Files
mod-playerbots/src/strategy/values/EnemyHealerTargetValue.cpp
2022-03-12 22:27:09 +01:00

38 lines
1.2 KiB
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#include "EnemyHealerTargetValue.h"
#include "Playerbots.h"
#include "ServerFacade.h"
Unit* EnemyHealerTargetValue::Calculate()
{
std::string const spell = qualifier;
GuidVector attackers = botAI->GetAiObjectContext()->GetValue<GuidVector>("attackers")->Get();
Unit* target = botAI->GetAiObjectContext()->GetValue<Unit*>("current target")->Get();
for (ObjectGuid const guid : attackers)
{
Unit* unit = botAI->GetUnit(guid);
if (!unit || unit == target)
continue;
if (sServerFacade->GetDistance2d(bot, unit) > botAI->GetRange("spell"))
continue;
if (!botAI->IsInterruptableSpellCasting(unit, spell))
continue;
Spell* spell = unit->GetCurrentSpell(CURRENT_GENERIC_SPELL);
if (spell && spell->m_spellInfo->IsPositive())
return unit;
spell = unit->GetCurrentSpell(CURRENT_CHANNELED_SPELL);
if (spell && spell->m_spellInfo->IsPositive())
return unit;
}
return nullptr;
}