Commit Graph

613 Commits

Author SHA1 Message Date
Takenbacon
1c3cbd3d9e feat(Core/Maps): Improve map object updater (#22392) 2025-07-11 16:00:16 +02:00
Takenbacon
fd262c3ab1 feat(Core/Config): Improvements to config caching (#21647) 2025-06-30 17:14:12 +02:00
Jelle Meeus
656694b383 feat(Core/Command): add GM spectator to allow cross-faction /follow (#22393) 2025-06-30 00:49:47 -03:00
Hyjarion
969e0275a9 fix(Core/Player): Mutilate + Cold Blood crit fix (#22308) 2025-06-28 10:58:45 -03:00
Kitzunu
5311717a89 fix(Player/Skills): Improve skill validation and logging in Player::_… (#22369) 2025-06-27 09:14:04 -03:00
Francesco Borzì
e21dd80381 fix(Core/PlayerTaxi): prevent pop_front crash (#22292)
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2025-06-18 19:10:33 +01:00
Jelle Meeus
0f26b634e3 refactor(Core/Player): revert equip item aura duration core fix with a spell correction (#22167) 2025-06-05 17:08:38 -03:00
Benjamin Jackson
b73bdb3adc chore(Core): Remove unused and inaccurate comment headers for various script-related files. (#22263) 2025-06-05 15:49:20 -03:00
Benjamin Jackson
f710fb8d9f refactor(Core/Worldstate): Remove redundant worldstate usage. (#22126)
Co-authored-by: Jelle Meeus <sogladev@gmail.com>
2025-05-23 18:23:34 +02:00
Jelle Meeus
22b1d072c2 fix(Core/Player): aura removal logic to equipped "Use" items (#22164)
Co-authored-by: itslovelol <robin.schriever.hude@web.de>
Co-authored-by: VladimirMangos <vladimir@getmangos.com>
2025-05-21 19:26:28 -03:00
Benjamin Jackson
52799d76f6 refactor(Core): Add definition file for area table entries. (#22054) 2025-05-09 15:48:02 +02:00
Jelle Meeus
297f16820e fix(Core/Player): smooth energy regeneration with SPELL_AURA_MOD_POWER_REGEN_PERCENT mods (#22041)
Co-authored-by: r4dish <ovitnez@gmail.com>
2025-05-04 13:20:59 +01:00
Jelle Meeus
8358e17ac1 Revert "Fix(Core/Player): Energy regen rate bonuses (#20321)" (#22032) 2025-04-30 20:54:37 -03:00
Jelle Meeus
775b9ff29a fix(Core/Player): correct SpellPriority logic (#21052)
Co-authored-by: killerwife <killerwife@gmail.com>
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
2025-04-30 02:09:20 +01:00
Tereneckla
7503a24266 fix(Core/Player) internally handle expertise as float (#21967)
The core will no longer truncated the expertise (from float to int) value on the server side.
2025-04-26 19:37:05 +01:00
Benjamin Jackson
da55f05cfc refactor(Core/WorldState): Initial addition of world state definition file. (#21875)
Many world states had their enums from script's header and hardcoded values to their respective header file (WorldStateDefines.h)
Co-authored-by: Jelle Meeus <sogladev@gmail.com>
2025-04-26 19:31:30 +01:00
Jelle Meeus
4b64c4ed25 fix(Core/Player): Force UpdateZone on resurrect to apply Zone auras (#21888) 2025-04-12 13:38:32 -03:00
Vincent Vanclef
ffe03f6e14 feat(Core/Entities): add OnPlayerCanGiveLevel script hook (#21666) 2025-03-10 08:44:33 +01:00
p-tkachuk
544878c048 fix (Core/Wintergrasp) Fix map and battle icon (#21622) 2025-03-02 05:46:49 +01:00
Jelle Meeus
4c4b04f07b refactor(Core/Packet): use WorldPackets::WorldState::InitWorldStates definition (#20475)
Co-authored-by: ccrs <ccrs@users.noreply.github.com>
2025-02-19 07:55:09 -03:00
Exitare
98ceb1c067 fix(Core/PlayerScript) Align player script function names (#21020)
Co-authored-by: sudlud <sudlud@users.noreply.github.com>
2025-02-16 14:59:41 +01:00
iThorgrim
971ebcae31 feat(Core/Scripting): Add Player skill based hook (#21273)
Co-authored-by: IntelligentQuantum <IntelligentQuantum@ProtonMail.Com>
Co-authored-by: Ludwig <sudlud@users.noreply.github.com>
2025-02-15 23:10:38 +01:00
Anton Popovichenko
91da92f33f fix(Core/SpellQueue): Fix undefined behavior when processing SpellQueue. (#21459) 2025-02-15 11:45:12 +01:00
Anton Popovichenko
db49562a6a fix(Core/Channels): Don't use deleted pointer in channel name creation. (#21435) 2025-02-13 21:39:29 +01:00
Takenbacon
edcfaeb845 refactor(Core/World): Create WorldSessionMgr to split session logic out of World (#21400) 2025-02-13 07:04:38 +01:00
Andrew
16fa25b7a9 feat(Core/Maps): Implement dynamic respawn rates (#21417)
Co-authored-by: r00ty-tc <r00ty-tc@users.noreply.github.com>
Co-authored-by: Jelle Meeus <sogladev@gmail.com>
Co-authored-by Treeston

This is a partial cherry-pick of: 59db2eeea0
2025-02-12 15:06:42 -03:00
Anton Popovichenko
f6a0433297 feat(Core/Arena): Add support for arena seasons completion with progression in runtime. (#19858)
Co-authored-by: Winfidonarleyan <dowlandtop@yandex.com>
2025-02-12 07:09:31 -03:00
Mykhailo Redko
017cfb7b4b fix(Core/PacketIO): Implemented CMSG_BUSY_TRADE and CMSG_IGNORE_TRADE. (#21385) 2025-02-10 17:12:38 +01:00
Andrew
79cbb00075 feat(Core/Creature): Implement HasFlagsExtra() helper to creature (#21362) 2025-02-08 14:07:04 -03:00
天鹿
9768cfca3a fix(Core): Fix After PR#21213 Crash (#21327) 2025-02-07 13:52:56 -03:00
Exitare
ff4d1ef053 chore(Core/EventMgr): Align code to Code standard & improve LoadFromDB function (#21151)
Co-authored-by: Jelle Meeus <sogladev@gmail.com>
Co-authored-by: Ludwig <sudlud@users.noreply.github.com>
2025-02-07 14:25:07 +01:00
iThorgrim
13e3a3c84a Feat(Core/Player): Add ExtraBonusTalentCount methods (#21271) 2025-02-04 07:47:26 +01:00
iThorgrim
c53112d820 Feat(Core/Scripting): Add new hook CanPlayerResurrect to simplify HardCore mod etc. (#21272) 2025-02-03 18:28:19 +01:00
Kitzunu
17412174be feat(Core/SAI): implement SMART_ACTION_DISABLE_REWARD (#21105) 2025-02-01 22:49:41 +01:00
Kitzunu
47c5ff904f refactor(Core/Disables): Convert from Namespace to Class Structure (#21109) 2025-02-01 22:48:52 +01:00
Kitzunu
9e9a2fe5e3 refactor(Core/ObjectMgr): Change GetAcoreString from char const* to s… (#21213)
...ring
2025-02-01 22:46:42 +01:00
Jelle Meeus
00b8a3f419 feat(Core/WorldState): implement Battle for Sun's Reach Event (#21219)
Co-authored-by: killerwife <killerwife@gmail.com>
Co-authored-by: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com>
Co-authored-by: MantisLord <sabinprosper@gmail.com>
2025-01-31 13:19:12 +01:00
Kitzunu
0733c30471 refactor(Core/Player): Improve Channel.RestrictedLfg handling (#21145) 2025-01-21 19:09:31 +01:00
Kitzunu
847d2156fc refactor(Core/Loot): Simplify GetFishLoot with for loop and merge Get… (#21217) 2025-01-20 14:09:27 +01:00
FlyingArowana
759c912bd1 feat(Core) - Additional "ActionButton" log information. (#21201) 2025-01-19 08:14:11 +01:00
Jelle Meeus
5bc20a184d fix(Player/SpellQueue): bandaid crashfix (#21103) 2025-01-10 19:38:24 -03:00
Kitzunu
6ea9b7a9cb fix(Core/Player): fix output for disabled maps (#21068) 2024-12-30 16:42:09 -03:00
Kitzunu
bff594c4f5 feat(Unit/Misc): HasAnyAuras() HasAllAuras() HasAuras() (#21040) 2024-12-26 05:51:54 -03:00
Kitzunu
d2b88bdc1e feat(CI/Codestyle); Check for double semicolons (#20996) 2024-12-21 22:19:49 +01:00
Exitare
4d1dba4a09 fix(Core/Player): Quest failure sound when inventory full (#20970)
* Add quest failure sound when inventory is full or quest failed

* Fix sound being played for all players & move call to correct function
2024-12-18 21:58:32 -03:00
Takenbacon
4d349e87b5 feat(Core/AuctionHouse): Rework auctionhouse search threading (#20830) 2024-12-18 15:50:26 +01:00
Jelle Meeus
88eb6fbb2b fix(Core/Player): SpellQueue fix typo StartRecoveryCategory (#20944)
fix: typo StartRecoveryCategory

should be category
2024-12-17 10:38:24 -03:00
Exitare
98b426bf3a feat(Core/Player) Option to adjust max rest bonus via config (#20836) 2024-12-14 20:51:28 +01:00
Exitare
6f65f5f22b feat(Core/Player)Add quest failure sound when inventory is full or quest failed (#20917) 2024-12-14 09:46:41 +01:00
Jelle Meeus
993bdcb84e feat(Core/Player): implement Spell Queue (#20797) 2024-12-12 11:59:52 +01:00