fix(Scripts/BlackTemple): Reset Illidan combat movement (#20276)

This commit is contained in:
Andrew
2024-10-23 13:45:12 -03:00
committed by GitHub
parent 261ca4408f
commit c91148fd11

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@@ -216,6 +216,7 @@ struct boss_illidan_stormrage : public BossAI
me->SetStandState(UNIT_STAND_STATE_KNEEL);
me->SetSheath(SHEATH_STATE_UNARMED);
me->SetControlled(false, UNIT_STATE_ROOT);
me->SetCombatMovement(true);
ScheduleHealthCheckEvent(90, [&] {
// Call for minions