+ tangent equation to find correct angle and distance when moving
+ implemented proper backward
* Improved performance + random angle margin
* chore: add tollerance calculation in instance
* improved LOS checks with movements
* implemented collisions using raycast (imported by TC)
+ improved collision detection for CanReachPositionAndGetCoords
+ improved collision check
+ set correct flags for the backward movement
+ first implementation of slope angle (to improve)
Co-authored-by: Yehonal <yehonal.azeroth@gmail.com>
* NULL to nullptr
* NULL to nullptr
* NULL to nullptr
* NULL to nullptr
* NULL to nullptr
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>
OnPlayerLeaveMap was previously inside the if(remove) block which only is called when the player is logging out, this moves it outside that block but still has it trigger in the same order, thus allowing OnPlayerLeaveMap scripts to fire properly (needed for AutoBalanceFix)
* azerothcore + eluna done.
* Remove the Eluna single thread limit.
* Read Eluna Settings file.
* submodule change.
* fix(test) Ubuntu - Cant Link Library after Compile
* The ELUNA is disabled by default.
* remove submodule luaEngine.
* some change
* fix a error
* change cmake
* fix: some onplayerchat does not have hooks.
* Eluna: Add BG event Hooks.
* fix:cmake hook AFTER_LOAD_CONF not work.
* Remove the eluna switch.
* Remove some define in the core.
* fix conf file not read in the linux.
* eluna : change bg hook parameter type
* Remove TC log function call
* change bg hook OnBGEnd parameter type.
Note: to enable Eluna, the module is required
For a more educated fix would need to get access to git history for why the hook was moved here.
Or alternatively, try research what would be the correct place for the hook.