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mod-playerbots/src/strategy/warrior/GenericWarriorNonCombatStrategy.cpp
2024-12-14 16:23:13 +08:00

18 lines
684 B
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
* and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#include "GenericWarriorNonCombatStrategy.h"
#include "Playerbots.h"
void GenericWarriorNonCombatStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
{
NonCombatStrategy::InitTriggers(triggers);
triggers.push_back(new TriggerNode("often", NextAction::array(0, new NextAction("apply stone", 1.0f), nullptr)));
// triggers.push_back(new TriggerNode("battle stance", NextAction::array(0, new NextAction("battle stance", 1.0f),
// nullptr)));
}