Commit Graph

4735 Commits

Author SHA1 Message Date
Andrew
1198766afa fix(Scripts/TheEye): Make Solarian visible on phase transition (#18585) 2024-03-20 17:37:42 +01:00
Andrew
f567283f2b fix(Scripts/Mechanar): Fix Ranging Flames should choose a new target … (#18586)
fix(Scripts/Mechanar): Fix Ranging Flames should choose a new target on evade
2024-03-20 17:36:58 +01:00
Andrew
b0a7f19f34 fix(Scripts/TheEye): Fix Ember of Alar ember blast percent damage (#18588) 2024-03-20 17:36:13 +01:00
skelUA
1a537236a8 fix(Core/Spell): Fix spell 35329 (Vibrant Blood) (#18587) 2024-03-20 05:01:57 -03:00
Mykhailo Redko
33f951d742 fix(Core/Spells): Fixed work of sobering spells and other improvements for drunk system (#18390)
* fix(Core/Spells): Fix sobering spells and possible uint8 overflow/underflow in SPELL_EFFECT_INEBRIATE handler.

* fix(Core/Spells): Improvements for SPELL_AURA_MOD_FAKE_INEBRIATE handling
2024-03-20 01:45:01 -03:00
Walter Pagani
21c1c5de11 chore. Correctly disable gm command dbg messages by default (#18315)
* chore. Remove error warning on worldserver

* Comment commands.gm

* Original line format
2024-03-20 01:40:20 -03:00
skelUA
0c964dadae fix (Core/Scripting): SMART_EVENT_NEAR_PLAYERS (#18514)
* FIX SMART_EVENT_NEAR_PLAYERS

* FIX SMART_EVENT_NEAR_PLAYERS (fix build)
2024-03-20 01:38:57 -03:00
Dan
c71f196591 fix(Scripts/TheEye): fix MC overlap (#18584)
init
2024-03-19 23:46:13 +01:00
Stefano Borzì
ec1b2f7a28 fix(Scripts/HyjalSummit): Rewrite Battle for Mount Hyjal (#18512)
* arrays

* summon_groups

* part 2 lesgooo

* holy frick it works???

* drafted

* forgot to add co-author

Co-Authored-By: Saltgurka <22568446+saltgurka@users.noreply.github.com>

* thrall & tyrande

* Update hyjal.cpp

* trash

* winterchill & anetheron

* kazrogal & azgalor

* Update rev_1708737709108426300.sql

* entrance rp and scourge base

* it worked thank you nyeriah and ayamiss the hunter from AQ20 cause I remembered that it had a similar mechanic and i went to check how to deal with it. did you know ayamiss was my turning point in my emulation "career"? it was a very interesting fight and i spent many hours researching it, leading to my discovery into how the swarmers work, if i did it nowadays i'd have found out immediately but it was a journey nonetheless

Co-Authored-By: Andrew <47818697+Nyeriah@users.noreply.github.com>

* Update rev_1708737709108426300.sql

* no gem farming!

* infernals

* leftovers

* doors

* archimonde

* Update rev_1708737709108426300.sql

* jaina didnt reset gossip flag its over

* crashfix

Co-Authored-By: Andrew <47818697+Nyeriah@users.noreply.github.com>

* Update instance_hyjal.cpp

* no more dberrors

* fix archimonde model and size

scale was set to 0.4, also fixed the speed and attack time, as well as adding model info

* Update rev_1708737709108426300.sql

* Update rev_1708737709108426300.sql

* more stuff

* Update data/sql/updates/pending_db_world/rev_1708737709108426300.sql

* fix: warning

* fix: warning

* buildfix

don't need to assign anything, as long as it doesn't return null we're good

* buildfix

infernal has no DoAction behaviour so it's fine

* Update data/sql/updates/pending_db_world/rev_1708737709108426300.sql

* Update data/sql/updates/pending_db_world/rev_1708737709108426300.sql

* yay

Co-Authored-By: Dan <83884799+elthehablo@users.noreply.github.com>

* a

* looks nicer, less updates overall

* crashfix?

messy code gomenasai 🙇

* hide undesirables >:(

* Update instance_hyjal.cpp

Co-Authored-By: Anton Popovichenko <walkline.ua@gmail.com>

---------

Co-authored-by: Gultask <sagemochi@hotmail.com>
Co-authored-by: Saltgurka <22568446+saltgurka@users.noreply.github.com>
Co-authored-by: Andrew <47818697+Nyeriah@users.noreply.github.com>
Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com>
Co-authored-by: Dan <83884799+elthehablo@users.noreply.github.com>
Co-authored-by: Anton Popovichenko <walkline.ua@gmail.com>
2024-03-19 21:49:28 +01:00
Gultask
b69df485cf fix(DB/BlackTemple): Rework Black Temple (#18569)
* init

* more

* Update rev_1710358311839208100.sql
2024-03-18 22:31:05 +01:00
Dan
8faaa77319 fix(Scripts/TheEye): fix Kael progress bug and some other issues (#18580)
* init

* some fixes
2024-03-18 22:04:49 +01:00
Dan
42c41525de fix(Scripts/TheEye): increase dagger proc chance and make sure mind control only targets players (#18563) 2024-03-16 17:28:40 -03:00
Andrew
452ca39249 fix(Scripts/Commands): Fix crash when using additem from console (#18559) 2024-03-16 04:56:42 -03:00
Walter Pagani
64f372fca3 chore. Avoid failures in the tests of custom items (#18519)
* chore. Avoid failures in the tests of custom items

* Report error but continue with the rest of the item

* change LOG_ERROR for LOG_DEBUG
2024-03-15 20:09:10 -03:00
Elmsroth
ab02c36e67 feat(Scripts/Commands): Implement ".reset items" command (#18393)
Syntax : .reset items equiped|bags|bank|keyring|currency|vendor_buyback|all|allbags #playername
Delete items in the player inventory (equiped, bank, bags etc...) depending on the chosen option.
#playername : Optionnal target player name (if player is online only). If not provided the command will execute on the selected target player.


Update src/server/scripts/Commands/cs_reset.cpp

Accepted

Co-authored-by: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com>
Update data/sql/updates/pending_db_world/rev_1708782048020249700.sql

Accepted

Co-authored-by: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com>
Update data/sql/updates/pending_db_world/rev_1708782048020249700.sql

Accepted

Co-authored-by: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com>
Update src/server/game/Miscellaneous/Language.h

Accepted

Co-authored-by: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com>
fix uint16 vs uint16_t


fix crash and code cleanup

Fix typo

sql fix

Missing typo

selected instead or selecter

AC code style fix

Re-Fix typos

MISSING typos

missing typos
2024-03-15 10:23:31 -03:00
Andrew
3bcdc4d23e fix(Core/Spells): Domination affect max 5 targets (#18555) 2024-03-15 08:20:51 +01:00
Walter Pagani
7a7ea27293 fix(SpellInfoCorrections) Raid buffs should ignore LoS (#18518) 2024-03-15 01:20:36 -03:00
Dan
a21ba7afc2 fix(Scripts/TheEye): another Al'ar hotfix (#18554)
init
2024-03-15 01:05:50 -03:00
Dan
e0bc7d73dd fix(Scripts/TheEye): make sure Al'ar doesn't schedule abilities multiple times (#18553)
* init

* fix
2024-03-14 06:12:02 -03:00
Dan
28ea5ca879 fix(Scripts/TheEye): maybe fix Al'ar transition (#18552)
initial
2024-03-13 20:53:17 +01:00
sudlud
307c1ab09d refactor(Core): remove some unused variables (#18538)
- let's get rid of some compiler warnings
2024-03-13 06:52:43 -03:00
Dan
6a58e611ed fix(Scripts/TheEye): remove auras from Solarian on invisiblity and sniffed spell (#18544)
* init

* add sniffed spell and remove auras on invisible

* prevent true beam being cast on players
2024-03-13 03:42:07 -03:00
Dan
6b5289f373 fix(Scripts/TheEye): allow Solarian to cast on pets/totems (#18539)
init
2024-03-12 06:46:12 -03:00
Dan
a7026e7e39 fix(Scripts/TheEye): make sure Al'ar doesn't cast anything during rebirt + phoenix spawning (#18540)
* init

* more

* uh
2024-03-12 06:44:55 -03:00
Andrew
3a87b5a85e fix(Scripts/TempestKeep): Kael pyroblast target only main target (#18531) 2024-03-12 00:14:00 +01:00
sudlud
bf17d93727 fix(Core/PVP): Fix OutDoorPVP CustomSpell handling (#18389)
* fix(Core/PVP): Fix OutDoorPVP CustomSpell handling

- the function HandleCustomSpell() should only return
  true if it actually handled a spell

* comment unused parameter
2024-03-10 15:35:29 +01:00
Dan
3f700645bd fix(Scripts/TheEye): boss boundaries and Kael door (#18517) 2024-03-10 09:26:00 -03:00
Benjamin Jackson
a9b3f01579 fix(Scripts/Karazhan): Correct chess piece gossip faction check. (#18513)
Correct chess piece gossip faction check.

Co-authored-by: 天鹿 <18535853+pklloveyou@users.noreply.github.com>
2024-03-09 18:46:19 -03:00
Dan
db7475f4f5 fix(Scripts/TheEye): ensure Ember of Al'ar always spawn in the right spot (#18511)
init
2024-03-09 11:08:23 -03:00
Alethrion
ab2f527248 fix(Scripts/Karazhan): Chess Event Cross Faction (#18478)
Chess_Event_Cross_Faction
2024-03-09 09:31:30 -03:00
skelUA
da453b2a8d fix(Core/SmartScripts): LOS check spell for SmartScipts (#18501)
* Fix spell 35329 (Vibrant Blood)

* [PATCH] Flight of the Wintergarde Defender fix (https://forums.wow.sumy.ua/viewtopic.php?p=35#p35)

* Revert "[PATCH] Flight of the Wintergarde Defender fix (https://forums.wow.sumy.ua/viewtopic.php?p=35#p35)"

This reverts commit 2eaeb78bdee5b09f1ea5685a9b039f9221df4abe.

* Revert "Fix spell 35329 (Vibrant Blood)"

This reverts commit 0e7ee59588709050e2af9cc15e8ff1ed358936b2.

* Revert "Revert "Fix spell 35329 (Vibrant Blood)""

This reverts commit 5e4424b4d81ec3c1de1d6f73e48d848e63e92b79.

* Revert "Revert "[PATCH] Flight of the Wintergarde Defender fix (https://forums.wow.sumy.ua/viewtopic.php?p=35#p35)""

This reverts commit b3a9553a45e81f65b2eb15f127c5ca9eb99b6d1e.

* Revert "Revert "Revert "[PATCH] Flight of the Wintergarde Defender fix (https://forums.wow.sumy.ua/viewtopic.php?p=35#p35)"""

This reverts commit 0ced477c767b9087eefdf516d0e0fccf1567e6e3.

* Revert "Revert "Revert "Fix spell 35329 (Vibrant Blood)"""

This reverts commit a8da732cfb4369f218e96175fc8f33eafc1e69c9.

* Revert "Revert "Fix spell 35329 (Vibrant Blood)""

This reverts commit 5e4424b4d81ec3c1de1d6f73e48d848e63e92b79.

* Revert "Revert "[PATCH] Flight of the Wintergarde Defender fix (https://forums.wow.sumy.ua/viewtopic.php?p=35#p35)""

This reverts commit b3a9553a45e81f65b2eb15f127c5ca9eb99b6d1e.

* Revert "[PATCH] Flight of the Wintergarde Defender fix (https://forums.wow.sumy.ua/viewtopic.php?p=35#p35)"

This reverts commit 2eaeb78bdee5b09f1ea5685a9b039f9221df4abe.

* Revert "Fix spell 35329 (Vibrant Blood)"

This reverts commit 0e7ee59588709050e2af9cc15e8ff1ed358936b2.

* FIX LOS SAI
2024-03-08 11:15:45 -03:00
Dan
903820077c fix(Scripts/TheEye): make Solarian not overlap casts and not cast arcane missiles into p2 transition (#18480)
* initial

* add voiceline

* move position of yells

* change voicings
2024-03-08 07:55:42 +01:00
Dan
9e7c443f3c fix(Scripts/TheEye): Al'ar phoenix spawn positions in p2 (#18504)
* wip

* wip

* finalise
2024-03-06 16:51:51 -03:00
Dan
663566af4b fix(Scripts/TheEye): make sure Solarian does not cast arcane missiles on target with Wrath of the Astromancer active (#18496)
* initial

* add target reset

* fix targetting

* revert
2024-03-04 18:04:48 -03:00
Dan
429cd226f3 fix(Scripts/TheEye): amend Al'ar divebomb timer in p2 (#18495)
initial
2024-03-04 16:54:29 -03:00
Dan
77e1062c4b fix(Scripts/TheEye): make sure Telonicus doesn't erroneously cast Conflagration and cast Remote Toy instead (#18481)
how the frick did I miss this
2024-03-04 09:34:52 -03:00
Dan
2f2a4be72f fix(Scripts/TheEye): make sure Al'ar does not melee during transitions (#18479)
* init

* Update boss_alar.cpp
2024-03-04 09:13:33 -03:00
Dan
1c8644b3bc fix(Scripts/TheEye): make legendary TK dagger have 100% proc chance (#18482)
initial
2024-03-04 10:44:35 +01:00
Alethrion
016d9806dc fix(Scripts/SerpentshrineCavern) Filter Watery Grave Target (#18463)
Filter_Target
2024-03-01 06:46:23 -03:00
Andrew
6df652a8dd fix(Core/Creature): Prevent combat movement disabled creatures from r… (#18428)
* fix(Core/Creature): Prevent combat movement disabled creatures from repositioning if target moves within model boundary

* fixbuild

* Apply suggestions from code review
2024-02-27 10:11:39 -03:00
Anton Popovichenko
22f2a8f731 fix(Core/Spell): Fix crash in Rogue T10 4P Bonus (#18413) 2024-02-25 19:55:32 -03:00
Andrew
42cde6286f fix(Scripts/TheEye): Fix Capernian not casting if at max range (#18402) 2024-02-25 17:46:06 -03:00
Anton Popovichenko
34598bfccf feat(Core/UpdateTime): Improve diff time measurement. (#18387)
* feat(Core/UpdateTime): Improve diff time measurement.

* Codestyle fixes
2024-02-25 12:08:15 -03:00
Winfidonarleyan
1768e4a633 chore(Common/Debugging): change report codestyle (#18383) 2024-02-25 12:07:40 -03:00
Winfidonarleyan
2a2cc3c22f chore(Core/Shared): little cleanup (#18385) 2024-02-25 12:07:08 -03:00
sudlud
27da4554cf fix(Conf): remove ThreatRadius (unused) (#18329)
fix(Conf): remove ThreatRadius (unuused)
2024-02-25 12:06:44 -03:00
Dan
4fcd3402ca fix(Core/SmartAI): implement param maxCount for SMART_TARGET_PLAYER_RANGE (#18394)
* init

* conditional
2024-02-25 11:50:07 -03:00
Dan
a2f8922411 fix(Scripts/TheEye): remove faulty aurascript and do visual transition in normal script instead (#18395) 2024-02-25 11:49:49 -03:00
Dan
def167d7cc fix(Scripts/TheEye): Kael'thas - allow phases to progress as well when all creatures die as well as other fixes (#18397) 2024-02-25 11:49:19 -03:00
Elmsroth
729a1ff539 fix(Crash/Quest/Spell) : The Boon of Remulos (#18379)
Fix the spell : https://www.wowhead.com/wotlk/spell=57678/emerald-acorn-effect
Used in quest : https://www.wowhead.com/wotlk/quest=13075/the-boon-of-remulos

The crashed was caused by a nullptr Excception. It also could be throuwn in another similar test that has also been fixed.
If the spell did not have a CastTimeEntry a nullptr Exception was not checked.
2024-02-22 22:40:26 -03:00