acidmanifesto
8ac01da463
fix(Spell/Core): Prayer of Mending Heal not smart Healing [TC Cherry Pick] ( #8753 )
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Co-authored by @Keader
2021-11-04 18:24:24 +01:00
Malcrom
f106de8788
refactor(Core): update getFaction to GetFaction and setFaction to SetFaction ( #8708 )
2021-11-01 17:04:32 +01:00
Kitzunu
26ff29a1a0
fix(Core/Spell): Implement SPELL_ATTR7_BYPASS_NO_RESURECTION_AURA ( #7859 )
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Co-authored-by: stoneharry <3818405+stoneharry@users.noreply.github.com >
2021-10-27 08:29:11 -03:00
Skjalf
041b327c80
fix(Core/GameObject): Spawn linked traps when gameobjects are created ( #8572 )
2021-10-26 22:15:30 -03:00
UltraNix
c69e309681
fix(Core/Spells): Devastate vs Glyph of Sunder Armor. ( #8705 )
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Fixes #8506
2021-10-24 23:31:19 -03:00
acidmanifesto
0df821cbb0
chore(Core): Code Reduction dealing with Logging, (Cosmetic only). ( #8686 )
2021-10-24 22:33:16 -03:00
UltraNix
3cddfb84c1
feat(Core/Spells): Implemented SPELLVALUE_AURA_DURATION. ( #8690 )
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- Closes #8505
2021-10-24 23:06:57 +02:00
Ragelezz
416e8d2cbf
fix(Core/Spells): Spirit of Kirith spell summon duration adjusted ( #8680 )
2021-10-24 12:03:07 +02:00
UltraNix
cab3992d0f
fix(Core/Spells): SPELL_AURA_PROC_TRIGGER_DAMAGE auras should not proc if target is immuned ( #8675 )
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- Closes #8461
2021-10-24 12:02:47 +02:00
UltraNix
16a54fdeac
fix(Core/Spells): Polymorphed targets should call assistance. ( #8674 )
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Fixes #8413
2021-10-24 02:58:54 -03:00
UltraNix
96441a91dc
fix(Core/Spells): Auras triggered by talents/glyphs should be removed on respec. ( #8671 )
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Fixes #8543
2021-10-24 01:23:04 -03:00
Kargatum
bc9473482e
feat(Core/Chat): new argument parsing and unify chat hyperlink parsing ( #6243 )
2021-10-23 10:15:42 +02:00
Ragelezz
6baf498a17
fix(Core/Spells): Silithyst ( #8656 )
2021-10-22 13:40:57 +02:00
UltraNix
b0d4f1917e
fix(Core/Spells): passive auras should not stak with itself ( #8652 )
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- Closes #8588
2021-10-22 11:32:35 +02:00
UltraNix
db0c27fe43
fix(Core/Combat): Removed some invalid code about auto-acquiring a nearby target if primary target is not detectable by creature. ( #8624 )
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Spells with sanctuary always delete hostile references (if not during encounter).
Update visibility should be always forced in case of invisibility/stealth auras.
Restored old Shadowmeld code.
Fixes #4764
Fixes #7125
2021-10-21 15:54:36 -03:00
UltraNix
cbabc54659
fix(Scripts/Spells): Fixed Enrage armor reduce part. Source: TrinityCore. ( #8625 )
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Fixes #8623
2021-10-21 15:48:49 -03:00
UltraNix
fb1e750de2
fix(Core/Spells): Dismount from flying mount if teleported to Nothrend without Cold Weather Flying spell. ( #8524 )
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Fixes #5660
2021-10-20 05:29:58 -03:00
UltraNix
ba719f0feb
fix(Core/Event): improve "Let the fires come" event ( #8199 )
2021-10-16 16:24:48 +02:00
Kitzunu
bc82f36f1f
refactor(Core/Unit): clean MonsterText methods ( #6957 )
2021-10-15 10:25:29 +02:00
UltraNix
8b70222ae2
fix(Core/Spells): Revive pet cannot be used on alive pets. ( #8434 )
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Fixes #8315
2021-10-14 19:54:18 -03:00
Kitzunu
118a555b06
fix(Core/Spells): Fix all cases of client crash when pressing ESC after a spell being cast ( #8497 )
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* cherry-pick commit (f765e8eb73 )
* closes https://github.com/azerothcore/azerothcore-wotlk/issues/8143
Co-Authored-By: Shauren <shauren.trinity@gmail.com >
Co-authored-by: Shauren <shauren.trinity@gmail.com >
2021-10-14 20:32:30 +02:00
UltraNix
13eacaed8d
fix(Core/Spells): Always stand up on spell cast. ( #8337 )
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Fixes #7032
2021-10-12 15:15:28 -03:00
UltraNix
4947887644
fix(Scripts/Brewfest): Rewritten Coren Direbrew's fight( #8040 )
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- Closes #7890
2021-10-08 21:03:38 +02:00
UltraNix
f2e0744513
fix(Core/Spells): Premeditations should not break enemy's stealth. ( #8220 )
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- Closes #8154
2021-10-07 21:20:41 +02:00
UltraNix
0e5eb1b0cf
fix(Core/Pets): Eye of Kilrogg should not put its owner in combat wit… ( #7193 )
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- Closes #6627
2021-10-07 20:03:04 +02:00
Skjalf
99cc428511
fix(Core/Spells): Improved Drain Soul triggering from every target … ( #8144 )
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...that dies and not just the one affected by Drain Soul and move the Drain Soul code to spell scripts
- TC Ports: d9743c984f (diff-ea612aafadff90005e88b243eb000369be9e5cb6f8dc85a008d31e42b156e0ec) and 2b1b36f561 (diff-ea612aafadff90005e88b243eb000369be9e5cb6f8dc85a008d31e42b156e0ec)
2021-10-07 18:58:46 +02:00
UltraNix
3223f90bcb
feat(Core/Spells): add helper to get clean and unmitigated damage for pro… ( #7244 )
2021-10-05 23:59:57 +02:00
UltraNix
60fb2c38f8
fix(Core/Spells): properly handle SPELLMOD_COOLDOWN for spell category cooldowns. ( #8161 )
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- Closes #8155
2021-10-04 15:47:30 +02:00
Skjalf
99f8634361
fix(Core/Spells): basepoints of spell 'Pick Lock' being wrongly added to player's lockpicking skill when evaluating if a lock can be opened ( #8072 )
2021-10-04 15:45:06 +02:00
UltraNix
06e50a9690
fix(Core/Achievements): Fixed showing achievement statistics of inspected player. ( #8093 )
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* fix(Core/Spells): Implemented SPELL_ATTR0_CU_NO_PVP_FLAG.
Fixes #7938
* fix(Core/Achievements): Fixed showing achievement statistics of inspected player.
Fixes #7979
2021-10-03 18:12:12 +02:00
Skjalf
23edbfe21d
fix(Core/Spells): Ensure gameobjects are still locked/closed when loc… ( #8012 )
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* fix(Core/Spells): Ensure gameobjects are still locked/closed when lockpicking/opening them
* Update src/server/game/Spells/Spell.cpp
2021-10-01 10:25:09 +02:00
UltraNix
c477a0533c
fix(Core/Spells): Added 3y radius to Feral Charge. ( #7901 )
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Fixes #7762
2021-10-01 09:49:13 +02:00
Kargatum
52aa0e9966
feat(License): add new headers information about license ( #7941 )
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Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
2021-09-30 13:40:52 +07:00
Kitzunu
6d83887abd
refactor(Core/SpellEffects): Rework some of the null checks ( #6987 )
2021-09-29 22:03:57 +02:00
UltraNix
c3259dabcf
fix(Core/Spells): Implemented PROC_EX_ONLY_FIRST_TICK ( #7933 )
2021-09-21 06:02:06 -06:00
Kitzunu
b79ae92a24
fix(Core/Spell): Remove SPELL_ATTR4_NO_CAST_LOG from being applied to some spells ( #7867 )
2021-09-19 17:47:35 +02:00
Kitzunu
4fb2dc1fc4
fix(Core/Spell): PLAYER_FIELD_BYTE2_INVISIBILITY_GLOW applies only with invisibility type INVISIBILITY_GENERAL (0) ( #7863 )
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Co-Authored-By: Meji <2695278+meji46@users.noreply.github.com >
2021-09-18 18:09:48 +02:00
lineagedr
11ce20d296
refactor(Core/Misc): remove duplicate line ( #7808 )
2021-09-16 11:20:38 +02:00
Kitzunu
2f449326e0
refactor(Core): Rename ...Manager to ...Mgr ( #6910 )
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* Rename MapManager.h to MapMgr.h
* Rename BanManager.h to BanMgr.h
* Rename MapManager.cpp to MapMgr.cpp
* Rename BanManager.cpp to BanMgr.cpp
* Rename MapRefManager.h to MapRefMgr.h
* Rename ThreatManager.h to ThreatMgr.h
* Rename GridRefManager.h to GridRefMgr.h
* Rename ThreatManager.cpp to ThreatMgr.cpp
* Rename GroupRefManager.h to GroupRefMgr.h
* Rename HostileRefManager.h to HostileRefMgr.h
* Rename HostileRefManager.cpp to HostileRefMgr.cpp
* Rename MMapManager.h to MMapMgr.h
* Rename FollowerRefManager.h to FollowerRefMgr.h
* Rename VMapManager2.h to VMapMgr2.h
* Rename IVMapManager.h to IVMapMgr.h
* Rename MMapManager.cpp to MMapMgr.cpp
* Rename VMapManager2.cpp to VMapMgr2.cpp
* Rename RefManager.h to RefMgr.h
* Rename WaypointManager.h to WaypointMgr.h
* Rename WaypointManager.cpp to WaypointMgr.cpp
* Rename MPQManager.h to MPQMgr.h
* Rename MPQManager.cpp to MPQMgr.cpp
* Rename IMMAPManager.h to IMMAPMgr.h
* fix build
* Update Main.cpp
* chore(Core/Misc): Remove toxic language
* Revert "chore(Core/Misc): Remove toxic language"
* fix build
* build
2021-09-15 17:50:28 +02:00
Kitzunu
a4a0976d5e
fix(Core/Spell): Remove ErrorCube visual ( #5713 )
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* fix(Core/Spell): Remove ErrorCube visual
* cherry-pick https://github.com/trinitycore/trinitycore/commit/3b5014fdae
* cherry-pick small part of f4f7e6324d
Co-Authored-By: Shauren <shauren.trinity@gmail.com >
Co-Authored-By: Treeston <14020072+treeston@users.noreply.github.com >
* brackets
* Update rev_1620443413425226200.sql
* Update rev_1620443413425226200.sql
* It was the S, AN S
* Update SpellMgr.cpp
* Update SpellMgr.cpp
* Revert "Merge branch 'master' into fix-visual"
This reverts commit f0b629a2835c2a2d9aa5696bb7539c1ae9b14d57, reversing
changes made to c06f4465d15e9f71426d796e2fcfe714592c3443.
* Revert "Revert "Merge branch 'master' into fix-visual""
This reverts commit bfdf75bd6f8f06944463249de5d398a9e77c3a79.
* fix build
Co-authored-by: Shauren <shauren.trinity@gmail.com >
Co-authored-by: Treeston <14020072+treeston@users.noreply.github.com >
2021-09-15 01:38:10 +02:00
Viste
a9796af174
fix(Core/Misc): bunch of crashfixes ( #7307 )
2021-09-14 14:38:56 +02:00
UltraNix
7406a01ac3
fix(Core/Spells): several improvements to cooldowns ( #7559 )
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- Reworked spell category cooldowns.
- Implemented category cooldowns for pets.
- Properly shows pet spell cooldowns in player's UI.
- Corrected pet spell cooldowns with infinity duration.
- Do not add/remove infinity spell cooldown on aura apply/remove if casted by item.
- Closes #5263
2021-09-13 20:57:48 +02:00
lineagedr
1ae8e7eca5
fix(Core/Item): Luffa removing more than one bleed ( #7752 )
2021-09-12 19:28:23 +02:00
Kitzunu
511320c5b4
chore(Core/Spells): redefine & Define some castFlags ( #7724 )
2021-09-10 10:57:23 +02:00
UltraNix
2e41da548e
fix(Core/Spells): implement SPELL_GROUP_SPECIAL_FLAG_SAME_SPELL_CHECK group stack flag ( #7709 )
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- Closes #6664
2021-09-07 02:10:13 +02:00
lineagedr
ae8a78d90a
feat(Core/Gameobject): add a range check for gameobjects ( #7521 )
2021-08-31 10:34:43 +02:00
UltraNix
14b9be2982
fix(Core/Players): healing pet should not reset PvP timer ( #7541 )
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- Closes #6128
2021-08-30 11:05:44 +02:00
Andrius Peleckas
5bb2e5f2f9
fix(Core/Spell]: interrupt invisibility auras on cast ( #7508 )
2021-08-26 18:01:33 +02:00
UltraNix
45218224b4
fix(Core/Spells): show Execute/Slam misses/dodges/parries in combat log ( #7494 )
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- Closes #7428 .
2021-08-26 11:45:22 +02:00
UltraNix
a8c0a2cc89
fix(Core/Movement): ( #7008 )
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- Get zone/area IDs from vmap data in the liquid update
- Add new method Map::getFullVMapDataForPosition to get area info and liquid info in a single vmap lookup
- Adjust GetZoneId/GetAreaId on WorldObject to always return these cached fields.
- Clean up liquid state handling on Unit and Player
- Implemented getting area id from gameobject spawns.
- Removed old core related to getting movement flags dependent on environment.
- Movement flags are now processed more precisely and dynamically.
Original source: TrinityCore.
- Closes #5086
- Updates #2208 .
2021-08-25 12:41:20 +02:00