fix(Core/Player): Double health regen from spirit (#15955)

Update Player.cpp
This commit is contained in:
Tereneckla
2023-05-13 18:26:43 +00:00
committed by GitHub
parent 3c401ad4ad
commit acc68ef1e2

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@@ -5143,7 +5143,7 @@ float Player::OCTRegenHPPerSpirit()
if (baseSpirit > 50)
baseSpirit = 50;
float moreSpirit = spirit - baseSpirit;
float regen = baseSpirit * baseRatio->ratio + moreSpirit * moreRatio->ratio;
float regen = (baseSpirit * baseRatio->ratio + moreSpirit * moreRatio->ratio) * 2;
return regen;
}