Commit Graph

1722 Commits

Author SHA1 Message Date
郑佩茹
67e9f2fd35 Fix merge conflicts 2022-06-21 13:24:33 -06:00
郑佩茹
98c22aa96d Merge branch 'master' of https://github.com/ZhengPeiRu21/azerothcore-wotlk into Playerbot 2022-06-21 13:23:18 -06:00
UltraNix
113bdacb5f fix(Core/Tools): Revert "Handle different slopes in mmaps and Add so… (#12111)
...me more input parameters to improve"

This reverts commit b544eb420e.
Fixes #12079
2022-06-21 16:07:53 -03:00
Kitzunu
73bd2b446c fix(Core/Groups): Level restriction on allowing raid groups (#12110) 2022-06-21 13:18:03 -03:00
郑佩茹
87fc81d0cc Merge branch 'master' of https://github.com/ZhengPeiRu21/azerothcore-wotlk into Playerbot 2022-06-21 09:19:50 -06:00
Skjalf
ed7622b028 feat(Core/Formations): Implement GROUP_AI_FLAG_DONT_RESPAWN_LEADER_ON… (#12128) 2022-06-21 07:07:41 -03:00
UltraNix
61c64bbf30 fix(Core/Movement): Water-bound creatures should not evade if their t… (#12112)
fix(Core/Movement): Water-bound creatures should not evade if their target is near the surface/jumping in the water.

Fixed #10383
2022-06-20 14:31:28 -04:00
Nefertumm
2db5f9a231 fix(Core/ZulGurub): Mandokir charge and chained spirits (#12072)
* fix(Core/ZulGurub): Mandokir charge and chained spirits

* build

* properly script threatening gaze

* refactor vilebranch speaker script

* remove useless trigger spell for Frightening Shout

* blank spaces

* build...

* sadly you can cheese threatening gaze

* revert threatening gaze part

* style

* charge should target the farthest one

* revert last thing of threatening gaze

* mod charge
2022-06-19 07:50:52 -04:00
UltraNix
1bb343c847 fix(Core/Professions): Players should be able to update gathering ski… (#12033)
fix(Core/Professions): Players should be able to update gathering skill only once per gameobject.

Fixes #11918
2022-06-19 07:46:56 -04:00
UltraNix
a935e51754 fix(Core/Pets): Mob "soloed" by pet should not grant exp/loot to its … (#11969)
* fix(Core/Pets): Mob "soloed" by pet should not grant exp/loot to its master.

Fixes #11528
2022-06-19 07:46:23 -04:00
UltraNix
82cfd1b8d4 fix(Scripts/ZulGurub): Improvements to Madonkir's melee spells. (#12096)
Overpower is casted on dodge.
Execute is casted when victim is below 20% health.
Cleave is casted when there is at least 5 targets in melee range.
Fixes #11747
2022-06-18 13:50:23 -04:00
UltraNix
39c0f1a700 feat(Core/Players): Enabled resurrecting players from opposite factio… (#12012)
* feat(Core/Players): Enabled resurrecting players from opposite faction in crossfactioned raids.

Fixes #8600

* Update
2022-06-18 13:49:35 -04:00
Luis Vaz
37ee4c6a88 fix (core): value of the MAX_ARENA_SLOT const
Update ArenaTeam.h
2022-06-18 13:48:24 -04:00
UltraNix
0cf1303b9a fix(Core/Items): Special bags cannot be stored inside other special b… (#12032)
fix(Core/Items): Special bags cannot be stored inside other special bags.

Fixes #11946
2022-06-18 13:46:00 -04:00
UltraNix
2cde0c35ba fix(Core/Spells): Fixed calculating LoS for dynamic objects. (#12090)
Fixed #12080
2022-06-18 11:08:07 -04:00
UltraNix
d41cf026e0 fix(Core/Spells): Fixed calculating LoS checks for spells casted by g… (#12091)
fix(Core/Spells): Fixed calculating LoS checks for spells casted by gameobjects.

Fixed #12066
2022-06-18 11:05:18 -04:00
Maelthyr
d928d8d96a refactor(Core/Unit): PC&NPC Immunity (#11986)
* initial

* refactor(Core/Unit): PC & NPC Immunities

Cherry-pick TC: 74af880217

Co-authored-by: Treeston <treeston.nmoc@gmail.com>

* fix builds error

Cherry-pick TC: 74af880217

Co-authored-by: Treeston <treeston.nmoc@gmail.com>

* Fix nef combat, and replace SetFlag by SetUnitFlag

* fix combat with jedoga

Co-authored-by: Treeston <treeston.nmoc@gmail.com>
2022-06-18 08:16:45 -04:00
郑佩茹
743479e817 Merge branch 'Playerbot' of https://github.com/ZhengPeiRu21/azerothcore-wotlk into Playerbot 2022-06-16 10:06:30 -06:00
郑佩茹
7cc44a4ab1 Merge branch 'breathTimerConfig' into Playerbot 2022-06-16 10:06:05 -06:00
ZhengPeiRu21
3ab6d3cb37 Merge branch 'azerothcore:master' into Playerbot 2022-06-16 10:04:30 -06:00
UltraNix
117a18c961 fix(Scripts/ZulGurub): Renataki - improvements: (#11967)
Added missing spells and events.
Removed invalid spells
Corrected event timers
Fixes #11620
Fixes #11621
2022-06-16 11:39:09 -03:00
UltraNix
daff1239d3 fix(Core/Units): Fixed restoring running movement flag after charm. Source: TrinityCore (#12019)
fix(Core/Units): Fixed restoring running movement flag after charm.

Fixes #12018
2022-06-16 08:45:46 -03:00
Nefertumm
396fd35ed5 fix(Core/Spells): Implement SPELL_EFFECT_ACTIVATE_OBJECT (#11648)
Co-authored-by: jackpoz <giacomopoz@gmail.com>
2022-06-13 21:10:31 -03:00
UltraNix
d5221ae423 fix(Scripts/ZulGurub): Fixed Jindo's Brain Wash Totem. (#11839) 2022-06-13 21:04:58 -03:00
Maelthyr
32334f5f14 refactor(Core/Unit): minor changes for the combat system (#11904)
Cherry-pick from TC: https://github.com/TrinityCore/TrinityCore/pull/19966

Co-authored-by: Treeston <treeston.nmoc@gmail.com>
2022-06-13 19:40:29 -03:00
ZhengPeiRu21
4f8564ea5b Merge branch 'azerothcore:master' into Playerbot 2022-06-13 15:00:30 -06:00
Kempec Halk
8e7c4fa226 fix(Core): Deserter overrides from BG and Command (#11961)
* fix(Core/Command): Deserter offline add

* feat(Core/Command): Deserter online add restriction

* fix(Core/Battleground): Deserter overrides longer debuff
2022-06-13 08:58:49 -03:00
UltraNix
db41a0132e fix(Core/Misc): Fixed radius of areatriggers in battlegrounds. (#12017)
* fix(Core/Misc): Fixed radius of areatriggers in battlegrounds.

Fixes #12004

* buildfix.
2022-06-13 08:57:35 -03:00
Eddy Vega
3b0cd43d12 fix(scripts/ZulGurub): Rewrite Broodlord Mandokir and Ohgan (#11854)
Co-authored-by: Nefertumm <nefertum.dev@protonmail.com>
2022-06-13 08:52:28 -03:00
UltraNix
a2bc0ae028 fix(Core/Objects): Include combat reach instead of object size in LoS… (#12013)
... calculations.

Fixed LoS calculations for dynamic objects.
Modified combat reach of Deep Pool Threshfin.
Fixes #11886
2022-06-13 01:03:06 -03:00
ZhengPeiRu21
d8a2665867 Merge branch 'azerothcore:master' into Playerbot 2022-06-08 11:10:38 -06:00
UltraNix
bab2c6291b fix(Core/Spell): Fixed Divine Shield not granting immunity to spell s… (#11954)
...chools.
2022-06-07 23:43:36 -03:00
UltraNix
41b0fa02f2 fix(Scripts/ZulGurub): Shade of Jin'do's invisibility aura should not… (#11838)
* fix(Scripts/ZulGurub): Shade of Jin'do's invisibility aura should not be removed on attack.

Fixes #11557

* missing stuff.

* Update.
2022-06-06 15:20:40 -03:00
Skjalf
5c7e7afade fix(Scripts/ZulGurub): Rewrite High Priest Thekal (#11784) 2022-06-06 09:35:48 -03:00
UltraNix
228b2f6f6b fix(Core/Movement): Improved fleeing movement generator. (#11896)
* fix(Core/Movement): Improved fleeing movement generator.

Fixes #11850

* Update.
2022-06-06 09:19:27 -03:00
UltraNix
f28c678c14 fix(Core/Spells): Hunter traps should not be activated by targets not… (#11971)
fix(Core/Spells): Hunter traps should not be activated by targets not in LoS.

Fixes #11432
2022-06-06 09:03:24 -03:00
UltraNix
3f8bf7f994 fix(Core/Spells): Properly handle SPELL_MOD_THREAT flat spell mods. (#11911)
* fix(Core/Spells): Properly handle SPELL_MOD_THREAT flat spell mods.

Fixes #11570

* buildfix.
2022-06-06 09:01:32 -03:00
郑佩茹
46e9e82118 feat(Core/Config): Configurable Water Breath Timer 2022-06-03 12:34:31 -06:00
郑佩茹
b314b3a711 Merge branch 'master' into Playerbot 2022-05-31 09:11:39 -06:00
天鹿
40a5eef152 refactor(Core/Instances): Update CHAR_DELETE_INSTANCE_SAVED_DATA (#11866)
* Update InstanceSaveMgr.cpp

* Update Group.cpp

* Update InstanceSaveMgr.cpp

* Update InstanceSaveMgr.h

* Update InstanceSaveMgr.cpp

* Update InstanceSaveMgr.h

* Update InstanceSaveMgr.cpp

* Update InstanceSaveMgr.h

* Update InstanceSaveMgr.cpp

* Update Group.cpp

* Update PlayerMisc.cpp

* Update InstanceSaveMgr.h

* Update Group.cpp

* Update PlayerMisc.cpp

* Update Group.cpp

* Update Group.cpp

* Update InstanceSaveMgr.cpp

* Update InstanceSaveMgr.h

* Update Group.h

* Update InstanceSaveMgr.cpp

* Update InstanceSaveMgr.cpp

* Update InstanceSaveMgr.cpp
2022-05-30 15:27:50 -03:00
UltraNix
a0da7417a0 fix(Core/Units): Clear any movement on charm - vol. 2. (#11897)
* fix(Core/Units): Clear any movement on charm - vol. 2.

Fixes #11880

* Update.
2022-05-30 04:19:53 -03:00
郑佩茹
650e71728a Merge branch 'master' into Playerbot
# Conflicts:
#	src/server/game/Entities/Unit/Unit.cpp
2022-05-25 08:51:01 -06:00
UltraNix
7b4e1ef7d3 fix(Core/Spells): Shadow Weaving should not proc off from DoTs. (#11825) 2022-05-25 05:00:05 -03:00
UltraNix
b66586c1d7 fix(Core/Spells): Fixed players being able to mount with all transfor… (#11767)
…m auras.

Co-authored-by: Shauren <shauren.trinity@gmail.com>
2022-05-25 04:56:35 -03:00
Hanabi
a6a2ca8ef7 feat(Core/GameObjects): Instance gameobject save data implementation (#11113)
* fix(Core): Save gameobject state on instances

Currently, azerothcore doesn't save gameobject states on instances.
Whenever there's a re-start or crash, the instance's gameobjects and
their states aren't saved, producing un-wanted behaviours and blocking instances at times.

Implemented CRUD for new table `instance_saved_data` that holds the states of gameobjects.

- When worldserver launches and gameobjects are loaded, this will check
  if this object's state exists on the DB and sets the previous state.
- On instance deletion (reset) these states are also removed based on
  the instance ID.
- Whenever a gameobject state changes inside a dungeon or raid, we save
  on the database the set state.

* Select query to synchronous and used FindMap()

* loading gameobject states on create

* reseting instance saved data

* missing reset methods and on create state

* database structure

* Update src/server/game/Entities/GameObject/GameObject.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* Update src/server/game/Entities/GameObject/GameObject.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* Update src/server/game/Entities/GameObject/GameObject.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* Update src/server/game/Entities/GameObject/GameObject.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* Update src/server/game/Entities/Player/PlayerMisc.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* Update src/server/game/Groups/Group.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* codestyle

* table changes

* table style

* codestyle

* table changes for columns

* data sanitization

* todo:

- Finish loading db data into the containers
- Using containers to find data
- How to get data from ObjectMGR inside Gameobject?

* loading on start up and db changes

* Removing unused data structure

* Uninitialised integer

* Whitespace

* clean-up and hooks to save states on memory

* Codestyle MySQL deprecated backticks

* i dont understand codefactor

* build

* Update data/sql/updates/pending_db_world/rev_1643395587559675400.sql

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* Update src/server/game/Globals/ObjectMgr.h

Co-authored-by: Kargatum <dowlandtop@yandex.com>

* review changes

* unecessary removal

* pushback instead of emplace

* wrong database update

* Update ObjectMgr.cpp

* missing check

* removing entry from the PR

* missing removals

* last delete

* build

* aha! Found the culprit for the sudden assert errors

* type safety, save only important gameobjects

* static cast to unsigned short

* Update data/sql/updates/pending_db_characters/rev_1643629468629316100.sql

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* type changes

* queries fix

* fix build

* enabling which gameobjects to save on the database

* deadmines iron clad door

* Adjustment to gameobject onj create state and instances:

- Gnomeregan doors and Grubbis boss state
- Deadmines missing doors
- Stratholme gameobjects state saved

* forgot emi blastfuse change to despawn

* Leaving group logic

* codestyle

* fixing merge issues

* prevent bad behaviour

* brain meltdown

* Update data/sql/updates/pending_db_characters/rev_1643629468629316100.sql

* Update data/sql/updates/pending_db_world/rev_1649359139539727000.sql

Co-authored-by: Claudiodfc <54484196+claudiodfc@users.noreply.github.com>
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
Co-authored-by: Kargatum <dowlandtop@yandex.com>
Co-authored-by: Skjalf <47818697+Nyeriah@users.noreply.github.com>
2022-05-24 10:33:45 -03:00
ZhengPeiRu21
882359297d Merge branch 'azerothcore:master' into Playerbot 2022-05-23 09:04:16 -06:00
UltraNix
b638d44693 fix(Core/Units): Clear any movement on charm. (#11826)
Fixes #10343
2022-05-23 06:04:27 -03:00
Maelthyr
dfc6adb081 refactor(Core/Combat): DeleteThreatLists() become ClearAllThreat() (#11824)
refactor(Chore/Combat): DeleteThreatLists() become ClearAllThreat()
2022-05-23 05:51:52 -03:00
UltraNix
55720eedd3 fix(Scripts/Spells): Sweeping Strikes - improvements. (#11666)
* fix(Scripts/Spells): Sweeping Strikes - improvements.

Fixes #11594

* Buildfix.
2022-05-23 05:49:56 -03:00
UltraNix
bcfaf2daad fix(Scripts/Spells): Replenishment should proc off from Vampiric Touc… (#11772)
* fix(Scripts/Spells): Replenishment should proc off from Vampiric Touch even if target died from Mind Blast.

Fixes #8502

* Update.
2022-05-23 05:45:01 -03:00