fix(Core/Creature): Implement CREATURE_FLAG_EXTRA_GHOST_VISIBILITY (#4129)

This commit is contained in:
Kitzunu
2021-01-04 22:53:07 +01:00
committed by GitHub
parent b2761626fe
commit 71b9124f69
3 changed files with 26 additions and 13 deletions

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@@ -0,0 +1,3 @@
INSERT INTO `version_db_world` (`sql_rev`) VALUES ('1609543457839849700');
UPDATE `creature_template` SET `npcflag`=`npcflag`&~32768, `flags_extra`=`flags_extra`|1024 WHERE `entry` IN (8888, 9299);

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@@ -942,8 +942,7 @@ bool Creature::Create(uint32 guidlow, Map* map, uint32 phaseMask, uint32 Entry,
LastUsedScriptID = GetCreatureTemplate()->ScriptID;
// TODO: Replace with spell, handle from DB
if (IsSpiritHealer() || IsSpiritGuide())
if (IsSpiritHealer() || IsSpiritGuide() || (GetCreatureTemplate()->flags_extra & CREATURE_FLAG_EXTRA_GHOST_VISIBILITY))
{
m_serverSideVisibility.SetValue(SERVERSIDE_VISIBILITY_GHOST, GHOST_VISIBILITY_GHOST);
m_serverSideVisibilityDetect.SetValue(SERVERSIDE_VISIBILITY_GHOST, GHOST_VISIBILITY_GHOST);

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@@ -25,8 +25,9 @@ class Player;
class WorldSession;
class CreatureGroup;
enum CreatureFlagsExtra
enum CreatureFlagsExtra : uint32
{
// TODO: Implement missing flags from TC in places that custom flags from xinef&pussywizzard use flag values.
CREATURE_FLAG_EXTRA_INSTANCE_BIND = 0x00000001, // creature kill bind instance with killer and killer's group
CREATURE_FLAG_EXTRA_CIVILIAN = 0x00000002, // not aggro (ignore faction/reputation hostility)
CREATURE_FLAG_EXTRA_NO_PARRY = 0x00000004, // creature can't parry
@@ -36,8 +37,14 @@ enum CreatureFlagsExtra
CREATURE_FLAG_EXTRA_NO_XP_AT_KILL = 0x00000040, // creature kill not provide XP
CREATURE_FLAG_EXTRA_TRIGGER = 0x00000080, // trigger creature
CREATURE_FLAG_EXTRA_NO_TAUNT = 0x00000100, // creature is immune to taunt auras and effect attack me
CREATURE_FLAG_EXTRA_UNUSED_10 = 0x00000200, // TODO: Implement CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE (creature won't update movement flags)
CREATURE_FLAG_EXTRA_GHOST_VISIBILITY = 0x00000400, // creature will be only visible for dead players
CREATURE_FLAG_EXTRA_UNUSED_12 = 0x00000800, // TODO: Implement CREATURE_FLAG_EXTRA_USE_OFFHAND_ATTACK (creature will use offhand attacks)
CREATURE_FLAG_EXTRA_UNUSED_13 = 0x00001000, // TODO: CREATURE_FLAG_EXTRA_NO_SELL_VENDOR (players can't sell items to this vendor)
CREATURE_FLAG_EXTRA_UNUSED_14 = 0x00002000,
CREATURE_FLAG_EXTRA_WORLDEVENT = 0x00004000, // custom flag for world event creatures (left room for merging)
CREATURE_FLAG_EXTRA_GUARD = 0x00008000, // Creature is guard
CREATURE_FLAG_EXTRA_UNUSED_17 = 0x00010000,
CREATURE_FLAG_EXTRA_NO_CRIT = 0x00020000, // creature can't do critical strikes
CREATURE_FLAG_EXTRA_NO_SKILLGAIN = 0x00040000, // creature won't increase weapon skills
CREATURE_FLAG_EXTRA_TAUNT_DIMINISH = 0x00080000, // Taunt is a subject to diminishing returns on this creautre
@@ -45,19 +52,23 @@ enum CreatureFlagsExtra
CREATURE_FLAG_EXTRA_KNOCKBACK_IMMUNE = 0x00200000, // pussywizard: set mostly for dungeon bosses and their summons
CREATURE_FLAG_EXTRA_AVOID_AOE = 0x00400000, // pussywizard: ignored by aoe attacks (for icc blood prince council npc - Dark Nucleus)
CREATURE_FLAG_EXTRA_NO_DODGE = 0x00800000, // xinef: target cannot dodge
CREATURE_FLAG_EXTRA_UNUSED_25 = 0x01000000,
CREATURE_FLAG_EXTRA_UNUSED_26 = 0x02000000,
CREATURE_FLAG_EXTRA_UNUSED_27 = 0x04000000,
CREATURE_FLAG_EXTRA_UNUSED_28 = 0x08000000,
CREATURE_FLAG_EXTRA_DUNGEON_BOSS = 0x10000000, // creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)
CREATURE_FLAG_EXTRA_IGNORE_PATHFINDING = 0x20000000 // creature ignore pathfinding
CREATURE_FLAG_EXTRA_IGNORE_PATHFINDING = 0x20000000, // creature ignore pathfinding
CREATURE_FLAG_EXTRA_UNUSED_31 = 0x40000000, // TODO: Implement CREATURE_FLAG_EXTRA_IMMUNITY_KNOCKBACK (creature is immune to knockback effects)
CREATURE_FLAG_EXTRA_UNUSED_32 = 0x80000000,
// Masks
CREATURE_FLAG_EXTRA_UNUSED = (CREATURE_FLAG_EXTRA_UNUSED_10 | CREATURE_FLAG_EXTRA_UNUSED_12 | CREATURE_FLAG_EXTRA_UNUSED_13 |
CREATURE_FLAG_EXTRA_UNUSED_14 | CREATURE_FLAG_EXTRA_UNUSED_17 | CREATURE_FLAG_EXTRA_UNUSED_25 |
CREATURE_FLAG_EXTRA_UNUSED_26 | CREATURE_FLAG_EXTRA_UNUSED_27 | CREATURE_FLAG_EXTRA_UNUSED_28 |
CREATURE_FLAG_EXTRA_UNUSED_31 | CREATURE_FLAG_EXTRA_UNUSED_32),
CREATURE_FLAG_EXTRA_DB_ALLOWED = (0xFFFFFFFF & ~(CREATURE_FLAG_EXTRA_UNUSED | CREATURE_FLAG_EXTRA_DUNGEON_BOSS))
};
#define CREATURE_FLAG_EXTRA_DB_ALLOWED (CREATURE_FLAG_EXTRA_INSTANCE_BIND | CREATURE_FLAG_EXTRA_CIVILIAN | \
CREATURE_FLAG_EXTRA_NO_PARRY | CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN | CREATURE_FLAG_EXTRA_NO_BLOCK | \
CREATURE_FLAG_EXTRA_NO_CRUSH | CREATURE_FLAG_EXTRA_NO_XP_AT_KILL | CREATURE_FLAG_EXTRA_TRIGGER | \
CREATURE_FLAG_EXTRA_NO_TAUNT | CREATURE_FLAG_EXTRA_WORLDEVENT | CREATURE_FLAG_EXTRA_NO_CRIT | \
CREATURE_FLAG_EXTRA_NO_SKILLGAIN | CREATURE_FLAG_EXTRA_TAUNT_DIMINISH | CREATURE_FLAG_EXTRA_ALL_DIMINISH | \
CREATURE_FLAG_EXTRA_GUARD | CREATURE_FLAG_EXTRA_KNOCKBACK_IMMUNE | CREATURE_FLAG_EXTRA_AVOID_AOE | \
CREATURE_FLAG_EXTRA_NO_DODGE | CREATURE_FLAG_EXTRA_IGNORE_PATHFINDING)
#define MAX_AGGRO_RESET_TIME 10 // in seconds
#define MAX_KILL_CREDIT 2