iThorgrim
413178662a
fix(Core/SAI): GameObject smart_script based on GUID ( #22710 )
2025-08-20 19:31:00 -03:00
Rocco Silipo
d6cf473882
fix (Core/SmartScript) Improve SMART_ACTION_START_CLOSEST_WAYPOINT. ( #22364 )
...
Co-authored-by: Yehonal <yehonal.azeroth@gmail.com >
2025-06-27 20:07:54 +02:00
Kitzunu
17412174be
feat(Core/SAI): implement SMART_ACTION_DISABLE_REWARD ( #21105 )
2025-02-01 22:49:41 +01:00
Kitzunu
2aa8c8aa80
refactor(Core/SmartScripts): Clean up validation logic by replacing A… ( #21184 )
2025-01-16 20:49:26 +01:00
Andrew
d94dda9d93
feat(Core/SAI): Implement SMART_ACTION_DISMOUNT (206) ( #20899 )
2024-12-12 06:11:42 +01:00
Kitzunu
490c90bdd7
feat(Core/SAI): Add pet variable to SMART_TARGET_INVOKER_PARTY ( #20804 )
...
* feat(Core/SAI): Add pet variable to SMART_TARGET_INVOKER_PARTY
* closes https://github.com/azerothcore/azerothcore-wotlk/issues/15755
* mb
2024-12-01 13:57:39 -03:00
sudlud
b2c04603f7
feat(Core/SmartAI): add startup error for non existent SmartAI entries ( #20694 )
2024-11-24 21:25:02 +01:00
Jelle Meeus
640f84e280
feat(Core/SmartAI): introduce new SMART_EVENT_IS_IN_MELEE_RANGE ( #20575 )
2024-11-20 06:36:17 -03:00
Jelle Meeus
3565e4a9eb
feat(Core/WorldState): improved WorldState scripting ( #20141 )
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* implement world state script
based on
0b87ca9d9e
Co-authored-by: killerwife <killerwife@gmail.com >
* refactor to use onleave and onenter instead of spell_area
allows players to right click remove adal's buff
* add MapMgr.h
* refactor: use condition enum instead of uint32, prefix WORLD_STATE where needed
* remove lock from WorldState::Update
sWorldState->Update() is only called from World::Update
* remove unsafe SmartAI action of setWorldState
---------
Co-authored-by: killerwife <killerwife@gmail.com >
2024-11-12 12:15:27 -03:00
Gultask
8852f0c74c
feat(Core/SmartScripts): Implement Scripted Spawn System ( #19499 )
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* prespawn2
* pfta
* Update rev_1717715555182000500.sql
* Update rev_1717715555182000500.sql
* Update rev_1717715555182000500.sql
* Update rev_1717715555182000500.sql
* Update rev_1717715555182000500.sql
* Update rev_1717715555182000500.sql
2024-08-28 08:18:02 -03:00
Francesco Borzì
02a05fbd4c
refactor(src/common): remove unused imports ( #19506 )
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* refactor(src/common): remove unused imports
* fix: build
* chore: fix build
* chore: size_t -> std::size_t
* chore: fix fuckup from previous commit
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build with std::size_t
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
2024-07-30 20:06:46 -03:00
Kitzunu
f42ed2efa5
feat(Core/SAI): SetData now has invoker ( #19296 )
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* cherry-pick commit (cfc77fd843 )
* cherry-pick commit (beb333738d )
* Move IsSmart function from headerfile
Co-authored-by: Treeston <14020072+Treeston@users.noreply.github.com >
Co-authored-by: Shauren <shauren.trinity@gmail.com >
2024-07-06 13:46:10 +02:00
Gultask
6f154d0a6b
feat(Core/SmartAI): Add support for waypoint_data in SAI ( #18706 )
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* Create rev_1712670662273633900.sql
* eol?
* doesn't like a comment at the end, ok, ok
* init
* mack
* Update SmartScript.cpp
* kurzel
* random paths and garg
* Update rev_1712889530436412200.sql
* brend & marge
* Update rev_1712889530436412200.sql
* movement actions
* Update SmartScriptMgr.h
2024-04-18 10:31:41 -03:00
AG
8f127f9e21
Fix combat movement ( #18026 )
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* Improve combat movement
- Removed a bunch of logic related to another attempt at fixing combat movement.
- Removed SMART_ACTION_SET_CASTER_COMBAT_DIST and updated smarts scripts accordingly.
- Cherry-picked 7fb7432620
- Cherry-picked 63a6e1e048
Co-Authored-By: Ludovic Barbier <ludovic.barbier03@gmail.com >
Co-Authored-By: Giacomo Pozzoni <giacomopoz@gmail.com >
* Some more cleanup + fix sql
* More fixes to caster chase/combat movement + some cherry picks because why not
- Fix casters always trying to chase to melee range
- Fix casters another case of casters sometimes walking back instead of stopping
- Cleaned up some code
- Cherry picked ca25e8d019
- Cherry picked 96b289cadb
Co-Authored-By: Giacomo Pozzoni <giacomopoz@gmail.com >
* Added parentheses
* Fixed caster combat movement when target is rooted
- Made a few adjustments to chase range and stuff, but nothing set in stone.
* convert uint to int
---------
Co-authored-by: Ludovic Barbier <ludovic.barbier03@gmail.com >
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
2024-01-03 09:56:24 +01:00
avarishd
03d06da87b
feat(Core/SmartScripts): SMART_EVENT_SUMMONED_UNIT_EVADE ( #18018 )
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* feat(Core/SmartScripts): SMART_EVENT_SUMMONED_UNIT_EVADE
* .
2023-12-15 09:43:24 -03:00
Gultask
e422583132
feat(Core/SmartAI): Implement a few more stuff ( #17090 )
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* init
* init2
* attempt to fix WP delays
* init3
* init4
* buildfix
* Create rev_1693093120417899200.sql
* workflow
* Underbat
* castflag power mana
* did not work
* Update SmartScriptMgr.cpp
* ugly
* port range to new system
* attempt
* simplify cast
simplify cast
add iteration for aura_not_present
recalc timer if already castig spell
* Update SmartScript.cpp
* attempt
* attempts
* HP PCT
* missing aura to targetselector
* Update rev_1693093120417899200.sql
* Update SmartScriptMgr.h
* Update SmartScriptMgr.h
* Update SmartScript.cpp
* remove not_attacking, fix behind_me
* revert is_behind_me
* Update SmartScriptMgr.h
* Update underbog.cpp
* Update underbog.cpp
2023-09-10 13:12:55 +02:00
Francesco Borzì
5d01b700fd
refactor(Core): remove unused imports ( #17094 )
2023-08-28 13:39:43 +02:00
Gultask
e42f43784c
feat(Core/SmartAI): Implement SMART_ACTION_FOLLOW_GROUP ( #17033 )
...
* Update SmartScript.cpp
* INIT
* add as coauthor as well :)
Co-Authored-By: cyberium <346907+cyberium@users.noreply.github.com >
* codestyle
* test?
---------
Co-authored-by: cyberium <346907+cyberium@users.noreply.github.com >
2023-08-22 12:11:21 +02:00
Gultask
8d803334eb
feat(Core/SmartAI): Add new event parameter, event_param6 ( #16944 )
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* init
* pt2
* this template stuff must go
* also for my other event
2023-08-12 14:53:15 -03:00
Gultask
52aa18f8bd
feat(Core/SmartAI): Implement AoE variants of VICTIM_CASTING and RANGE events ( #16720 )
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* init
* areaRange
* Update SmartScript.cpp
* error checks
* update SAI for area range
* areaCasting
* more
* Update rev_1689199652093827600.sql
* typo
* dont interrupt totems
* Update SmartScriptMgr.cpp
* target type needs to be 7
* Update rev_1689199652093827600.sql
2023-07-30 10:17:48 +02:00
天鹿
893a9beeac
fix(Core/SmartScripts): Fix a check ( #16663 )
2023-07-05 09:25:02 +02:00
Gultask
9d7e472160
chore(Core/SmartAI): Add min/max timer error check for NEAR_PLAYERS ( #16661 )
...
Update SmartScriptMgr.cpp
2023-07-02 09:15:52 -03:00
Gultask
54f8386d99
feat(Core/SmartAI): Add more smart events ( #16642 )
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* init
* :)
* Update rev_1687966694240866600.sql
* >:)
change name from unit -> target
fix typo
Co-Authored-By: Angelo Venturini <nefertum.dev@protonmail.com >
* Update data/sql/updates/pending_db_world/rev_1687966694240866600.sql
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
* more_events
* Update SmartScriptMgr.cpp
---------
Co-authored-by: Angelo Venturini <nefertum.dev@protonmail.com >
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
2023-07-02 08:57:56 +02:00
Gultask
7ec04d1408
feat(Core/SAI): Implement New Smart Actions SET_SCALE & SUMMON_RADIAL ( #16444 )
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* init
* Update SmartScriptMgr.cpp
* Update SmartScript.cpp
* Update SmartScriptMgr.h
* more
* scale
* dist offset
* Update SmartScriptMgr.h
2023-06-27 19:34:26 -03:00
Angelo Venturini
d204eccdea
fix(Core/SmartScripts): Allow SAI_ACTION_DIE to accept params ( #16411 )
2023-05-31 23:32:15 -03:00
Gultask
69fab3df70
feat(Core/SAI): Implement SMART_ACTION_DISABLE ( #16254 )
...
* init
* Create rev_1684036819129474700.sql
* Update rev_1684036819129474700.sql
2023-05-17 09:31:50 -03:00
IntelligentQuantum
87ea455bec
feat(Core/SmartScripts): SMART_ACTION_SELF_CAST ( #14371 )
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* feat(Core/SmartScripts): SMART_ACTION_SELF_CAST
* Update SmartScriptMgr.cpp
2023-04-17 21:07:59 -03:00
M'Dic
8aa2a2ac0f
chore (core): Clean up ( #15977 )
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* chore (core): Clean up
* Update SmartScript.cpp
* more clean up
* Update boss_xt002.cpp
2023-04-16 21:04:56 -04:00
Skjalf
f3c63f9662
feat(Core/SAI): Implement SMART_ACTION_SET_GUID ( #15978 )
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* feat(Core/SAI): Implement SMART_ACTION_SET_GUID
* Update SmartScript.cpp
* Update src/server/game/AI/SmartScripts/SmartScriptMgr.h
* Update SmartScript.cpp
2023-04-16 21:00:44 -03:00
avarishd
2bdf5467b4
fix(Core/SAI): Remove duplicated GO_STATE ( #15530 )
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* fix(Core/SmartScripts): Remove duplicated GO_STATE
* comment in/out some stuff
2023-03-23 08:05:28 -03:00
Skjalf
8a39bd050a
feat(Core/SAI): Implement SMART_TARGET_INSTANCE_STORAGE ( #14981 )
2023-02-13 00:53:20 +01:00
Skjalf
dba8c49bce
chore(Core/Object): Rename GetGOData() to GetGameObjectData() ( #14875 )
2023-02-05 08:35:52 -03:00
Skjalf
968bb3fa7e
chore(Core/SAI): Align SAI headers with TrinityCore ( #14261 )
2022-12-17 17:23:22 -03:00
UltraNix
95652e14d5
fix(Core/SmartScripts): Implemented new target type: SMART_TARGET_SUM… ( #13880 )
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* fix(Core/SmartScripts): Implemented new target type: SMART_TARGET_SUMMONED_CREATURES.
Fixes #13787
* Update.
* Update.
2022-12-06 09:41:05 -03:00
Malcrom
972bcc3113
Feature(Smart Scripts/SMART_EVENT_RANGE): Proper fix to prevent Initial timer ( #13059 )
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* Feature(Smart Scripts/SMART_EVENT_RANGE): Proper fix to prevent Initial timer
* Update SmartScript.cpp
2022-09-19 15:35:34 -04:00
Angelo Venturini
1e77b9575f
fix(Core/SAI): Unused parameters warnings ( #12620 )
2022-08-05 14:45:03 -03:00
ZhengPeiRu21
2d4e93dc3e
fix(Core): SMART_ACTION_SET_HOME_POS should accept a parameter ( #12468 )
2022-07-22 21:20:14 -04:00
IntelligentQuantum
6ac7dfa26f
refactor(Core/SmartScripts): GetTargets returns ObjectList instead of ObjectList* ( #11950 )
2022-07-18 11:15:57 +02:00
UltraNix
65e02d9422
fix(Core/SmartScripts): Added option to override current running time… ( #12298 )
...
fix(Core/SmartScripts): Added option to override current running timed actionlist.
Fixes #12227
2022-07-03 11:22:25 -04:00
Kitzunu
90fccacad5
feat(Core/Movement): Allow waypoints to use 0 as valid facing value ( #11681 )
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* feat(Core/Movement): Allow waypoints to use 0 as valid facing value
* cherry-pick commit (4747515872 )
Co-Authored-By: Ovah <18347559+Ovahlord@users.noreply.github.com >
* Update SmartScriptMgr.h
* a
* Update SmartAI.cpp
* Update SmartAI.cpp
* Update SmartAI.cpp
* typo
* Update SmartAI.cpp
* Update SmartAI.cpp
* Compile fix
* compile #2
* Update WaypointMgr.h
* Update SmartScriptMgr.h
* compile fix again
Co-authored-by: Ovah <18347559+Ovahlord@users.noreply.github.com >
Co-authored-by: MDIC <joshua.lee.betts@gmail.com >
2022-05-21 23:42:41 +02:00
UltraNix
f7214e24ea
feat(Core/SmartScripts): Improvements to SMART_EVENT_FRIENDLY_HEALTH_PCT: ( #11171 )
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* Added new parameter: radius.
* The event can be used with SMART_TARGET_SELF and SMART_TARGET_ACTION_INVOKER target types.
* Closes #5270
2022-04-18 19:35:37 +02:00
IntelligentQuantum
e38a17d2da
feat(Core/SmartScripts): SMART_EVENT_EVENT_PHASE_CHANGE ( #10054 )
...
* cherry-pick commit (619a5534c5 )
2022-04-17 01:55:52 +02:00
acidmanifesto
db360f0cfb
Fix (Core\DB) Hostil to Hostile spelling fix ( #11399 )
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* Fix (Core) Hostil to Hostile spelling fix
* sql cmd adjustment as well
* AliGnZ
* Further Hostil to Hostile Correction
Per @Si1ker Research via https://github.com/azerothcore/azerothcore-wotlk/pull/11399#issuecomment-1099506373
2022-04-16 11:00:38 -04:00
IntelligentQuantum
dfa2198d98
feat(Core/SmartScripts): SMART_EVENT_ACCEPTED_QUEST, SMART_EVENT_REWARD_QUEST ( #10210 )
2022-03-27 15:19:27 +02:00
Bogir[rus]
75439773d0
fix and bringing to a unified style warnings of server loading logs to be more visible at server startup ( #10970 )
2022-03-12 04:57:26 -03:00
acidmanifesto
a7d17a5bb6
fix (core\db): SAI Error Reporting ( #10698 )
...
* fix (core\db): SAI Error Reporting
* formatting
2022-02-15 17:00:33 -05:00
IntelligentQuantum
38a33e7ef0
feat(Core/SmartScripts): Warn when an unused parameter is set in the database ( #10124 )
2022-02-15 18:02:39 +01:00
UltraNix
5febb28b4c
fix(Core/SmartScripts): SMART_ACTION_SET_CORPSE_DELAY, SMART_ACTION_DISABLE_EVADE and SMART_ACTION_GO_SET_GO_STATE are valid actions. ( #10538 )
2022-02-11 22:33:18 +01:00
Kargatum
de13bf426e
feat(Core/DBLayer): replace char const* to std::string_view ( #10211 )
...
* feat(Core/DBLayer): replace `char const*` to `std::string_view`
* CString
* 1
* chore(Core/Misc): code cleanup
* cl
* db fix
* fmt style sql
* to fmt
* py
* del old
* 1
* 2
* 3
* 1
* 1
2022-02-05 00:37:11 +01:00
IntelligentQuantum
9fadfa6499
feat(Core/SmartScripts): SMART_ACTION_PLAY_CINEMATIC ( #10231 )
...
* cherry-pick commit (63aa5d1e35 )
2022-01-28 23:53:27 +01:00