fix(Core/Spell): Glyph apply bonus (#4206)

This commit is contained in:
r0m1ntik
2021-01-26 21:55:33 +01:00
committed by GitHub
parent 4b3ed30626
commit c9b46beae2

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@@ -18395,8 +18395,8 @@ bool Player::LoadFromDB(uint32 guid, SQLQueryHolder* holder)
_LoadTalents(holder->GetPreparedResult(PLAYER_LOGIN_QUERY_LOAD_TALENTS));
_LoadGlyphs(holder->GetPreparedResult(PLAYER_LOGIN_QUERY_LOAD_GLYPHS));
_LoadAuras(holder->GetPreparedResult(PLAYER_LOGIN_QUERY_LOAD_AURAS), time_diff);
_LoadGlyphAuras();
_LoadAuras(holder->GetPreparedResult(PLAYER_LOGIN_QUERY_LOAD_AURAS), time_diff);
// add ghost flag (must be after aura load: PLAYER_FLAGS_GHOST set in aura)
if (HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_GHOST))
{