/github/azerothcore/azerothcore-wotlk/issues?category=Style&groupId=838&lang=5&page=75
2021-01-10 14:27:55 +01:00
Kargatum
ea93a5c1a1 feat(CI/Codestyle): added codestyle check (#3668) 2021-01-09 11:59:50 +01:00
Francesco Borzì
d4a58700d4 refactor(Core): apply clang-tidy modernize-use-override (#3817) 2020-12-06 18:04:55 +01:00
Kargatum
5e20b46812 refactor(Core/Scripts): restyle scripts lib with astyle (#3467) 2020-10-11 10:35:34 +02:00
Kitzunu
1f89282b22 refactor(Core): NULL -> nullptr (#3275)
* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>
2020-08-31 11:55:09 +02:00
Kargatum
b6cb9247ba Refactor(Core/Gossip): Replacing old macros with new (#1338)
* Correct support new macro
2019-03-25 21:10:57 +07:00
Nefertumm
c15206fc15 Revert "feat(core): Ensure that all actions are compared to fixed point in time (#1236) (#1458)" (#1471)
This reverts commit 51b8773528.
2019-02-15 15:14:49 -03:00
Viste(Кирилл)
51b8773528 feat(core): Ensure that all actions are compared to fixed point in time (#1236) (#1458)
i.e. world update start
2019-02-14 19:22:17 +01:00
Yehonal
17332304fd Using TC structure allowing easier patches importing 2017-12-21 00:20:29 +01:00
Yehonal
0f85ce1c54 Big re-organization of repository [W.I.P] 2016-08-11 20:25:27 +02:00
Yehonal
f6eefedcd5 converted all tabs to 4 spaces 2016-06-26 19:23:57 +02:00
Yehonal
e8e94a0a66 First Commit
For Azeroth!
2016-06-26 10:39:44 +02:00