feat(Core/Config): rework configs load system (#2566)

This commit is contained in:
Kargatum
2020-07-12 22:47:12 +07:00
committed by GitHub
parent 2fb9985a99
commit 94e6ef17a2
8 changed files with 175 additions and 136 deletions

View File

@@ -7,6 +7,7 @@
#include "Config.h"
#include "Errors.h"
#include "Log.h"
#include "Util.h"
ConfigMgr* ConfigMgr::instance()
{
@@ -15,37 +16,40 @@ ConfigMgr* ConfigMgr::instance()
}
// Defined here as it must not be exposed to end-users.
bool ConfigMgr::GetValueHelper(const char* name, ACE_TString &result)
bool ConfigMgr::GetValueHelper(const char* name, ACE_TString& result)
{
GuardType guard(_configLock);
if (_config.get() == 0)
if (!_config.get())
return false;
ACE_TString section_name;
ACE_Configuration_Section_Key section_key;
const ACE_Configuration_Section_Key &root_key = _config->root_section();
const ACE_Configuration_Section_Key& root_key = _config->root_section();
int i = 0;
while (_config->enumerate_sections(root_key, i, section_name) == 0)
while (!_config->enumerate_sections(root_key, i, section_name))
{
_config->open_section(root_key, section_name.c_str(), 0, section_key);
if (_config->get_string_value(section_key, name, result) == 0)
if (!_config->get_string_value(section_key, name, result))
return true;
++i;
}
return false;
}
bool ConfigMgr::LoadInitial(char const* file)
bool ConfigMgr::LoadInitial(std::string const& file)
{
ASSERT(file);
ASSERT(file.c_str());
GuardType guard(_configLock);
_config.reset(new ACE_Configuration_Heap());
if (_config->open() == 0)
if (!_config->open())
if (LoadData(file))
return true;
@@ -53,9 +57,9 @@ bool ConfigMgr::LoadInitial(char const* file)
return false;
}
bool ConfigMgr::LoadMore(char const* file)
bool ConfigMgr::LoadMore(std::string const& file)
{
ASSERT(file);
ASSERT(file.c_str());
ASSERT(_config);
GuardType guard(_configLock);
@@ -65,84 +69,79 @@ bool ConfigMgr::LoadMore(char const* file)
bool ConfigMgr::Reload()
{
for(std::vector<std::string>::iterator it = _confFiles.begin(); it != _confFiles.end(); ++it) {
if (it==_confFiles.begin()) {
if (!LoadInitial((*it).c_str()))
return false;
} else {
LoadMore((*it).c_str());
}
}
if (!LoadAppConfigs())
return false;
LoadModulesConfigs();
return true;
}
bool ConfigMgr::LoadData(char const* file)
bool ConfigMgr::LoadData(std::string const& file)
{
if(std::find(_confFiles.begin(), _confFiles.end(), file) == _confFiles.end()) {
_confFiles.push_back(file);
}
ACE_Ini_ImpExp config_importer(*_config.get());
if (config_importer.import_config(file) == 0)
if (!config_importer.import_config(file.c_str()))
return true;
return false;
}
std::string ConfigMgr::GetStringDefault(const char* name, const std::string &def, bool logUnused /*= true*/)
std::string ConfigMgr::GetStringDefault(std::string const& name, const std::string& def, bool logUnused /*= true*/)
{
ACE_TString val;
if (GetValueHelper(name, val))
if (GetValueHelper(name.c_str(), val))
return val.c_str();
else
{
if (logUnused)
sLog->outError("-> Not found option '%s'. The default value is used (%s)", name, def.c_str());
sLog->outError("-> Not found option '%s'. The default value is used (%s)", name.c_str(), def.c_str());
return def;
}
}
bool ConfigMgr::GetBoolDefault(const char* name, bool def, bool logUnused /*= true*/)
bool ConfigMgr::GetBoolDefault(std::string const& name, bool def, bool logUnused /*= true*/)
{
ACE_TString val;
if (!GetValueHelper(name, val))
if (!GetValueHelper(name.c_str(), val))
{
if (logUnused)
def ? sLog->outError("-> Not found option '%s'. The default value is used (Yes)", name) : sLog->outError("-> Not found option '%s'. The default value is used (No)", name);
def ? sLog->outError("-> Not found option '%s'. The default value is used (Yes)", name.c_str()) : sLog->outError("-> Not found option '%s'. The default value is used (No)", name.c_str());
return def;
}
return (val == "true" || val == "TRUE" || val == "yes" || val == "YES" ||
val == "1");
return (val == "true" || val == "TRUE" || val == "yes" || val == "YES" || val == "1");
}
int ConfigMgr::GetIntDefault(const char* name, int def, bool logUnused /*= true*/)
int ConfigMgr::GetIntDefault(std::string const& name, int def, bool logUnused /*= true*/)
{
ACE_TString val;
if (GetValueHelper(name, val))
if (GetValueHelper(name.c_str(), val))
return atoi(val.c_str());
else
{
if (logUnused)
sLog->outError("-> Not found option '%s'. The default value is used (%i)", name, def);
sLog->outError("-> Not found option '%s'. The default value is used (%i)", name.c_str(), def);
return def;
}
}
float ConfigMgr::GetFloatDefault(const char* name, float def, bool logUnused /*= true*/)
float ConfigMgr::GetFloatDefault(std::string const& name, float def, bool logUnused /*= true*/)
{
ACE_TString val;
if (GetValueHelper(name, val))
if (GetValueHelper(name.c_str(), val))
return (float)atof(val.c_str());
else
{
if (logUnused)
sLog->outError("-> Not found option '%s'. The default value is used (%f)", name, def);
sLog->outError("-> Not found option '%s'. The default value is used (%f)", name.c_str(), def);
return def;
}
}
@@ -152,22 +151,25 @@ std::list<std::string> ConfigMgr::GetKeysByString(std::string const& name)
GuardType guard(_configLock);
std::list<std::string> keys;
if (_config.get() == 0)
if (!_config.get())
return keys;
ACE_TString section_name;
ACE_Configuration_Section_Key section_key;
const ACE_Configuration_Section_Key &root_key = _config->root_section();
const ACE_Configuration_Section_Key& root_key = _config->root_section();
int i = 0;
while (_config->enumerate_sections(root_key, i++, section_name) == 0)
while (!_config->enumerate_sections(root_key, i++, section_name))
{
_config->open_section(root_key, section_name.c_str(), 0, section_key);
ACE_TString key_name;
ACE_Configuration::VALUETYPE type;
int j = 0;
while (_config->enumerate_values(section_key, j++, key_name, type) == 0)
while (!_config->enumerate_values(section_key, j++, key_name, type))
{
std::string temp = key_name.c_str();
@@ -178,3 +180,104 @@ std::list<std::string> ConfigMgr::GetKeysByString(std::string const& name)
return keys;
}
void ConfigMgr::SetConfigList(std::string const& fileName, std::string const& modulesConfigList /*= ""*/)
{
_initConfigFile = fileName;
if (modulesConfigList.empty())
return;
// Clean config list before load
_modulesConfigFiles.clear();
Tokenizer configFileList(modulesConfigList, ',');
for (auto const& itr : configFileList)
_modulesConfigFiles.push_back(itr);
}
bool ConfigMgr::LoadAppConfigs(std::string const& applicationName /*= "worldserver"*/)
{
// #1 - Load init config file .conf.dist
if (!sConfigMgr->LoadInitial(_initConfigFile + ".dist"))
{
printf("Load config error. Invalid or missing dist configuration file: %s", std::string(_initConfigFile + ".dist").c_str());
printf("Verify that the file exists and has \'[%s]' written in the top of the file!", applicationName.c_str());
return false;
}
// #2 - Load .conf file
if (!sConfigMgr->LoadMore(_initConfigFile))
{
sLog->outString("");
sLog->outString("Load config error. Invalid or missing configuration file: %s", _initConfigFile.c_str());
sLog->outString("Verify that the file exists and has \'[%s]' written in the top of the file!", applicationName.c_str());
return false;
}
return true;
}
bool ConfigMgr::LoadModulesConfigs()
{
// If not modules config - load failed
if (_modulesConfigFiles.empty())
return false;
// Start loading module configs
std::unordered_map<std::string /*module name*/, std::string /*config variant*/> moduleConfigFiles;
moduleConfigFiles.clear();
std::string configPath = _CONF_DIR;
for (auto const& itr : _modulesConfigFiles)
{
bool IsExistDefaultConfig = true;
bool IsExistDistConfig = true;
std::string moduleName = itr;
std::string configFile = std::string(itr) + std::string(".conf");
std::string defaultConfig = configPath + "/" + configFile;
#if AC_PLATFORM == AC_PLATFORM_WINDOWS
defaultConfig = configFile;
#endif
std::string ConfigFileDist = defaultConfig + std::string(".dist");
// Load .conf.dist config
if (!sConfigMgr->LoadMore(ConfigFileDist.c_str()))
{
sLog->outError("> Invalid or missing dist configuration file: %s", ConfigFileDist.c_str());
IsExistDistConfig = false;
}
// Load .conf config
if (!sConfigMgr->LoadMore(defaultConfig.c_str()))
IsExistDefaultConfig = false;
// #1 - Not exist .conf and exist .conf.dist
if (!IsExistDefaultConfig && IsExistDistConfig)
moduleConfigFiles.insert(std::make_pair(moduleName, ConfigFileDist));
else if (!IsExistDefaultConfig && !IsExistDistConfig) // #2 - Not exist .conf and not exist .conf.dist
moduleConfigFiles.insert(std::make_pair(moduleName, "default hardcoded settings"));
else if (IsExistDefaultConfig && IsExistDistConfig)
moduleConfigFiles.insert(std::make_pair(moduleName, defaultConfig));
}
// If module configs not exist - no load
if (moduleConfigFiles.empty())
return false;
// Print modules configurations
sLog->outString();
sLog->outString("Using configuration for modules:");
for (auto const& itr : moduleConfigFiles)
sLog->outString("> Module (%s) using (%s)", itr.first.c_str(), itr.second.c_str());
sLog->outString();
return true;
}

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@@ -21,11 +21,10 @@ class ConfigMgr
friend class ConfigLoader;
public:
static ConfigMgr* instance();
/// Method used only for loading main configuration files (authserver.conf and worldserver.conf)
bool LoadInitial(char const* file);
bool LoadInitial(std::string const& file);
/**
* This method loads additional configuration files
@@ -33,30 +32,36 @@ public:
*
* @return true if loading was successful
*/
bool LoadMore(char const* file);
bool LoadMore(std::string const& file);
bool Reload();
std::string GetStringDefault(const char* name, const std::string& def, bool logUnused = true);
bool GetBoolDefault(const char* name, bool def, bool logUnused = true);
int GetIntDefault(const char* name, int def, bool logUnused = true);
float GetFloatDefault(const char* name, float def, bool logUnused = true);
bool LoadAppConfigs(std::string const& applicationName = "worldserver");
bool LoadModulesConfigs();
std::string GetStringDefault(std::string const& name, const std::string& def, bool logUnused = true);
bool GetBoolDefault(std::string const& name, bool def, bool logUnused = true);
int GetIntDefault(std::string const& name, int def, bool logUnused = true);
float GetFloatDefault(std::string const& name, float def, bool logUnused = true);
std::list<std::string> GetKeysByString(std::string const& name);
bool isDryRun() { return this->dryRun; }
void setDryRun(bool mode) { this->dryRun = mode; }
bool isDryRun() { return dryRun; }
void setDryRun(bool mode) { dryRun = mode; }
void SetConfigList(std::string const& fileName, std::string const& modulesConfigList = "");
private:
bool dryRun = false;
bool GetValueHelper(const char* name, ACE_TString &result);
bool LoadData(char const* file);
bool GetValueHelper(const char* name, ACE_TString& result);
bool LoadData(std::string const& file);
typedef ACE_Thread_Mutex LockType;
typedef ACE_Guard<LockType> GuardType;
std::vector<std::string> _confFiles;
std::vector<std::string> _modulesConfigFiles;
std::string _initConfigFile;
Config _config;
LockType _configLock;

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@@ -36,7 +36,7 @@
#endif
#ifndef _ACORE_REALM_CONFIG
# define _ACORE_REALM_CONFIG "authserver.conf"
#define _ACORE_REALM_CONFIG "authserver.conf"
#endif
bool StartDB();
@@ -92,19 +92,10 @@ extern int main(int argc, char** argv)
++count;
}
std::string cfg_def_file=_ACORE_REALM_CONFIG;
cfg_def_file += ".dist";
sConfigMgr->SetConfigList(std::string(configFile));
if (!sConfigMgr->LoadInitial(cfg_def_file.c_str())) {
printf("ERROR: Invalid or missing default configuration file : %s\n", cfg_def_file.c_str());
if (!sConfigMgr->LoadAppConfigs("authserver"))
return 1;
}
if (!sConfigMgr->LoadMore(configFile))
{
printf("WARNING: Invalid or missing configuration file : %s\n", configFile);
printf("Verify that the file exists and has \'[authserver]\' written in the top of the file!\n");
}
sLog->outString("%s (authserver)", GitRevision::GetFullVersion());
sLog->outString("<Ctrl-C> to stop.\n");

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@@ -124,8 +124,6 @@ World::World()
m_CleaningFlags = 0;
m_configFileList = "";
memset(rate_values, 0, sizeof(rate_values));
memset(m_int_configs, 0, sizeof(m_int_configs));
memset(m_bool_configs, 0, sizeof(m_bool_configs));
@@ -414,46 +412,6 @@ bool World::RemoveQueuedPlayer(WorldSession* sess)
return found;
}
void World::LoadModuleConfigSettings()
{
Tokenizer configFileList(GetConfigFileList(), ',');
for (auto i = configFileList.begin(); i != configFileList.end(); i++)
{
std::string configFile = (*i) + std::string(".conf");
std::string conf_path = _CONF_DIR;
std::string cfg_file = conf_path + "/" + configFile;
#if AC_PLATFORM == AC_PLATFORM_WINDOWS
cfg_file = configFile;
#endif
std::string cfg_def_file = cfg_file + ".dist";
// Load .conf.dist config
if (!sConfigMgr->LoadMore(cfg_def_file.c_str()))
{
sLog->outString();
sLog->outError("Module config: Invalid or missing configuration (*.conf.dist) file : %s", cfg_def_file.c_str());
sLog->outError("Module config: Verify that this file exists and has \'[worldserver]' written at the top of the file!");
// If .conf exists, it will load it so it will NOT use the default hardcoded settings
if (!sConfigMgr->LoadMore(cfg_file.c_str()))
{
sLog->outError("Module config: Using default hardcoded settings.");
}
sLog->outString();
}
// Load .conf config
if (!sConfigMgr->LoadMore(cfg_file.c_str()))
{
sLog->outString();
sLog->outString("Module config: %s not found (or invalid), using default settings from %s", cfg_file.c_str(), cfg_def_file.c_str());
sLog->outString();
}
}
}
/// Initialize config values
void World::LoadConfigSettings(bool reload)
{
@@ -466,8 +424,6 @@ void World::LoadConfigSettings(bool reload)
}
}
LoadModuleConfigSettings();
#ifdef ELUNA
///- Initialize Lua Engine
if (!reload)
@@ -487,6 +443,7 @@ void World::LoadConfigSettings(bool reload)
///- Read the player limit and the Message of the day from the config file
if (!reload)
SetPlayerAmountLimit(sConfigMgr->GetIntDefault("PlayerLimit", 100));
Motd::SetMotd(sConfigMgr->GetStringDefault("Motd", "Welcome to an AzerothCore server"));
///- Read ticket system setting from the config file

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@@ -703,7 +703,6 @@ class World
void SetInitialWorldSettings();
void LoadConfigSettings(bool reload = false);
void LoadModuleConfigSettings();
void SendWorldText(uint32 string_id, ...);
void SendGlobalText(const char* text, WorldSession* self);
@@ -837,9 +836,6 @@ class World
std::string const& GetRealmName() const { return _realmName; } // pussywizard
void SetRealmName(std::string name) { _realmName = name; } // pussywizard
std::string GetConfigFileList() { return m_configFileList; }
void SetConfigFileList(std::string list) { m_configFileList = list; }
protected:
void _UpdateGameTime();
// callback for UpdateRealmCharacters
@@ -939,8 +935,6 @@ class World
void ProcessQueryCallbacks();
ACE_Future_Set<PreparedQueryResult> m_realmCharCallbacks;
std::string m_configFileList;
};
#define sWorld World::instance()

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@@ -319,7 +319,6 @@ public:
{
sLog->outString("Re-Loading config settings...");
sWorld->LoadConfigSettings(true);
sWorld->LoadModuleConfigSettings();//reload modules config setting
sMapMgr->InitializeVisibilityDistanceInfo();
handler->SendGlobalGMSysMessage("World config settings reloaded.");
return true;

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@@ -20,7 +20,7 @@
#include "Master.h"
#ifndef _ACORE_CORE_CONFIG
# define _ACORE_CORE_CONFIG "worldserver.conf"
#define _ACORE_CORE_CONFIG "worldserver.conf"
#endif
#ifdef _WIN32
@@ -61,7 +61,7 @@ void usage(const char* prog)
extern int main(int argc, char** argv)
{
///- Command line parsing to get the configuration file name
char const* cfg_file = _ACORE_CORE_CONFIG;
char const* configFile = _ACORE_CORE_CONFIG;
int c = 1;
while (c < argc)
{
@@ -79,7 +79,7 @@ extern int main(int argc, char** argv)
return 1;
}
else
cfg_file = argv[c];
configFile = argv[c];
}
#ifdef _WIN32
@@ -118,22 +118,12 @@ extern int main(int argc, char** argv)
++c;
}
std::string cfg_def_file=_ACORE_CORE_CONFIG;
cfg_def_file += ".dist";
sConfigMgr->SetConfigList(std::string(configFile), std::string(CONFIG_FILE_LIST));
if (!sConfigMgr->LoadInitial(cfg_def_file.c_str())) {
printf("ERROR: Invalid or missing default configuration file : %s\n", cfg_def_file.c_str());
if (!sConfigMgr->LoadAppConfigs())
return 1;
}
if (!sConfigMgr->LoadMore(cfg_file))
{
printf("WARNING: Invalid or missing configuration file : %s\n", cfg_file);
printf("Verify that the file exists and has \'[worldserver]' written in the top of the file!\n");
}
sLog->outString("Using configuration file %s.", cfg_file);
sLog->outString("Using configuration file %s.", configFile);
sLog->outString("Using SSL version: %s (library: %s)", OPENSSL_VERSION_TEXT, SSLeay_version(SSLEAY_VERSION));
sLog->outString("Using ACE version: %s", ACE_VERSION);

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@@ -156,8 +156,8 @@ int Master::Run()
// set server offline (not connectable)
LoginDatabase.DirectPExecute("UPDATE realmlist SET flag = (flag & ~%u) | %u WHERE id = '%d'", REALM_FLAG_OFFLINE, REALM_FLAG_INVALID, realmID);
//set module config file list
sWorld->SetConfigFileList(CONFIG_FILE_LIST);
// Loading modules configs
sConfigMgr->LoadModulesConfigs();
///- Initialize the World
sWorld->SetInitialWorldSettings();