Kitzunu
ef2440eb44
fix(Core/Spells): Revert an oopsie ( #10598 )
2022-02-08 19:49:40 -03:00
Kitzunu
fea438c60a
refactor(Core/Spells): Move SpellInfoCorrections to its own file ( #10587 )
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* refactor(Core/Spells): Move SpellInfoCorrections to it's own file
2022-02-08 16:05:29 +01:00
Kitzunu
13643c969c
refactor(Core/Spell): Use ApplySpellFix with SpellInfo ( #9938 )
2022-02-08 14:09:15 +01:00
IntelligentQuantum
93520f6466
feat(Core/Position): own file ( #10505 )
2022-02-08 05:12:42 -03:00
UltraNix
0b02ba87fc
fix(Core/Reputations): Faction rep gained by killing mobs is now prop… ( #9737 )
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* fix(Core/Reputations): Faction rep gained by killing mobs is now properly rounded up.
Do not increase reputation rank if exceeds max rank cap.
Fixes #8718
2022-02-05 07:37:00 -03:00
Kargatum
de13bf426e
feat(Core/DBLayer): replace char const* to std::string_view ( #10211 )
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* feat(Core/DBLayer): replace `char const*` to `std::string_view`
* CString
* 1
* chore(Core/Misc): code cleanup
* cl
* db fix
* fmt style sql
* to fmt
* py
* del old
* 1
* 2
* 3
* 1
* 1
2022-02-05 00:37:11 +01:00
Skjalf
4c5aceedbd
feat(Core/Scripting): Implement OnLoadSpellCustomAttr global hook ( #10469 )
2022-01-31 18:03:42 -03:00
UltraNix
8f8fbd95ce
fix(Core/Spells): Implemented SPELL_GROUP_SPECIAL_FLAG_SKIP_STRONGER_SAME_SPELL. ( #10307 )
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Fixed #10263
2022-01-30 21:29:22 -03:00
UltraNix
0c09e88f64
fix(Core/Spells): Removed MECHANIC_POLYMORPH from PX-238 Winter Wondervolt spells. ( #10302 )
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Fixed #9719
2022-01-30 16:56:31 -03:00
Kitzunu
8f249a3d84
fix(Core/Misc): Revert commits causing massive delays ( #10408 )
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* this reverts commit (674b168add )
* this reverts commit (b085ee61eb )
* closes https://github.com/azerothcore/azerothcore-wotlk/issues/10407
2022-01-28 16:45:47 -05:00
UltraNix
ab121e246e
fix(Core/Spells): Removed Focused/Brutal on map change. ( #10105 )
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Fixes #6195
Fixes #9724
2022-01-28 20:06:54 +01:00
UltraNix
fbb50210aa
fix(Core/Spells): Reset melee swing timer on cast rather than on finish. ( #10101 )
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Fixes #7216
2022-01-28 18:10:30 +01:00
acidmanifesto
b085ee61eb
fix (core): EffectInstaKill Prevents spell animation fix ( #10379 )
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* fix (core): EffectInstaKill Prevents spell animation before deal damage execution
This fixes the issue of spell animations of chain effects of a spell dealing with EffectInstaKill. This was identified as a issue in support of @malcrom 's current scripting efforts. We fix the issue by putting a half second delay and making the delay of a function possible and independent.
Co-Authored-By: Malcrom <malcromdev@gmail.com >
* Fix double to float
Co-Authored-By: Malcrom <malcromdev@gmail.com >
* Remove the STD
I put the STD in STUD and all I need is U
* Update src/server/game/Spells/SpellEffects.cpp
per @kitzunu the great
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
* Update src/server/game/Spells/SpellEffects.cpp
per @nefertumm the beast
Co-authored-by: Nefertumm <nefertum.dev@protonmail.com >
* Update src/server/game/Spells/SpellEffects.cpp
Co-authored-by: Kargatum <dowlandtop@yandex.com >
* Update src/server/game/Spells/SpellEffects.cpp
Co-authored-by: Kargatum <dowlandtop@yandex.com >
* Update src/server/game/Spells/SpellEffects.cpp
Co-authored-by: Kargatum <dowlandtop@yandex.com >
* Update src/server/game/Spells/SpellEffects.cpp
Co-authored-by: Kargatum <dowlandtop@yandex.com >
* Update src/server/game/Spells/SpellEffects.cpp
Co-authored-by: Kargatum <dowlandtop@yandex.com >
* Notes Added
Co-authored-by: Malcrom <malcromdev@gmail.com >
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
Co-authored-by: Nefertumm <nefertum.dev@protonmail.com >
Co-authored-by: Kargatum <dowlandtop@yandex.com >
2022-01-28 11:14:21 -05:00
Beta.Yi
c737b837dd
fix(Core/Spell): Summon Arcane Disruptor
2022-01-28 00:29:24 +01:00
Kargatum
5969df4e30
refactor(Core/Logging): switch to fmt style for LOG_ ( #10366 )
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* feat(Core/Common): add support fmt style for ASSERT and ABORT
* correct CheckCompactArrayMaskOverflow
* 1
* Update src/server/game/Spells/Spell.cpp
* rework logging
* add fmt replace logs
* logging
* FMT_LOG_
* settings
* fix startup
* 1
* 2
* 3
* 4
* 5
* fmt::print
* to fmt
2022-01-27 16:44:41 +01:00
UltraNix
2fce4e0f12
fix(Core/Spells): Remove vanish immunity aura on stealth removal. ( #10106 )
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Fixes #2668
2022-01-24 23:19:50 -03:00
UltraNix
850371d704
fix(Core/Spells): Ensures that Moonkin Aura is always casted with Moonkin Form. ( #10195 )
2022-01-24 22:03:08 -03:00
Kitzunu
1c0019ec18
fix(Scripts/Spell): properly script collapsing cave aura ( #10092 )
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* cherry-pick commit (8d1a5fa126 )
Co-authored-by: Sorikoff <46191832+Sorikoff@users.noreply.github.com >
2022-01-24 21:18:47 -03:00
UltraNix
902f33a62b
fix(Core/Spells): Implemented spell proc phases. ( #9725 )
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* fix(Core/Spells): Implemented spell proc phases.
Fixes #9634
2022-01-24 15:29:03 -03:00
Kargatum
8b7df23f06
feat(Core/Time): Implement saparated manager for game time ( #8630 )
2022-01-24 17:55:00 +07:00
UltraNix
da82b6abbd
fix(Core/Spells): correct teleport distance for Shadowstep/Killing Spree/Warp ( #10081 )
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- Closes #9345
2022-01-24 10:52:24 +01:00
UltraNix
2f8318fd58
fix(Scripts/Hunter): Bestial Wrath shoul not be castable on dead pets. ( #9896 )
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Bestial Wrath should expire while pet is offline.
2022-01-23 23:45:24 -03:00
UltraNix
1cbf52fb3d
fix(Core/Spells): Fixed Revive Pet. ( #10324 )
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Fixed #10267
2022-01-23 21:19:52 -03:00
Francesco Borzì
abc56842c4
refactor(Core): remove unused imports ( #10296 )
2022-01-22 11:21:35 +01:00
UltraNix
e1617a0044
fix(Core/Spells): Restored special Rolling DoTs mechanic for Corruption and SW:Pain ( #10206 )
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Fixes #9867
2022-01-21 13:39:11 -03:00
Francesco Borzì
9dc88def35
refactor(Core): apply clang-tidy modernize-* ( #9975 )
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Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2022-01-17 14:35:07 +01:00
Kargatum
7f05e20994
fix(Core/Pets): fix crash at pet resurrect ( #10120 )
2022-01-15 19:08:54 -03:00
UltraNix
11e94a6b89
fix(Core/Spells): Added SPELL_AURA_MOD_ABILITY_IGNORE_TARGET_RESIST… ( #9764 )
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… to Chaos Bolt Passive
2022-01-15 05:09:23 -08:00
acidmanifesto
4330e44ad0
fix (Core/CodeReduction) TC_ removal ( #10162 )
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TC_ remove from any commit out TC_LOG in the event when we do need to run debug logging, we can just remove the // instead of // TC_
2022-01-13 14:39:54 -05:00
Kargatum
c1ebda66ba
fix(Core/Pets): fixed crash happening when current pet is forcibly removed ( #10025 )
2022-01-10 09:19:43 -03:00
Kitzunu
14c0b62be5
refactor(Core/Unit): Split spell things into SpellDefines.h ( #10009 )
2022-01-09 12:37:51 +01:00
UltraNix
2c6a692000
fix(Core/Entities): extend combo point system to all Units ( #9816 )
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- Closes #1140
2022-01-07 11:18:03 +01:00
Kitzunu
cb7e355291
refactor(Core/Misc): sin() to std::sin() ( #9795 )
2022-01-06 19:29:40 +01:00
UltraNix
f593f624b0
fix(Core/Spells): Add Target Processing (SMSG_SPELLLOGEXECUTE) to LAUNCH_TARGET phase. ( #9765 )
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* Move EffectInterruptCast to LAUNCH_TARGET Phase.
* Source: TrinityCore.
* Fixes #8484
2022-01-04 13:49:15 +01:00
UltraNix
d90e368166
Fix (Core/Movement): During escort movement, do not stop moving if unit is casting channeled spells. ( #9815 )
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Fixes #9286
2022-01-03 15:06:41 -05:00
UltraNix
880f35c0d2
fix(Core/Spells): Judgement spells should always set combat event spe… ( #9709 )
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* fix(Core/Spells): Judgement spells should always set combat event spell missed the target.
Fixes #5874
* typo
2022-01-03 14:37:21 -05:00
UltraNix
d8712455c7
fix(Core/Spells): Multi-Shot should not be affected by Glyph of Aimed… ( #9897 )
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* fix(Core/Spells): Multi-Shot should not be affected by Glyph of Aimed Shot.
Fixes #9707
* Update.
2022-01-03 15:15:24 -03:00
Noxies
67f8688460
fix(DB/SAI): BWL Grethok arcane missiles & immunity flags ( #9985 )
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* prevent interupt & cc
* let the world know the duration index meaning
* make Grethok use correct arcane missiles spell
2022-01-03 14:43:23 -03:00
Kitzunu
f04709a326
refactor(Core/Misc): ceil() to std::ceil() ( #9791 )
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- prefer std functions over C functions
2022-01-03 10:11:39 -03:00
Kitzunu
913e65f97f
refactor(Core/Misc): fabs() to std::fabs() ( #9790 )
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- prefer std functions over C functions
2021-12-31 20:41:00 -03:00
Kitzunu
ac99eb48e1
refactor(Core/Misc): abs() to std::abs() ( #9789 )
2021-12-31 19:29:39 -03:00
Kargatum
e12494d993
feat(Core/Pets): Management refactoring ( #9712 )
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* feat(Core/Pets): rework managment
* 1
* 2
* 3
* 4
* 5
* cs pet
* check before ressurect
* pet DECLINED_NAMES
* display
- https://github.com/azerothcore/azerothcore-wotlk/issues/9297
* ArenaSpectator
* 1
2021-12-30 18:45:13 -03:00
Skjalf
24ab99919a
feat(Core/Scripting): Implement OnIsAffectedBySpellModCheck hook ( #9903 )
2021-12-30 17:39:13 -03:00
IntelligentQuantum
11a734bf2b
refactor(Core/Scripts): Spell To Scripts ( #9718 )
2021-12-21 11:13:45 -03:00
Francesco Borzì
cbc7e5466a
refactor(Core): remove unused imports ( #9767 )
2021-12-19 19:41:14 +01:00
Skjalf
e5d650c5f3
fix(Core/Spells): Only check GO state for doors when using SPELL_EFFECT_OPEN_LOCK ( #9778 )
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buttons and other object types may expect other states in order to operate correctly
2021-12-19 10:15:15 -03:00
Kitzunu
89a1b5c9f4
fix(Core/Spells): Implement SPELL_AURA_PERIODIC_TRIGGER_SPELL_FROM_CL… ( #9615 )
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* fix(Core/Spells): Implement SPELL_AURA_PERIODIC_TRIGGER_SPELL_FROM_CLIENT
* cherry-pick commit (b3b7f0761d )
* fix build
2021-12-16 20:29:33 -03:00
Kitzunu
cbdc39ce1e
fix(Core/Spells): Implement SPELL_EFFECT_FORCE_CAST_2 ( #9613 )
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* cherry-pick commit (5cdc870acc )
2021-12-15 21:46:16 -03:00
UltraNix
d87d0a2ae8
fix(Core/Pets): Improved Revive Pet should affect dead despawned pet. ( #9625 )
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* fix(Core/Pets): Improved Revive Pet should affect dead despawned pet.
Fixes #9589
2021-12-15 05:32:16 -03:00
UltraNix
658a7c2b56
fix(Core/Spells): Do not apply diminishing return on spells casted by mobs. ( #9536 )
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Fixes #9028
2021-12-14 15:17:44 -03:00