UltraNix
0b551a055c
fix(Scripts/Spells): Mind Control should put both caster and target in combat. ( #9301 )
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Fixes #8938
2021-11-29 12:09:39 -03:00
Skjalf
228d7e4c70
fix(Scripts/UBRS): Drakkisath's conflagrate should drop threat temporarily ( #9299 )
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also adjust it's timer slightly
2021-11-29 10:21:48 -03:00
valens14
456b1a0862
fix(Raid/AQ40): Ouro not spawning ( #9285 )
2021-11-29 12:14:02 +01:00
IntelligentQuantum
0632f3baff
fix(Core/CharacterHandler): Reputation + Map Explore AT_FIRST_LOGIN ( #9252 )
2021-11-29 00:23:25 +01:00
IntelligentQuantum
ab761c9865
fix(Core/Player): prevent crash exploit spam duel starting ( #9226 )
2021-11-28 16:42:53 -03:00
Skjalf
910ebc22bd
fix(Scripts/MoltenCore): Ragnaros target selector and remove submerge… ( #9335 )
2021-11-28 10:33:58 -03:00
UltraNix
d667906040
fix(Core/Spells): Increased Arcane Bolt effect radius to 40 yards. ( #9217 )
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Fixes #8930
2021-11-28 05:29:53 -03:00
Kitzunu
05a2d5baa8
refactor(Scripts/AhnKahet): new script system ( #9040 )
2021-11-28 04:23:19 -03:00
patou01
801a20fce2
refactor(Core): Clean-up after FD ( #8586 )
2021-11-28 03:04:14 -03:00
Skjalf
08580defd0
refactor(Scripts/Onyxia): Update Onyxia's script ( #9371 )
2021-11-27 13:33:50 -03:00
Skjalf
849839c688
chore(Core/Instances): Move the objectdata loading log from error to debug level ( #9382 )
2021-11-27 07:56:10 -03:00
Nefertumm
06a8175805
fix(Core/MC): adds should aggro with Golemagg ( #9370 )
2021-11-26 15:08:00 -03:00
Skjalf
8fd713ac52
chore(Scripts/OnyxiasLair): Fix broken code style ( #9367 )
2021-11-26 12:47:22 -03:00
Kitzunu
077a36ead1
fix(Core/DBUpdater): MySQL 8.0 + SSL support ( #9340 )
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* cherry-pick commit (57617e215b )
Co-Authored-By: kvolk2git <78740198+kvolk2git@users.noreply.github.com >
Co-authored-by: kvolk2git <78740198+kvolk2git@users.noreply.github.com >
2021-11-26 13:10:34 +01:00
Skjalf
d25992da5f
fix(Scripts/MoltenCore): Majordomo shouldn't cast Blast Wave ( #9352 )
2021-11-26 01:18:27 -03:00
Andrius Peleckas
36fc50e1a8
fix(Core/Formations): fixed possible finite loop related to GROUP_AI_FLAG_EVADE_TOGETHER ( #9279 )
2021-11-25 23:46:12 -03:00
UltraNix
4942012db9
fix(Core/Loot): Always interrupt any spell casting while looting corpse. ( #9160 )
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Fixes #8860
2021-11-25 23:24:43 -03:00
patou01
44de147a9b
fix(Core/Loot) remove stealth/feign death on loot ( #8982 )
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* remove a few auras on loot
* remove mount, doesn't work
* removed unnecessary check. Changed to vector
* exception for pickpocketing
* Update src/server/game/Entities/Player/Player.cpp
* Update src/server/game/Entities/Player/Player.cpp
* Update src/server/game/Entities/Player/Player.cpp
* Update src/server/game/Entities/Player/Player.cpp
* Update src/server/game/Entities/Player/Player.cpp
* not as elegant yadi yada but it seems to work
* extra comment
* stealth doesn't remove on containers and enchant anymore, but should it?
* moved a few lines to the right place
* remove disenchant and prospect from not breaking stealth
* typo
* comments
Co-authored-by: Kargatum <dowlandtop@yandex.com >
2021-11-25 20:38:54 +01:00
Kitzunu
bf05bd3c88
refactor(Core/BattlegroundSA): Convert to std::chrono ( #8499 )
2021-11-25 14:24:43 -03:00
Kitzunu
2ca0104b63
fix(Script/Spell): Gryphon/Wyvern Pet - Mounting Check Aura ( #8481 )
2021-11-25 09:31:55 -03:00
acidmanifesto
29f49108a5
chore(Core): Remove unnecessary slang Cosmetic ( #9325 )
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* Remove unnecessary slang
Removes ZOMG! that is used in the src in logging and notes. Completely Unnecessary. Contributes to nothing useful. Inflates source. Not needed at all in any shape or form. Not Developer Lingo either.
* Further Clean Up
Removed Profanity
* sensible grammar correction
* More ZOMG! removal
2021-11-25 04:31:54 -03:00
UltraNix
140374e3e0
fix(Core): Fixed dead loop. ( #9312 )
2021-11-24 10:27:10 -03:00
Skjalf
bf666becd9
fix(Core/Creature): prevent useless grid searches ( #9307 )
2021-11-24 12:02:46 +01:00
Petric
11373cd78a
fix(Core/Shutdown): add checks to see if MapUpdater threads are joineable ( #7450 )
2021-11-24 11:41:49 +01:00
Skjalf
fc16abc30e
fix(Core/Creature): crash on creature evade ( #9305 )
2021-11-24 10:23:18 +01:00
Skjalf
2187470df7
refactor(Scripts/Commands): Update cs_quest to the new model ( #9267 )
2021-11-24 01:21:16 -03:00
Kitzunu
0a1e841277
feat(DB): skilltiers_dbc ( #6756 )
2021-11-24 01:12:24 +01:00
UltraNix
647c91605c
fix(Core/Spells): Autoshot should not interrupt Volley ( #9202 )
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- Closes #8883
2021-11-23 20:13:06 +01:00
Skjalf
53e9759014
fix(Scripts/Scholomance): Fix nullptr crash ( #9298 )
2021-11-23 15:26:30 -03:00
UltraNix
a0002afe07
fix(Core/Spells): properly handle item cooldowns ( #9176 )
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- Closes #8918
2021-11-23 13:25:29 +01:00
patou01
0f4268bea7
fix(Core/DB): add exceptions for shield and badge. Update db for positions ( #9169 )
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Co-authored-by: Patou01 <youdontneed@this.com >
2021-11-23 00:34:11 +01:00
Nefertumm
2eb422885e
fix(Core/MC): Golemagg ( #9233 )
2021-11-22 18:44:08 -03:00
UltraNix
7c19c96429
fix(Scripts/MoltenCore): Majordomus improvements: ( #9232 )
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Magic Reflection/Damage Shield should be usable on adds.
Adds should not despawn on boss defeat.
Fixes #9120
2021-11-22 14:29:30 -03:00
Andrius Peleckas
edf7b54315
fix(Scripts/MoltenCore): Ragnaros rewrite ( #8935 )
2021-11-22 16:17:32 +01:00
UltraNix
dc9c3a5fe4
fix(Core/GameObjects): Lockpicking timer on gameobjects should reset … ( #9203 )
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* fix(Core/GameObjects): Lockpicking timer on gameobjects should reset after 10 minutes.
Fixes #8936
2021-11-22 12:07:55 -03:00
Nefertumm
4099c38072
fix(Core/MC): Sulfuron Harbinger ( #9235 )
2021-11-22 10:24:37 -03:00
Kargatum
f62664c987
refactor(Core/Misc): headers cleanup ( #9259 )
2021-11-22 17:24:39 +07:00
Nefertumm
61c7488698
fix(Core/Spells): possible crashes within class spells ( #9168 )
2021-11-21 11:41:51 -03:00
IntelligentQuantum
92b3617f63
fix(Core/Spells): Item Fresh Brewfest Hops ( #8010 )
2021-11-21 10:50:03 -03:00
IntelligentQuantum
faa4035de7
fix(Core/Spells): Fix spellclick ( #8232 )
2021-11-21 09:21:21 -03:00
UltraNix
79ad100017
Revert "fix(Core/Spells): Lowered Magmadar Panic's effect radius to 30 yards. ( #9227 )" ( #9266 )
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This reverts commit 31de71bf3b .
2021-11-21 00:37:51 -03:00
UltraNix
02aaa3d17f
fix(Core/Spell): Add Dual Wield skill dependency to Dual Wield effect, sho… ( #9162 )
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* Core/Spell: Add Dual Wield skill dependency to Dual Wield effect, should remove the skill properly when unlearning spell. Source: TrinityCore.
Fixes #8882
2021-11-20 23:44:44 -03:00
Skjalf
3d95308d40
feat(Scripts/Commands): Implement restart/shutdown reasons ( #9242 )
2021-11-20 16:47:41 -03:00
Kitzunu
0f7091c7e1
fix(Script/Item): Deviate Fish effects ( #9163 )
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* fix(Script/Item): Deviate Fish effects
* cherry-pick commit (a9db8a9b9a )
2021-11-20 14:13:42 -03:00
UltraNix
c8466fa218
fix(Core/SmartScripts): SMART_ACTION_ACTIVATE_GOBJECT should not rese… ( #9178 )
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* fix(Core/SmartScripts): SMART_ACTION_ACTIVATE_GOBJECT should not reset loot state for doors.
Fixes #8937
2021-11-20 12:27:06 -03:00
Kitzunu
d8f4a5cd0c
refactor(Core/BattlegroundRV): Convert to std::chrono ( #8498 )
2021-11-20 11:56:16 -03:00
Kitzunu
6a430cd2f9
fix(Scripts/Misc): Replace some AddItem/CreateItem with spells ( #9006 )
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Co-authored-by: offl <11556157+offl@users.noreply.github.com >
2021-11-20 09:59:52 -03:00
schell244
efe999309a
fix(Core/CreatureAI): enemy stealth alert ignoring LOS ( #9161 )
2021-11-20 10:38:08 +01:00
UltraNix
e747716230
feat(Core/SmartScripts): SMART_ACTION_CALL_FOR_HELP should properly call assistance in case of polymorphed creature. ( #9231 )
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Updates #9120
2021-11-19 15:53:59 -03:00
Kargatum
0d345c5a50
fix(Core/Scripts): add support using whitespace for cs_lookup ( #9243 )
2021-11-19 10:55:33 -03:00