天鹿
e69f642dfe
fix(Core/Ahune): Chest and Quest ( #19106 )
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* Add files via upload
* Update boss_ahune.cpp
* Update boss_ahune.cpp
* Update boss_ahune.cpp
2024-06-20 22:40:23 -03:00
Benjamin Jackson
4b5468face
fix(Scripts/SlavePens): Rewrite Ahune. ( #19075 )
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* Add WPP SQL output.
* Uncomment all entries.
With one exception, one that does not exist in DB
* Sort all by template entry.
* Add reference names for templates.
* Distinguish summons from static spawns.
* Separate summons from static spawns in SQL parse.
* Add timestamps and spell casts for creatures.
* Init spawn query.
* Init script stuff.
* Init port work.
Co-Authored-By: Gustavo <sirikfoll@hotmail.com >
* Bad flag porting.
* Update stand states and unit flags properly.
* Adjust SQL.
* Add birth spell.
Properly shows the desired animation, to be verified through sniffs if he actually casts it.
* Update Frozen Core model data.
Collected from TC master branch. Will correct with proper data once sniff data becomes available.
* Elaborate rhyme aura text functions.
Co-Authored-By: sudlud <sudlud@users.noreply.github.com >
* Adjust for structure changes.
* Elaborate delete queries.
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Co-authored-by: Gustavo <sirikfoll@hotmail.com >
Co-authored-by: sudlud <sudlud@users.noreply.github.com >
2024-06-17 16:57:23 -03:00
Jelle Meeus
916a8ef618
fix(Scripts/BlackTemple): Akama shade missing says ( #19076 )
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Co-authored-by: Keader <keader.android@gmail.com >
2024-06-17 21:42:45 +02:00
Andrew
4e385304c0
fix(Scripts/BlackTemple): Fix najentus enrage not reseting ( #19074 )
2024-06-16 10:32:04 +02:00
Andrew
e255a3ac3e
fix(Scripts/BlackTemple): Fix Najentus not enraging after 8 min ( #19066 )
2024-06-15 14:01:06 -03:00
Andrew
78aaa136cc
fix(Scripts/BlackTemple): Fix Free Friend spell ( #19065 )
2024-06-15 13:43:30 -03:00
Andrew
57d856cd9e
fix(Scripts/SSC): Fix Serpentshrine Parasites not being summoned ( #19041 )
2024-06-10 23:07:03 +02:00
Dan
3b4639aa19
fix(Scripts/ShadowmoonValley): minor fixes to Enslaved Netherwing Drakes ( #18883 )
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* init
* fixes
2024-05-17 08:06:25 +02:00
Balleny
31096df053
fix(Scripts/TheEye): correct first phoenix in p5 ( #18802 )
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correct first phoenix in p5
should spawn 15 seconds before 2nd gravity lapse
2024-05-11 13:54:51 +01:00
Jelle Meeus
0dc822d21e
fix(Scripts/Magtheridon): Clicking cubes should Banish Magtheridon ( #18856 )
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* init
* rewrite without action
* fix: add Talk(SAY_BANISH)
2024-05-04 11:56:48 -03:00
Balleny
c4726b2d0b
fix(Scripts/TheEye): Update Alar Dive Bomb timings ( #18654 )
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Update Alar Dive Bomb timings
2024-04-23 18:54:45 +02:00
Balleny
f380e8f625
fix(Scripts/TheEye): Update Astromancer timings and add phase ( #18655 )
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* Update Astromancer timings
* Reworked order and timings
* Whitespace removal
* Remove more whitespace
* Update boss_astromancer.cpp
* cleanup .schedule
2024-04-22 13:22:38 +02:00
Balleny
43792db685
fix(Scripts/TheEye): Update Kaelthas Phoenix timers ( #18657 )
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Update Kaelthas Phoenix timers
2024-04-21 21:57:24 +02:00
Balleny
723596c673
fix(Scripts/TheEye): Kaelthas: Roar timer ( #18677 )
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Roar timer
2024-04-10 19:37:01 +02:00
Dan
d52010f2fc
fix(Scripts/TheEye): make Al'ar not get stuck during dive bomb when no enemies in melee range ( #18693 )
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* initial
* Update boss_alar.cpp
2024-04-10 13:51:21 -03:00
Dan
dcff70c935
fix(Scripts/TheEye): increase Void Reaver boundary so he does not reset when tanked against the wall ( #18683 )
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* Update instance_the_eye.cpp
* increase range
2024-04-07 20:29:59 -03:00
Andrew
8ef8ddad24
fix(Scripts/TheEye): Fix Alar not using abilities if no target is in … ( #18678 )
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fix(Scripts/TheEye): Fix Alar not using abilities if no target is in range
2024-04-06 19:14:55 +02:00
Walter Pagani
21e0803508
fix(Script/BlackTemple): Add override in EnterEvadeMode ( #18673 )
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fix(Script/illidari_council.cpp). Add override to the method EnterEvadeMode
2024-04-05 12:54:40 -03:00
Gultask
94ea109858
fix(Scripts/BlackTemple): Illidan not accessing Akama's guid ( #18665 )
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init
2024-04-03 21:30:41 +02:00
Gultask
dc7753b2b6
fix(Scripts/BlackTemple): Rewrite Shade of Akama ( #18601 )
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* init
* akama
only generators left
* Update boss_shade_of_akama.cpp
* Update boss_shade_of_akama.cpp
* warnign
* OMFG
* akama generators
* more for generators
* done
* codestyle
* warnings
* illidan fix
Co-Authored-By: 天鹿 <18535853+pklloveyou@users.noreply.github.com >
* Update rev_1711048056647652400.sql
Co-Authored-By: 天鹿 <18535853+pklloveyou@users.noreply.github.com >
* a
Co-Authored-By: 天鹿 <18535853+pklloveyou@users.noreply.github.com >
* Update instance_black_temple.cpp
Co-Authored-By: 天鹿 <18535853+pklloveyou@users.noreply.github.com >
* Update rev_1711048056647652400.sql
Co-Authored-By: 天鹿 <18535853+pklloveyou@users.noreply.github.com >
* avoid collecting trash
Co-Authored-By: 天鹿 <18535853+pklloveyou@users.noreply.github.com >
* Update boss_illidan.cpp
Co-Authored-By: 天鹿 <18535853+pklloveyou@users.noreply.github.com >
* Update boss_shade_of_akama.cpp
Co-Authored-By: 天鹿 <18535853+pklloveyou@users.noreply.github.com >
* crashfix?
* takes too long to despawn
* maybe
* clear lists
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Co-authored-by: 天鹿 <18535853+pklloveyou@users.noreply.github.com >
2024-04-02 22:08:51 +02:00
Anton Popovichenko
28a64111fd
fix(Scripts/TheEye): Fix crash in Kaelthas. ( #18653 )
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* fix(Scripts/TheEye): Fix crash in Kaelthas.
* Remove whitespace
2024-04-02 21:00:53 +02:00
Gultask
9b6e07ec2d
fix(Scripts/TheEye): Lord Sanguinar's Bellowing Roar timer ( #18651 )
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Update boss_kaelthas.cpp
2024-04-02 12:28:07 -03:00
Dan
1e52f715d0
fix(Scripts/TheEye): fix targetting logic in Void Reaver ( #18646 )
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* initial
this works way better
* prettier
2024-04-01 15:56:55 -03:00
Dan
a62eef0dcf
fix(DB/TheEye): make Thaladred walk ( #18629 )
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* init
Co-Authored-By: amed80 <8395873+amed80@users.noreply.github.com >
* remove walk from script and walkspeed
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Co-authored-by: amed80 <8395873+amed80@users.noreply.github.com >
2024-03-30 19:18:09 -03:00
Dan
a870173558
fix(Scripts/BossAI): add optional variable to BossAI class to make sure the boss calls for help ( #18630 )
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init
2024-03-30 11:31:41 -03:00
Dan
16f220253a
fix(Scripts/SSC): make adds reset when one leaves the room ( #18614 )
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* init
* Update boss_fathomlord_karathress.cpp
2024-03-26 18:23:29 -03:00
Dan
3ea02712d4
fix(Scripts/TheEye): make Void Reaver abilities ignore LOS ( #18613 )
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* initial
* Update SpellInfoCorrections.cpp
* Update SpellInfoCorrections.cpp
* cast on nearby target on spellcastfail
2024-03-26 18:23:02 -03:00
Andrew
79df83ec0c
fix(Scripts/TheEye): Alar dont take 2% damage during dive bomb ( #18599 )
2024-03-21 16:27:51 -03:00
Dan
482f4c94ff
fix(Scripts/TheEye): make sure schedules are cancelled when advisors die in p1 ( #18592 )
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init
2024-03-21 06:21:53 -03:00
Andrew
1198766afa
fix(Scripts/TheEye): Make Solarian visible on phase transition ( #18585 )
2024-03-20 17:37:42 +01:00
Andrew
f567283f2b
fix(Scripts/Mechanar): Fix Ranging Flames should choose a new target … ( #18586 )
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fix(Scripts/Mechanar): Fix Ranging Flames should choose a new target on evade
2024-03-20 17:36:58 +01:00
Andrew
b0a7f19f34
fix(Scripts/TheEye): Fix Ember of Alar ember blast percent damage ( #18588 )
2024-03-20 17:36:13 +01:00
Dan
c71f196591
fix(Scripts/TheEye): fix MC overlap ( #18584 )
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init
2024-03-19 23:46:13 +01:00
Dan
8faaa77319
fix(Scripts/TheEye): fix Kael progress bug and some other issues ( #18580 )
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* init
* some fixes
2024-03-18 22:04:49 +01:00
Dan
42c41525de
fix(Scripts/TheEye): increase dagger proc chance and make sure mind control only targets players ( #18563 )
2024-03-16 17:28:40 -03:00
Dan
a21ba7afc2
fix(Scripts/TheEye): another Al'ar hotfix ( #18554 )
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init
2024-03-15 01:05:50 -03:00
Dan
e0bc7d73dd
fix(Scripts/TheEye): make sure Al'ar doesn't schedule abilities multiple times ( #18553 )
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* init
* fix
2024-03-14 06:12:02 -03:00
Dan
28ea5ca879
fix(Scripts/TheEye): maybe fix Al'ar transition ( #18552 )
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initial
2024-03-13 20:53:17 +01:00
Dan
6a58e611ed
fix(Scripts/TheEye): remove auras from Solarian on invisiblity and sniffed spell ( #18544 )
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* init
* add sniffed spell and remove auras on invisible
* prevent true beam being cast on players
2024-03-13 03:42:07 -03:00
Dan
6b5289f373
fix(Scripts/TheEye): allow Solarian to cast on pets/totems ( #18539 )
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init
2024-03-12 06:46:12 -03:00
Dan
a7026e7e39
fix(Scripts/TheEye): make sure Al'ar doesn't cast anything during rebirt + phoenix spawning ( #18540 )
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* init
* more
* uh
2024-03-12 06:44:55 -03:00
Andrew
3a87b5a85e
fix(Scripts/TempestKeep): Kael pyroblast target only main target ( #18531 )
2024-03-12 00:14:00 +01:00
Dan
3f700645bd
fix(Scripts/TheEye): boss boundaries and Kael door ( #18517 )
2024-03-10 09:26:00 -03:00
Dan
db7475f4f5
fix(Scripts/TheEye): ensure Ember of Al'ar always spawn in the right spot ( #18511 )
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init
2024-03-09 11:08:23 -03:00
Dan
903820077c
fix(Scripts/TheEye): make Solarian not overlap casts and not cast arcane missiles into p2 transition ( #18480 )
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* initial
* add voiceline
* move position of yells
* change voicings
2024-03-08 07:55:42 +01:00
Dan
9e7c443f3c
fix(Scripts/TheEye): Al'ar phoenix spawn positions in p2 ( #18504 )
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* wip
* wip
* finalise
2024-03-06 16:51:51 -03:00
Dan
663566af4b
fix(Scripts/TheEye): make sure Solarian does not cast arcane missiles on target with Wrath of the Astromancer active ( #18496 )
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* initial
* add target reset
* fix targetting
* revert
2024-03-04 18:04:48 -03:00
Dan
429cd226f3
fix(Scripts/TheEye): amend Al'ar divebomb timer in p2 ( #18495 )
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initial
2024-03-04 16:54:29 -03:00
Dan
77e1062c4b
fix(Scripts/TheEye): make sure Telonicus doesn't erroneously cast Conflagration and cast Remote Toy instead ( #18481 )
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how the frick did I miss this
2024-03-04 09:34:52 -03:00
Dan
2f2a4be72f
fix(Scripts/TheEye): make sure Al'ar does not melee during transitions ( #18479 )
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* init
* Update boss_alar.cpp
2024-03-04 09:13:33 -03:00