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https://github.com/mod-playerbots/azerothcore-wotlk.git
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refactor(Scripts/Events): code cleanup (part 6) (#6924)
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@@ -1,4 +1,6 @@
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// Scripted by Xinef
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/*
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* Originally written by Xinef - Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-AGPL3
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*/
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#include "CellImpl.h"
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#include "GameEventMgr.h"
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@@ -1206,8 +1208,10 @@ public:
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break;
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}
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// just walking, fatiuge handling
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if (Aura* aur = caster->GetAura(SPELL_RAM_FATIGUE))
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aur->ModStackAmount(-4);
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if (Aura* fatigueAura = caster->GetAura(SPELL_RAM_FATIGUE))
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{
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fatigueAura->ModStackAmount(-4);
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}
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break;
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case 1:
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// One click to maintain speed, more to increase
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@@ -1,4 +1,6 @@
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// Scripted by Xinef
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/*
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* Originally written by Xinef - Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-AGPL3
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*/
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#include "CellImpl.h"
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#include "GossipDef.h"
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@@ -1,4 +1,6 @@
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// Scripted by Xinef
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/*
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* Originally written by Xinef - Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-AGPL3
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*/
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#include "Cell.h"
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#include "CellImpl.h"
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@@ -1,4 +1,6 @@
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// Scripted by Xinef
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/*
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* Originally written by Xinef - Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-AGPL3
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*/
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#include "Player.h"
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#include "ScriptedCreature.h"
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@@ -1,4 +1,6 @@
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// Scripted by Xinef
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/*
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* Originally written by Xinef - Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-AGPL3
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*/
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#include "CombatAI.h"
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#include "PassiveAI.h"
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@@ -1,4 +1,6 @@
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// Scripted by Xinef
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/*
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* Originally written by Xinef - Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-AGPL3
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*/
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#include "GameEventMgr.h"
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#include "Player.h"
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@@ -83,11 +85,9 @@ public:
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if (target->HasAuraType(SPELL_AURA_TRANSFORM))
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return;
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uint32 spellId = 0;
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if (target->getGender() == GENDER_MALE)
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spellId = RAND(SPELL_WINTER_WONDERVOLT_RED_MAN, SPELL_WINTER_WONDERVOLT_GREEN_MAN);
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else
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spellId = RAND(SPELL_WINTER_WONDERVOLT_RED_WOMEN, SPELL_WINTER_WONDERVOLT_GREEN_WOMEN);
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uint32 spellId = target->getGender() == GENDER_MALE
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? RAND(SPELL_WINTER_WONDERVOLT_RED_MAN, SPELL_WINTER_WONDERVOLT_GREEN_MAN)
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: RAND(SPELL_WINTER_WONDERVOLT_RED_WOMEN, SPELL_WINTER_WONDERVOLT_GREEN_WOMEN);
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// cast
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target->CastSpell(target, spellId, true);
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