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https://github.com/mod-playerbots/azerothcore-wotlk.git
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fix(Scripts/TheEye): boss boundaries and Kael door (#18517)
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@@ -227,11 +227,6 @@ struct boss_high_astromancer_solarian : public BossAI
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summon->SetInCombatWithZone();
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}
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}
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bool CheckEvadeIfOutOfCombatArea() const override
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{
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return me->GetDistance2d(432.59f, -371.93f) > 105.0f;
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}
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};
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class spell_astromancer_wrath_of_the_astromancer : public AuraScript
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@@ -1014,7 +1014,7 @@ struct npc_thaladred : public ScriptedAI
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scheduler.CancelAll();
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me->SetReactState(REACT_PASSIVE);
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_hasDied = false;
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me->SetWalk(true);
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me->SetWalk(false);
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}
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void JustEngagedWith(Unit* /*who*/) override
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@@ -1023,6 +1023,7 @@ struct npc_thaladred : public ScriptedAI
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{
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Talk(SAY_THALADRED_AGGRO);
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}
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me->SetWalk(true);
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ScheduleTimedEvent(100ms, [&]
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{
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DoResetThreatList();
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@@ -1046,7 +1047,7 @@ struct npc_thaladred : public ScriptedAI
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{
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if (victim->IsNonMeleeSpellCast(false, false, true))
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{
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DoCastVictim(SPELL_SILENCE);
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DoCastSelf(SPELL_SILENCE);
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}
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}
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}, 3600ms, 15200ms);
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@@ -107,11 +107,6 @@ struct boss_void_reaver : public BossAI
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});
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}
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bool CheckEvadeIfOutOfCombatArea() const override
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{
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return me->GetDistance2d(432.59f, 371.93f) > 105.0f;
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}
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private:
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bool _recentlySpoken;
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};
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@@ -33,7 +33,21 @@ ObjectData const creatureData[] =
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ObjectData const gameObjectData[] =
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{
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{ 0, 0 }
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{ 0, 0, }
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};
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DoorData const doorData[] =
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{
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{ GO_KAEL_DOOR_1, DATA_KAELTHAS, DOOR_TYPE_ROOM },
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{ GO_KAEL_DOOR_2, DATA_KAELTHAS, DOOR_TYPE_ROOM },
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{ 0, 0, DOOR_TYPE_ROOM }
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};
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BossBoundaryData const boundaries =
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{
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{ DATA_REAVER, new CircleBoundary(Position(432.741809f, 371.859589f), 105.052554f) },
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{ DATA_ALAR, new CircleBoundary(Position(331.000000f, -2.38000000f), 108.29246f) },
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{ DATA_ASTROMANCER, new CircleBoundary(Position(432.869202f, -374.213806f), 103.74374f) }
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};
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class instance_the_eye : public InstanceMapScript
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@@ -46,8 +60,10 @@ public:
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instance_the_eye_InstanceMapScript(Map* map) : InstanceScript(map)
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{
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SetHeaders(DataHeader);
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LoadObjectData(creatureData, gameObjectData);
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SetBossNumber(MAX_ENCOUNTER);
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LoadObjectData(creatureData, gameObjectData);
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LoadDoorData(doorData);
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LoadBossBoundaries(boundaries);
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}
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ObjectGuid ThaladredTheDarkenerGUID;
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@@ -100,6 +116,7 @@ public:
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KaelStateLeftGUID = gobject->GetGUID();
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break;
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}
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InstanceScript::OnGameObjectCreate(gobject);
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}
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ObjectGuid GetGuidData(uint32 identifier) const override
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@@ -39,7 +39,10 @@ enum EyeData
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DATA_THALADRED = 10,
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DATA_LORD_SANGUINAR = 11,
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DATA_CAPERNIAN = 12,
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DATA_TELONICUS = 13
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DATA_TELONICUS = 13,
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DATA_KAEL_DOOR_1 = 14,
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DATA_KAEL_DOOR_2 = 15
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};
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enum EyeNPCs
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@@ -56,7 +59,9 @@ enum EyeGOs
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{
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GO_BRIDGE_WINDOW = 184069,
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GO_KAEL_STATUE_RIGHT = 184596,
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GO_KAEL_STATUE_LEFT = 184597
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GO_KAEL_STATUE_LEFT = 184597,
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GO_KAEL_DOOR_1 = 184324,
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GO_KAEL_DOOR_2 = 184325
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};
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template <class AI, class T>
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