Stoabrogga
dcb714a5ef
fix(Core/CreatureAI): Skip creatures in evade mode for DoZoneInCombat ( #2599 )
2020-02-14 08:06:58 +01:00
Kargatum
4a8f1de538
feat(Core/Misc): remove and replace ACE_Singleton ( #2418 )
2019-12-21 00:29:29 +07:00
Viste
e22d78ecd6
refactor(Core): rename namespaces and macros to acore ( #2454 )
2019-12-01 13:13:31 +01:00
Nightprince
ded3bd8900
fix(Core/PetAI): aggro and movement of Warlock's IMP ( #2379 )
2019-11-18 16:05:25 +01:00
Francesco Borzì
3a43e8c415
feat(Core): enable C++17 ( #2234 )
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Co-authored-by: Winfidonarleyan <dowlandtop@yandex.com >
2019-09-02 13:54:10 +07:00
Viste
4effe04a5c
chore(Core/AI): Convert the hardcoded variadic RAND functions into one C++11 variadic template version. ( #2239 )
2019-09-01 08:44:28 +02:00
mik1893
7954a2a07e
Creature type flags ( #2195 )
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fix(Core/Creature): refactoring creature type flags and adding CREATURE_TYPE_FLAG_CAN_COLLIDE_WITH_MISSILES - closes #1984
2019-08-16 12:15:14 +01:00
Viste
0228c1ea03
feat(core/AI): implement DoCastSelf helper ( #2179 )
2019-08-05 13:36:05 +02:00
Stoabrogga
8d4a694e82
fix(Core/SAI): fix parameters for action type "SMART_ACTION_UPDATE_TEMPLATE" ( #2131 )
2019-07-28 15:04:22 +02:00
Stoabrogga
765479798e
feat(Core/SAI): improve SAI logging for missing creature text ( #2023 )
2019-06-29 16:13:31 +02:00
Stoabrogga
5da61f1167
fix(DB/Core): Play "Lament of the Highborne" as music instead of sound ( #1926 )
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* fix(DB/Core): Play "Lament of the Highborne" as music instead of sound
* Update ScriptedCreature.cpp
* Update rev_1559456042362460279.sql
* Update rev_1559456042362460279.sql
* Update rev_1559456042362460279.sql
* Update rev_1559456042362460279.sql
2019-06-14 07:51:29 +02:00
Pondaveia
78b897f852
fix(Core/SAI) Add missing parameters for SMART_ACTION_MOVE_TO_POS ( #1813 )
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* Imported changes from TC
Game/AI: Implement ContactDistance for ACTION_MOVE_TO_POS
* Contactdistance
* We don't have disablePathFinding
* Update src/server/game/AI/SmartScripts/SmartScript.cpp
Co-Authored-By: Pondaveia <43385840+Pondaveia@users.noreply.github.com >
* Update src/server/game/AI/SmartScripts/SmartScript.cpp
* Update SmartScriptMgr.h
* Update src/server/game/AI/SmartScripts/SmartScript.cpp
Co-Authored-By: Stoabrogga <38475780+Stoabrogga@users.noreply.github.com >
2019-05-16 02:49:11 +02:00
Alan
3b82a3d903
fix(Core/Battlegrounds): log errors about creatures not found ( #1587 )
2019-04-07 13:19:45 +02:00
Stoabrogga
6380500b33
fix(DB/Core): quest chain leading to "Battle for the Undercity" ( #1629 )
2019-03-26 20:01:52 -03:00
Kargatum
824a80005c
Refactor(Core/Misc): Remove remaining COMPILER_HAS_CPP11_SUPPORT related macros ( #1627 )
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* Delete macros UNORDERED_MAP
* Delete macros UNORDERED_SET
2019-03-26 00:01:56 +07:00
Kargatum
b6cb9247ba
Refactor(Core/Gossip): Replacing old macros with new ( #1338 )
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* Correct support new macro
2019-03-25 21:10:57 +07:00
Stoabrogga
54b23ce209
fix(DB/Core): play event after quest "Hero of the Mag'har"; extend SAI to play music ( #1570 )
2019-03-19 09:04:40 +01:00
Nefertumm
c15206fc15
Revert "feat(core): Ensure that all actions are compared to fixed point in time ( #1236 ) ( #1458 )" ( #1471 )
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This reverts commit 51b8773528 .
2019-02-15 15:14:49 -03:00
Viste(Кирилл)
51b8773528
feat(core): Ensure that all actions are compared to fixed point in time ( #1236 ) ( #1458 )
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i.e. world update start
2019-02-14 19:22:17 +01:00
Francesco Borzì
2f1c01a1fd
feat(SmartAI): display error on unsupported targets + align TC enums ( #1349 )
2019-01-28 20:23:35 +01:00
Stoabrogga
acf47073ab
feat(SmartAI): Implement action type 115 "SMART_ACTION_RANDOM_SOUND"
2019-01-26 22:16:16 +00:00
Francesco Borzì
206feacab3
feat(SmartAI): improve add quest action ( #1333 )
2019-01-24 19:07:13 +00:00
Francesco Borzì
c62fec7f77
feat(SmartAI): handle unused SmartActions ( #1335 )
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Emit error when there is a SmartAction in the DB that is not yet supported in AzerothCore.
Emit error when there is a SmartAction in the DB that is not supposed to be used in version 3.3.5a.
2019-01-23 15:51:08 +01:00
Francesco Borzì
8931ae74ba
refactor(SmartAI): move AC-only SMART_ACTIONs to avoid conflicts with TC
2019-01-20 19:57:21 +01:00
Francesco Borzì
386b334337
refactor(SmartAI): align some SMART_ACTION(s) to TC ( #1329 )
2019-01-20 14:09:14 +01:00
Francesco Borzì
07d5314a8b
refactoring(SAI): add event_param5 and target_param4 ( #1324 )
2019-01-20 01:02:01 +01:00
Jinyang li
4b6342b42f
Core/NPC: Creatures now alert when they detect stealthed players ( #1060 )
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Creatures stop when they detect a stealthed player like in retail.
Closes #1020
2018-10-31 20:25:23 +01:00
Nefertumm
dd300003e2
Update license links ( #783 )
2018-03-12 10:54:57 +01:00
Kaev
05cd8c8c61
Move area trigger storage from DBC to database ( #742 )
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Renamed AreaTrigger + related stuff to AreaTriggerTeleport
2018-01-02 22:08:08 +01:00
Yehonal
403ed2600f
Merge branch 'master' of https://github.com/azerothcore/azerothcore-wotlk into dir-restructure
2017-12-21 11:26:43 +01:00
Yehonal
17332304fd
Using TC structure allowing easier patches importing
2017-12-21 00:20:29 +01:00
Yehonal
b0c8eceb08
Refactoring part 2 [W.I.P]
2016-08-12 02:38:26 +02:00
mik1893
d9e4622e1a
Core/Pet: Casting pet spells on enemies at a distance - now the pet goes at casting distance and does the cast
2016-08-07 12:30:23 +02:00
Yehonal
1aef789c85
[Core/Cmake] Scripts are now added dynamically
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You can now add your scripts using cmake inside your module
instead patch core cpp files
2016-08-07 12:21:52 +02:00
Yehonal
f6eefedcd5
converted all tabs to 4 spaces
2016-06-26 19:23:57 +02:00
Yehonal
e8e94a0a66
First Commit
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For Azeroth!
2016-06-26 10:39:44 +02:00