diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 9a258bd7b..0e2b664c9 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -5143,7 +5143,7 @@ float Player::OCTRegenHPPerSpirit() if (baseSpirit > 50) baseSpirit = 50; float moreSpirit = spirit - baseSpirit; - float regen = baseSpirit * baseRatio->ratio + moreSpirit * moreRatio->ratio; + float regen = (baseSpirit * baseRatio->ratio + moreSpirit * moreRatio->ratio) * 2; return regen; }