fix(Core/Spells): Implemented SPELL_GROUP_SPECIAL_FLAG_SKIP_STRONGER_SAME_SPELL. (#10307)

Fixed #10263
This commit is contained in:
UltraNix
2022-01-31 01:29:22 +01:00
committed by GitHub
parent 0c09e88f64
commit 8f8fbd95ce
5 changed files with 39 additions and 19 deletions

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@@ -0,0 +1,3 @@
INSERT INTO `version_db_world` (`sql_rev`) VALUES ('1642869202090443400');
UPDATE `spell_group` SET `special_flag`=8192 WHERE `spell_id`=48090;

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@@ -9171,7 +9171,11 @@ bool Unit::HandleProcTriggerSpell(Unit* victim, uint32 damage, AuraEffect* trigg
if (AuraEffect* aurEff = owner->GetDummyAuraEffect(SPELLFAMILY_WARLOCK, 3220, 0))
{
basepoints0 = int32((aurEff->GetAmount() * owner->SpellBaseDamageBonusDone(SpellSchoolMask(SPELL_SCHOOL_MASK_MAGIC)) + 100.0f) / 100.0f); // TODO: Is it right?
int32 spellPower = owner->SpellBaseDamageBonusDone(SpellSchoolMask(SPELL_SCHOOL_MASK_MAGIC));
if (AuraEffect const* demonicAuraEffect = GetAuraEffect(trigger_spell_id, EFFECT_0))
spellPower -= demonicAuraEffect->GetAmount();
basepoints0 = int32((aurEff->GetAmount() * spellPower + 100.0f) / 100.0f);
CastCustomSpell(this, trigger_spell_id, &basepoints0, &basepoints0, nullptr, true, castItem, triggeredByAura);
return true;
}

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@@ -2031,9 +2031,14 @@ bool Aura::CanStackWith(Aura const* existingAura, bool remove) const
// xinef: check priority before effect mask
SpellGroupSpecialFlags thisAuraFlag = sSpellMgr->GetSpellGroupSpecialFlags(GetId());
SpellGroupSpecialFlags existingAuraFlag = sSpellMgr->GetSpellGroupSpecialFlags(existingSpellInfo->Id);
if (thisAuraFlag >= SPELL_GROUP_SPECIAL_FLAG_PRIORITY1 && existingAuraFlag >= SPELL_GROUP_SPECIAL_FLAG_PRIORITY1)
if (thisAuraFlag >= SPELL_GROUP_SPECIAL_FLAG_PRIORITY1 && thisAuraFlag <= SPELL_GROUP_SPECIAL_FLAG_PRIORITY4 &&
existingAuraFlag >= SPELL_GROUP_SPECIAL_FLAG_PRIORITY1 && existingAuraFlag <= SPELL_GROUP_SPECIAL_FLAG_PRIORITY4)
{
if (thisAuraFlag < existingAuraFlag)
{
return false;
}
}
// xinef: forced strongest aura in group by flag
if (stackFlags & SPELL_GROUP_STACK_FLAG_FORCED_STRONGEST)

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@@ -1618,12 +1618,19 @@ bool SpellInfo::IsStrongerAuraActive(Unit const* caster, Unit const* target) con
if (!auraGroup || auraGroup != groupId)
continue;
if (IsRankOf((*iter)->GetSpellInfo()) && (sFlag & SPELL_GROUP_SPECIAL_FLAG_SKIP_STRONGER_SAME_SPELL))
{
continue;
}
// xinef: check priority before effect mask
if (sFlag >= SPELL_GROUP_SPECIAL_FLAG_PRIORITY1)
if (sFlag >= SPELL_GROUP_SPECIAL_FLAG_PRIORITY1 && sFlag <= SPELL_GROUP_SPECIAL_FLAG_PRIORITY4)
{
SpellGroupSpecialFlags sFlagCurr = sSpellMgr->GetSpellGroupSpecialFlags((*iter)->GetId());
if (sFlagCurr >= SPELL_GROUP_SPECIAL_FLAG_PRIORITY1 && sFlagCurr < sFlag)
if (sFlagCurr >= SPELL_GROUP_SPECIAL_FLAG_PRIORITY1 && sFlagCurr <= SPELL_GROUP_SPECIAL_FLAG_PRIORITY4 && sFlagCurr < sFlag)
{
return true;
}
}
// xinef: check aura effect equal auras only, some auras have different effects on different ranks - check rank also

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@@ -325,21 +325,22 @@ typedef std::unordered_map<uint32, SpellBonusEntry> SpellBonusMap;
enum SpellGroupSpecialFlags
{
SPELL_GROUP_SPECIAL_FLAG_NONE = 0x000,
SPELL_GROUP_SPECIAL_FLAG_ELIXIR_BATTLE = 0x001,
SPELL_GROUP_SPECIAL_FLAG_ELIXIR_GUARDIAN = 0x002,
SPELL_GROUP_SPECIAL_FLAG_ELIXIR_UNSTABLE = 0x004,
SPELL_GROUP_SPECIAL_FLAG_ELIXIR_SHATTRATH = 0x008,
SPELL_GROUP_SPECIAL_FLAG_STACK_EXCLUSIVE_MAX = 0x00F,
SPELL_GROUP_SPECIAL_FLAG_FORCED_STRONGEST = 0x010, // xinef: specially helpful flag if some spells have different auras, but only one should be present
SPELL_GROUP_SPECIAL_FLAG_SKIP_STRONGER_CHECK = 0x020,
SPELL_GROUP_SPECIAL_FLAG_BASE_AMOUNT_CHECK = 0x040,
SPELL_GROUP_SPECIAL_FLAG_PRIORITY1 = 0x100,
SPELL_GROUP_SPECIAL_FLAG_PRIORITY2 = 0x200,
SPELL_GROUP_SPECIAL_FLAG_PRIORITY3 = 0x400,
SPELL_GROUP_SPECIAL_FLAG_PRIORITY4 = 0x800,
SPELL_GROUP_SPECIAL_FLAG_SAME_SPELL_CHECK = 0x1000,
SPELL_GROUP_SPECIAL_FLAG_MAX = 0x2000
SPELL_GROUP_SPECIAL_FLAG_NONE = 0x000,
SPELL_GROUP_SPECIAL_FLAG_ELIXIR_BATTLE = 0x001,
SPELL_GROUP_SPECIAL_FLAG_ELIXIR_GUARDIAN = 0x002,
SPELL_GROUP_SPECIAL_FLAG_ELIXIR_UNSTABLE = 0x004,
SPELL_GROUP_SPECIAL_FLAG_ELIXIR_SHATTRATH = 0x008,
SPELL_GROUP_SPECIAL_FLAG_STACK_EXCLUSIVE_MAX = 0x00F,
SPELL_GROUP_SPECIAL_FLAG_FORCED_STRONGEST = 0x010, // xinef: specially helpful flag if some spells have different auras, but only one should be present
SPELL_GROUP_SPECIAL_FLAG_SKIP_STRONGER_CHECK = 0x020,
SPELL_GROUP_SPECIAL_FLAG_BASE_AMOUNT_CHECK = 0x040,
SPELL_GROUP_SPECIAL_FLAG_PRIORITY1 = 0x100,
SPELL_GROUP_SPECIAL_FLAG_PRIORITY2 = 0x200,
SPELL_GROUP_SPECIAL_FLAG_PRIORITY3 = 0x400,
SPELL_GROUP_SPECIAL_FLAG_PRIORITY4 = 0x800,
SPELL_GROUP_SPECIAL_FLAG_SAME_SPELL_CHECK = 0x1000,
SPELL_GROUP_SPECIAL_FLAG_SKIP_STRONGER_SAME_SPELL = 0x2000,
SPELL_GROUP_SPECIAL_FLAG_MAX = 0x4000
};
enum SpellGroupStackFlags