UltraNix
4947887644
fix(Scripts/Brewfest): Rewritten Coren Direbrew's fight( #8040 )
...
- Closes #7890
2021-10-08 21:03:38 +02:00
UltraNix
86084560e0
feat(Core/Eluna): Added new OnPetAddedToWorld() hook for Eluna. ( #8084 )
2021-10-08 11:57:14 -03:00
UltraNix
69243c4e5d
fix(Core/Movement): Improved player's pet follow movement. ( #8217 )
...
Fixes #8127
2021-10-08 10:13:00 -03:00
Skjalf
8514eaf9a0
fix(Scripts/BRD): Rework Shadowforge Braziers ( #8233 )
...
- Both gates should open when both braziers are lit, regardless of the order
- Added missing flavor text from Magmus, spoken once the gates open
2021-10-07 22:20:02 +02:00
UltraNix
f2e0744513
fix(Core/Spells): Premeditations should not break enemy's stealth. ( #8220 )
...
- Closes #8154
2021-10-07 21:20:41 +02:00
UltraNix
0e5eb1b0cf
fix(Core/Pets): Eye of Kilrogg should not put its owner in combat wit… ( #7193 )
...
- Closes #6627
2021-10-07 20:03:04 +02:00
Skjalf
99cc428511
fix(Core/Spells): Improved Drain Soul triggering from every target … ( #8144 )
...
...that dies and not just the one affected by Drain Soul and move the Drain Soul code to spell scripts
- TC Ports: d9743c984f (diff-ea612aafadff90005e88b243eb000369be9e5cb6f8dc85a008d31e42b156e0ec) and 2b1b36f561 (diff-ea612aafadff90005e88b243eb000369be9e5cb6f8dc85a008d31e42b156e0ec)
2021-10-07 18:58:46 +02:00
UltraNix
c51fb81df0
fix(DB/Spell): Glodrak Huntsniper should not spaw with his mug throwing spell if player does not have Portable Brewfest Keg. ( #8062 )
...
- Closes #7913
2021-10-07 13:10:20 +02:00
Skjalf
78a2f73825
fix(Core/LFG): implement ERR_PARTY_LFG_BOOT_NOT_ELIGIBLE_S and lower … ( #8243 )
2021-10-07 13:09:02 +02:00
Skjalf
72de7a9a22
fix(Core/GameObject): credit nearby group members on object activation if they're in reward range ( #8240 )
...
Ported from: cd625a12e2
Credits to @Treeston
2021-10-07 13:08:30 +02:00
Skjalf
cdb45a7ef1
fix(Core/SAI): Fix SMART_ACTION_CALL_AREAEXPLOREDOREVENTHAPPENS not working with gameobject sources if the player is in group ( #8234 )
2021-10-07 13:08:07 +02:00
Skjalf
29c94e5455
fix(Core/Graveyard): prevent non-death knights from getting ported to… ( #8206 )
2021-10-07 13:07:23 +02:00
Andrius Peleckas
c358bd5f79
fix(Core/Formations): mistake in radians calculation ( #8205 )
2021-10-07 13:06:22 +02:00
UltraNix
c4ebfb4426
fix(Scripts/Event): Always the nearest baker should throw Complimentary Brewfest Sampler back. ( #8204 )
...
- Closes #8027
2021-10-07 13:06:08 +02:00
UltraNix
0d411ec2c3
fix(Core/Crash): Evade after cleaning threat references. ( #8160 )
2021-10-06 01:26:03 -03:00
UltraNix
702573038e
Fix(Core/Crash): Fixed a typo on Pet::_SaveSpellCooldowns. ( #8277 )
2021-10-06 00:03:44 -03:00
UltraNix
3223f90bcb
feat(Core/Spells): add helper to get clean and unmitigated damage for pro… ( #7244 )
2021-10-05 23:59:57 +02:00
Skjalf
a61d7c2bc8
fix(Core/Spells): correct hunter's Lock and Load procs ( #8177 )
...
- Move related code to spell scripts
- Fixes it proc'ing when the target is immune to snares
- Partial port of 746b838870
2021-10-04 15:49:16 +02:00
UltraNix
495ca76628
fix(Core/LFG): Properly teleport players to new instance if queued within the same dungeon. ( #8174 )
...
- Closes #8121
2021-10-04 15:48:51 +02:00
UltraNix
3aadaa6d0f
fix(Core/Spells): improve displaying spell category cooldowns in client UI. ( #8172 )
2021-10-04 15:47:44 +02:00
UltraNix
60fb2c38f8
fix(Core/Spells): properly handle SPELLMOD_COOLDOWN for spell category cooldowns. ( #8161 )
...
- Closes #8155
2021-10-04 15:47:30 +02:00
Skjalf
0d1f72a55b
fix(Core/Players): solve issue with hunters never being able to roll need on polearms and properly check conditions to roll on relics ( #8148 )
2021-10-04 15:46:40 +02:00
Axel Cocat
02cdbdd538
fix(Core/Player): check for existing corpse on respawn ( #8112 )
2021-10-04 15:45:54 +02:00
Skjalf
9330df59da
fix(Core/Mails): mails containing items not being returned if they were read and ensure mails sent by GMs are not returned ( #8095 )
2021-10-04 15:45:33 +02:00
Skjalf
99f8634361
fix(Core/Spells): basepoints of spell 'Pick Lock' being wrongly added to player's lockpicking skill when evaluating if a lock can be opened ( #8072 )
2021-10-04 15:45:06 +02:00
UltraNix
de8d0b49f8
fix(Core/Items): toggle temporary items enchantments during items swap. ( #8067 )
...
- Closes #7957
2021-10-04 15:44:49 +02:00
Skjalf
3f947392fe
fix(Core/Chat): properly log zone name when logging GM commands, as some areas don't have parent zone set ( #8066 )
2021-10-04 15:44:32 +02:00
Skjalf
c55c5e668f
fix(Core/Commands): partially fix an issue with mails sent from console never showing up the 'Customer Support' sender in-game ( #8064 )
2021-10-04 15:44:04 +02:00
UltraNix
27231b0075
fix(Core/Movement): disable invalid code about getting area info from GOs ( #7898 )
...
- Closes #7335
2021-10-04 12:33:40 +02:00
Kitzunu
9fbdffee47
refactor(Core/Map): Use std::chrono for SetZoneOverrideLight ( #6489 )
...
* cherry-pick e33c4b8f7f
Co-Authored-By: HelloKitty <5829095+HelloKitty@users.noreply.github.com >
2021-10-03 22:07:26 -03:00
UltraNix
06e50a9690
fix(Core/Achievements): Fixed showing achievement statistics of inspected player. ( #8093 )
...
* fix(Core/Spells): Implemented SPELL_ATTR0_CU_NO_PVP_FLAG.
Fixes #7938
* fix(Core/Achievements): Fixed showing achievement statistics of inspected player.
Fixes #7979
2021-10-03 18:12:12 +02:00
patou01
0076535905
fix(Core/Loot): players can roll on unique items they already own ( #8003 )
...
Players should not be able to roll on items they already have.
This commit removes that.
- Closes https://github.com/azerothcore/azerothcore-wotlk/issues/7896
Co-authored-by: Skjalf <47818697+Nyeriah@users.noreply.github.com >
2021-10-02 13:19:14 +02:00
Francesco Borzì
775c6744d2
feat(Core: new hook OnPlayerQueueRandomDungeon() and revert (now unnecessary) PR ( #8196 )
2021-10-02 09:18:33 +02:00
UltraNix
ca47fc96f2
fix(Core/Instances): Fixed displaying warning about entering instance in progress. ( #8171 )
2021-10-02 01:20:37 -03:00
patou01
77e46769fa
Fix(Core/Uldaman): Door behind Archaedas can close after event. ( #8024 )
...
* Fix(Core/Uldaman): Door behind Archaedas can close after event.
Once the boss is dead, we shouldn't be able to close the doors anymore.
Closes https://github.com/azerothcore/azerothcore-wotlk/issues/7358
* removed unnecessary check to make CI happy
2021-10-01 10:59:24 +02:00
UltraNix
cff7cc58ff
fix(Core/Players): Fixed getting resting exp in cities/inns. ( #8020 )
...
Fixes #7939
2021-10-01 10:50:36 +02:00
UltraNix
0c8fb1ea73
fix(Core/Movement): Properly handled root movement acks. ( #8019 )
...
Fixes #7892
2021-10-01 10:41:31 +02:00
Skjalf
23edbfe21d
fix(Core/Spells): Ensure gameobjects are still locked/closed when loc… ( #8012 )
...
* fix(Core/Spells): Ensure gameobjects are still locked/closed when lockpicking/opening them
* Update src/server/game/Spells/Spell.cpp
2021-10-01 10:25:09 +02:00
UltraNix
08f1e86195
fix(Core:Battlegrounds): fixes some Arathi Basin achievements. ( #8009 )
...
* fix(Core:Battlegrounds): fixes some Arathi Basin achievements.
Fixes #7775
* minor change.
2021-10-01 10:11:10 +02:00
UltraNix
c477a0533c
fix(Core/Spells): Added 3y radius to Feral Charge. ( #7901 )
...
Fixes #7762
2021-10-01 09:49:13 +02:00
UltraNix
30e9ce350c
fix(Core/Spells): Do not send doubled learning packet if spell is lea… ( #8140 )
...
* fix(Core/Spells): Do not send doubled learning packet if spell is learned from skill.
Fixes #7764
* typo.
2021-10-01 01:16:48 +02:00
Kargatum
52aa0e9966
feat(License): add new headers information about license ( #7941 )
...
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
2021-09-30 13:40:52 +07:00
Kitzunu
6d83887abd
refactor(Core/SpellEffects): Rework some of the null checks ( #6987 )
2021-09-29 22:03:57 +02:00
UltraNix
a7f52e9019
feat(Core/Battlegrounds): Implemented new timed config for queue anno… ( #8053 )
...
* feat(Core/Battlegrounds): Implemented new timed config for queue announce system.
Closes #6637 .
* Update.
* typo.
* Update.
2021-09-28 19:18:23 +02:00
jestermaniac
1dd53b17f9
fix(DB/Spells): Contagion of rot ( #8021 )
...
Co-authored-by: John Smith <mostdefinitelyanagger@outlook.com >
2021-09-27 23:21:51 +02:00
UltraNix
26f1aaa0c8
fix(Core/Players): Properly save resting state to DB. ( #8014 )
...
Fixes #7782
2021-09-25 18:16:10 +02:00
Artem
87a4e493a3
fix(Core/Script): 'Battle at Valhalas' quests done automatically ( #7036 )
...
* fix(Core/Script): 'Battle at Valhalas' quests done automatically
Battle at Valhalas series of quests, get to automatically complete
Closes #6753
* Refactoring
* Refactoring
* Refactoring PlayerUpdates.cpp
Co-authored-by: IntelligentQuantum <IntelligentQuantum@ProtonMail.Com >
* Refactoring PlayerQuest.cpp
Co-authored-by: IntelligentQuantum <IntelligentQuantum@ProtonMail.Com >
* Update src/server/scripts/Northrend/zone_icecrown.cpp
Co-authored-by: IntelligentQuantum <IntelligentQuantum@ProtonMail.Com >
2021-09-25 16:59:49 +02:00
Skjalf
4bf98a17de
fix(Core/Calendar): Solve the issue with calendar event invite response time never updating ( #8006 )
2021-09-24 20:24:18 +02:00
Andrius Peleckas
e6b1201e50
fix(Core/Creature): Fixed GroupAI flags usage in creature_formations ( #7544 )
...
* fix(Core/Creature): Fixed GroupAI flags usage
* fix(Core/Creature): build fix + code style...
* fix(Core/Creatures): trailing white spaces...
* Core/Formations: allow only certain members to have follow formation
* Core/Formations: fixed ancient data corruption in CreatureGroup::LeaderMoveTo
* Core/Formations: minor optimization
* Core/Formations: improved some warning messages
* Core/Formations: do not load invalid formation data which has unsupported group ai
* Core/Formations: minor adjust for recent commit
* Core/Formations: log formation data which has angle and distance but dont have GROUP_AI_FLAG_FOLLOW_LEADER flag
* Core/Formations: Minor optimization for formation data handling
* Core/Formations: make sure that FormationInfo members are always initialized on its creation
* Core/Formations: minor warnings adjustments
* DB/Formations: fixed some warnings
* Core/Formations: check group flags only if there is any
I have gues that maybe leader could not assist any member at all but members maybe could be linked for motion
* DB/Formations: fixed rest of DB warnings
* Core/Formations: more improvements for supported AI mask check
* Core/Formations: more improvements for data checks
* DB/Formations: fixed warnings
* meh
* DB/Formations: minor correction
* Core/Formations: code style - brackets, you suck... :D
2021-09-24 19:51:55 +02:00
UltraNix
115f8ce17e
fix(Scripts/Brewfest): Some tweaks to Dark Iron Attack event. ( #8026 )
...
* fix(Scripts/Brewfest): Some tweaks to Dark Iron Attack event.
Fixes #7872
* buildfix.
* typo.
* Crashfix?
* Crashfix.
* Update.
2021-09-24 18:58:52 +02:00