UltraNix
ac0581bd43
fix(Core/Pet): Fixed set hunter pet's speed on load. ( #15206 )
2023-03-04 17:41:10 -03:00
Angelo Venturini
428f8e0aaa
fix: Crash on unit charm ( #15256 )
2023-03-04 12:31:05 -03:00
Gultask
0ddf00c7be
fix(Core/Gameobject): Fix lootable chests related to quests but not having quest loot ( #15197 )
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Authored-by: Shauren <shauren.trinity@gmail.com >
2023-03-01 17:36:56 -03:00
Julio A. Leyva Osorio
725aa27d7e
fix(Core/Quests): Fix exploit in icc reputation rings ( #15092 )
2023-02-27 13:13:19 -03:00
AnchyDev
50cd58e1a4
fix(Core/Hook): Call OnUnitDeath for all unit types. ( #15213 )
2023-02-26 19:49:34 -03:00
Skjalf
fff0e17133
fix(Core/Cooldown): Implement spell cooldown overrides to address cha… ( #15143 )
2023-02-22 23:00:18 -03:00
Kitzunu
bd6034e1a9
refactor(Core/AI): Some more refactoring prep for Comat Threat system… ( #15026 )
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Co-authored-by: Treeston <14020072+Treeston@users.noreply.github.com >
2023-02-13 21:39:40 +01:00
Skjalf
bdc70d8219
Revert "fix(Core/Unit): Fix creatures not being able to cast spells d… ( #14987 )
2023-02-13 08:54:51 -03:00
NinjaPleezAC
deb7e190c5
fix(CORE/Spell): Book of the Dead unequip fix ( #14839 )
2023-02-13 00:48:58 +01:00
Kitzunu
f039836a2f
chore(Core/Misc): Change all TODO to doxygen comment ( #14966 )
2023-02-12 10:05:34 -03:00
Maelthyr
e37e6327f0
refactor(Core/GameObject): Split GameObject for Dynamic Crea/Go ( #14889 )
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Co-authored-by: Maelthyrr <maelthyrr@users.noreply.github.com >
2023-02-12 10:05:13 -03:00
Skjalf
68c38226ed
fix(Core/Unit): Fix creatures not being able to cast spells during Ju… ( #14957 )
2023-02-12 00:31:23 -03:00
Pedro Antonio
2e6c28c4d8
feat(Core/Pet): DK Petname generation locale ( #14059 )
2023-02-11 18:21:43 -03:00
UltraNix
4f2aa6eb1f
fix(Core/Vehicles): Crashfix. ( #14941 )
2023-02-11 09:50:56 +01:00
UltraNix
da70db415b
fix(Core/Config): Added new config to make pet's health be modified b… ( #14051 )
2023-02-11 00:08:28 -03:00
Maelthyr
32587b7659
feat(Core/Unit): Combat pulse ( #14792 )
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Co-authored-by: Treeston <treeston@users.noreply.github.com >
2023-02-05 17:19:10 -03:00
Skjalf
dba8c49bce
chore(Core/Object): Rename GetGOData() to GetGameObjectData() ( #14875 )
2023-02-05 08:35:52 -03:00
Skjalf
8aa331b432
fix(Core/Creature): Fix bosses with hard reset flag not respawning an… ( #14862 )
2023-02-04 15:35:53 -03:00
AnchyDev
50e2eb8593
fix(Core/SmartAI) Fix null reference when summoning ( #14812 )
2023-01-31 09:18:39 -03:00
Skjalf
2aeeee9c83
fix(Core/Spells): Remove all hardcoded restrictions for pick pocket sp… ( #14788 )
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Co-authored-by: Shauren <shauren.trinity@gmail.com >
2023-01-29 12:12:21 -03:00
Skjalf
bf30c66ba4
feat(Core/GameObject): Expand IsSummonedBy() to GameObjects ( #14789 )
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Co-authored-by: jackpoz <giacomopoz@gmail.com >
2023-01-29 09:44:33 -03:00
Skjalf
f59ee4ef7c
feat(Core/Creature): Actually despawn creatures on evade with Despawn… ( #14786 )
2023-01-28 18:47:15 -03:00
Skjalf
b4e3f1310b
feat(Core/Unit): Add KillSelf overload ( #14785 )
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Co-authored-by: jackpoz <giacomopoz@gmail.com >
2023-01-28 17:57:23 -03:00
UltraNix
9ce8b8cf29
fix(Core/Players): Fixed sending power regen update to nearby players. ( #14043 )
2023-01-28 11:03:56 +01:00
UltraNix
1441ae7d7c
fix(Scripts/Command): Command gm visible on should not mark you wit… ( #14057 )
2023-01-28 11:03:46 +01:00
UltraNix
7f7a2f5a92
fix(Core/Creatures): Critters should start fleeing upon entering comb… ( #14253 )
2023-01-28 11:01:43 +01:00
Benjamin Jackson
fafeacbcad
fix(Core/PlayerQuest): Get base skill value for quest prereqs. ( #14393 )
2023-01-28 11:00:18 +01:00
Benjamin Jackson
c8bbea9e1b
fix(Core/GameObject): Make fishing bobber finish a channeled spell rather than interrupt in all cases. ( #14422 )
2023-01-28 11:00:07 +01:00
UltraNix
9b59f35cb8
fix(Core/Spells): Fixed Master of Elements not refunding mana. ( #14665 )
2023-01-28 10:59:25 +01:00
UltraNix
7241e48a9a
fix(Core): Crashfix. ( #14680 )
2023-01-28 10:58:06 +01:00
UltraNix
4e01b95777
fix(Core/Combat): Pets should put their owners in combat only on init… ( #14682 )
2023-01-28 10:57:52 +01:00
NinjaPleezAC
716a822b48
fix(Core/Unit): Petrified Lichen Guard effect ( #14436 )
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Co-authored-by: NinjaSoftworks <121171014+NinjaSoftworks@users.noreply.github.com >
2023-01-26 14:58:12 -05:00
UltraNix
1de52e5570
fix(Core/Formations): Implemented new creature formation flag: GROUP_… ( #14537 )
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fix(Core/Formations): Implemented new creature formation flag: GROUP_AI_FLAG_ACQUIRE_NEW_TARGET_ON_EVADE.
Fixes #14494
2023-01-19 20:08:51 +01:00
Kitzunu
ed2997ab10
fix(Core/Creature): Check model increase only for Exotic creatures ( #14526 )
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* closes https://github.com/azerothcore/azerothcore-wotlk/issues/14525
2023-01-07 20:36:39 +01:00
UltraNix
9ba464a12b
fix(Core/Spells): Fixed applying some proc ex flags to melee attacks. ( #14254 )
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Fixes #14216
2023-01-07 20:30:01 +01:00
lineagedr
777a1be394
fix(Core/Packets): Fix a crash in MSG_RANDOM_ROLL. ( #14545 )
2023-01-07 20:27:49 +01:00
Kitzunu
8d2dda24ed
fix(Core/Pets): Correct Pet size for bigger pets ( #14511 )
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* closes https://github.com/azerothcore/azerothcore-wotlk/issues/14488
2023-01-06 03:23:21 +01:00
Gultask
6b4ef50e7a
Revert "fix(Core/Spells): Ignite and Revitalize should not prelong co… ( #14513 )
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Revert "fix(Core/Spells): Ignite and Revitalize should not prelong combat. (#13812 )"
This reverts commit 96fa9c5c7b .
2023-01-05 23:14:56 -03:00
UltraNix
14f3b444ae
fix(Core/Creatures): Implemented `SUMMON_PROP_FLAG_ONLY_VISIBLE_TO_SU… ( #14054 )
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* fix(Core/Creatures): Implemented `SUMMON_PROP_FLAG_ONLY_VISIBLE_TO_SUMMONER` summon flag.
Fixes #6674
* Update.
2023-01-06 00:52:05 +01:00
UltraNix
96fa9c5c7b
fix(Core/Spells): Ignite and Revitalize should not prelong combat. ( #13812 )
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Fixes #13330
2023-01-06 00:50:53 +01:00
Gultask
b4080ed0f1
revert "fix(Core/Formations): Implemented new creature formation flag: GROUP_AI_FLAG_ACQUIRE_NEW_TARGET_ON_EVADE." ( #14494 )
2023-01-04 14:44:42 +01:00
Angelo Venturini
9e18b86311
fix(Core/Auras): SPELL_AURA_MOD_SCALE should scale additively instead… ( #14425 )
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...multiplicatively
Co-authored-by: Shauren <shauren.trinity@gmail.com >
2023-01-02 20:43:20 -03:00
Mickaël Mauger
24fa3ba828
fix(MMAP/core/PathGenerator): Try to fix more water creatures ( #13705 )
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Co-authored-by: jackpoz <giacomopoz@gmail.com >
2023-01-02 22:26:12 +01:00
UltraNix
af2d3a7cfc
fix(Core/Spells): Spellmods should not drop charges if not consumed b… ( #13498 )
2023-01-02 20:36:44 +01:00
Kitzunu
4870b14b1f
refactor(Core/Object): getLevel() -> GetLevel() ( #14122 )
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* refactor(Core/Object): getLevel() -> GetLevel()
* fix build and sneak some doxygen in
* codeSTLE
* codestyle
2022-12-31 17:39:23 +01:00
Axel Cocat
a104f397d9
feat(Core): move achievement manager and criteria progress getters to public ( #14387 )
2022-12-29 13:41:47 +01:00
Axel Cocat
97b5906124
feat(Core/Player): delete character cache in Player::DeleteFromDB() ( #14388 )
2022-12-28 19:22:28 -03:00
M'Dic
2850052f3e
Add (core): SendTeleportPacket helper ( #14389 )
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* Add (core): SendTeleportPacket helper
add helper to SendTeleportPacket
* sin hard
2022-12-28 13:05:46 -05:00
UltraNix
6345958769
fix(Core/Loot): Disenchanted, milled or prospected items should be se… ( #14273 )
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fix(Core/Loot): Disenchanted, milled or prospected items should be sent as retrieval mail in case of full bags.
Fixes #10798
2022-12-27 21:43:12 -03:00
Skjalf
2eb374c6e4
fix(Core/Totem): Implement casting delay for the Fire Totem used by c… ( #14276 )
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* fix(Core/Totem): Implement casting delay for the Fire Totem used by creatures
* clear debug
* Update src/server/game/Entities/Totem/Totem.h
* fix build
* Update Totem.cpp
2022-12-28 00:38:00 +01:00