From c91148fd11bc832ec7ac7fc815350c3883320570 Mon Sep 17 00:00:00 2001 From: Andrew <47818697+Nyeriah@users.noreply.github.com> Date: Wed, 23 Oct 2024 13:45:12 -0300 Subject: [PATCH] fix(Scripts/BlackTemple): Reset Illidan combat movement (#20276) --- src/server/scripts/Outland/BlackTemple/boss_illidan.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp index 1e1e0935b..c40ea1c5d 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp @@ -216,6 +216,7 @@ struct boss_illidan_stormrage : public BossAI me->SetStandState(UNIT_STAND_STATE_KNEEL); me->SetSheath(SHEATH_STATE_UNARMED); me->SetControlled(false, UNIT_STATE_ROOT); + me->SetCombatMovement(true); ScheduleHealthCheckEvent(90, [&] { // Call for minions