Anton Popovichenko
f6a0433297
feat(Core/Arena): Add support for arena seasons completion with progression in runtime. ( #19858 )
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Co-authored-by: Winfidonarleyan <dowlandtop@yandex.com >
2025-02-12 07:09:31 -03:00
Jelle Meeus
05cf475975
fix(Core/Worldstate): sunsreach print correct counter ( #21356 )
2025-02-09 18:40:44 +01:00
Kitzunu
47c5ff904f
refactor(Core/Disables): Convert from Namespace to Class Structure ( #21109 )
2025-02-01 22:48:52 +01:00
Kitzunu
9e9a2fe5e3
refactor(Core/ObjectMgr): Change GetAcoreString from char const* to s… ( #21213 )
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...ring
2025-02-01 22:46:42 +01:00
Jelle Meeus
00b8a3f419
feat(Core/WorldState): implement Battle for Sun's Reach Event ( #21219 )
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Co-authored-by: killerwife <killerwife@gmail.com >
Co-authored-by: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com >
Co-authored-by: MantisLord <sabinprosper@gmail.com >
2025-01-31 13:19:12 +01:00
Grimdhex
edf2959a26
feat(Core/Creatures): implement a sparring system ( #19824 )
2025-01-26 09:40:37 +01:00
Exitare
a74e06c27c
feat(Core/Autobroacast): Add autobroadcast locale ( #20946 )
2025-01-26 09:37:32 +01:00
Tralenor
70c34bd403
fix(Core/World): edge case when last Char on realm was deleted ( #20864 )
2025-01-09 20:20:02 +01:00
Kitzunu
275ff66e29
chore(Core/World): improve server restart/shutdown logging ( #21046 )
2025-01-04 10:36:23 +01:00
Exitare
7be3c82505
feat(Core/Creature): Add new config option for npc speeds ( #20617 )
2024-12-22 09:45:39 +01:00
Takenbacon
a23b13defe
fix(Core/Database): Gracefully close database workers ( #20936 )
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* Gracefully close database workers
* Change init order. Such a silly compiler flag
* Fix hang if db connection failed to open
2024-12-18 20:24:17 +01:00
Takenbacon
4d349e87b5
feat(Core/AuctionHouse): Rework auctionhouse search threading ( #20830 )
2024-12-18 15:50:26 +01:00
Exitare
98b426bf3a
feat(Core/Player) Option to adjust max rest bonus via config ( #20836 )
2024-12-14 20:51:28 +01:00
Jelle Meeus
993bdcb84e
feat(Core/Player): implement Spell Queue ( #20797 )
2024-12-12 11:59:52 +01:00
Jelle Meeus
6b5f50cdbe
fix(Core/Database): prevent crash due to special chars in branch name ( #20776 )
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add prepared statements to escape special characters in branch name
2024-11-30 12:26:57 -03:00
Francesco Borzì
a9f0f371e5
refactor(src/server/game): optimise imports ( #20541 )
2024-11-13 11:37:20 +01:00
Jelle Meeus
3565e4a9eb
feat(Core/WorldState): improved WorldState scripting ( #20141 )
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* implement world state script
based on
0b87ca9d9e
Co-authored-by: killerwife <killerwife@gmail.com >
* refactor to use onleave and onenter instead of spell_area
allows players to right click remove adal's buff
* add MapMgr.h
* refactor: use condition enum instead of uint32, prefix WORLD_STATE where needed
* remove lock from WorldState::Update
sWorldState->Update() is only called from World::Update
* remove unsafe SmartAI action of setWorldState
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Co-authored-by: killerwife <killerwife@gmail.com >
2024-11-12 12:15:27 -03:00
Jelle Meeus
859a42a41e
fix(Core/Vehicles): feat vehicle seat addon, vehicle enter/exit positions ( #20082 )
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* implement initial vehicle_seat_addon
Co-authored-by: Ovah <dreadkiller@gmx.de >
* add more vehicle_seat_addon data
* make exiting passenger visible
fixes "immediate despawn" of travelers mammoth
* style, update comments
* remove hacked pos relocate
* remove sending MSG_MOVE_ROOT/UNROOT on Ack
* set and unset UNIT_NPC_FLAG_PLAYER_VEHICLE on init/entry
* ulduar demolisher: remove flag correction and no longer needed usableseat
* fixup! implement initial vehicle_seat_addon
* fixup! fixup! implement initial vehicle_seat_addon
* re-add AddPassenger Flame Leviathan hack
was commented by mistake
* Update rev_1725993194571320983.sql
add missing ticks
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Co-authored-by: Ovah <dreadkiller@gmx.de >
2024-10-11 07:08:14 +02:00
Francesco Borzì
b0899664ef
refactor(src/server/game/World): remove unused imports ( #20090 )
2024-10-01 08:05:36 +02:00
Francesco Borzì
34a3b4ee47
feat(Core/BG): allow MinPlayersPerTeam override for low-levels ( #20083 )
2024-09-29 14:07:45 +02:00
IntelligentQuantum
985410f184
feat(Core/Items): Delete old item id from recovery item ( #18332 )
2024-09-22 08:32:16 +02:00
sudlud
c929b95172
fix(Conf): sync default values with core defaults ( #19708 )
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fix(Conf): sync values with core defaults
2024-09-03 08:02:28 -03:00
Kitzunu
030716421f
feat(Core/LFG): Option to disable deserter ( #19618 )
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* feat(Core/LFG): Option to disable deserter
* closes https://github.com/azerothcore/azerothcore-wotlk/issues/19569
* Update IWorld.h
2024-08-14 09:19:56 -03:00
Kitzunu
2e02c76399
fix(Core/Creature): quest_greeting_locale ( #19615 )
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* fix(Core/Creature): quest_greeting_locale
* closes https://github.com/azerothcore/azerothcore-wotlk/issues/14845
2024-08-13 21:09:36 +02:00
Kitzunu
4b63aa9015
feat(DB/Module): introduce module_string table ( #19475 )
2024-08-13 19:53:16 +02:00
Kitzunu
bb7765d91e
refactor(Core/World): Move SendGMText to ChatHandler and allow fmt ( #19490 )
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* refactor(Core/World): Move SendGMText to WorldSession and allow `fmt`
- Move SendGMText from World to WorldSession
- Make SendGMText use fmt
- Make SendGMText parse acore_string entries
* Update cs_message.cpp
* tokenize the string only once
* Move to chathandler
* Update WorldSession.cpp
* make sure we have a session
2024-08-08 20:12:33 -03:00
Kitzunu
87f4adf634
refactor(Core/Chat): Move SendWorldText(optional) to ChatHandler and … ( #19501 )
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* refactor(Core/Chat): Move SendWorldText(optional) to ChatHandler and allow `fmt`
* Update src/server/game/Battlegrounds/BattlegroundQueue.cpp
* Update src/server/game/Battlegrounds/BattlegroundQueue.cpp
* Update src/server/game/Misc/BanMgr.cpp
* Update src/server/game/Misc/BanMgr.cpp
* Update src/server/game/Misc/BanMgr.cpp
* Update src/server/game/Misc/BanMgr.cpp
* Update src/server/game/Misc/BanMgr.cpp
* Update src/server/game/Misc/BanMgr.cpp
* Update src/server/game/Misc/BanMgr.cpp
* Update src/server/game/Misc/BanMgr.cpp
2024-07-29 14:44:13 -03:00
avarishd
618f97bee6
feat(Core/Unit): Enable/Disable Daze config ( #19454 )
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* daze
* bruh
* bruhx2
2024-07-20 15:53:00 -03:00
Kitzunu
21f86d1c3c
chore(Core/Misc): Remove deprecated code ( #19413 )
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* Config - Deprecated for 3 years
* ChatCommand - Deprecated for 2 years
* getLevel() - Deprecated for 2 years
* SendGlobalText - Deprecated for 8 years +
2024-07-20 09:11:01 +03:30
Benjamin Jackson
70eb920b10
feat(Core/Unit): Implement munching as a configurable option. ( #19188 )
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* Init.
* Correct description.
* Adjust boolean to integer in config.
2024-07-10 12:26:53 -03:00
Kitzunu
0a8175ef03
refactor(Core/ObjectMgr): Handle Profanity & Reserved Names in load ( #19259 )
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* refactor(Core/ObjectMgr): Handle Profanity & Reserved Names in load
* closes https://github.com/azerothcore/azerothcore-wotlk/issues/18556
* Update ObjectMgr.cpp
* Update ObjectMgr.cpp
* I swear I am not drunk
* We already check all of these
* fix build
* Forgot we dont send the responsecode in senderrormessage
* last commit I swear
2024-07-03 00:23:32 +02:00
sudlud
cd63cc0bc4
fix(Conf): align LeaveGroupOnLogout default in core with worldserver.conf.dist ( #18859 )
2024-05-11 14:37:22 +02:00
Walter Pagani
715b290cb7
feat(Map): Add open world LOS settings ( #18816 )
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* chore. Add open world LOS settings
* Name change and conditional deny
* modify information in worldserver.conf.dist
* Remove pvp from variables and constants
2024-05-04 12:10:24 -03:00
Benjamin Jackson
b6c429c5a8
fix(Core/Quests): Create quest money reward config and adjust max level bonus reward function. ( #18222 )
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* Init.
* Drop RewardBonusMoney column.
How's that for deprecation.
* Add formula source link.
* Remove deprecated info in conf.
* Newline.
2024-01-31 23:21:27 +01:00
Andrew
e3fd42f3d4
feat(Core/World): Implement DoForAllPlayers() helper for all online p… ( #18060 )
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* feat(Core/World): Implement DoForAllPlayers() helper for all online players
* Update src/server/game/World/World.cpp
Co-authored-by: Winfidonarleyan <dowlandtop@yandex.com >
* Update src/server/game/World/World.cpp
Co-authored-by: Winfidonarleyan <dowlandtop@yandex.com >
* rename
* Update WorldMock.h
* Update WorldMock.h
---------
Co-authored-by: Winfidonarleyan <dowlandtop@yandex.com >
2024-01-01 13:57:57 +01:00
Andrew
a11434b24f
refactor(Core/GameObject): Move the GameObject state save handling to… ( #18080 )
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* refactor(Core/GameObject): Move the GameObject state save handling to instance level
* Update GameObject.h
* remove leftover
* small improvements
2024-01-01 01:51:33 -03:00
Winfidonarleyan
eb1ecc38a5
feat(Core/Scripting): move all script objects to separated files ( #17860 )
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* feat(Core/Scripts): move all script objects to separated files
* Apply 5bfeabde81
* try gcc build
* again
2023-12-02 21:13:20 +01:00
Andrew
b65e67b8bd
chore(Core/World): Fix typo in the previous commit ( #17826 )
2023-11-22 21:00:16 +01:00
Andrew
70e5851c8a
feat(Core/Battleground): Add config to allow giving points at level 7… ( #17821 )
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* feat(Core/Battleground): Add config to allow giving points at level 70 RBG
* update
* Update Battleground.h
2023-11-22 20:10:22 +01:00
Winfidonarleyan
e90d7a2f92
chore(Core/Misc): sort includes ( #17776 )
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* chore(Cleanup): sort includes
* fix build
* fix build again
2023-11-18 17:51:26 +01:00
forgives
ca7eb956aa
feature(Core/Pet): Add pet talent rate config ( #17678 )
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* feat: add pet talent rate config
* feat(Core/Pet): keep consistent with player talent config
* refactor(Core/Pet): delete empty line
2023-11-12 09:33:06 +01:00
Kitzunu
bbadc32bea
Revert Visibility Notifier changes ( #17682 )
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* Revert "fix(Core/Grid): Implement missing GridUnload setting (#17569 )"
This reverts commit 79b39f9655 .
* Revert "fix(Core/Grid): Address bugs and performance issues introduced by visibility notifier implementation (#17480 )"
This reverts commit 60e27511c5 .
* Revert "fix(Core): GridCleanUpDelay Log (#17436 )"
This reverts commit 90b16ca065 .
* Revert "feat(Core/Grids): Implement visibility notifier (#15919 )"
This reverts commit 2779833768 .
2023-11-12 00:48:49 +01:00
AG
79b39f9655
fix(Core/Grid): Implement missing GridUnload setting ( #17569 )
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* Implement GridUnload setting
* Minor fixes
- Use GetOption instead of deprecated GetBoolDefault.
- Added a missing check for instances in LoadMap
- Replaced some numbers with global defines
* Possible crashfix + minor improvements
- Initialized initialOrientation which I had forgotten (likely cause of crash)
- Readded a previous check in UpdateSplineMovement
- Made i_objectsToRemove and i_worldObjects tos sets as they were previously, instead of unordered_set.
* Update worldserver.conf.dist
* Fix high CPU usage with preload grid enabled.
This should be it.
2023-10-26 19:32:15 -03:00
AG
60e27511c5
fix(Core/Grid): Address bugs and performance issues introduced by visibility notifier implementation ( #17480 )
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* Bug fixes
- Corrected std::chrono from seconds to milliseconds
- Got rid of leftover code that caused objects to not show up on time
* Removed logic to set gameobject as active
- More alignement with TC.
- Reduces CPU usage drastically
* Revert back to using time_t instead of std chrono
* Invoke SetNoCreate() method to reduce CPU usage drastically
* Remove setActive from static and motion transports
* Fix performance issues
* Added SetFarVisible to WG and some dungeon scripts
- Also removed setActive(true) from creatures in Wintergrasp. As for gameobjects they are set to active upon being damaged/destroyed and removed from active on rebuild (reset)
* Removed comments related to VISIBILITY_COMPENSATION
* Fix log
* Deleted unused files + corrected a check
* Added missing header
* Removed unused parameter
* Removed another unsued parameter
* Changed vector to set for i_visibleNow
- Changed vector to set for i_visibleNow in VisibleNotifer
- Adjusted HaveAtClient to accept Object*
- Adjusted SendUpdateToPlayer to send createobject packet only if not known to client
2023-10-23 05:37:11 -03:00
Kitzunu
ec724cda89
chore(Core/Conf): Remove unused config ( #17544 )
2023-10-20 15:26:07 +02:00
IntelligentQuantum
90b16ca065
fix(Core): GridCleanUpDelay Log ( #17436 )
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Update World.cpp
2023-10-07 07:36:11 -03:00
AG
2779833768
feat(Core/Grids): Implement visibility notifier ( #15919 )
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* Cherry-picked from TrinityCore (unable to find author)
2023-09-28 22:28:28 +02:00
Francesco Borzì
5d01b700fd
refactor(Core): remove unused imports ( #17094 )
2023-08-28 13:39:43 +02:00
Axel Cocat
5ba2c18ce6
feat(Core/Conf): add CONFIG_ARENA_QUEUE_ANNOUNCER_DETAIL ( #16850 )
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* feat(Core/Conf): add CONFIG_ARENA_QUEUE_ANNOUNCER_DETAIL
* fix: bad copy paste
* add sql
* fix bad copy paste above again
* fix: move lang values
* Update rev_1690640715748711400.sql
* Update rev_1690640715748711400.sql
* Rename rev_1690640715748711400.sql to fix.sql
* reaching, maybe fix (?) c:
* love me god damn it
* update sql file
---------
Co-authored-by: Skjalf <47818697+Nyeriah@users.noreply.github.com >
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2023-08-09 05:42:50 -03:00
Maria-sequel
1cd181f923
feat(Core/Config): Add Legacy Arena Points config option ( #16940 )
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* feat:(Core/Config): Add legacy Arena points option
* Update IWorld.h
* Update World.cpp
* Update World.cpp
* typo
* Update worldserver.conf.dist
* Update worldserver.conf.dist
* Update World.cpp
* Update World.cpp
* defaults to true
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
* config text
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
* Update src/server/apps/worldserver/worldserver.conf.dist
* Update src/server/apps/worldserver/worldserver.conf.dist
* Update src/server/game/World/World.cpp
---------
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com >
Co-authored-by: Skjalf <47818697+Nyeriah@users.noreply.github.com >
2023-08-09 00:44:44 -03:00