Commit Graph

65 Commits

Author SHA1 Message Date
Skjalf
32ba21d029 feat(Core/Scripting): Implement OnAllowedForPlayerLootCheck() hook (#12316)
* feat(Core/Scripting): Implement OnAllowedForPlayerLootCheck() hook

* reverse logic
2022-07-09 00:10:04 -03:00
Bogir[rus]
75439773d0 fix and bringing to a unified style warnings of server loading logs to be more visible at server startup (#10970) 2022-03-12 04:57:26 -03:00
Kargatum
de13bf426e feat(Core/DBLayer): replace char const* to std::string_view (#10211)
* feat(Core/DBLayer): replace `char const*` to `std::string_view`

* CString

* 1

* chore(Core/Misc): code cleanup

* cl

* db fix

* fmt style sql

* to fmt

* py

* del old

* 1

* 2

* 3

* 1

* 1
2022-02-05 00:37:11 +01:00
Kargatum
5969df4e30 refactor(Core/Logging): switch to fmt style for LOG_ (#10366)
* feat(Core/Common): add support fmt style for ASSERT and ABORT

* correct CheckCompactArrayMaskOverflow

* 1

* Update src/server/game/Spells/Spell.cpp

* rework logging

* add fmt replace logs

* logging

* FMT_LOG_

* settings

* fix startup

* 1

* 2

* 3

* 4

* 5

* fmt::print

* to fmt
2022-01-27 16:44:41 +01:00
Francesco Borzì
9dc88def35 refactor(Core): apply clang-tidy modernize-* (#9975)
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
2022-01-17 14:35:07 +01:00
UltraNix
d0f8cf3dd4 fix(Core/Loot): Proeprly handle UNIT_DYNFLAG_LOOTABLE flag. (#9761)
Fixes #9741
2021-12-24 06:04:43 -03:00
Skjalf
086b20edbc fix(Core/Unit): fix quest items not dropping if they are the only thi… (#9723) 2021-12-15 13:26:02 -03:00
Kargatum
f62664c987 refactor(Core/Misc): headers cleanup (#9259) 2021-11-22 17:24:39 +07:00
Skjalf
39425e0c1f feat(Core/Loot): Implement player_loot_template (#9198)
* Also fix AV player loot
2021-11-17 08:07:21 -03:00
acidmanifesto
006ee3b7e2 chore(Core): remove duplicate comment (#9140) 2021-11-15 12:51:15 +01:00
patou01
0076535905 fix(Core/Loot): players can roll on unique items they already own (#8003)
Players should not be able to roll on items they already have.
This commit removes that.

- Closes https://github.com/azerothcore/azerothcore-wotlk/issues/7896

Co-authored-by: Skjalf <47818697+Nyeriah@users.noreply.github.com>
2021-10-02 13:19:14 +02:00
Kargatum
52aa0e9966 feat(License): add new headers information about license (#7941)
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
2021-09-30 13:40:52 +07:00
Kitzunu
2f449326e0 refactor(Core): Rename ...Manager to ...Mgr (#6910)
* Rename MapManager.h to MapMgr.h

* Rename BanManager.h to BanMgr.h

* Rename MapManager.cpp to MapMgr.cpp

* Rename BanManager.cpp to BanMgr.cpp

* Rename MapRefManager.h to MapRefMgr.h

* Rename ThreatManager.h to ThreatMgr.h

* Rename GridRefManager.h to GridRefMgr.h

* Rename ThreatManager.cpp to ThreatMgr.cpp

* Rename GroupRefManager.h to GroupRefMgr.h

* Rename HostileRefManager.h to HostileRefMgr.h

* Rename HostileRefManager.cpp to HostileRefMgr.cpp

* Rename MMapManager.h to MMapMgr.h

* Rename FollowerRefManager.h to FollowerRefMgr.h

* Rename VMapManager2.h to VMapMgr2.h

* Rename IVMapManager.h to IVMapMgr.h

* Rename MMapManager.cpp to MMapMgr.cpp

* Rename VMapManager2.cpp to VMapMgr2.cpp

* Rename RefManager.h to RefMgr.h

* Rename WaypointManager.h to WaypointMgr.h

* Rename WaypointManager.cpp to WaypointMgr.cpp

* Rename MPQManager.h to MPQMgr.h

* Rename MPQManager.cpp to MPQMgr.cpp

* Rename IMMAPManager.h to IMMAPMgr.h

* fix build

* Update Main.cpp

* chore(Core/Misc): Remove toxic language

* Revert "chore(Core/Misc): Remove toxic language"

* fix build

* build
2021-09-15 17:50:28 +02:00
UltraNix
a314d6091a fix(Core/Loot): properly handle referenced group loot templates (#7539) 2021-09-09 11:48:17 +02:00
UltraNix
02b0b29ffa fix(Core/Loot): Quest items should not be lootable/visible if quest objective already fulfilled (#7700)
- Closes #6442
2021-09-06 15:33:13 +02:00
Andrius Peleckas
dd14c63088 fix(Core/Vendors): incorrect check which allowed/disabled alliance players (#7507) 2021-08-26 15:41:17 +02:00
UltraNix
1b7d3708a6 fix(Core/Loot): (#7452)
- Players that did not participate in killing dungeon boss are not eligible to get loot.
- Players that are too far away from the looted object are not eligible to get loot.
- Players that released spirit and were outside the dungeon when the loot has been released are eligible to get loot.
- Players that have pending bind are not eligible to get loot.
- Properly get loot recipient for some chests in dungeons.
- All above fixes should work in any loot mode (group loot, master loot, etc.)
- Closes #2104.
2021-08-24 23:48:22 +02:00
天鹿
fdfa9e3c57 fix(Core/LootItemStorage): missing write of 'conditionLootId' (#6950) 2021-07-23 13:16:14 +02:00
robinsch
a3e3fd029f fix(Core/Item): prevent possible items dupe (#6943) 2021-07-21 12:05:12 +02:00
Kitzunu
a61f7a128f fix(Core/Loot): allow master looter to see and distribute all quest items (#6417)
Co-Authored-By: Giacomo Pozzoni <giacomopoz@gmail.com>
2021-07-09 19:40:34 +02:00
Kargatum
9ac6fddcae feat(Core/Database): port TrinityCore database API (#5611) 2021-06-22 06:21:07 +02:00
Kargatum
5787d00d54 chore(Core/Logging): replace most server loggers (#5726)
* chore(Core/Logging): replace most server loggers

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
2021-06-21 03:07:12 +02:00
UltraNix
289f140ab1 fix(Core/Loot): Fixed loading conditioned item loot. (#6337)
- Fixes #6326
2021-06-18 17:07:24 +02:00
Francesco Borzì
466cdb68d6 refactor(Core): code cleanup (part 2) (#6374) 2021-06-16 20:40:42 +02:00
Yehonal
baf437bb98 feat(Core): improved some hooks (#6302) 2021-06-13 10:23:24 +02:00
UltraNix
6dacfc0717 fix(Core/Loot): properly save and load from DB loot from items (#6151)
- Closes #5472
- Closes https://github.com/chromiecraft/chromiecraft/issues/456
2021-06-08 19:26:34 +02:00
Kitzunu
897a02bb75 refactor(Core/Misc): acore to Acore (#6043) 2021-05-31 14:21:54 +02:00
Kargatum
78e1719c80 feat(Core/Misc): includes cleanup (#5953) 2021-05-26 19:00:08 +07:00
Necropola
f239908840 fix(Core/Loot): make Loot::AddItem() honor LootItem::AllowedForPlayer() (#5774)
Original Author: @Wyrserth
2021-05-17 00:15:51 +02:00
Kargatum
26f2abaaa9 feat(Core/Authserver): TOTP rewrite (#5620) 2021-05-12 18:57:10 -06:00
Axel Cocat
f70ed8b8ca fix(Core): fix chests not despawning when opened in group (2) (#5387)
* fix(Core): fix chests not despawning when opened in group

* fix(Core): fix crashes in pr #5371

* Replaced nullptr checks

* Used if with initializer instead of separate scope
2021-05-01 07:03:59 +02:00
Kitzunu
5954d9c739 refactor(Core/Misc): Define & Rename Attributes (#5311) 2021-04-28 14:55:24 +02:00
UltraNix
f4c226423d feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885) 2021-04-25 22:18:03 +02:00
Francesco Borzì
2c5cb29ad4 Revert "fix(Core): fix chests not despawning when opened in group (#5371)" (#5386)
This reverts commit cd6ee1c644.
2021-04-21 10:32:32 +02:00
Axel Cocat
cd6ee1c644 fix(Core): fix chests not despawning when opened in group (#5371) 2021-04-20 22:51:55 +02:00
Kargatum
4af4cbd3d9 feat(Core/Logging): rework logging (#4692)
* feat(Core/Logging): rework logging

* correct level for sql.sql

* del unused config options

* Correct build

* correct after merge

* whitespace

20:29:37 1. 'Player.cpp'. Replace (1)
20:29:37 2. 'ObjectMgr.cpp'. Replace (3)

* 1

* correct logging

* correct affter merge

* 1

* 2

* LOG_LEVEL_WARN

* #include "AppenderDB.h"

* 3

* 4

* 5

* 1. 'WorldSocket.cpp'. Replace (1)

* 6

* 1
2021-04-17 11:20:07 +02:00
Kargatum
2b3d46bd4f feat(Core/Hooks): added collection of hooks to extends AC (#3047)
This collection of hooks comes from the Maelstrom project. It allows to release modules such as :
- 3v3-soloqueue
- 1v1 arena
- pvestats

and many others
2021-04-13 13:26:39 +02:00
UltraNix
c19ea1f7ad fix(Core/Loot): Items below group threshold should not be blocked by master looter. (#5041) 2021-04-07 13:30:34 +02:00
AbraKabastard
e4aa9be1f7 fix(Core/Loot): Gold should always be lootable, even if it's the only loot (#4842) 2021-03-20 17:26:57 +01:00
Francesco Borzì
f6a17164be fix(Core/License): issue with old files license (#4762) 2021-03-17 09:46:01 -06:00
Kitzunu
28f1dc5c0c refactor(Core): replace NULL with nullptr (#4593) 2021-03-02 01:34:20 +01:00
Kitzunu
dbc0ff6554 refactor(Core): sort #includes alphabetically (#4579) 2021-02-24 22:34:42 +01:00
Walter Pagani
5106e8234b fix(Core): loot party (#4409) 2021-02-12 13:03:49 +01:00
Francesco Borzì
c5a35efd7b refactor(Core): apply clang-tidy modernize-use-default-member-init (#3827) 2020-12-07 13:34:06 -06:00
Francesco Borzì
1cf39b3d22 refactor(Core): apply clang-tidy modernize-use-equals-default (#3834) 2020-12-07 19:21:55 +01:00
Francesco Borzì
cba126fa84 refactor(Core): apply clang-tidy modernize-use-nullptr (#3819) 2020-12-06 20:55:11 +01:00
Francesco Borzì
161302252e refactor(Core): apply clang-tidy modernize-use-nodiscard (#3835) 2020-12-06 19:39:48 +01:00
Francesco Borzì
d4a58700d4 refactor(Core): apply clang-tidy modernize-use-override (#3817) 2020-12-06 18:04:55 +01:00
Kargatum
a2b26272d2 refactor(Core/Game): restyle game lib with astyle (#3466) 2020-10-12 10:08:15 +02:00
Kitzunu
1f89282b22 refactor(Core): NULL -> nullptr (#3275)
* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>
2020-08-31 11:55:09 +02:00