Commit Graph

41 Commits

Author SHA1 Message Date
Kargatum
9ac6fddcae feat(Core/Database): port TrinityCore database API (#5611) 2021-06-22 06:21:07 +02:00
Yehonal
baf437bb98 feat(Core): improved some hooks (#6302) 2021-06-13 10:23:24 +02:00
Kitzunu
897a02bb75 refactor(Core/Misc): acore to Acore (#6043) 2021-05-31 14:21:54 +02:00
UltraNix
2189ac0b08 feat(Core/Anticheat): Preparation to implement new passive anticheat … (#5516) 2021-05-07 18:10:44 +02:00
UltraNix
f4c226423d feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885) 2021-04-25 22:18:03 +02:00
Kitzunu
33aeadf8b6 refactor(Core/Misc): Define & Rename Attributes and flags (#5193) 2021-04-15 14:16:39 +02:00
Footman
c32cd06a78 fix(Core/Movement): fix multiple creature movement issues (#5097) 2021-04-09 20:56:19 +02:00
Kitzunu
f9d708b450 feat(Core/Instance): Add instance validation for creature scripts (#4596) 2021-04-05 15:34:26 +02:00
Kitzunu
28f1dc5c0c refactor(Core): replace NULL with nullptr (#4593) 2021-03-02 01:34:20 +01:00
Kitzunu
dbc0ff6554 refactor(Core): sort #includes alphabetically (#4579) 2021-02-24 22:34:42 +01:00
Kitzunu
0d52b4ca4a feat(Core/Spell): Implement ValidateSpellInfo (#4323)
* feat(Core/Spell): Implement ValidateSpellInfo

* cherry-pick from 2b5d7eef3a & a0a158b5b8

* sLog->outError

* cleanup

* convert to ValidateSpellInfo

* fix error log

* improve sLog->outError

* remove non related spells stuff from Validate

* remove the last

* build

* build x2
2021-02-01 18:57:25 +01:00
Yehonal
c8f43d8584 feat(Core/Movement): Improved pathfinding, collisions and movements (#4220)
Npc positioning
Implemented slope check to avoid unwanted climbing for some kind of movements (backwards, repositioning etc.)
Implemented backwards movement
Re-implemented circle repositioning algorithm (smartest than retail, but with the same feeling)
Fixed random position of summoned minions
Improved pet following movement. Also, they attack NPC from behind now. Thanks to @Footman

Swimming creatures
Fixed max_z coordinate for swimming creatures. Now only part of their body is allowed to be out of the water level
Fixed pathfinder for swimming creatures creating shortcuts for specific segments, now they swim underwater to reach the seashore instead of flying above the water level.
Creatures with water InhabitType but no swimming flag now, when not in combat, will walk on water depth instead of swimming. Thanks @jackpoz for the original code
UNIT_FLAG_SWIMMING in UpdateEnvironmentIfNeeded to show the swimming animation correctly when underwater
Implemented HasEnoughWater check to avoid swimming creatures to go where the water level is too low but also to properly enable swimming animation only when a creature has enough water to swim.

Walking creatures
Extended the DetourNavMeshQuery adding area cost based on walkability (slope angle + source height) to find better paths at runtime instead of completely remove them from mmaps
improve Z height in certain conditions (see #4205, #4203, #4247 )

Flying creatures
Rewriting of the hover system
Removed hacks and improved the UpdateEnvironmentIfNeeded. Now creatures can properly switch from flying to walk etc.
Spells
LOS on spell effect must be calculated on CollisionHeight and HitSpherePoint instead of position coords.
Improved position for object/creature spawned via spells
Improved checks for Fleeing movements (fear spells)

Other improvements
Implemented method to calculate the CollisionWidth from dbc (used by repositioning algorithm etc.)
Improved raycast and collision checks

Co-authored-by: Footman <p.alexej@freenet.de>
Co-authored-by: Helias <stefanoborzi32@gmail.com>
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
2021-02-01 01:34:27 +01:00
WiZZy
b9375ffff7 fix(Core/The Oculus) Drakos dragon keepers (#3531) 2021-01-12 14:46:16 +01:00
Kitzunu
da4edd547d chore(core): remove malformed whitespaces (#4244)
* from https://www.codefactor.io/repository/github/azerothcore/azerothcore-wotlk/issues?category=Style&groupId=838&lang=5&page=75
2021-01-10 14:27:55 +01:00
Kargatum
ea93a5c1a1 feat(CI/Codestyle): added codestyle check (#3668) 2021-01-09 11:59:50 +01:00
Silker
26bf415ce0 fix(scripts/Oculus): Reset Mage-Lord Urom's position at death (#4012) 2020-12-19 18:29:02 -06:00
Francesco Borzì
d4a58700d4 refactor(Core): apply clang-tidy modernize-use-override (#3817) 2020-12-06 18:04:55 +01:00
Andrius Peleckas
ab5933effa fix(Core/Util): EventMap::RepeatEvent when eventId is retrieved by ExecuteEvent() call (#3426) 2020-10-17 14:59:22 +02:00
Kargatum
5e20b46812 refactor(Core/Scripts): restyle scripts lib with astyle (#3467) 2020-10-11 10:35:34 +02:00
Stefano Borzì
51330f54d8 refactor(Core/Misc): remove the ternary operator when used improperly (#3327) 2020-09-10 12:29:23 +02:00
Petric
7a4a409cae fix(Core/Script): Anomalus (#3325)
* Correct rift spawning/ empowering timings and Rift Shield cancellation

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
2020-09-04 09:44:09 +02:00
Petric
e2cf12a2ce fix(CORE/Dungeon): Mage-Lord Urom now cats empowered arcane explosion when he teleports to the center (#3323)
Mage-Lord Urom in Oculus would teleport to the center of the room, but he would never cast empowered accane-explosion he would just wait there

Closes https://github.com/azerothcore/azerothcore-wotlk/issues/3320

Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>
2020-09-03 16:18:34 +02:00
Kitzunu
1f89282b22 refactor(Core): NULL -> nullptr (#3275)
* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>
2020-08-31 11:55:09 +02:00
Kitzunu
f0cb997466 fix(Core/Script): Grand Magus Telestra talk (#2871) 2020-05-15 10:56:54 +02:00
Kitzunu
fe1815d48b Fix(DB/Dungeon): The Nexus (#2914)
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
2020-04-25 19:17:09 -03:00
Nefertumm
8cfdfd0af0 Fix (Core/DB): Remove hardcoded text from Malygos (#2618) 2020-02-01 22:46:27 -03:00
Kaev
999d588c37 fix(Core): Fixed a few crashes/bugs that were found via static code analysis (#2617) 2020-01-25 14:26:38 +01:00
Viste
e22d78ecd6 refactor(Core): rename namespaces and macros to acore (#2454) 2019-12-01 13:13:31 +01:00
Stoabrogga
6416d084dc fix(Core/CreatureScript): Ormorok log errors (#2241) 2019-09-12 22:28:15 +02:00
Zabustak Narvorsky
2b490ea487 fix(DB/gameobject): Band-aid fix for Malygos platform (#2085)
* Fix (DB/gameobject): Band-aid fix for Malygos platform.  close https://github.com/azerothcore/azerothcore-wotlk/issues/1948

* Nexus Raid Platform no longer collapses on the first Saronite Bomb use
2019-07-24 23:14:36 +02:00
Poszer
15bd8f5440 fix(Core/Boss): Boss Urom (#2110)
* fix(Core/Boss): Boss Urom

- Will fix issue with not spawned / teleported
2019-07-20 14:36:14 +02:00
Kargatum
b6cb9247ba Refactor(Core/Gossip): Replacing old macros with new (#1338)
* Correct support new macro
2019-03-25 21:10:57 +07:00
Alan
cd9e8716d8 Fix(Scripts/Instances/Oculus): improvements (#1498)
* I removed the blank
* I made some changes to correct Travis's error.
* Update oculus.cpp
* Removed the unused method parameter
Renamed Unit::SetSpeed to SetSpeedRate
* added an improvement
* Correct Drakes flight error
* duplicate removed
* Travis Error Fixing
2019-03-14 23:48:59 +03:00
Stoabrogga
7a9f09341f chore(PCH): remove "ScriptPCH.h" from cpp scripts (#1423)
remove "ScriptPCH.h" from cpp scripts as it is intended to be used as precompiled header for the build process only
2019-02-10 14:50:44 +01:00
Nefertumm
dd300003e2 Update license links (#783) 2018-03-12 10:54:57 +01:00
Yehonal
17332304fd Using TC structure allowing easier patches importing 2017-12-21 00:20:29 +01:00
Yehonal
0f85ce1c54 Big re-organization of repository [W.I.P] 2016-08-11 20:25:27 +02:00
Luth31
a2c8a0a24e Fix CMake on Windows 2016-08-11 00:03:15 +03:00
lello
c1db268e67 [Core/Boss] Oculus/Orum, fix spawn mob position 2016-07-10 17:13:27 +02:00
Yehonal
f6eefedcd5 converted all tabs to 4 spaces 2016-06-26 19:23:57 +02:00
Yehonal
e8e94a0a66 First Commit
For Azeroth!
2016-06-26 10:39:44 +02:00