acidmanifesto
29f49108a5
chore(Core): Remove unnecessary slang Cosmetic ( #9325 )
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* Remove unnecessary slang
Removes ZOMG! that is used in the src in logging and notes. Completely Unnecessary. Contributes to nothing useful. Inflates source. Not needed at all in any shape or form. Not Developer Lingo either.
* Further Clean Up
Removed Profanity
* sensible grammar correction
* More ZOMG! removal
2021-11-25 04:31:54 -03:00
UltraNix
140374e3e0
fix(Core): Fixed dead loop. ( #9312 )
2021-11-24 10:27:10 -03:00
Skjalf
bf666becd9
fix(Core/Creature): prevent useless grid searches ( #9307 )
2021-11-24 12:02:46 +01:00
Petric
11373cd78a
fix(Core/Shutdown): add checks to see if MapUpdater threads are joineable ( #7450 )
2021-11-24 11:41:49 +01:00
Skjalf
fc16abc30e
fix(Core/Creature): crash on creature evade ( #9305 )
2021-11-24 10:23:18 +01:00
Skjalf
2187470df7
refactor(Scripts/Commands): Update cs_quest to the new model ( #9267 )
2021-11-24 01:21:16 -03:00
Kitzunu
0a1e841277
feat(DB): skilltiers_dbc ( #6756 )
2021-11-24 01:12:24 +01:00
UltraNix
647c91605c
fix(Core/Spells): Autoshot should not interrupt Volley ( #9202 )
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- Closes #8883
2021-11-23 20:13:06 +01:00
Skjalf
53e9759014
fix(Scripts/Scholomance): Fix nullptr crash ( #9298 )
2021-11-23 15:26:30 -03:00
UltraNix
a0002afe07
fix(Core/Spells): properly handle item cooldowns ( #9176 )
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- Closes #8918
2021-11-23 13:25:29 +01:00
patou01
0f4268bea7
fix(Core/DB): add exceptions for shield and badge. Update db for positions ( #9169 )
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Co-authored-by: Patou01 <youdontneed@this.com >
2021-11-23 00:34:11 +01:00
Nefertumm
2eb422885e
fix(Core/MC): Golemagg ( #9233 )
2021-11-22 18:44:08 -03:00
UltraNix
7c19c96429
fix(Scripts/MoltenCore): Majordomus improvements: ( #9232 )
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Magic Reflection/Damage Shield should be usable on adds.
Adds should not despawn on boss defeat.
Fixes #9120
2021-11-22 14:29:30 -03:00
Andrius Peleckas
edf7b54315
fix(Scripts/MoltenCore): Ragnaros rewrite ( #8935 )
2021-11-22 16:17:32 +01:00
UltraNix
dc9c3a5fe4
fix(Core/GameObjects): Lockpicking timer on gameobjects should reset … ( #9203 )
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* fix(Core/GameObjects): Lockpicking timer on gameobjects should reset after 10 minutes.
Fixes #8936
2021-11-22 12:07:55 -03:00
Nefertumm
4099c38072
fix(Core/MC): Sulfuron Harbinger ( #9235 )
2021-11-22 10:24:37 -03:00
Kargatum
f62664c987
refactor(Core/Misc): headers cleanup ( #9259 )
2021-11-22 17:24:39 +07:00
Nefertumm
61c7488698
fix(Core/Spells): possible crashes within class spells ( #9168 )
2021-11-21 11:41:51 -03:00
IntelligentQuantum
92b3617f63
fix(Core/Spells): Item Fresh Brewfest Hops ( #8010 )
2021-11-21 10:50:03 -03:00
IntelligentQuantum
faa4035de7
fix(Core/Spells): Fix spellclick ( #8232 )
2021-11-21 09:21:21 -03:00
UltraNix
79ad100017
Revert "fix(Core/Spells): Lowered Magmadar Panic's effect radius to 30 yards. ( #9227 )" ( #9266 )
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This reverts commit 31de71bf3b .
2021-11-21 00:37:51 -03:00
UltraNix
02aaa3d17f
fix(Core/Spell): Add Dual Wield skill dependency to Dual Wield effect, sho… ( #9162 )
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* Core/Spell: Add Dual Wield skill dependency to Dual Wield effect, should remove the skill properly when unlearning spell. Source: TrinityCore.
Fixes #8882
2021-11-20 23:44:44 -03:00
Skjalf
3d95308d40
feat(Scripts/Commands): Implement restart/shutdown reasons ( #9242 )
2021-11-20 16:47:41 -03:00
Kitzunu
0f7091c7e1
fix(Script/Item): Deviate Fish effects ( #9163 )
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* fix(Script/Item): Deviate Fish effects
* cherry-pick commit (a9db8a9b9a )
2021-11-20 14:13:42 -03:00
UltraNix
c8466fa218
fix(Core/SmartScripts): SMART_ACTION_ACTIVATE_GOBJECT should not rese… ( #9178 )
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* fix(Core/SmartScripts): SMART_ACTION_ACTIVATE_GOBJECT should not reset loot state for doors.
Fixes #8937
2021-11-20 12:27:06 -03:00
Kitzunu
d8f4a5cd0c
refactor(Core/BattlegroundRV): Convert to std::chrono ( #8498 )
2021-11-20 11:56:16 -03:00
Kitzunu
6a430cd2f9
fix(Scripts/Misc): Replace some AddItem/CreateItem with spells ( #9006 )
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Co-authored-by: offl <11556157+offl@users.noreply.github.com >
2021-11-20 09:59:52 -03:00
schell244
efe999309a
fix(Core/CreatureAI): enemy stealth alert ignoring LOS ( #9161 )
2021-11-20 10:38:08 +01:00
UltraNix
e747716230
feat(Core/SmartScripts): SMART_ACTION_CALL_FOR_HELP should properly call assistance in case of polymorphed creature. ( #9231 )
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Updates #9120
2021-11-19 15:53:59 -03:00
Kargatum
0d345c5a50
fix(Core/Scripts): add support using whitespace for cs_lookup ( #9243 )
2021-11-19 10:55:33 -03:00
patou01
8a570f483c
fix(Scripts/Scholomance): improvements for Kirtonos ( #8401 )
2021-11-19 10:03:55 +01:00
UltraNix
31de71bf3b
fix(Core/Spells): Lowered Magmadar Panic's effect radius to 30 yards. ( #9227 )
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Fixes #9115
2021-11-19 05:44:43 -03:00
UltraNix
02ae2ed3f9
fix(Core/Spells): Flamewaker's Sunder Armor should be single stack. ( #9228 )
2021-11-19 05:25:27 -03:00
Skjalf
55d17c1c53
chore(Core/AH): update auction house files after cache update ( #9244 )
2021-11-18 14:48:31 -03:00
Skjalf
731d256420
refactor(Core/Cache): move the GlobalPlayerCache to its own class ( #9166 )
2021-11-18 16:53:36 +01:00
UltraNix
00dc369cb6
fix(Scripts/UBRS): The Beast should deaggro when walking over the fir… ( #9201 )
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The Best should not use fireball and then fireblast at the same time.
Fixes #9127
2021-11-18 06:47:18 -03:00
Skjalf
62f93f9da1
refactor(DB/SAI): Move Chromatic Elite Guard script to SAI ( #9194 )
2021-11-17 22:33:41 -03:00
acidmanifesto
de6af87bd3
fix(Core/Objects): increase sight range of objects & correct general defau… ( #9180 )
2021-11-17 16:00:01 -03:00
Kitzunu
4fc673dc4a
fix(Script/Spells): validate all rogue spells ( #9164 )
2021-11-17 17:20:24 +01:00
IntelligentQuantum
cb00a336df
feat(Core/CharacterHandler): ( #9147 )
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Both Faction - Argent Crusade, Frenzyheart Tribe, Kirin Tor, Knights of the Ebon Blade, The Ashen Verdict, The Kalu'ak, The Oracles, The Sons of Hodir, The Wyrmrest Accord
Alliance - Alliance Vanguard, Explorers' League, The Frostborn, The Silver Covenant, Valiance Expedition
Horde - Horde Expedition, The Hand of Vengeance, The Sunreavers, The Taunka, Warsong Offensive
2021-11-17 14:13:03 +01:00
Skjalf
39425e0c1f
feat(Core/Loot): Implement player_loot_template ( #9198 )
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* Also fix AV player loot
2021-11-17 08:07:21 -03:00
Skjalf
2713080bdd
fix(Scripts/MoltenCore): Shazzrah should teleport to players ( #9212 )
2021-11-16 17:49:46 -03:00
Andrius Peleckas
31f028abfc
feat(Core/Formations): implemented a new formation groupAI flag "GROUP_AI_FLAG_EVADE_TOGETHER" ( #8758 )
2021-11-16 15:14:34 -03:00
UltraNix
3895487dc2
fix(Core/AuctionHouse): Implemented sorting. Based on @r00ty-tc work. ( #9011 )
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Fixes #8728
2021-11-16 13:32:12 -03:00
Ragelezz
6a2d817daf
fix(Scripts/DB): Jiklik's bats from phase 2 now won't engage players… ( #8142 )
2021-11-16 14:42:08 +01:00
IntelligentQuantum
91eb17f888
fix(Scripts/Commands): cs_character - Restore character rename reserved_name functionality ( #9195 )
2021-11-15 12:30:01 -03:00
UltraNix
70fbaefa8e
fix(Core/Movement): creatures should not cast while moving ( #9141 )
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- Closes #8843
2021-11-15 14:39:36 +01:00
acidmanifesto
006ee3b7e2
chore(Core): remove duplicate comment ( #9140 )
2021-11-15 12:51:15 +01:00
UltraNix
6b219dc0e1
feat(Scripts/Commands): implement new command: .inventory count ( #9139 )
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- Closes #8845
2021-11-15 09:51:21 +01:00
UltraNix
a0a5a9a223
fix(Core/DungeonFinder): premade LFG groups are considered as single-person groups ( #9135 )
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- Closes #8812
2021-11-14 23:49:38 +01:00