IntelligentQuantum
7ad65752fa
feat(Core/Maps): Improvements to Cinematic function ( #10765 )
2022-03-11 08:21:54 +01:00
IntelligentQuantum
b275499de4
refactor(Core/Packet): Pet ( #9473 )
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Co-authored-by: temperrr <temperrr@users.noreply.github.com >
2022-03-01 13:50:50 +01:00
Kargatum
de13bf426e
feat(Core/DBLayer): replace char const* to std::string_view ( #10211 )
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* feat(Core/DBLayer): replace `char const*` to `std::string_view`
* CString
* 1
* chore(Core/Misc): code cleanup
* cl
* db fix
* fmt style sql
* to fmt
* py
* del old
* 1
* 2
* 3
* 1
* 1
2022-02-05 00:37:11 +01:00
Kargatum
5969df4e30
refactor(Core/Logging): switch to fmt style for LOG_ ( #10366 )
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* feat(Core/Common): add support fmt style for ASSERT and ABORT
* correct CheckCompactArrayMaskOverflow
* 1
* Update src/server/game/Spells/Spell.cpp
* rework logging
* add fmt replace logs
* logging
* FMT_LOG_
* settings
* fix startup
* 1
* 2
* 3
* 4
* 5
* fmt::print
* to fmt
2022-01-27 16:44:41 +01:00
Kargatum
8b7df23f06
feat(Core/Time): Implement saparated manager for game time ( #8630 )
2022-01-24 17:55:00 +07:00
acidmanifesto
4330e44ad0
fix (Core/CodeReduction) TC_ removal ( #10162 )
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TC_ remove from any commit out TC_LOG in the event when we do need to run debug logging, we can just remove the // instead of // TC_
2022-01-13 14:39:54 -05:00
acidmanifesto
d504a62293
fix(Core\OpCode): HandleFarSightOpcode ( #9965 )
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* Change TO ThreadUNSAFE
This will process the far sight packet as a is not thread-safe - process it in World::UpdateSessions() compared to the former packet is thread-safe - process it in Map::Update().
This matches up with tc in everything we have with the HandleFarSightOpcode.
* Further Adjustments
* Move to Debug Loggin
TC has it as move to Debug Logging. Stating its a weird opcode handling issue which is not really known why.
2022-01-06 09:22:08 -03:00
IntelligentQuantum
93322bcb4d
refactor(Core/Packet): Character packets ( #9546 )
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* Character
* Update CharacterHandler.cpp
2022-01-06 08:55:00 -03:00
schell244
39355fa1ee
fix(Core/Players): Update the player's zone and area only after update the player's position server-side ( #9419 )
2021-12-09 21:58:43 -03:00
Kargatum
51adbffae4
feat(Core/Modules): add separated lib for modules ( #9281 )
2021-12-02 20:28:58 +07:00
Kargatum
c0728f6e2d
feat(Core/Packets): rework HandleWhoOpcode ( #8863 )
2021-11-07 09:51:36 +01:00
acidmanifesto
bcd1a701ac
fix(Core): ScriptName not readable in creature and gameobject table fix ( #8715 )
2021-10-25 14:25:13 +02:00
UltraNix
0c8fb1ea73
fix(Core/Movement): Properly handled root movement acks. ( #8019 )
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Fixes #7892
2021-10-01 10:41:31 +02:00
Kargatum
52aa0e9966
feat(License): add new headers information about license ( #7941 )
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Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
2021-09-30 13:40:52 +07:00
Kitzunu
2f449326e0
refactor(Core): Rename ...Manager to ...Mgr ( #6910 )
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* Rename MapManager.h to MapMgr.h
* Rename BanManager.h to BanMgr.h
* Rename MapManager.cpp to MapMgr.cpp
* Rename BanManager.cpp to BanMgr.cpp
* Rename MapRefManager.h to MapRefMgr.h
* Rename ThreatManager.h to ThreatMgr.h
* Rename GridRefManager.h to GridRefMgr.h
* Rename ThreatManager.cpp to ThreatMgr.cpp
* Rename GroupRefManager.h to GroupRefMgr.h
* Rename HostileRefManager.h to HostileRefMgr.h
* Rename HostileRefManager.cpp to HostileRefMgr.cpp
* Rename MMapManager.h to MMapMgr.h
* Rename FollowerRefManager.h to FollowerRefMgr.h
* Rename VMapManager2.h to VMapMgr2.h
* Rename IVMapManager.h to IVMapMgr.h
* Rename MMapManager.cpp to MMapMgr.cpp
* Rename VMapManager2.cpp to VMapMgr2.cpp
* Rename RefManager.h to RefMgr.h
* Rename WaypointManager.h to WaypointMgr.h
* Rename WaypointManager.cpp to WaypointMgr.cpp
* Rename MPQManager.h to MPQMgr.h
* Rename MPQManager.cpp to MPQMgr.cpp
* Rename IMMAPManager.h to IMMAPMgr.h
* fix build
* Update Main.cpp
* chore(Core/Misc): Remove toxic language
* Revert "chore(Core/Misc): Remove toxic language"
* fix build
* build
2021-09-15 17:50:28 +02:00
UltraNix
a8c0a2cc89
fix(Core/Movement): ( #7008 )
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- Get zone/area IDs from vmap data in the liquid update
- Add new method Map::getFullVMapDataForPosition to get area info and liquid info in a single vmap lookup
- Adjust GetZoneId/GetAreaId on WorldObject to always return these cached fields.
- Clean up liquid state handling on Unit and Player
- Implemented getting area id from gameobject spawns.
- Removed old core related to getting movement flags dependent on environment.
- Movement flags are now processed more precisely and dynamically.
Original source: TrinityCore.
- Closes #5086
- Updates #2208 .
2021-08-25 12:41:20 +02:00
UltraNix
5b057798e7
fix(Core/Maps): Enabled dead players to be resurrected at the dungeon entrance if cannot enter it due to some reasons ( #7236 )
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- Closes #6790
2021-08-07 16:10:07 +02:00
Kargatum
9ac6fddcae
feat(Core/Database): port TrinityCore database API ( #5611 )
2021-06-22 06:21:07 +02:00
Kargatum
5787d00d54
chore(Core/Logging): replace most server loggers ( #5726 )
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* chore(Core/Logging): replace most server loggers
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2021-06-21 03:07:12 +02:00
Francesco Borzì
466cdb68d6
refactor(Core): code cleanup (part 2) ( #6374 )
2021-06-16 20:40:42 +02:00
UltraNix
42019c09b1
fix(Core/Spells): Updates autoshoot spell target in case of clientside target change. ( #6257 )
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- Closes #5206
- Closes https://github.com/chromiecraft/chromiecraft/issues/322
2021-06-11 15:30:58 +02:00
UltraNix
2189ac0b08
feat(Core/Anticheat): Preparation to implement new passive anticheat … ( #5516 )
2021-05-07 18:10:44 +02:00
UltraNix
f4c226423d
feat(Core/Misc): implement ObjectGuid class (port from TC) ( #4885 )
2021-04-25 22:18:03 +02:00
Chaouki Dhib
2d21bfc915
feat(Core/Movement): time synchronisation to better interpret client timestamps ( #5300 )
2021-04-23 15:53:09 +02:00
Kargatum
4af4cbd3d9
feat(Core/Logging): rework logging ( #4692 )
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* feat(Core/Logging): rework logging
* correct level for sql.sql
* del unused config options
* Correct build
* correct after merge
* whitespace
20:29:37 1. 'Player.cpp'. Replace (1)
20:29:37 2. 'ObjectMgr.cpp'. Replace (3)
* 1
* correct logging
* correct affter merge
* 1
* 2
* LOG_LEVEL_WARN
* #include "AppenderDB.h"
* 3
* 4
* 5
* 1. 'WorldSocket.cpp'. Replace (1)
* 6
* 1
2021-04-17 11:20:07 +02:00
Kargatum
b2861be1cd
feat(Core/Threading): replace ace threading ( #4821 )
2021-04-16 19:45:29 +02:00
UltraNix
485f7e7639
feat(Core/DB/Authserver): remove sha_pass_hash ( #4827 )
2021-03-21 15:17:57 +01:00
Francesco Borzì
f6a17164be
fix(Core/License): issue with old files license ( #4762 )
2021-03-17 09:46:01 -06:00
Kargatum
b9e132a941
chore(Misc): correct double includes ( #4647 )
2021-02-26 17:44:08 +07:00
Kitzunu
dbc0ff6554
refactor(Core): sort #includes alphabetically ( #4579 )
2021-02-24 22:34:42 +01:00
Silker
0a8a7ef149
fix(Core): Activate creatures and objects during opening cinematics ( #4045 )
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Co-authored-by: Si1ker <55638679+Sombranator@users.noreply.github.com >
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com >
2021-01-22 01:03:30 +01:00
Kargatum
ea93a5c1a1
feat(CI/Codestyle): added codestyle check ( #3668 )
2021-01-09 11:59:50 +01:00
Meltie2013
af53598fa2
fix(Core/Game): Rest & Inn Improvements ( #3780 )
2020-12-11 08:23:09 -06:00
Viste
755e30f916
fix(Core/Social): cleanup + fix crash in friend system ( #3832 )
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fix crash when a friend or ignore get GUID 0 and also double friend list
2020-12-04 01:20:35 +01:00
Kargatum
a2b26272d2
refactor(Core/Game): restyle game lib with astyle ( #3466 )
2020-10-12 10:08:15 +02:00
Kitzunu
1f89282b22
refactor(Core): NULL -> nullptr ( #3275 )
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* NULL to nullptr
* NULL to nullptr
* NULL to nullptr
* NULL to nullptr
* NULL to nullptr
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com >
2020-08-31 11:55:09 +02:00
Kitzunu
64778f8dec
feature(World/Config): Implement MaxWhoListReturns ( #3127 )
2020-08-04 22:36:01 +02:00
Viste
e22d78ecd6
refactor(Core): rename namespaces and macros to acore ( #2454 )
2019-12-01 13:13:31 +01:00
Viste
7a1ac8245b
feat(Core/PacketIO): restrict CMSG_EMOTE/CMSG_STANDSTATECHANGE to only allow emotes/stand states that client can send by itself ( #2412 )
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Co-authored-by: Shauren <shauren.trinity@gmail.com >
2019-11-15 16:28:54 +07:00
mik1893
67d180ea77
fix(Core/Worldsession): add option to prevent logout when AFK in a sanctuary zone ( #2205 )
2019-09-09 23:53:37 +02:00
Kargatum
d40e894618
feat(Core/CFBG): Added support module mod-cfbg ( #2064 )
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https://github.com/Winfidonarleyan/mod-cfbg - Original module
https://github.com/azerothcore/mod-cfbg - the fork in AC
2019-08-06 09:21:11 +07:00
Poszer
e14964c52b
fix(Core/Wintergrasp): Leaving Wintergrasp with the minimap button ( #2018 )
2019-07-04 09:01:24 +02:00
Francesco Borzì
0758677578
feat(core): allow to debug KickPlayer() ( #1549 )
2019-03-05 22:58:40 +01:00
Viste(Кирилл)
4177c05ce3
feat(Core/Movement): Implement move time skipped handler ( #1433 )
2019-03-03 14:10:43 +03:00
Nefertumm
c15206fc15
Revert "feat(core): Ensure that all actions are compared to fixed point in time ( #1236 ) ( #1458 )" ( #1471 )
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This reverts commit 51b8773528 .
2019-02-15 15:14:49 -03:00
Viste(Кирилл)
51b8773528
feat(core): Ensure that all actions are compared to fixed point in time ( #1236 ) ( #1458 )
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i.e. world update start
2019-02-14 19:22:17 +01:00
ayase
00777a80ae
Eluna implementation ( #847 )
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* azerothcore + eluna done.
* Remove the Eluna single thread limit.
* Read Eluna Settings file.
* submodule change.
* fix(test) Ubuntu - Cant Link Library after Compile
* The ELUNA is disabled by default.
* remove submodule luaEngine.
* some change
* fix a error
* change cmake
* fix: some onplayerchat does not have hooks.
* Eluna: Add BG event Hooks.
* fix:cmake hook AFTER_LOAD_CONF not work.
* Remove the eluna switch.
* Remove some define in the core.
* fix conf file not read in the linux.
* eluna : change bg hook parameter type
* Remove TC log function call
* change bg hook OnBGEnd parameter type.
Note: to enable Eluna, the module is required
2018-05-22 20:22:11 +02:00
Nefertumm
dd300003e2
Update license links ( #783 )
2018-03-12 10:54:57 +01:00
Kaev
05cd8c8c61
Move area trigger storage from DBC to database ( #742 )
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Renamed AreaTrigger + related stuff to AreaTriggerTeleport
2018-01-02 22:08:08 +01:00
Yehonal
403ed2600f
Merge branch 'master' of https://github.com/azerothcore/azerothcore-wotlk into dir-restructure
2017-12-21 11:26:43 +01:00