From acc68ef1e23b9c926e98d77bcafb671646ef4e3c Mon Sep 17 00:00:00 2001 From: Tereneckla <50233983+Tereneckla@users.noreply.github.com> Date: Sat, 13 May 2023 18:26:43 +0000 Subject: [PATCH] fix(Core/Player): Double health regen from spirit (#15955) Update Player.cpp --- src/server/game/Entities/Player/Player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 9a258bd7b..0e2b664c9 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -5143,7 +5143,7 @@ float Player::OCTRegenHPPerSpirit() if (baseSpirit > 50) baseSpirit = 50; float moreSpirit = spirit - baseSpirit; - float regen = baseSpirit * baseRatio->ratio + moreSpirit * moreRatio->ratio; + float regen = (baseSpirit * baseRatio->ratio + moreSpirit * moreRatio->ratio) * 2; return regen; }