Skjalf
ca95b4a129
fix(Scripts/Karazhan): Fix Enfeeble hitting more than 5 targets ( #17290 )
...
* fix(Scripts/Karazhan): Fix Enfeeble hitting more than 5 targets
* reorder so there are no cases where only 4 players are hit
* missing override
2023-09-17 16:32:06 -03:00
Dan
52744e6032
fix(Scripts/Karazhan): Shade of Aran now no longer casts spells whilst he should be drinking ( #17282 )
...
* initial
* remove redundancy
* remove method
* space gone
* indentación
2023-09-17 11:50:21 -03:00
Tereneckla
1eb573be1c
fix(Scripts/Karazhan): Curator fixes ( #17270 )
...
* stop channeling on enrage
* Create rev_1694861198470600600.sql
* Update boss_curator.cpp
* Update src/server/scripts/EasternKingdoms/Karazhan/boss_curator.cpp
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
---------
Co-authored-by: Angelo Venturini <nefertum.dev@protonmail.com >
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2023-09-17 10:26:26 -03:00
Dan
d15d72c812
fix(Scripts/BlackwingLair): Orb of Domination can no longer be used when you are controlling a pet ( #16880 )
...
initial
2023-09-17 07:50:43 -03:00
Dan
9b438731fd
fix(Scripts/Karazhan): remove redundant spellcasting check on Netherspite to ensure he moves back to phase 1 ( #17269 )
...
initial
2023-09-17 07:38:53 -03:00
Dan
d18368ad60
fix(Scripts/Karazhan): decrease Aran cast cooldown on normal spells ( #17260 )
...
initial
2023-09-15 05:57:53 -03:00
Skjalf
44d1df01c3
fix(Scripts/Karazhan): Should always be able to talk to chess pieces … ( #17246 )
...
fix(Scripts/Karazhan): Should always be able to talk to chess pieces regardless of faction
2023-09-14 01:10:36 -03:00
Dan
a469cb5956
fix(Scripts/Karazhan): Malchezaar infernals now spawn in the correct locations under the right conditions ( #17237 )
...
* initial
test
Co-authored-by: <100873791+Gultask@users.noreply.github.com >
* change spawnMask
* better failsafe
* get list once
* extend search range for relays
* put infernal spawn in separate method for
readability
* add more methods
* remove leftover method
* dumb and dumber mistakes
2023-09-13 20:58:19 -03:00
Skjalf
0c90bfcf70
fix(Scripts/Karazhan): Remove redundant Garrote cast and despawn gues… ( #17152 )
...
fix(Scripts/Karazhan): Remove redundant Garrote cast and despawn guests on evade
2023-09-04 21:15:18 -03:00
Skjalf
cdc06e1703
fix(Scripts/Karazhan): Remove hacked knockback effect from Aran Flame… ( #17174 )
...
fix(Scripts/Karazhan): Remove hacked knockback effect from Aran Flame Wreath
2023-09-04 21:15:03 -03:00
Skjalf
5abfbdff42
fix(Scripts/Karazhan): Fix Nightbane health phase percentages ( #17173 )
...
* fix(Scripts/Karazhan): Fix Nightbane health phase percentages
* Update boss_nightbane.cpp
2023-09-04 21:11:58 -03:00
Dan
cacb32f423
fix(Scripts/Karazhan): change to right gossip menu for Barnes ( #17151 )
...
* initial
* make sense of ids
2023-09-03 09:44:43 -03:00
Dan
4886dac963
fix(Scripts/Karazhan): make it so door closes when Big Bad Wolf is engaged in Little Red Riding Hood in the Opera ( #17172 )
...
* initial
* not a boolean
2023-09-03 09:44:13 -03:00
Skjalf
4ce43d3f1f
fix(Scripts/Karazhan): Maiden of Virtue repentance should have a cast… ( #17153 )
...
fix(Scripts/Karazhan): Maiden of Virtue repentance should have a cast time
2023-09-03 09:43:16 -03:00
Dan
6ff5f3811e
fix(Scripts/Karazhan): fix gossip from the Grandmother in the Big Bad Wolf fight ( #17155 )
...
* initial
* switch is better
* add correct menu ids cmangos cherrypick
...
Co-authored-by: <7995382+killerwife@users.noreply.github.com >
* remove sql
2023-09-02 18:51:28 -03:00
Dan
3ce2627c05
fix(Scripts/Karazhan): allow Moroes and adds to reset when an add is pulled out of the room ( #17072 )
...
* initial
* doforallsummons
* error fix
2023-08-27 16:08:34 -03:00
Anton Popovichenko
f4658a1df2
fix(Core/Scripts): Fix scripts where LoadObjectData can leave arrays boundaries. ( #17070 )
...
* fix(Core/Scripts): Fix scripts where LoadObjectData can leave arrays boundaries.
* Fix build
2023-08-25 09:15:07 -03:00
Dan
2aee8bb1c3
fix(Scripts/Karazhan): allow sequence of releases to continue even if Dorothee dies early ( #17077 )
...
* initial
initial
Co-authored-by: danqu <3050620+danqu@users.noreply.github.com >
* some changes because reset dun work
* oops
* fixes hopefully
* debug
* more debug
* bruh
* cleanup
---------
Co-authored-by: danqu <3050620+danqu@users.noreply.github.com >
2023-08-25 09:06:30 -03:00
Skjalf
49c2eabea1
fix(Scripts/Karazhan): Fix Servant Quarters rares not spawning ( #17001 )
...
* fix(Scripts/Karazhan): Fix Servant Quarters rares not spawning
* Update rev_1691944209332122100.sql
2023-08-13 13:51:43 -03:00
Skjalf
211ceecc32
chore(Scripts/Karazhan): Clean up Maiden of Virtue script ( #16977 )
2023-08-12 00:14:47 +02:00
Tung Bui (Leo)
da8ebbae0b
fix(Scripts/UBRS): typo in Blackrock Spire instance ( #16976 )
...
* fix(spells/scripts): typo in Blackrock Spire instance
* fix(spells/scripts): typo in Blackrock Spire instance - usage
2023-08-10 23:13:45 -03:00
Dan
310b143008
chore(Scripts/Karazhan): rework Opera scripts using TaskScheduler ( #16688 )
...
* initial
* removing guids/using creature instance data
* move summontito
* add data for oz adds
* removal of unused stuff + removal of if condition
that makes it get stuck
* fix
* fix and add validators
* some fixes and validators
* attempt to reset
* fix talk + change flags
* debug to see where it is going wrong
* handle despawn on all
* cleanup
* codestyle
* more codestyle
* add tito data + tito despawn
* first steps on romulo and j
* with setdata
* test
* test
* some debug
* no way this was the problem
* add action to resume combat on revive
* leftovers
* remove old check to ensure abilities don't
keep casting. this was preventing the scheduler from updating
* getdata
* camelCase
* restore updatevictim
might make them attack you
* some cleanup
* some cleanup and door
door should now open on wipe
* fix mistake
* fix?
* attempt to fix dead attacking
* fix mistake
* schedule location fix
* fix logic
- Julianne and Romulo now resurrect properly
- fight stops when both die within 10 seconds
- correct lines are being said, I think
- made the script a bit better overall
* fix codestyle?
* remove leftovers
* remove leftovers
* add spaces
2023-08-10 14:03:48 -03:00
Dan
fcf7ceea42
chore(Scripts/Karazhan): rewrite Nightbane with scheduler + some fixes ( #16687 )
...
* initial
* leftovers
* whitespaces
* remove instance
* bla
* Update boss_nightbane.cpp
* add skeletonscheduler
* woops
* I do need to update it, silly
* fix
* fix with nesting?
* debug
* fix
* step 1
* step 2 of the hackest of fixes
* add leftover
* fix
* add forgotten scheduler validator
2023-07-27 09:04:31 -03:00
Eddy Vega
750e0b4c23
refactor(Scripts/Karazhan): Update Netherspite ( #16756 )
...
* init
* .
* .
* review
* .
* Remove whitespace at the end of the lines
* .
* .
2023-07-27 09:03:19 -03:00
Eddy Vega
d71f5dcfb2
refactor(Scripts/Karazhan): Update Servant Quarters ( #16680 )
...
init
2023-07-18 16:51:16 -03:00
Dan
cc6454b2ef
chore(Scripts/Karazhan): change Moroes to use TaskScheduler instead of events ( #16791 )
...
* initial
* fix
* add garrote line
* change line
* add immunity during stealth
* bump + spacing
2023-07-18 16:50:16 -03:00
Eddy Vega
59886c5657
refactor(Scripts/Karazhan): Update Attumen and Midnight ( #16681 )
...
* init
* .
2023-07-18 13:51:32 -03:00
Dan
89e7fb301a
chore(Scripts/Karazhan): rework Shade of Aran using TaskScheduler and fixes ( #16689 )
2023-07-18 09:56:00 -03:00
Eddy Vega
df8de555a3
refactor(Scripts/Karazhan): Update Maiden of Virtue ( #16683 )
...
* init
* .
2023-07-17 08:22:04 -03:00
Eddy Vega
3a7274709b
refactor(Scripts/Karazhan): Update Moroes ( #16682 )
...
* init
* .
2023-07-17 08:21:13 -03:00
Eddy Vega
3860d273b4
chore(Scripts/Karazhan): The Curator - KilledUnit ( #16770 )
...
init
2023-07-16 19:42:26 -03:00
Eddy Vega
1184b3a693
fix(Scripts/Karazhan): Rewrite Terestian Illhoof ( #16755 )
...
* init
* m
* .
2023-07-15 17:13:38 -03:00
Eddy Vega
601d036295
refactor(Scripts/Karazhan): Update The Curator ( #16754 )
...
* init
* .
* .
2023-07-15 17:13:08 -03:00
The GhostRider
f09be5f124
fix(DB/SAI): Yenniku ( #16631 )
...
* Fix(SAI/C++/NPC): NPC Yenniku and Removal of AI C++
* Update rev_1687759233155225800.sql
Changes made
* Update rev_1687759233155225800.sql
* Update rev_1687759233155225800.sql
* Update rev_1687759233155225800.sql
* Update rev_1687759233155225800.sql
* Update rev_1687759233155225800.sql
* Update rev_1687759233155225800.sql
* Update data/sql/updates/pending_db_world/rev_1687759233155225800.sql
Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com >
* Update rev_1687759233155225800.sql
* Update rev_1687759233155225800.sql
---------
Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com >
2023-06-29 19:22:11 -03:00
Skjalf
ec5eabce25
fix(Scripts/Karazhan): Malchezaar should not cast Enfeeble on phase 3 ( #16587 )
2023-06-18 15:29:19 -03:00
Dan
a13601bbc5
fix(Scripts/Karazhan): Opera Wizard of Oz fight correct start timers for combat as well fixing restart of the event ( #16303 )
2023-06-08 22:40:24 -03:00
KJack
a696227e8d
fix(Scripts/UBRS): Update UBRS/Pyroguard Emberseer script to fix issues and increase accuracy ( #16352 )
...
* Update UBRS/Pyroguard Emberseer script to fix issues and increase accuracy.
- Remove EVENT_PLAYER_CHECK which was causing triggering the fight to work only sporadically
- Break out pre-enter-combat phase to better emulate actual timing. Fixes DBM timing being off
- Pre-enter-combat sequence starts as soon as the adds are engaged, not after 32 seconds
- disable fire shield during pre-enter-combat to keep the fight from resetting
- remove faster add despawn which doesn't appear to be in the WotLK Classic version
- remove adds doing EVENT_ENCAGE every 10-20s, which was unneccesary and caused them to glitch move around the player
* Small change to pre-add timing.
2023-06-01 08:40:02 -03:00
KJack
7945e11557
fix(Scripts/ZulGurub): fix timing regression for Venoxis cobras ( #16309 )
...
Fixes timing regression caused by conversion miss in #14876
2023-05-18 15:34:50 -03:00
Johaine
ea3e6e8f3b
fix(Scripts/Deadmines): Fix Factory Door in Deadmines being closable ( #15201 )
...
* fix(DB/SAI): Open Factory Door correctly (irreversibly)
Activate the Factory Door after the boss' death to open it instead of changing gameobject state only which can be reversed by another activation.
* fix(Script/Instance): Prevent Door being closed again after Server Restart
* Drop database name from update SQL
Other people might not use the standard database names
Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com >
---------
Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com >
2023-05-13 14:52:44 -03:00
天鹿
df77b5f4f7
chore(core): cleanup code p3 ( #16073 )
...
* Update MMapMgr.cpp
* Update UpdateFetcher.cpp
* Update AuctionHouseMgr.cpp
* Update AuctionHouseMgr.h
* Update BattlegroundAV.cpp
* Update ChannelMgr.cpp
* Update ThreatMgr.h
* Update Player.h
* Update PlayerSettings.cpp
* Update ObjectMgr.cpp
* Update Guild.cpp
* Update Guild.h
* Update Map.cpp
* Update World.cpp
* Update boss_nefarian.cpp
* Update boss_prince_malchezaar.cpp
* Update boss_venoxis.cpp
* Update zone_elwynn_forest.cpp
* Update zulfarrak.cpp
* Update boss_novos.cpp
2023-04-24 08:13:07 -03:00
avarishd
72f111dd65
fix(Scripts/Creature): Add Ravenclaw Apparition event. ( #15200 )
2023-04-21 15:06:08 -03:00
ZhengPeiRu21
817cb2d685
fix(Scripts/MoltenCore): Correct Baron Geddon Inferno damage values ( #15637 )
...
* fix(Scripts/Molten Core): Correct Baron Geddon Inferno damage values
* Update tick counts
2023-04-02 15:35:47 -03:00
UltraNix
e6fb7ff806
fix(Scripts/Karazhan): Fixed locking Shad of Aran entrance door. ( #15450 )
...
Fixes #15434
2023-04-02 15:29:56 -03:00
Revision
6e39ffa64e
fix(Core/GameObject): Pumpkin Shrine ( #13460 )
...
Co-authored-by: M'Dic <joshua.lee.betts@gmail.com >
2023-03-16 18:57:36 +01:00
UltraNix
b21f98d639
fix(Scripts/Karazhan): Chess Event. ( #14736 )
2023-03-15 00:07:49 -03:00
Stefano Borzì
034b521501
feat(CI): add cppcheck ( #15211 )
...
Co-authored-by: Skjalf <47818697+Nyeriah@users.noreply.github.com >
2023-03-05 18:47:18 +01:00
Skjalf
e5c0c7227a
fix(Scripts/Karazhan): Rework Prince Malchezaar ( #14877 )
2023-02-27 01:38:02 -03:00
patou01
a76c07698c
fix(Scripts/Scholomance): Kirtonos the Herald event now starts correctly again ( #15131 )
2023-02-19 15:39:02 -03:00
Kitzunu
bd6034e1a9
refactor(Core/AI): Some more refactoring prep for Comat Threat system… ( #15026 )
...
Co-authored-by: Treeston <14020072+Treeston@users.noreply.github.com >
2023-02-13 21:39:40 +01:00
Tereneckla
fdfa88093e
fix(Scripts/MoltenCore): revert ragnaros submerge event to 180s ( #15001 )
2023-02-13 14:32:42 -03:00