Kitzunu
0c4feb6744
refactor(Core/Motd): Move motd from conf to db ( #15111 )
2023-02-20 22:07:26 +01:00
Angelo Venturini
ad4ce0895f
fix: Qaston revert ( #13320 )
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* Revert "fix(Core/QAston): fixed shields oneshotting (#13271 )"
This reverts commit e05f61d1b3 .
* Revert "fix(Core): Crash (#13292 )"
This reverts commit a818bcf3e2 .
* Revert "fix: Crash (#13241 )"
This reverts commit be423a91b5 .
* delete sql
* Revert "refactor(Core/Spells): Implement QAston Proc System (#11079 )"
This reverts commit cbd3fd0967 .
* add sql revert
* fix sql
* remove update from world.updates
2022-10-05 21:53:20 +02:00
IntelligentQuantum
cbd3fd0967
refactor(Core/Spells): Implement QAston Proc System ( #11079 )
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* .
* sql
* .
* .
* 1
* 2
* 3
* 4
* 5
* 6
* 7
* 8
* 9
* 10
* 11
* 12
* 13
* 14
* 15
* Update spell_item.cpp
* Update Unit.cpp
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* 17
* 18
* 19
* 20
* 21
* Update Unit.cpp
* REVERT UltraNIX Commit
* 22
* 23
* .
* .
* .
* warrior
* warlock
* shaman rogue priest paladin mage
* spell item
* hunter
* druid
* dk
* war
* error style
* Update rev_1647677899565690722.sql
* Update rev_1647677899565690722.sql
* Update rev_1647677899565690722.sql
* .
* DOND DEL ME WAD DO DO
* error 2
* .
* .
* .
* FIX
* Update SpellInfoCorrections.cpp
* Update SpellInfoCorrections.cpp
* .
* ja genau
* Update .gitignore
* .
* .
* .,
* .
* .
* .
* .
* Update Unit.cpp
2022-10-02 19:39:34 +02:00
ZhengPeiRu21
1ddd884d6a
feat(Core): Implement SP Bonus Coefficients from DBC ( #12562 )
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* cherry-pick commit (1826437c09 )
* Co-authored by: ariel- <ariel-@users.noreply.github.com >
* feat(Core): Implement SP Bonus Coefficients from DBC
* Several coefficient corrections
* Fix spell_dru_lifebloom
2022-09-17 11:09:04 +02:00
Kitzunu
7ecd738674
feat(Core/Mail): Server mail ( #10628 )
2022-04-19 23:43:14 +02:00
Kargatum
78bdc89881
feat(Core/Battleground): rework bg queue system ( #10817 )
2022-03-15 14:36:49 -03:00
Kitzunu
d927ce6fac
feat(Core/Creature): Implement quest_greetings table ( #10526 )
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* cherry-pick commit (6dda09818d )
Co-Authored-By: ForesterDev <11771800+ForesterDev@users.noreply.github.com >
Co-Authored-By: Giacomo Pozzoni <giacomopoz@gmail.com >
2022-03-06 18:19:08 +01:00
Kargatum
de13bf426e
feat(Core/DBLayer): replace char const* to std::string_view ( #10211 )
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* feat(Core/DBLayer): replace `char const*` to `std::string_view`
* CString
* 1
* chore(Core/Misc): code cleanup
* cl
* db fix
* fmt style sql
* to fmt
* py
* del old
* 1
* 2
* 3
* 1
* 1
2022-02-05 00:37:11 +01:00
Kargatum
5969df4e30
refactor(Core/Logging): switch to fmt style for LOG_ ( #10366 )
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* feat(Core/Common): add support fmt style for ASSERT and ABORT
* correct CheckCompactArrayMaskOverflow
* 1
* Update src/server/game/Spells/Spell.cpp
* rework logging
* add fmt replace logs
* logging
* FMT_LOG_
* settings
* fix startup
* 1
* 2
* 3
* 4
* 5
* fmt::print
* to fmt
2022-01-27 16:44:41 +01:00
acidmanifesto
2d4e17fd16
refactor(Core/Creature): Remove Inhabit Type ( #9272 )
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This is in reference to issue: https://github.com/azerothcore/azerothcore-wotlk/issues/4361
This is comprised of a cherry pick and partial tc cherry pick:
592516ae69
dbadb6369c
34cfa69efd
12de860b4a
a22bc236eb
2022-01-06 10:33:22 -03:00
Kargatum
f62664c987
refactor(Core/Misc): headers cleanup ( #9259 )
2021-11-22 17:24:39 +07:00
Skjalf
39425e0c1f
feat(Core/Loot): Implement player_loot_template ( #9198 )
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* Also fix AV player loot
2021-11-17 08:07:21 -03:00
IntelligentQuantum
01a7d1d899
refactor(Scripts/Commands): Convert cs_reload to new system ( #9052 )
2021-11-10 12:33:12 +01:00
Kargatum
bc9473482e
feat(Core/Chat): new argument parsing and unify chat hyperlink parsing ( #6243 )
2021-10-23 10:15:42 +02:00
Kargatum
52aa0e9966
feat(License): add new headers information about license ( #7941 )
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Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
2021-09-30 13:40:52 +07:00
Kitzunu
2f449326e0
refactor(Core): Rename ...Manager to ...Mgr ( #6910 )
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* Rename MapManager.h to MapMgr.h
* Rename BanManager.h to BanMgr.h
* Rename MapManager.cpp to MapMgr.cpp
* Rename BanManager.cpp to BanMgr.cpp
* Rename MapRefManager.h to MapRefMgr.h
* Rename ThreatManager.h to ThreatMgr.h
* Rename GridRefManager.h to GridRefMgr.h
* Rename ThreatManager.cpp to ThreatMgr.cpp
* Rename GroupRefManager.h to GroupRefMgr.h
* Rename HostileRefManager.h to HostileRefMgr.h
* Rename HostileRefManager.cpp to HostileRefMgr.cpp
* Rename MMapManager.h to MMapMgr.h
* Rename FollowerRefManager.h to FollowerRefMgr.h
* Rename VMapManager2.h to VMapMgr2.h
* Rename IVMapManager.h to IVMapMgr.h
* Rename MMapManager.cpp to MMapMgr.cpp
* Rename VMapManager2.cpp to VMapMgr2.cpp
* Rename RefManager.h to RefMgr.h
* Rename WaypointManager.h to WaypointMgr.h
* Rename WaypointManager.cpp to WaypointMgr.cpp
* Rename MPQManager.h to MPQMgr.h
* Rename MPQManager.cpp to MPQMgr.cpp
* Rename IMMAPManager.h to IMMAPMgr.h
* fix build
* Update Main.cpp
* chore(Core/Misc): Remove toxic language
* Revert "chore(Core/Misc): Remove toxic language"
* fix build
* build
2021-09-15 17:50:28 +02:00
Petric
56a2f6d976
fix(Core/Crash): reload page GetSession check to avoid crash ( #7451 )
2021-08-22 16:40:40 +02:00
Kargatum
9ac6fddcae
feat(Core/Database): port TrinityCore database API ( #5611 )
2021-06-22 06:21:07 +02:00
Kargatum
5787d00d54
chore(Core/Logging): replace most server loggers ( #5726 )
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* chore(Core/Logging): replace most server loggers
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2021-06-21 03:07:12 +02:00
Kargatum
4af4cbd3d9
feat(Core/Logging): rework logging ( #4692 )
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* feat(Core/Logging): rework logging
* correct level for sql.sql
* del unused config options
* Correct build
* correct after merge
* whitespace
20:29:37 1. 'Player.cpp'. Replace (1)
20:29:37 2. 'ObjectMgr.cpp'. Replace (3)
* 1
* correct logging
* correct affter merge
* 1
* 2
* LOG_LEVEL_WARN
* #include "AppenderDB.h"
* 3
* 4
* 5
* 1. 'WorldSocket.cpp'. Replace (1)
* 6
* 1
2021-04-17 11:20:07 +02:00
Kargatum
c053e111d3
fix(Scripts/Commands): correct reloading creature_template table ( #5020 )
2021-03-30 09:55:05 +07:00
Petric
f11d3a5402
feat(CORE/Instance): access_requirement db refactor and improved output ( #3696 )
2021-03-29 10:24:52 -06:00
Kitzunu
9f354db7be
feat(Core/Creature): Implement c_t_r & c_t_s ( #4359 )
2021-03-21 15:15:59 +01:00
Hacki95
2031e55ec7
fix(DB/Core) Fix the CLS damage system and update creature_classlevelstats ( #4749 )
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* Fix the CLS dmg system
Thanks to TC: ccfa82e7d5
2021-03-19 17:26:30 -06:00
Francesco Borzì
f6a17164be
fix(Core/License): issue with old files license ( #4762 )
2021-03-17 09:46:01 -06:00
Kitzunu
dbc0ff6554
refactor(Core): sort #includes alphabetically ( #4579 )
2021-02-24 22:34:42 +01:00
Kitzunu
8ddd904324
refactor(Core/cs_reload): Improve page_text(_locale) output ( #3115 )
2021-01-19 00:52:32 +01:00
Kargatum
5e20b46812
refactor(Core/Scripts): restyle scripts lib with astyle ( #3467 )
2020-10-11 10:35:34 +02:00
Kargatum
94e6ef17a2
feat(Core/Config): rework configs load system ( #2566 )
2020-07-12 17:47:12 +02:00
Viste
e22d78ecd6
refactor(Core): rename namespaces and macros to acore ( #2454 )
2019-12-01 13:13:31 +01:00
WiZZy
69792b21c0
refactor(DB/world): graveyard_zone ( #1599 )
2019-03-23 00:01:43 +03:00
Ercules76
c53437bc75
Skill perfect item template ( #1564 )
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* Core/Misc Created handler for character creation
* fix(Core/DB): Error message when the password is longer than 16 char when creating an account
* Update rev_1551539925032805900.sql
* Update AccountMgr.cpp
* Milestone (DB/Core): Create new table for perfect item craft, create new command for reload capability to this new table, implements the table into core (killExtraItems.cpp, SkillExtraItems.h, SpellEffects.cpp), change some magic number with enum. Tnx to Treestone
* clean old sql
* Remove perfect item in skill extra item template table, now the perfect are in skill_perfect_item_template, sync column name skill_extra_item_template same as TC
* Update rev_1552232377246845400.sql
2019-03-21 21:38:40 +03:00
Makpptfox
1d0a8dbba0
fix(Core/Commands): fix reload creature_template and creature movment
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Reloading an existing creature with .reload creature_template will most of the time cause the error "MoveSplineInitArgs::Validate: expression 'velocity > 0.01f' failed for GUID..." when the NPC tries to move afterward without a proper server restart.
Caused because the cInfo->speed_run was calling the field 29 for whatever reason.
2019-03-09 21:28:40 +03:00
Francesco Borzì
7c7c5eb203
Core/DB: refactor(creature_template): closes #1181 ( #1322 )
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* refactor(creature_template): closes #1181
* chore: improve code readability
2019-01-20 13:39:32 +03:00
Kargatum
66b9f007ea
Core/Reload: Delete useless lines for achievement_reward_locale ( #1277 )
2019-01-14 11:24:45 +03:00
Kargatum
b34bc28e5b
Core/DB: Update all locales to actual TrinityCore ( #1160 )
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* Core/Misc Update all locales table structure to simple system. Port from TrinityCore
Co-Authored-By: Winfidonarleyan <dowlandtop@yandex.com >
* Core/Db/Gossip Update structure gossip_menu and gossip_menu_action to actual TrinityCore
* Core/DB Update Broadcast system to actual TC
* Core/Mail: implement Quest Mail Sender
* Core/Quest Split quest template locales
2019-01-13 01:56:06 +03:00
Kargatum
1a9f8dfc0c
Core/DBC Move WorldSafeLocs.dbc storage to DB ( #932 )
2019-01-08 09:37:31 +03:00
ayase
d29a1a3300
Core: Easy module conf creation & reload ( #931 )
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* Change the read method of the config of the module.Developers can now easily read the config file in cmake.
e.g. AC_ADD_CONFIG_FILE("${CMAKE_CURRENT_LIST_DIR}/conf/my_first_module.conf.dist")
* Update Master.h
* Update cs_reload.cpp
Command: `.reload config` can now reload the config file of all modules #981
2018-07-19 21:50:29 +02:00
Nefertumm
dd300003e2
Update license links ( #783 )
2018-03-12 10:54:57 +01:00
Kaev
05cd8c8c61
Move area trigger storage from DBC to database ( #742 )
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Renamed AreaTrigger + related stuff to AreaTriggerTeleport
2018-01-02 22:08:08 +01:00
Yehonal
17332304fd
Using TC structure allowing easier patches importing
2017-12-21 00:20:29 +01:00
Yehonal
b0c8eceb08
Refactoring part 2 [W.I.P]
2016-08-12 02:38:26 +02:00
Yehonal
52f305111c
importing changes from callmephil repo
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a special thanks to him
2016-06-26 19:22:35 +02:00
Yehonal
e8e94a0a66
First Commit
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For Azeroth!
2016-06-26 10:39:44 +02:00