refactor(Core/Player): Improve Channel.RestrictedLfg handling (#21145)

This commit is contained in:
Kitzunu
2025-01-21 19:09:31 +01:00
committed by GitHub
parent 7725610ff3
commit 0733c30471
9 changed files with 47 additions and 15 deletions

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@@ -85,7 +85,7 @@ bool ArenaSpectator::HandleSpectatorSpectateCommand(ChatHandler* handler, std::s
if (player->IsInCombat())
errors.push_back("Can't be in combat.");
if (player->isUsingLfg())
if (player->IsUsingLfg())
errors.push_back("Can't spectate while using LFG system.");
if (player->InBattlegroundQueue())

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@@ -185,10 +185,7 @@ void Channel::JoinChannel(Player* player, std::string const& pass)
return;
}
if (HasFlag(CHANNEL_FLAG_LFG) &&
sWorld->getBoolConfig(CONFIG_RESTRICTED_LFG_CHANNEL) &&
AccountMgr::IsPlayerAccount(player->GetSession()->GetSecurity()) &&
player->GetGroup())
if (IsLFG() && sWorld->getBoolConfig(CONFIG_RESTRICTED_LFG_CHANNEL) && !player->IsUsingLfg())
{
WorldPacket data;
MakeNotInLfg(&data);

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@@ -181,7 +181,7 @@ public:
[[nodiscard]] uint32 GetChannelDBId() const { return _channelDBId; }
[[nodiscard]] bool IsConstant() const { return _channelId != 0; }
[[nodiscard]] bool IsAnnounce() const { return _announce; }
[[nodiscard]] bool IsLFG() const { return GetFlags() & CHANNEL_FLAG_LFG; }
[[nodiscard]] bool IsLFG() const { return HasFlag(CHANNEL_FLAG_LFG); }
[[nodiscard]] std::string const& GetPassword() const { return _password; }
void SetPassword(std::string const& npassword) { _password = npassword; }
[[nodiscard]] uint32 GetNumPlayers() const { return playersStore.size(); }

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@@ -13100,7 +13100,7 @@ PartyResult Player::CanUninviteFromGroup(ObjectGuid targetPlayerGUID) const
return ERR_PARTY_RESULT_OK;
}
bool Player::isUsingLfg()
bool Player::IsUsingLfg()
{
return sLFGMgr->GetState(GetGUID()) != lfg::LFG_STATE_NONE;
}

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@@ -2071,6 +2071,7 @@ public:
void LeftChannel(Channel* c);
void CleanupChannels();
void ClearChannelWatch();
void UpdateLFGChannel();
void UpdateLocalChannels(uint32 newZone);
void UpdateDefense();
@@ -2406,7 +2407,7 @@ public:
void SetAtLoginFlag(AtLoginFlags f) { m_atLoginFlags |= f; }
void RemoveAtLoginFlag(AtLoginFlags flags, bool persist = false);
bool isUsingLfg();
bool IsUsingLfg();
bool inRandomLfgDungeon();
typedef std::set<uint32> DFQuestsDoneList;

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@@ -461,6 +461,44 @@ void Player::UpdateNextMailTimeAndUnreads()
}
}
void Player::UpdateLFGChannel()
{
if (!sWorld->getBoolConfig(CONFIG_RESTRICTED_LFG_CHANNEL))
return;
ChannelMgr* cMgr = ChannelMgr::forTeam(GetTeamId());
if (!cMgr)
return;
ChatChannelsEntry const* cce = sChatChannelsStore.LookupEntry(26); /*LookingForGroup*/
Channel* cLFG = cMgr->GetJoinChannel(cce->pattern[m_session->GetSessionDbcLocale()], cce->ChannelID);
if (!cLFG)
return;
Channel* cUsed = nullptr;
for (Channel* channel : m_channels)
if (channel && channel->GetChannelId() == cce->ChannelID)
{
cUsed = cLFG;
break;
}
if (IsUsingLfg())
{
if (cUsed == cLFG)
return;
cLFG->JoinChannel(this, "");
}
else
{
if (cLFG != cUsed)
return;
cLFG->LeaveChannel(this, true);
}
}
void Player::UpdateLocalChannels(uint32 newZone)
{
// pussywizard: mutex needed (tc changed opcode to THREAD UNSAFE)

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@@ -47,15 +47,11 @@ void WorldSession::HandleJoinChannel(WorldPacket& recvPacket)
return;
if (channelName.size() >= 100 || !DisallowHyperlinksAndMaybeKick(channelName))
{
return;
}
if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeamId()))
{
if (Channel* channel = cMgr->GetJoinChannel(channelName, channelId))
channel->JoinChannel(GetPlayer(), password);
}
}
void WorldSession::HandleLeaveChannel(WorldPacket& recvPacket)
@@ -70,10 +66,8 @@ void WorldSession::HandleLeaveChannel(WorldPacket& recvPacket)
return;
if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeamId()))
{
if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer()))
channel->LeaveChannel(GetPlayer(), true);
}
}
void WorldSession::HandleChannelList(WorldPacket& recvPacket)

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@@ -71,6 +71,7 @@ void WorldSession::HandleLfgJoinOpcode(WorldPackets::LFG::LFGJoin& packet)
GetPlayerInfo(), packet.Roles, newDungeons.size(), packet.Comment);
sLFGMgr->JoinLfg(GetPlayer(), uint8(packet.Roles), newDungeons, packet.Comment);
GetPlayer()->UpdateLFGChannel();
}
void WorldSession::HandleLfgLeaveOpcode(WorldPackets::LFG::LFGLeave& /*packet*/)
@@ -87,6 +88,7 @@ void WorldSession::HandleLfgLeaveOpcode(WorldPackets::LFG::LFGLeave& /*packet*/)
sLFGMgr->LeaveLfg(sLFGMgr->GetState(guid) == lfg::LFG_STATE_RAIDBROWSER ? guid : gguid);
sLFGMgr->LeaveAllLfgQueues(guid, true, group ? group->GetGUID() : ObjectGuid::Empty);
}
GetPlayer()->UpdateLFGChannel();
}
void WorldSession::HandleLfgProposalResultOpcode(WorldPacket& recvData)

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@@ -280,7 +280,7 @@ public:
break;
}
if (plr->isUsingLfg())
if (plr->IsUsingLfg())
{
error = 4;
break;