* Update AuctionHouseHandler.cpp
* feat(warden): block PQR
* wip
* Update Warden.cpp
* Core/Warden: minor preperation
* Core/Misc: implemented some needed container wrapper functions
* Core/Warden: more preperations
* Core/Warden: more rework
* LUA checks now are splitted to seperate config
* LUA checks are always in front of queue
* Fixed "Other" checks
* Fixed PQR detection
* Core/Warden: adjusted and optimized
* Core/Warden: optimization
* Core/Warden: more optimization
* Core/Warden: use warden comments in ban reason
* Core/Warden: more warden work
* Core/Warden: more optimizations
* Core/Warden: more refactors
* Core/Warden: some more refactors + use default SHA definitions
* Core/Warden: more refactoring
* Core/Warden: fixed PQR detection again
* Core/Warden: improved detection logging
* Core/Misc: removed SmartEnums - we do not need it here + maybe should go as seperate commit
* Core/Warden: fixed some warnings
* Core/Warden: codestyle
* Core/Warden: include warden check comment to console logs
* Core/Warden: minor adjustment for previous commit
* Core/Warden: fixed static analysis warning
* Core/Warden: compilers, you're drunk this time... function is not unused...
* Core/Warden: minor correction for logs
* Core/Warden: one more improvement for logs
* Core/Warden: added missing overrides
* Core/Warden: some codestyle
* Core/Misc: more codestyle
* Core/Misc: more codestyle!
* Core/Warden: restored default config options... (if you change it, change in core source too)
* Core/Warden: addition to previous commit
* DB/Warden: added EWT and WOWPlus checks (provided by lineagedr)
* DB/Warden: addition to previous commit
* fix: codestyle
* Core/Warden: fixed build when extra logs are enabled in cmake
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
* CMake wasn't able to find the enviroment variables which are noted in
the Wiki e.g MYSQL_INCLUDE_DIR or MYSQL_LIBRARY. Further I added
another variable for OpenSSL which is OPENSSL_ROOT_DIR.
This change allows .zip installations with a custom PATH.
+ tangent equation to find correct angle and distance when moving
+ implemented proper backward
* Improved performance + random angle margin
* chore: add tollerance calculation in instance
* improved LOS checks with movements
* implemented collisions using raycast (imported by TC)
+ improved collision detection for CanReachPositionAndGetCoords
+ improved collision check
+ set correct flags for the backward movement
+ first implementation of slope angle (to improve)
Co-authored-by: Yehonal <yehonal.azeroth@gmail.com>