Commit Graph

929 Commits

Author SHA1 Message Date
UltraNix
ac0581bd43 fix(Core/Pet): Fixed set hunter pet's speed on load. (#15206) 2023-03-04 17:41:10 -03:00
Angelo Venturini
428f8e0aaa fix: Crash on unit charm (#15256) 2023-03-04 12:31:05 -03:00
Gultask
0ddf00c7be fix(Core/Gameobject): Fix lootable chests related to quests but not having quest loot (#15197)
Authored-by: Shauren <shauren.trinity@gmail.com>
2023-03-01 17:36:56 -03:00
Julio A. Leyva Osorio
725aa27d7e fix(Core/Quests): Fix exploit in icc reputation rings (#15092) 2023-02-27 13:13:19 -03:00
AnchyDev
50cd58e1a4 fix(Core/Hook): Call OnUnitDeath for all unit types. (#15213) 2023-02-26 19:49:34 -03:00
Skjalf
fff0e17133 fix(Core/Cooldown): Implement spell cooldown overrides to address cha… (#15143) 2023-02-22 23:00:18 -03:00
Kitzunu
bd6034e1a9 refactor(Core/AI): Some more refactoring prep for Comat Threat system… (#15026)
Co-authored-by: Treeston <14020072+Treeston@users.noreply.github.com>
2023-02-13 21:39:40 +01:00
Skjalf
bdc70d8219 Revert "fix(Core/Unit): Fix creatures not being able to cast spells d… (#14987) 2023-02-13 08:54:51 -03:00
NinjaPleezAC
deb7e190c5 fix(CORE/Spell): Book of the Dead unequip fix (#14839) 2023-02-13 00:48:58 +01:00
Kitzunu
f039836a2f chore(Core/Misc): Change all TODO to doxygen comment (#14966) 2023-02-12 10:05:34 -03:00
Maelthyr
e37e6327f0 refactor(Core/GameObject): Split GameObject for Dynamic Crea/Go (#14889)
Co-authored-by: Maelthyrr <maelthyrr@users.noreply.github.com>
2023-02-12 10:05:13 -03:00
Skjalf
68c38226ed fix(Core/Unit): Fix creatures not being able to cast spells during Ju… (#14957) 2023-02-12 00:31:23 -03:00
Pedro Antonio
2e6c28c4d8 feat(Core/Pet): DK Petname generation locale (#14059) 2023-02-11 18:21:43 -03:00
UltraNix
4f2aa6eb1f fix(Core/Vehicles): Crashfix. (#14941) 2023-02-11 09:50:56 +01:00
UltraNix
da70db415b fix(Core/Config): Added new config to make pet's health be modified b… (#14051) 2023-02-11 00:08:28 -03:00
Maelthyr
32587b7659 feat(Core/Unit): Combat pulse (#14792)
Co-authored-by: Treeston <treeston@users.noreply.github.com>
2023-02-05 17:19:10 -03:00
Skjalf
dba8c49bce chore(Core/Object): Rename GetGOData() to GetGameObjectData() (#14875) 2023-02-05 08:35:52 -03:00
Skjalf
8aa331b432 fix(Core/Creature): Fix bosses with hard reset flag not respawning an… (#14862) 2023-02-04 15:35:53 -03:00
AnchyDev
50e2eb8593 fix(Core/SmartAI) Fix null reference when summoning (#14812) 2023-01-31 09:18:39 -03:00
Skjalf
2aeeee9c83 fix(Core/Spells): Remove all hardcoded restrictions for pick pocket sp… (#14788)
Co-authored-by: Shauren <shauren.trinity@gmail.com>
2023-01-29 12:12:21 -03:00
Skjalf
bf30c66ba4 feat(Core/GameObject): Expand IsSummonedBy() to GameObjects (#14789)
Co-authored-by: jackpoz <giacomopoz@gmail.com>
2023-01-29 09:44:33 -03:00
Skjalf
f59ee4ef7c feat(Core/Creature): Actually despawn creatures on evade with Despawn… (#14786) 2023-01-28 18:47:15 -03:00
Skjalf
b4e3f1310b feat(Core/Unit): Add KillSelf overload (#14785)
Co-authored-by: jackpoz <giacomopoz@gmail.com>
2023-01-28 17:57:23 -03:00
UltraNix
9ce8b8cf29 fix(Core/Players): Fixed sending power regen update to nearby players. (#14043) 2023-01-28 11:03:56 +01:00
UltraNix
1441ae7d7c fix(Scripts/Command): Command gm visible on should not mark you wit… (#14057) 2023-01-28 11:03:46 +01:00
UltraNix
7f7a2f5a92 fix(Core/Creatures): Critters should start fleeing upon entering comb… (#14253) 2023-01-28 11:01:43 +01:00
Benjamin Jackson
fafeacbcad fix(Core/PlayerQuest): Get base skill value for quest prereqs. (#14393) 2023-01-28 11:00:18 +01:00
Benjamin Jackson
c8bbea9e1b fix(Core/GameObject): Make fishing bobber finish a channeled spell rather than interrupt in all cases. (#14422) 2023-01-28 11:00:07 +01:00
UltraNix
9b59f35cb8 fix(Core/Spells): Fixed Master of Elements not refunding mana. (#14665) 2023-01-28 10:59:25 +01:00
UltraNix
7241e48a9a fix(Core): Crashfix. (#14680) 2023-01-28 10:58:06 +01:00
UltraNix
4e01b95777 fix(Core/Combat): Pets should put their owners in combat only on init… (#14682) 2023-01-28 10:57:52 +01:00
NinjaPleezAC
716a822b48 fix(Core/Unit): Petrified Lichen Guard effect (#14436)
Co-authored-by: NinjaSoftworks <121171014+NinjaSoftworks@users.noreply.github.com>
2023-01-26 14:58:12 -05:00
UltraNix
1de52e5570 fix(Core/Formations): Implemented new creature formation flag: GROUP_… (#14537)
fix(Core/Formations): Implemented new creature formation flag: GROUP_AI_FLAG_ACQUIRE_NEW_TARGET_ON_EVADE.

Fixes #14494
2023-01-19 20:08:51 +01:00
Kitzunu
ed2997ab10 fix(Core/Creature): Check model increase only for Exotic creatures (#14526)
* closes https://github.com/azerothcore/azerothcore-wotlk/issues/14525
2023-01-07 20:36:39 +01:00
UltraNix
9ba464a12b fix(Core/Spells): Fixed applying some proc ex flags to melee attacks. (#14254)
Fixes #14216
2023-01-07 20:30:01 +01:00
lineagedr
777a1be394 fix(Core/Packets): Fix a crash in MSG_RANDOM_ROLL. (#14545) 2023-01-07 20:27:49 +01:00
Kitzunu
8d2dda24ed fix(Core/Pets): Correct Pet size for bigger pets (#14511)
* closes https://github.com/azerothcore/azerothcore-wotlk/issues/14488
2023-01-06 03:23:21 +01:00
Gultask
6b4ef50e7a Revert "fix(Core/Spells): Ignite and Revitalize should not prelong co… (#14513)
Revert "fix(Core/Spells): Ignite and Revitalize should not prelong combat. (#13812)"

This reverts commit 96fa9c5c7b.
2023-01-05 23:14:56 -03:00
UltraNix
14f3b444ae fix(Core/Creatures): Implemented `SUMMON_PROP_FLAG_ONLY_VISIBLE_TO_SU… (#14054)
* fix(Core/Creatures): Implemented `SUMMON_PROP_FLAG_ONLY_VISIBLE_TO_SUMMONER` summon flag.

Fixes #6674

* Update.
2023-01-06 00:52:05 +01:00
UltraNix
96fa9c5c7b fix(Core/Spells): Ignite and Revitalize should not prelong combat. (#13812)
Fixes #13330
2023-01-06 00:50:53 +01:00
Gultask
b4080ed0f1 revert "fix(Core/Formations): Implemented new creature formation flag: GROUP_AI_FLAG_ACQUIRE_NEW_TARGET_ON_EVADE." (#14494) 2023-01-04 14:44:42 +01:00
Angelo Venturini
9e18b86311 fix(Core/Auras): SPELL_AURA_MOD_SCALE should scale additively instead… (#14425)
...multiplicatively

Co-authored-by: Shauren <shauren.trinity@gmail.com>
2023-01-02 20:43:20 -03:00
Mickaël Mauger
24fa3ba828 fix(MMAP/core/PathGenerator): Try to fix more water creatures (#13705)
Co-authored-by: jackpoz <giacomopoz@gmail.com>
2023-01-02 22:26:12 +01:00
UltraNix
af2d3a7cfc fix(Core/Spells): Spellmods should not drop charges if not consumed b… (#13498) 2023-01-02 20:36:44 +01:00
Kitzunu
4870b14b1f refactor(Core/Object): getLevel() -> GetLevel() (#14122)
* refactor(Core/Object): getLevel() -> GetLevel()

* fix build and sneak some doxygen in

* codeSTLE

* codestyle
2022-12-31 17:39:23 +01:00
Axel Cocat
a104f397d9 feat(Core): move achievement manager and criteria progress getters to public (#14387) 2022-12-29 13:41:47 +01:00
Axel Cocat
97b5906124 feat(Core/Player): delete character cache in Player::DeleteFromDB() (#14388) 2022-12-28 19:22:28 -03:00
M'Dic
2850052f3e Add (core): SendTeleportPacket helper (#14389)
* Add (core): SendTeleportPacket helper

add helper to SendTeleportPacket

* sin hard
2022-12-28 13:05:46 -05:00
UltraNix
6345958769 fix(Core/Loot): Disenchanted, milled or prospected items should be se… (#14273)
fix(Core/Loot): Disenchanted, milled or prospected items should be sent as retrieval mail in case of full bags.

Fixes #10798
2022-12-27 21:43:12 -03:00
Skjalf
2eb374c6e4 fix(Core/Totem): Implement casting delay for the Fire Totem used by c… (#14276)
* fix(Core/Totem): Implement casting delay for the Fire Totem used by creatures

* clear debug

* Update src/server/game/Entities/Totem/Totem.h

* fix build

* Update Totem.cpp
2022-12-28 00:38:00 +01:00