Commit Graph

1248 Commits

Author SHA1 Message Date
Jelle Meeus
4c4b04f07b refactor(Core/Packet): use WorldPackets::WorldState::InitWorldStates definition (#20475)
Co-authored-by: ccrs <ccrs@users.noreply.github.com>
2025-02-19 07:55:09 -03:00
Exitare
98ceb1c067 fix(Core/PlayerScript) Align player script function names (#21020)
Co-authored-by: sudlud <sudlud@users.noreply.github.com>
2025-02-16 14:59:41 +01:00
iThorgrim
971ebcae31 feat(Core/Scripting): Add Player skill based hook (#21273)
Co-authored-by: IntelligentQuantum <IntelligentQuantum@ProtonMail.Com>
Co-authored-by: Ludwig <sudlud@users.noreply.github.com>
2025-02-15 23:10:38 +01:00
Jelle Meeus
a05833eeed fix(Core/Common): Container fixes use after free (#21460) 2025-02-15 22:22:30 +01:00
天鹿
c78217baa2 fix(Core/Creature): Correctly get flag from cinfo in IsDungeonBoss & IsImmuneToKnockback (#21456) 2025-02-15 18:10:48 +01:00
Anton Popovichenko
91da92f33f fix(Core/SpellQueue): Fix undefined behavior when processing SpellQueue. (#21459) 2025-02-15 11:45:12 +01:00
Takenbacon
ee69a569c4 fix(Core/Grids): Grid improvements (#20955) 2025-02-14 22:11:27 +01:00
Andrew
062f9c4341 fix(Core/Map): Dynamic respawns: preserve original respawn timer and skip rares (#21440) 2025-02-14 11:30:59 +01:00
Anton Popovichenko
db49562a6a fix(Core/Channels): Don't use deleted pointer in channel name creation. (#21435) 2025-02-13 21:39:29 +01:00
Takenbacon
edcfaeb845 refactor(Core/World): Create WorldSessionMgr to split session logic out of World (#21400) 2025-02-13 07:04:38 +01:00
Anton Popovichenko
fe2627bc91 fix(Core/Pet): Fix possible crash when using dangling pointer as pets spell target and fix possible memory leak. (#21420) 2025-02-12 17:34:30 -03:00
Andrew
16fa25b7a9 feat(Core/Maps): Implement dynamic respawn rates (#21417)
Co-authored-by: r00ty-tc <r00ty-tc@users.noreply.github.com>
Co-authored-by: Jelle Meeus <sogladev@gmail.com>
Co-authored-by Treeston

This is a partial cherry-pick of: 59db2eeea0
2025-02-12 15:06:42 -03:00
Andrew
b17d69b33c feat(Core/Unit): Add SpellSchoolMask info to the DamageDealt() hook (#21411) 2025-02-12 12:16:02 +01:00
Anton Popovichenko
f6a0433297 feat(Core/Arena): Add support for arena seasons completion with progression in runtime. (#19858)
Co-authored-by: Winfidonarleyan <dowlandtop@yandex.com>
2025-02-12 07:09:31 -03:00
Mykhailo Redko
017cfb7b4b fix(Core/PacketIO): Implemented CMSG_BUSY_TRADE and CMSG_IGNORE_TRADE. (#21385) 2025-02-10 17:12:38 +01:00
Andrew
7e29e023e8 fix(Core/Creature): Allow temp summons to respawn when despawning on … (#21363) 2025-02-10 08:46:31 +01:00
Andrew
79cbb00075 feat(Core/Creature): Implement HasFlagsExtra() helper to creature (#21362) 2025-02-08 14:07:04 -03:00
p-tkachuk
b07e545bae fix(Core/Transport): Fix for passengers dropped in the middle of nowhere (#21296) 2025-02-08 05:53:57 +01:00
天鹿
9768cfca3a fix(Core): Fix After PR#21213 Crash (#21327) 2025-02-07 13:52:56 -03:00
Exitare
ff4d1ef053 chore(Core/EventMgr): Align code to Code standard & improve LoadFromDB function (#21151)
Co-authored-by: Jelle Meeus <sogladev@gmail.com>
Co-authored-by: Ludwig <sudlud@users.noreply.github.com>
2025-02-07 14:25:07 +01:00
iThorgrim
13e3a3c84a Feat(Core/Player): Add ExtraBonusTalentCount methods (#21271) 2025-02-04 07:47:26 +01:00
iThorgrim
054018232c feat(Core/Scripting): Add new hook OnUnitSetShapeshiftForm (#21235) 2025-02-04 07:41:29 +01:00
iThorgrim
c53112d820 Feat(Core/Scripting): Add new hook CanPlayerResurrect to simplify HardCore mod etc. (#21272) 2025-02-03 18:28:19 +01:00
Kitzunu
17412174be feat(Core/SAI): implement SMART_ACTION_DISABLE_REWARD (#21105) 2025-02-01 22:49:41 +01:00
Kitzunu
47c5ff904f refactor(Core/Disables): Convert from Namespace to Class Structure (#21109) 2025-02-01 22:48:52 +01:00
Kitzunu
9e9a2fe5e3 refactor(Core/ObjectMgr): Change GetAcoreString from char const* to s… (#21213)
...ring
2025-02-01 22:46:42 +01:00
Jelle Meeus
00b8a3f419 feat(Core/WorldState): implement Battle for Sun's Reach Event (#21219)
Co-authored-by: killerwife <killerwife@gmail.com>
Co-authored-by: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com>
Co-authored-by: MantisLord <sabinprosper@gmail.com>
2025-01-31 13:19:12 +01:00
Andrew
8f16de2084 feat(Core/Unit): Implement SetEmoteState() and ClearEmoteState() helpers (#21279) 2025-01-27 06:35:12 -03:00
Grimdhex
edf2959a26 feat(Core/Creatures): implement a sparring system (#19824) 2025-01-26 09:40:37 +01:00
Kitzunu
0733c30471 refactor(Core/Player): Improve Channel.RestrictedLfg handling (#21145) 2025-01-21 19:09:31 +01:00
Kitzunu
847d2156fc refactor(Core/Loot): Simplify GetFishLoot with for loop and merge Get… (#21217) 2025-01-20 14:09:27 +01:00
sudlud
c72ac105e4 fix(Core/Gameobject): prevent getting empty fishing loot (#21216) 2025-01-19 21:34:02 +01:00
FlyingArowana
759c912bd1 feat(Core) - Additional "ActionButton" log information. (#21201) 2025-01-19 08:14:11 +01:00
Andrew
882951c613 fix(Core/Unit): Fix fast creatures chasing indefinitely (#21200) 2025-01-18 00:00:04 -03:00
Jelle Meeus
5bc20a184d fix(Player/SpellQueue): bandaid crashfix (#21103) 2025-01-10 19:38:24 -03:00
Andrew
fb3749718e fix(Scripts/Spells): Move Curse of Mending (7098 & 39647) to spell sc… (#21117) 2025-01-09 20:15:50 +01:00
Kitzunu
6ea9b7a9cb fix(Core/Player): fix output for disabled maps (#21068) 2024-12-30 16:42:09 -03:00
Jelle Meeus
638b8ea621 fix(Scripts/Spells): Death Knight Army of the Dead auras (#19795) 2024-12-28 14:23:14 +01:00
Kitzunu
bff594c4f5 feat(Unit/Misc): HasAnyAuras() HasAllAuras() HasAuras() (#21040) 2024-12-26 05:51:54 -03:00
EricksOliveira
2110f7cc84 Core/TempSummons: avoid use MoveInLineOfSight before InitSummon (#20999) 2024-12-22 09:03:28 +01:00
Jelle Meeus
f011cbb602 refactor(Core/Unit): Add naming for all ShapeshiftFlags (#20989) 2024-12-22 08:56:54 +01:00
Kitzunu
d2b88bdc1e feat(CI/Codestyle); Check for double semicolons (#20996) 2024-12-21 22:19:49 +01:00
Exitare
4d1dba4a09 fix(Core/Player): Quest failure sound when inventory full (#20970)
* Add quest failure sound when inventory is full or quest failed

* Fix sound being played for all players & move call to correct function
2024-12-18 21:58:32 -03:00
Takenbacon
4d349e87b5 feat(Core/AuctionHouse): Rework auctionhouse search threading (#20830) 2024-12-18 15:50:26 +01:00
Takenbacon
e9c86737fb refactor(Core/Random): Remove unused map based RNG (#20939)
Remove unused map based RNG
2024-12-18 13:48:06 +01:00
Jelle Meeus
88eb6fbb2b fix(Core/Player): SpellQueue fix typo StartRecoveryCategory (#20944)
fix: typo StartRecoveryCategory

should be category
2024-12-17 10:38:24 -03:00
Exitare
98b426bf3a feat(Core/Player) Option to adjust max rest bonus via config (#20836) 2024-12-14 20:51:28 +01:00
Exitare
6f65f5f22b feat(Core/Player)Add quest failure sound when inventory is full or quest failed (#20917) 2024-12-14 09:46:41 +01:00
Grimdhex
a4e2b1d743 feat(Core/WorldObjects): implement Heartbeat timers (#20872) 2024-12-13 08:50:45 +01:00
Jelle Meeus
993bdcb84e feat(Core/Player): implement Spell Queue (#20797) 2024-12-12 11:59:52 +01:00