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Fix merge conflicts
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@@ -3461,8 +3461,6 @@ bool Creature::SetCannotReachTarget(bool cannotReach, bool isChase /*= true*/)
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if (cannotReach)
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LOG_DEBUG("entities.unit", "Creature::SetCannotReachTarget() called with true. Details: {}", GetDebugInfo());
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return true;
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}
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time_t Creature::GetLastDamagedTime() const
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@@ -456,6 +456,7 @@ private:
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mutable std::shared_ptr<time_t> _lastDamagedTime; // Part of Evade mechanics
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bool m_cannotReachTarget;
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uint32 m_cannotReachTimer;
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Spell const* _focusSpell; ///> Locks the target during spell cast for proper facing
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