UltraNix
6278072b16
fix(Core/Loot): Fixed processing duplicated loot item within different groups. ( #13038 )
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Fixes #13038
2022-11-12 13:31:29 +01:00
Maelthyr
2c7b274bc5
refactor(Core): Improve struct alignment and codestyle ( #12335 )
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refactor(Core): improve struct alignment and codestyle
2022-07-10 14:19:11 -04:00
Skjalf
32ba21d029
feat(Core/Scripting): Implement OnAllowedForPlayerLootCheck() hook ( #12316 )
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* feat(Core/Scripting): Implement OnAllowedForPlayerLootCheck() hook
* reverse logic
2022-07-09 00:10:04 -03:00
Francesco Borzì
9dc88def35
refactor(Core): apply clang-tidy modernize-* ( #9975 )
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Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2022-01-17 14:35:07 +01:00
UltraNix
d0f8cf3dd4
fix(Core/Loot): Proeprly handle UNIT_DYNFLAG_LOOTABLE flag. ( #9761 )
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Fixes #9741
2021-12-24 06:04:43 -03:00
Skjalf
086b20edbc
fix(Core/Unit): fix quest items not dropping if they are the only thi… ( #9723 )
2021-12-15 13:26:02 -03:00
Skjalf
39425e0c1f
feat(Core/Loot): Implement player_loot_template ( #9198 )
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* Also fix AV player loot
2021-11-17 08:07:21 -03:00
Kargatum
52aa0e9966
feat(License): add new headers information about license ( #7941 )
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Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
2021-09-30 13:40:52 +07:00
Kitzunu
2f449326e0
refactor(Core): Rename ...Manager to ...Mgr ( #6910 )
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* Rename MapManager.h to MapMgr.h
* Rename BanManager.h to BanMgr.h
* Rename MapManager.cpp to MapMgr.cpp
* Rename BanManager.cpp to BanMgr.cpp
* Rename MapRefManager.h to MapRefMgr.h
* Rename ThreatManager.h to ThreatMgr.h
* Rename GridRefManager.h to GridRefMgr.h
* Rename ThreatManager.cpp to ThreatMgr.cpp
* Rename GroupRefManager.h to GroupRefMgr.h
* Rename HostileRefManager.h to HostileRefMgr.h
* Rename HostileRefManager.cpp to HostileRefMgr.cpp
* Rename MMapManager.h to MMapMgr.h
* Rename FollowerRefManager.h to FollowerRefMgr.h
* Rename VMapManager2.h to VMapMgr2.h
* Rename IVMapManager.h to IVMapMgr.h
* Rename MMapManager.cpp to MMapMgr.cpp
* Rename VMapManager2.cpp to VMapMgr2.cpp
* Rename RefManager.h to RefMgr.h
* Rename WaypointManager.h to WaypointMgr.h
* Rename WaypointManager.cpp to WaypointMgr.cpp
* Rename MPQManager.h to MPQMgr.h
* Rename MPQManager.cpp to MPQMgr.cpp
* Rename IMMAPManager.h to IMMAPMgr.h
* fix build
* Update Main.cpp
* chore(Core/Misc): Remove toxic language
* Revert "chore(Core/Misc): Remove toxic language"
* fix build
* build
2021-09-15 17:50:28 +02:00
UltraNix
a314d6091a
fix(Core/Loot): properly handle referenced group loot templates ( #7539 )
2021-09-09 11:48:17 +02:00
UltraNix
1b7d3708a6
fix(Core/Loot): ( #7452 )
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- Players that did not participate in killing dungeon boss are not eligible to get loot.
- Players that are too far away from the looted object are not eligible to get loot.
- Players that released spirit and were outside the dungeon when the loot has been released are eligible to get loot.
- Players that have pending bind are not eligible to get loot.
- Properly get loot recipient for some chests in dungeons.
- All above fixes should work in any loot mode (group loot, master loot, etc.)
- Closes #2104 .
2021-08-24 23:48:22 +02:00
robinsch
a3e3fd029f
fix(Core/Item): prevent possible items dupe ( #6943 )
2021-07-21 12:05:12 +02:00
UltraNix
289f140ab1
fix(Core/Loot): Fixed loading conditioned item loot. ( #6337 )
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- Fixes #6326
2021-06-18 17:07:24 +02:00
UltraNix
6dacfc0717
fix(Core/Loot): properly save and load from DB loot from items ( #6151 )
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- Closes #5472
- Closes https://github.com/chromiecraft/chromiecraft/issues/456
2021-06-08 19:26:34 +02:00
Kargatum
78e1719c80
feat(Core/Misc): includes cleanup ( #5953 )
2021-05-26 19:00:08 +07:00
Necropola
f239908840
fix(Core/Loot): make Loot::AddItem() honor LootItem::AllowedForPlayer() ( #5774 )
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Original Author: @Wyrserth
2021-05-17 00:15:51 +02:00
Kargatum
26f2abaaa9
feat(Core/Authserver): TOTP rewrite ( #5620 )
2021-05-12 18:57:10 -06:00
Axel Cocat
f70ed8b8ca
fix(Core): fix chests not despawning when opened in group (2) ( #5387 )
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* fix(Core): fix chests not despawning when opened in group
* fix(Core): fix crashes in pr #5371
* Replaced nullptr checks
* Used if with initializer instead of separate scope
2021-05-01 07:03:59 +02:00
UltraNix
f4c226423d
feat(Core/Misc): implement ObjectGuid class (port from TC) ( #4885 )
2021-04-25 22:18:03 +02:00
Francesco Borzì
2c5cb29ad4
Revert "fix(Core): fix chests not despawning when opened in group ( #5371 )" ( #5386 )
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This reverts commit cd6ee1c644 .
2021-04-21 10:32:32 +02:00
Axel Cocat
cd6ee1c644
fix(Core): fix chests not despawning when opened in group ( #5371 )
2021-04-20 22:51:55 +02:00
UltraNix
c19ea1f7ad
fix(Core/Loot): Items below group threshold should not be blocked by master looter. ( #5041 )
2021-04-07 13:30:34 +02:00
Francesco Borzì
f6a17164be
fix(Core/License): issue with old files license ( #4762 )
2021-03-17 09:46:01 -06:00
Kitzunu
dbc0ff6554
refactor(Core): sort #includes alphabetically ( #4579 )
2021-02-24 22:34:42 +01:00
Walter Pagani
5106e8234b
fix(Core): loot party ( #4409 )
2021-02-12 13:03:49 +01:00
Francesco Borzì
c5a35efd7b
refactor(Core): apply clang-tidy modernize-use-default-member-init ( #3827 )
2020-12-07 13:34:06 -06:00
Francesco Borzì
1cf39b3d22
refactor(Core): apply clang-tidy modernize-use-equals-default ( #3834 )
2020-12-07 19:21:55 +01:00
Francesco Borzì
cba126fa84
refactor(Core): apply clang-tidy modernize-use-nullptr ( #3819 )
2020-12-06 20:55:11 +01:00
Francesco Borzì
161302252e
refactor(Core): apply clang-tidy modernize-use-nodiscard ( #3835 )
2020-12-06 19:39:48 +01:00
Francesco Borzì
d4a58700d4
refactor(Core): apply clang-tidy modernize-use-override ( #3817 )
2020-12-06 18:04:55 +01:00
Kargatum
a2b26272d2
refactor(Core/Game): restyle game lib with astyle ( #3466 )
2020-10-12 10:08:15 +02:00
Kitzunu
1f89282b22
refactor(Core): NULL -> nullptr ( #3275 )
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* NULL to nullptr
* NULL to nullptr
* NULL to nullptr
* NULL to nullptr
* NULL to nullptr
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com >
2020-08-31 11:55:09 +02:00
Barbz
90dabd7b1b
feat(Core/Loot): Increase the max loot possible by 2 ( #3025 )
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Before it was 16, now let's use the max potential of the client.
2020-07-05 11:18:49 +02:00
Viste
e22d78ecd6
refactor(Core): rename namespaces and macros to acore ( #2454 )
2019-12-01 13:13:31 +01:00
Kargatum
824a80005c
Refactor(Core/Misc): Remove remaining COMPILER_HAS_CPP11_SUPPORT related macros ( #1627 )
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* Delete macros UNORDERED_MAP
* Delete macros UNORDERED_SET
2019-03-26 00:01:56 +07:00
Viste(Кирилл)
7648858939
Core/LootMgr: Update lootMgr to normalize loot_template tables ( #1137 )
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* Core/LootMgr: Update lootMgr to normalize loot_template tables
original by trinitycore team
2018-12-27 23:55:15 +03:00
Nefertumm
dd300003e2
Update license links ( #783 )
2018-03-12 10:54:57 +01:00
Yehonal
403ed2600f
Merge branch 'master' of https://github.com/azerothcore/azerothcore-wotlk into dir-restructure
2017-12-21 11:26:43 +01:00
Yehonal
17332304fd
Using TC structure allowing easier patches importing
2017-12-21 00:20:29 +01:00
Yehonal
b0c8eceb08
Refactoring part 2 [W.I.P]
2016-08-12 02:38:26 +02:00
Yehonal
f6eefedcd5
converted all tabs to 4 spaces
2016-06-26 19:23:57 +02:00
Yehonal
e8e94a0a66
First Commit
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For Azeroth!
2016-06-26 10:39:44 +02:00