avarishd
cce96d05fc
fix(Scripts/ZG): Poisonous Blood not being removed after Blood Siphon ( #20463 )
...
* fix(Scripts/ZG): Poisonous blood not being removed at the end of siphon
* don't use doforall
* wrong spell -.-
* AURA_STATE_IMMUNITY
* was modified in SpellInfoCorrections
* drop toplayer
2024-11-06 11:09:55 -03:00
avarishd
705b8ab50e
fix(Scripts/Item): Obsidian Armor & Frostfire Regalia Set ( #20453 )
2024-11-06 01:28:53 -03:00
avarishd
fa4dc2cd47
fix(Core/Spells): 'Black Qiraji Battle Tank' being removed on map change/teleport ( #20455 )
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fix(Core/Spells): Black Qiraji Battle Tank being removed on map change/teleport
2024-11-06 01:26:40 -03:00
Dan
ce70cf1c13
refactor(Scripts/ZulAman): refactor set data to instance boss states and refactor Hex Lord Malacrass ( #20206 )
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* load boss data and initialize hexlord
* boundaries and stuff
* Update boss_janalai.cpp
* Update instance_zulaman.cpp
* F
* Update boss_hexlord.cpp
* remove old creature spells
* restore alyson script
* remove instance data sets
* revert
2024-11-05 06:45:53 -03:00
avarishd
1c22cdcab2
fix(Core/Spells): Luffa removing bleeds over level 60 ( #20411 )
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* fix(Core/Spells): Luffa
* Update spell_item.cpp
* Update spell_item.cpp
* Update spell_item.cpp
2024-11-04 21:09:10 +01:00
avarishd
7ad00f9633
fix(Scripts/Kalimdor): Prophecy of Akida not giving group credit ( #20437 )
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* fix(Scripts/Kalimdor): Prophecy of Akida not giving group credit
* {}
* {} attempt 2
* RewardPlayerAndGroupAtEvent
2024-11-04 14:03:26 -03:00
Benjamin Jackson
1bff305ad4
fix(Core/Spells): Adjust logic for removing/applying auras related to areas. ( #20299 )
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* Init.
* Use apply instead of variable.
2024-11-03 21:39:56 -03:00
Benjamin Jackson
3c6273a9dd
fix(Core/Unit): Only allow Judgement of Light/Wisdom to proc for targets friendly to caster. ( #20374 )
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Init.
2024-11-03 21:39:26 -03:00
Grimdhex
08bfecdbea
fix(Core/Movement): remove unecessary reset() ( #20419 )
...
Co-authored-by: Ovahlord <18347559+ovahlord@users.noreply.github.com >
2024-11-03 17:36:48 -03:00
Jelle Meeus
fb551c703c
fix(Spells/SpellScript): fix CI, rename the log for Validate ( #20418 )
2024-11-02 21:09:56 +01:00
Jelle Meeus
3de510fa68
fixup(Scripts/CrusaderColiseum)spellscripts ( #20417 )
2024-11-02 20:01:47 +01:00
Jelle Meeus
94ba32e709
fix(Scripts/Kalimdor): Cavern of Time custodian escort quest group completion ( #20355 )
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* cast quest credit on group members
* refactor group event
* Revert "refactor group event"
This reverts commit 36dff97740ac1e63c8f323a4dbea5bd92a73031d.
2024-11-02 07:13:30 -03:00
Jelle Meeus
3a705edd5b
fix(Scripts/Events): Hallow's End Headless Horsemen fly intro ( #20366 )
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manually set move flags
2024-11-02 06:37:40 -03:00
Jelle Meeus
0a182b7274
fix(Scripts/Netherstorm): make "Mark V is Alive!" group completable ( #20360 )
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groupevent instead of completequest
2024-11-02 06:36:32 -03:00
Anton Popovichenko
b45c41cf6e
fix(Scripts/Outland): Fix crash in dragonmaw_race_npc by refreshing players pointer in lambda function. ( #20333 )
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* fix(Scripts/Outland): Fix crash in dragonmaw_race_npc by refreshing players pointer in lambda function.
* Fix typo
* Refactor dragonmaw_race_npc to replace players pointer to GUID.
* Update src/server/scripts/Outland/zone_shadowmoon_valley.cpp
---------
2024-11-01 19:14:08 -03:00
Jelle Meeus
7410175a08
refactor(Scripts/EasternKingdoms): spell scripts use registry macros ( #20399 )
2024-11-01 16:54:41 -03:00
Jelle Meeus
bbbcaac77c
refactor(scripts/CrusadersColiseum): spell scripts use registry macros ( #20400 )
2024-11-01 16:54:14 -03:00
Jelle Meeus
7eb1b64a6f
refactor(Scripts/Northrend): spell scripts use registry macros ( #20401 )
2024-11-01 16:11:14 -03:00
Andrew
7a2b86425f
fix(Core/Spells): Fix Gurtogg Bloodboil applying Acid Wound to himself ( #20394 )
2024-11-01 14:09:13 -03:00
Andrew
81ba01d2c1
fix(Scripts/BlackTemple): Parasitic Shadowfiends only target players ( #20395 )
2024-11-01 14:08:55 -03:00
Grimdhex
0b031de2ea
fix(Core/Movement): fix a small memory leak in RandomMovementGenerator ( #20258 )
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* fix(Core/Movement): memory leak and possible crash
Co-Authored-By: Ovahlord <18347559+ovahlord@users.noreply.github.com >
* .
* fix review
---------
Co-authored-by: Ovahlord <18347559+ovahlord@users.noreply.github.com >
2024-11-01 09:39:37 -03:00
Francesco Borzì
4dcaee1816
refactor(src/common|server): remove unused import (big part 2) ( #20388 )
2024-11-01 08:42:31 +01:00
Francesco Borzì
c06cadfe75
refactor(src/common|server): remove unused import (big part 1) ( #20377 )
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* refactor(src/common|server): remove unused import (big part 1)
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: attempt to fix damn linkin error
2024-10-31 21:46:11 +01:00
Tereneckla
07a6327c8c
fix(Script/BlackTemple): Spawn Shadow Demons 30s into phase 4 ( #20335 )
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* schedule phase 4 demons
* whitespace
2024-10-29 10:49:35 -03:00
sudlud
fb886865ad
fix(Core/BattlegroundAV): Add Hallow's End decorations to Alterac Valley ( #20317 )
2024-10-29 08:43:37 -03:00
Yggdrasil WoW
02b190668b
fix(Scripts/Icecrown Citadel): Correct pipe pathing for Vengeful Fles… ( #20048 )
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* fix(Scripts/Icecrown Citadel): Correct pipe pathing for Vengeful Fleshreapers
* fix(Scripts/Icecrown Citadel): Correct pipe pathing for Vengeful Fleshreapers
---------
2024-10-29 05:54:39 +01:00
Francesco Borzì
2317004417
refactor(src/server/database|shared): remove unused import ( #20316 )
2024-10-28 10:04:42 +01:00
Francesco Borzì
2ce2c8cf3a
refactor(src/server/game/*): remove unused imports (big part 3) ( #20315 )
2024-10-27 13:10:28 +01:00
Francesco Borzì
cb7e28df05
refactor(src/server/game/*): remove unused imports (big part 1) ( #20310 )
2024-10-27 10:25:40 +01:00
Francesco Borzì
2c344fc127
refactor(src/server/game/*): remove unused imports (big part 2) ( #20311 )
2024-10-27 05:06:14 +01:00
Dan
d9e2773519
refactor(Scripts/ZulAman): refactor Jan'alai ( #20195 )
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* Janalai (#13 )
* wip
* nullcreature
* wipppp
* first attempt at working state
* hatcherai
* test
* conditions for hatching
* some potential fixes
* some debuggo
* some small fixes
* general fixes
* Update boss_janalai.cpp
* Update boss_janalai.cpp
* Update boss_janalai.cpp
* more debug
* Update boss_janalai.cpp
* Update boss_janalai.cpp
* Update boss_janalai.cpp
* fixed?
* Update boss_janalai.cpp
* Update boss_janalai.cpp
* Update boss_janalai.cpp
* remove dumb bomb count
it is not needed
* Update boss_janalai.cpp
* Update boss_janalai.cpp
* Update boss_janalai.cpp
* other debug
* Update boss_janalai.cpp
* Update boss_janalai.cpp
* Update boss_janalai.cpp
* Update boss_janalai.cpp
* Update boss_janalai.cpp
* remove script for egg
* F
* Revert "F"
This reverts commit 246c66ccdac52e38c95c63f0ee59f1add97f4d64.
* Revert "remove script for egg"
This reverts commit b85933583fd480f941b839623c7291b6d5887246.
* different spell ids
* Update boss_janalai.cpp
* Update boss_janalai.cpp
* Update boss_janalai.cpp
* restore data sets
changing this in a different PR, but data is still being set here
2024-10-26 00:44:25 +02:00
Andrew
02db94035e
fix(Scripts/BlackTemple): Prevent further code execution if Illidan e… ( #20292 )
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fix(Scripts/BlackTemple): Prevent further code execution if Illidan evades during air phase
2024-10-25 12:55:52 +02:00
Angelo Venturini
47c61b2576
fix(Core/BG): Fix double method call on removing a player ( #20156 )
2024-10-24 09:12:29 -03:00
Andrew
b5a8791ae1
fix(Scripts/BlackTemple): Fix Illidan Demon Phase being delayed indef… ( #20286 )
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fix(Scripts/BlackTemple): Fix Illidan Demon Phase being delayed indefinitely
2024-10-24 09:09:17 -03:00
Andrew
d4f9b6bf7f
fix(Scripts/BlackTemple): Prevent Illidan transformation during cutscene ( #20271 )
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* fix(Scripts/BlackTemple): Prevent Illidan transformation during cutscene
* Update boss_illidan.cpp
2024-10-24 07:24:08 -03:00
@cgrahamseven
1c1a281eda
fix(Core/SAI): rooted check blocks vehicles from casting quest credit ( #20283 )
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spell
The quest SteamTank Surprise has a SmartAI entry in the db that causes
the tank to cast the kill credit spell on the player when they
successfully destroy a plague wagon. Currently, this spell cast is being
blocked by the rooted check handler for SMART_ACTION_CAST. The change
proposes that this rooted check should not apply to vehicles.
Closes AzerothCore issue #20237
Co-authored-by: cgrahamseven <chris.graham@protonmail.com >
2024-10-24 06:57:52 -03:00
Andrew
121d35b155
fix(Scripts/BlackTemple): Apply Shadow Prison spell immunities ( #20272 )
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* fix(Scripts/BlackTemple): Apply Shadow Prison spell immunities
* Delete rev_1729660470785757300.sql
2024-10-24 11:41:48 +02:00
Andrew
c91148fd11
fix(Scripts/BlackTemple): Reset Illidan combat movement ( #20276 )
2024-10-23 18:45:12 +02:00
Grimdhex
261ca4408f
refactor(Core/Unit): cleanup header file - part 3 ( #20072 )
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* refactor: cleanup unit header file - part3
* Update Unit.h
* Update Unit.h
* fnish to reorder the header file
* Update Unit.h
2024-10-23 12:54:03 -03:00
Dan Costinas
87aeaf10fd
fix(Core/SmartAI) : use explicit stack DS for ProcessAction instead of recursion ( #16739 )
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* Use dequeue instead of recursion
* Remove to do comments
* Fix formatting
* Fix more formatting :(
* Use references instead of copies in the stack to correctly update event state
* formatting
* Revert FindLinkedEvent parameter name change and check for event type
* Fix event processing in SmartScript::UpdateTimer
* Use struct for defining SmartScriptFrame instead of tuple
* Fix emplace_back not working on default constructor on clang 15
* Fix const placement
2024-10-22 17:31:45 +02:00
Benjamin Jackson
bb40bf7727
fix(Scripts/BlackTemple): Properly randomize Illidan initial Eye Beam and order. ( #20264 )
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Init.
2024-10-21 23:00:15 -03:00
Benjamin Jackson
faab07f08a
fix(Scripts/BlackTemple): Randomize Eye Beam target position. ( #20262 )
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* Init.
* Cast enum to int.
Apparently I don't have eyes.
2024-10-21 20:38:54 -03:00
Andrew
034ebb3cdd
Revert "fix(Core/Spells): SPELL_ATTR1_IMMUNITY_PURGES_EFFECT should not remov…" ( #20245 )
...
This reverts commit 572be7d69f .
2024-10-19 20:53:24 +02:00
Benjamin Jackson
7abbca0f5b
fix(Core/CharmInfo): Adjust how spells are given to charmed creatures. ( #20227 )
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Init.
2024-10-18 17:42:21 -03:00
Andrew
572be7d69f
fix(Core/Spells): SPELL_ATTR1_IMMUNITY_PURGES_EFFECT should not remov… ( #20032 )
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fix(Core/Spells): SPELL_ATTR1_IMMUNITY_PURGES_EFFECT should not remove spells with no immunities
2024-10-18 08:43:51 -03:00
Benjamin Jackson
4ad9d68f42
chore(Core): Correct typo of Suppress. ( #20229 )
...
* Init.
* Adjust spacing.
2024-10-17 22:09:53 +02:00
Anton Popovichenko
cb241a35e7
fix(Core/Items): Don't remove all owned auras on removing enchantments. ( #20220 )
2024-10-16 06:14:09 -03:00
Andrew
92d73c6da7
fix(Scripts/BlackTemple): Clear events on evade (so he doesnt move wh… ( #20199 )
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fix(Scripts/BlackTemple): Clear events on evade (so he doesnt move while dead/despawned)
2024-10-13 23:53:17 -03:00
Andrew
84e70c5cd8
fix(Scripts/BlackTemple): Fix Gathios not recasting Consecration ( #20200 )
2024-10-13 23:53:02 -03:00
Benjamin Jackson
4bdd818db4
fix(Scripts/BlackTemple): Grant proper encounter credit for Illidari Council. ( #20201 )
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Init.
2024-10-13 23:52:48 -03:00