Commit Graph

418 Commits

Author SHA1 Message Date
天鹿
e69f642dfe fix(Core/Ahune): Chest and Quest (#19106)
* Add files via upload

* Update boss_ahune.cpp

* Update boss_ahune.cpp

* Update boss_ahune.cpp
2024-06-20 22:40:23 -03:00
Benjamin Jackson
4b5468face fix(Scripts/SlavePens): Rewrite Ahune. (#19075)
* Add WPP SQL output.

* Uncomment all entries.

With one exception, one that does not exist in DB

* Sort all by template entry.

* Add reference names for templates.

* Distinguish summons from static spawns.

* Separate summons from static spawns in SQL parse.

* Add timestamps and spell casts for creatures.

* Init spawn query.

* Init script stuff.

* Init port work.

Co-Authored-By: Gustavo <sirikfoll@hotmail.com>

* Bad flag porting.

* Update stand states and unit flags properly.

* Adjust SQL.

* Add birth spell.

Properly shows the desired animation, to be verified through sniffs if he actually casts it.

* Update Frozen Core model data.

Collected from TC master branch. Will correct with proper data once sniff data becomes available.

* Elaborate rhyme aura text functions.

Co-Authored-By: sudlud <sudlud@users.noreply.github.com>

* Adjust for structure changes.

* Elaborate delete queries.

---------

Co-authored-by: Gustavo <sirikfoll@hotmail.com>
Co-authored-by: sudlud <sudlud@users.noreply.github.com>
2024-06-17 16:57:23 -03:00
Jelle Meeus
916a8ef618 fix(Scripts/BlackTemple): Akama shade missing says (#19076)
Co-authored-by: Keader <keader.android@gmail.com>
2024-06-17 21:42:45 +02:00
Andrew
4e385304c0 fix(Scripts/BlackTemple): Fix najentus enrage not reseting (#19074) 2024-06-16 10:32:04 +02:00
Andrew
e255a3ac3e fix(Scripts/BlackTemple): Fix Najentus not enraging after 8 min (#19066) 2024-06-15 14:01:06 -03:00
Andrew
78aaa136cc fix(Scripts/BlackTemple): Fix Free Friend spell (#19065) 2024-06-15 13:43:30 -03:00
Andrew
57d856cd9e fix(Scripts/SSC): Fix Serpentshrine Parasites not being summoned (#19041) 2024-06-10 23:07:03 +02:00
Dan
3b4639aa19 fix(Scripts/ShadowmoonValley): minor fixes to Enslaved Netherwing Drakes (#18883)
* init

* fixes
2024-05-17 08:06:25 +02:00
Balleny
31096df053 fix(Scripts/TheEye): correct first phoenix in p5 (#18802)
correct first phoenix in p5

should spawn 15 seconds before 2nd gravity lapse
2024-05-11 13:54:51 +01:00
Jelle Meeus
0dc822d21e fix(Scripts/Magtheridon): Clicking cubes should Banish Magtheridon (#18856)
* init

* rewrite without action

* fix: add Talk(SAY_BANISH)
2024-05-04 11:56:48 -03:00
Balleny
c4726b2d0b fix(Scripts/TheEye): Update Alar Dive Bomb timings (#18654)
Update Alar Dive Bomb timings
2024-04-23 18:54:45 +02:00
Balleny
f380e8f625 fix(Scripts/TheEye): Update Astromancer timings and add phase (#18655)
* Update Astromancer timings

* Reworked order and timings

* Whitespace removal

* Remove more whitespace

* Update boss_astromancer.cpp

* cleanup .schedule
2024-04-22 13:22:38 +02:00
Balleny
43792db685 fix(Scripts/TheEye): Update Kaelthas Phoenix timers (#18657)
Update Kaelthas Phoenix timers
2024-04-21 21:57:24 +02:00
Balleny
723596c673 fix(Scripts/TheEye): Kaelthas: Roar timer (#18677)
Roar timer
2024-04-10 19:37:01 +02:00
Dan
d52010f2fc fix(Scripts/TheEye): make Al'ar not get stuck during dive bomb when no enemies in melee range (#18693)
* initial

* Update boss_alar.cpp
2024-04-10 13:51:21 -03:00
Dan
dcff70c935 fix(Scripts/TheEye): increase Void Reaver boundary so he does not reset when tanked against the wall (#18683)
* Update instance_the_eye.cpp

* increase range
2024-04-07 20:29:59 -03:00
Andrew
8ef8ddad24 fix(Scripts/TheEye): Fix Alar not using abilities if no target is in … (#18678)
fix(Scripts/TheEye): Fix Alar not using abilities if no target is in range
2024-04-06 19:14:55 +02:00
Walter Pagani
21e0803508 fix(Script/BlackTemple): Add override in EnterEvadeMode (#18673)
fix(Script/illidari_council.cpp). Add override to the method EnterEvadeMode
2024-04-05 12:54:40 -03:00
Gultask
94ea109858 fix(Scripts/BlackTemple): Illidan not accessing Akama's guid (#18665)
init
2024-04-03 21:30:41 +02:00
Gultask
dc7753b2b6 fix(Scripts/BlackTemple): Rewrite Shade of Akama (#18601)
* init

* akama

only generators left

* Update boss_shade_of_akama.cpp

* Update boss_shade_of_akama.cpp

* warnign

* OMFG

* akama generators

* more for generators

* done

* codestyle

* warnings

* illidan fix

Co-Authored-By: 天鹿 <18535853+pklloveyou@users.noreply.github.com>

* Update rev_1711048056647652400.sql

Co-Authored-By: 天鹿 <18535853+pklloveyou@users.noreply.github.com>

* a

Co-Authored-By: 天鹿 <18535853+pklloveyou@users.noreply.github.com>

* Update instance_black_temple.cpp

Co-Authored-By: 天鹿 <18535853+pklloveyou@users.noreply.github.com>

* Update rev_1711048056647652400.sql

Co-Authored-By: 天鹿 <18535853+pklloveyou@users.noreply.github.com>

* avoid collecting trash

Co-Authored-By: 天鹿 <18535853+pklloveyou@users.noreply.github.com>

* Update boss_illidan.cpp

Co-Authored-By: 天鹿 <18535853+pklloveyou@users.noreply.github.com>

* Update boss_shade_of_akama.cpp

Co-Authored-By: 天鹿 <18535853+pklloveyou@users.noreply.github.com>

* crashfix?

* takes too long to despawn

* maybe

* clear lists

---------

Co-authored-by: 天鹿 <18535853+pklloveyou@users.noreply.github.com>
2024-04-02 22:08:51 +02:00
Anton Popovichenko
28a64111fd fix(Scripts/TheEye): Fix crash in Kaelthas. (#18653)
* fix(Scripts/TheEye): Fix crash in Kaelthas.

* Remove whitespace
2024-04-02 21:00:53 +02:00
Gultask
9b6e07ec2d fix(Scripts/TheEye): Lord Sanguinar's Bellowing Roar timer (#18651)
Update boss_kaelthas.cpp
2024-04-02 12:28:07 -03:00
Dan
1e52f715d0 fix(Scripts/TheEye): fix targetting logic in Void Reaver (#18646)
* initial

this works way better

* prettier
2024-04-01 15:56:55 -03:00
Dan
a62eef0dcf fix(DB/TheEye): make Thaladred walk (#18629)
* init

Co-Authored-By: amed80 <8395873+amed80@users.noreply.github.com>

* remove walk from script and walkspeed

---------

Co-authored-by: amed80 <8395873+amed80@users.noreply.github.com>
2024-03-30 19:18:09 -03:00
Dan
a870173558 fix(Scripts/BossAI): add optional variable to BossAI class to make sure the boss calls for help (#18630)
init
2024-03-30 11:31:41 -03:00
Dan
16f220253a fix(Scripts/SSC): make adds reset when one leaves the room (#18614)
* init

* Update boss_fathomlord_karathress.cpp
2024-03-26 18:23:29 -03:00
Dan
3ea02712d4 fix(Scripts/TheEye): make Void Reaver abilities ignore LOS (#18613)
* initial

* Update SpellInfoCorrections.cpp

* Update SpellInfoCorrections.cpp

* cast on nearby target on spellcastfail
2024-03-26 18:23:02 -03:00
Andrew
79df83ec0c fix(Scripts/TheEye): Alar dont take 2% damage during dive bomb (#18599) 2024-03-21 16:27:51 -03:00
Dan
482f4c94ff fix(Scripts/TheEye): make sure schedules are cancelled when advisors die in p1 (#18592)
init
2024-03-21 06:21:53 -03:00
Andrew
1198766afa fix(Scripts/TheEye): Make Solarian visible on phase transition (#18585) 2024-03-20 17:37:42 +01:00
Andrew
f567283f2b fix(Scripts/Mechanar): Fix Ranging Flames should choose a new target … (#18586)
fix(Scripts/Mechanar): Fix Ranging Flames should choose a new target on evade
2024-03-20 17:36:58 +01:00
Andrew
b0a7f19f34 fix(Scripts/TheEye): Fix Ember of Alar ember blast percent damage (#18588) 2024-03-20 17:36:13 +01:00
Dan
c71f196591 fix(Scripts/TheEye): fix MC overlap (#18584)
init
2024-03-19 23:46:13 +01:00
Dan
8faaa77319 fix(Scripts/TheEye): fix Kael progress bug and some other issues (#18580)
* init

* some fixes
2024-03-18 22:04:49 +01:00
Dan
42c41525de fix(Scripts/TheEye): increase dagger proc chance and make sure mind control only targets players (#18563) 2024-03-16 17:28:40 -03:00
Dan
a21ba7afc2 fix(Scripts/TheEye): another Al'ar hotfix (#18554)
init
2024-03-15 01:05:50 -03:00
Dan
e0bc7d73dd fix(Scripts/TheEye): make sure Al'ar doesn't schedule abilities multiple times (#18553)
* init

* fix
2024-03-14 06:12:02 -03:00
Dan
28ea5ca879 fix(Scripts/TheEye): maybe fix Al'ar transition (#18552)
initial
2024-03-13 20:53:17 +01:00
Dan
6a58e611ed fix(Scripts/TheEye): remove auras from Solarian on invisiblity and sniffed spell (#18544)
* init

* add sniffed spell and remove auras on invisible

* prevent true beam being cast on players
2024-03-13 03:42:07 -03:00
Dan
6b5289f373 fix(Scripts/TheEye): allow Solarian to cast on pets/totems (#18539)
init
2024-03-12 06:46:12 -03:00
Dan
a7026e7e39 fix(Scripts/TheEye): make sure Al'ar doesn't cast anything during rebirt + phoenix spawning (#18540)
* init

* more

* uh
2024-03-12 06:44:55 -03:00
Andrew
3a87b5a85e fix(Scripts/TempestKeep): Kael pyroblast target only main target (#18531) 2024-03-12 00:14:00 +01:00
Dan
3f700645bd fix(Scripts/TheEye): boss boundaries and Kael door (#18517) 2024-03-10 09:26:00 -03:00
Dan
db7475f4f5 fix(Scripts/TheEye): ensure Ember of Al'ar always spawn in the right spot (#18511)
init
2024-03-09 11:08:23 -03:00
Dan
903820077c fix(Scripts/TheEye): make Solarian not overlap casts and not cast arcane missiles into p2 transition (#18480)
* initial

* add voiceline

* move position of yells

* change voicings
2024-03-08 07:55:42 +01:00
Dan
9e7c443f3c fix(Scripts/TheEye): Al'ar phoenix spawn positions in p2 (#18504)
* wip

* wip

* finalise
2024-03-06 16:51:51 -03:00
Dan
663566af4b fix(Scripts/TheEye): make sure Solarian does not cast arcane missiles on target with Wrath of the Astromancer active (#18496)
* initial

* add target reset

* fix targetting

* revert
2024-03-04 18:04:48 -03:00
Dan
429cd226f3 fix(Scripts/TheEye): amend Al'ar divebomb timer in p2 (#18495)
initial
2024-03-04 16:54:29 -03:00
Dan
77e1062c4b fix(Scripts/TheEye): make sure Telonicus doesn't erroneously cast Conflagration and cast Remote Toy instead (#18481)
how the frick did I miss this
2024-03-04 09:34:52 -03:00
Dan
2f2a4be72f fix(Scripts/TheEye): make sure Al'ar does not melee during transitions (#18479)
* init

* Update boss_alar.cpp
2024-03-04 09:13:33 -03:00