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https://github.com/mod-playerbots/azerothcore-wotlk.git
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feat(Core/SmartScripts): Improvements to SMART_EVENT_FRIENDLY_HEALTH_PCT: (#11171)
* Added new parameter: radius. * The event can be used with SMART_TARGET_SELF and SMART_TARGET_ACTION_INVOKER target types. * Closes #5270
This commit is contained in:
@@ -4502,8 +4502,7 @@ void SmartScript::ProcessEvent(SmartScriptHolder& e, Unit* unit, uint32 var0, ui
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if (!me || !me->IsInCombat())
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return;
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ObjectList* _targets = nullptr;
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Unit* target = nullptr;
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switch (e.GetTargetType())
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{
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case SMART_TARGET_CREATURE_RANGE:
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@@ -4513,33 +4512,34 @@ void SmartScript::ProcessEvent(SmartScriptHolder& e, Unit* unit, uint32 var0, ui
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case SMART_TARGET_CLOSEST_PLAYER:
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case SMART_TARGET_PLAYER_RANGE:
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case SMART_TARGET_PLAYER_DISTANCE:
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_targets = GetTargets(e);
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{
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ObjectList* targets = GetTargets(e);
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for (WorldObject* target : *targets)
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{
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if (IsUnit(target) && me->IsFriendlyTo(target->ToUnit()) && target->ToUnit()->IsAlive() && target->ToUnit()->IsInCombat())
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{
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uint32 healthPct = uint32(target->ToUnit()->GetHealthPct());
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if (healthPct > e.event.friendlyHealthPct.maxHpPct || healthPct < e.event.friendlyHealthPct.minHpPct)
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{
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continue;
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}
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target = target->ToUnit();
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break;
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}
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}
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delete targets;
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break;
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}
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case SMART_TARGET_SELF:
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case SMART_TARGET_ACTION_INVOKER:
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target = DoSelectLowestHpPercentFriendly((float)e.event.friendlyHealthPct.radius, e.event.friendlyHealthPct.minHpPct, e.event.friendlyHealthPct.maxHpPct);
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break;
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default:
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return;
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}
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if (!_targets)
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return;
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Unit* target = nullptr;
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for (ObjectList::const_iterator itr = _targets->begin(); itr != _targets->end(); ++itr)
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{
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if (IsUnit(*itr) && me->IsFriendlyTo((*itr)->ToUnit()) && (*itr)->ToUnit()->IsAlive() && (*itr)->ToUnit()->IsInCombat())
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{
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uint32 healthPct = uint32((*itr)->ToUnit()->GetHealthPct());
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if (healthPct > e.event.friendlyHealthPct.maxHpPct || healthPct < e.event.friendlyHealthPct.minHpPct)
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continue;
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target = (*itr)->ToUnit();
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break;
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}
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}
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delete _targets;
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if (!target)
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return;
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@@ -5033,6 +5033,20 @@ Unit* SmartScript::DoSelectLowestHpFriendly(float range, uint32 MinHPDiff)
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return unit;
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}
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Unit* SmartScript::DoSelectLowestHpPercentFriendly(float range, uint32 minHpPct, uint32 maxHpPct) const
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{
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if (!me)
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{
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return nullptr;
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}
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Unit* unit = nullptr;
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Acore::MostHPPercentMissingInRange u_check(me, range, minHpPct, maxHpPct);
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Acore::UnitLastSearcher<Acore::MostHPPercentMissingInRange> searcher(me, unit, u_check);
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Cell::VisitGridObjects(me, searcher, range);
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return unit;
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}
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void SmartScript::DoFindFriendlyCC(std::list<Creature*>& _list, float range)
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{
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if (!me)
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@@ -85,6 +85,7 @@ public:
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void OnMoveInLineOfSight(Unit* who);
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Unit* DoSelectLowestHpFriendly(float range, uint32 MinHPDiff);
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Unit* DoSelectLowestHpPercentFriendly(float range, uint32 minHpPct, uint32 maxHpPct) const;
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void DoFindFriendlyCC(std::list<Creature*>& _list, float range);
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void DoFindFriendlyMissingBuff(std::list<Creature*>& list, float range, uint32 spellid);
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Unit* DoFindClosestFriendlyInRange(float range, bool playerOnly);
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@@ -1138,6 +1138,13 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
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case SMART_TARGET_PLAYER_RANGE:
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case SMART_TARGET_PLAYER_DISTANCE:
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break;
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case SMART_TARGET_SELF:
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case SMART_TARGET_ACTION_INVOKER:
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if (!NotNULL(e, e.event.friendlyHealthPct.radius))
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{
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return false;
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}
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break;
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default:
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LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses invalid target_type {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.GetTargetType());
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return false;
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@@ -419,6 +419,7 @@ struct SmartEvent
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uint32 maxHpPct;
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uint32 repeatMin;
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uint32 repeatMax;
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uint32 radius;
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} friendlyHealthPct;
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struct
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@@ -787,6 +787,30 @@ namespace Acore
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uint32 i_hp;
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};
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class MostHPPercentMissingInRange
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{
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public:
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MostHPPercentMissingInRange(Unit const* obj, float range, uint32 minHpPct, uint32 maxHpPct) :
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i_obj(obj), i_range(range), i_minHpPct(minHpPct), i_maxHpPct(maxHpPct), i_hpPct(101.f) { }
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bool operator()(Unit* u)
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{
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if (u->IsAlive() && u->IsInCombat() && !i_obj->IsHostileTo(u) && i_obj->IsWithinDistInMap(u, i_range) &&
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i_minHpPct <= u->GetHealthPct() && u->GetHealthPct() <= i_maxHpPct && u->GetHealthPct() < i_hpPct)
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{
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i_hpPct = u->GetHealthPct();
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return true;
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}
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return false;
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}
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private:
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Unit const* i_obj;
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float i_range;
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float i_minHpPct, i_maxHpPct, i_hpPct;
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};
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class FriendlyCCedInRange
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{
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public:
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