Commit Graph

71 Commits

Author SHA1 Message Date
Tereneckla
fe2d1150b3 fix(Core/LFG): Lock Deathknights from the dungeonfinder until they complete their starting zone (#22270) 2025-06-05 11:43:35 -03:00
Exitare
98ceb1c067 fix(Core/PlayerScript) Align player script function names (#21020)
Co-authored-by: sudlud <sudlud@users.noreply.github.com>
2025-02-16 14:59:41 +01:00
Kitzunu
47c5ff904f refactor(Core/Disables): Convert from Namespace to Class Structure (#21109) 2025-02-01 22:48:52 +01:00
Francesco Borzì
2c344fc127 refactor(src/server/game/*): remove unused imports (big part 2) (#20311) 2024-10-27 05:06:14 +01:00
Kitzunu
87f4adf634 refactor(Core/Chat): Move SendWorldText(optional) to ChatHandler and … (#19501)
* refactor(Core/Chat): Move SendWorldText(optional) to ChatHandler and allow `fmt`

* Update src/server/game/Battlegrounds/BattlegroundQueue.cpp

* Update src/server/game/Battlegrounds/BattlegroundQueue.cpp

* Update src/server/game/Misc/BanMgr.cpp

* Update src/server/game/Misc/BanMgr.cpp

* Update src/server/game/Misc/BanMgr.cpp

* Update src/server/game/Misc/BanMgr.cpp

* Update src/server/game/Misc/BanMgr.cpp

* Update src/server/game/Misc/BanMgr.cpp

* Update src/server/game/Misc/BanMgr.cpp

* Update src/server/game/Misc/BanMgr.cpp
2024-07-29 14:44:13 -03:00
Nathan Handley
df33a57b78 feat(Core/Unit): New helper IsClass and script hook OnPlayerIsClass (#18243)
* Class Comparison Logic Encapsulation - Parity

* Add Context to IsClass

* Add Unit IsClass script hook

* Replace additional getClass with IsClass

* Update CanUseItem to replace getClass with IsClass

* Add separate context for pet vs ability

* Change Create to Init since not all referenced contexts are creation

* Align spacing in ClassContext

* Drop context on LFGManager max power

* Update IsClass context that wraps around Missle Barrage

* Rename context for swapping weapons

* Be more specific than CLASS_CONTEXT_TALENT

* Remove duplicate context

* Moved IsClass Hook to Player

* Removed unused parameter in virtual base function

* Added maybe_unused to IsClass virtual in order to compile

To match the override signature, the virtual base needs to include the parameter in question, so using [maybe_unused] to signal to the compiler to allow it

* Remove extra blank line

* Add ABILITY_REACTIVE context

* Add context for PET_CHARM

* Remove explicit nullopt check per review

* Code Readability - Change if to if else in pet

Due to the return pattern, this doesn't change functionality in any way

* Add OnPlayer to disambiguate

---------

Co-authored-by: NathanHandley <nathanhandley@protonmail.com>
2024-02-10 12:25:00 -03:00
Winfidonarleyan
eb1ecc38a5 feat(Core/Scripting): move all script objects to separated files (#17860)
* feat(Core/Scripts): move all script objects to separated files

* Apply 5bfeabde81

* try gcc build

* again
2023-12-02 21:13:20 +01:00
avarishd
4bf20ffde4 fix(Core/LFG): Correct checks for teleport in/out (#17780) 2023-11-19 11:34:33 +01:00
M'Dic
7e58650cf5 revert(Core): ChrRace.dbc full implementation (#16114)
* revert (core): ChrRace.dbc full implementation

we revert this due to several issues arrising. Although the dbc reading is done in full and correctly. Azerothcore relied on the original handling (althought not propper) for so long that  there is

* revert

* Update remove_charrace_dbc.sql

* Update remove_charrace_dbc.sql

* Update remove_charrace_dbc.sql
2023-04-29 08:23:11 -03:00
M'Dic
e5665c32f8 update (core\store): sLFGDungeonStore update (#15325)
* update (core\store): sLFGDungeonStore update

update (core\store): sLFGDungeonStore update

Co-Authored-By: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* update (core\store): sLFGDungeonStore update

Co-Authored-By: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

---------

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
2023-04-29 12:25:49 +02:00
M'Dic
3eae4c5713 fix(core/dbc): improve ChrRace DBC handling (#14843)
Cherry pick of https://github.com/TrinityCore/TrinityCore/pull/24508

Co-authored-by: HelloKitty <5829095+HelloKitty@users.noreply.github.com>
2023-04-28 01:29:33 +02:00
Kitzunu
4870b14b1f refactor(Core/Object): getLevel() -> GetLevel() (#14122)
* refactor(Core/Object): getLevel() -> GetLevel()

* fix build and sneak some doxygen in

* codeSTLE

* codestyle
2022-12-31 17:39:23 +01:00
UltraNix
49ad7402d9 fix(Core/LFG): Fixed showing dungeon access requirements only for lea… (#14116)
fix(Core/LFG): Fixed showing dungeon access requirements only for leaders in LFG.

Fixes #14070
2022-12-25 10:17:15 -03:00
Bogir[rus]
05329af838 Update LFGMgr.cpp (#13197)
Small typo fix
2022-10-01 18:02:26 -04:00
M'Dic
967f8ce6d6 update (core): Startup console capitalizations (#13195) 2022-10-01 13:09:34 -04:00
Kargatum
78bdc89881 feat(Core/Battleground): rework bg queue system (#10817) 2022-03-15 14:36:49 -03:00
UltraNix
9d12652c3e fix(Core/Misc): Remove from LFG/batleground queues when teleported to battleground/LFG dungeon. (#10740)
Players cannot queue up for battleground during LFG dungeon.
Players cannot queue up for LFG dungeon during battleground/arena match.
Fixes #10635
2022-02-20 12:33:04 -03:00
Kargatum
de13bf426e feat(Core/DBLayer): replace char const* to std::string_view (#10211)
* feat(Core/DBLayer): replace `char const*` to `std::string_view`

* CString

* 1

* chore(Core/Misc): code cleanup

* cl

* db fix

* fmt style sql

* to fmt

* py

* del old

* 1

* 2

* 3

* 1

* 1
2022-02-05 00:37:11 +01:00
Kargatum
5969df4e30 refactor(Core/Logging): switch to fmt style for LOG_ (#10366)
* feat(Core/Common): add support fmt style for ASSERT and ABORT

* correct CheckCompactArrayMaskOverflow

* 1

* Update src/server/game/Spells/Spell.cpp

* rework logging

* add fmt replace logs

* logging

* FMT_LOG_

* settings

* fix startup

* 1

* 2

* 3

* 4

* 5

* fmt::print

* to fmt
2022-01-27 16:44:41 +01:00
IntelligentQuantum
a1c415b226 feat(Core/Player): allow to queue both RDF & BGs together (#10102) 2022-01-25 10:21:01 +01:00
Kargatum
8b7df23f06 feat(Core/Time): Implement saparated manager for game time (#8630) 2022-01-24 17:55:00 +07:00
Kitzunu
69683a3472 chore(Scripts/Misc): Cleanup some more JustDied hooks (#9768) 2021-12-31 12:00:40 -03:00
Noxies
09a087aed8 fix(Core/LFG): Prevent leaving LFG if in combat (#9466) 2021-12-02 13:01:22 -03:00
UltraNix
8668a03e14 fix(Core/DungeonFinder): Dead players should be able to get XP reward from random dungeon. (#9319)
Fixes #9082
2021-12-01 07:04:41 -03:00
acidmanifesto
29f49108a5 chore(Core): Remove unnecessary slang Cosmetic (#9325)
* Remove unnecessary slang

Removes ZOMG! that is used in the src in logging and notes. Completely Unnecessary. Contributes to nothing useful. Inflates source. Not needed at all in any shape or form. Not Developer Lingo either.

* Further Clean Up

Removed Profanity

* sensible grammar correction

* More ZOMG! removal
2021-11-25 04:31:54 -03:00
Kargatum
f62664c987 refactor(Core/Misc): headers cleanup (#9259) 2021-11-22 17:24:39 +07:00
Skjalf
731d256420 refactor(Core/Cache): move the GlobalPlayerCache to its own class (#9166) 2021-11-18 16:53:36 +01:00
UltraNix
53a7a295fd fix(Core/DungeonFinder): enable requeueing inside random dungeon (#8948)
- Closes #8609
2021-11-07 20:40:03 +01:00
UltraNix
1c77d8a9f2 fix(Core/DungeonFinder): Random Dungeon Finder always removes no perm… (#8561)
Fixes #8222
2021-10-23 18:53:57 -03:00
UltraNix
1ec612e65b fix(Core/DungeonFinder): Premade groups should be treated as normal groups. (#8520)
Fixes #8339
2021-10-20 05:29:24 -03:00
UltraNix
b8345a2f98 fix(Core/DungeonFinder): Seasonal bosses are available only via Dunge… (#8056)
* fix(Core/DungeonFinder): Seasonal bosses are available only via Dungeon Finder tool.

Fixes #7889

* Update.

* Buildfix.

* Missing.
2021-10-14 13:22:37 +02:00
UltraNix
0eec867c3b feat(Core/LFG): Implemented LFG_OPTION_ENABLE_SEASONAL_BOSSES. (#8219)
Closes #8098
2021-10-09 14:57:23 -03:00
UltraNix
495ca76628 fix(Core/LFG): Properly teleport players to new instance if queued within the same dungeon. (#8174)
- Closes #8121
2021-10-04 15:48:51 +02:00
Francesco Borzì
775c6744d2 feat(Core: new hook OnPlayerQueueRandomDungeon() and revert (now unnecessary) PR (#8196) 2021-10-02 09:18:33 +02:00
Kargatum
52aa0e9966 feat(License): add new headers information about license (#7941)
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
2021-09-30 13:40:52 +07:00
Efymer
aa9a39e07f feat(Core/debug): Add commad to debug lfg (#6638)
* feat(Core/debug): Add commad to debug lfg

* Update LFGMgr.h

* Update rev_1624914323095978900.sql

* Code review fixes

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
2021-09-14 17:08:49 +02:00
UltraNix
fb0c3b4cb2 fix(Core): Possible DF crashfix (#7684) 2021-09-01 21:20:29 +02:00
UltraNix
efc5cd467d fix(Core): possible crashfix (#7683) 2021-09-01 19:14:16 +02:00
UltraNix
498faf380b fix(Core/DungeonFinder): misc improvements (#7488)
- Players should be able to enter the same dungeon if just completed it
- Properly define if the proposal is new
- Set teleport point to the nearest graveyard if teleported to dungeon from other instance
- Display completed encounters when joining LFG in progress (excluding random)
- Closes #5914
- Closes #7388
2021-09-01 10:44:29 +02:00
Patrick Lewis
1c43e6ac6e feat(Core/Config): add option for LFG expansion (#7256) 2021-08-30 20:39:19 +02:00
UltraNix
a8c0a2cc89 fix(Core/Movement): (#7008)
- Get zone/area IDs from vmap data in the liquid update
- Add new method Map::getFullVMapDataForPosition to get area info and liquid info in a single vmap lookup
- Adjust GetZoneId/GetAreaId on WorldObject to always return these cached fields.
- Clean up liquid state handling on Unit and Player
- Implemented getting area id from gameobject spawns.
- Removed old core related to getting movement flags dependent on environment.
- Movement flags are now processed more precisely and dynamically.

Original source: TrinityCore.

- Closes #5086
- Updates #2208.
2021-08-25 12:41:20 +02:00
Francesco Borzì
f73ef1cd5a fix(Core/Unit): -Wdeprecated-enum-enum-conversion warning (#6868) 2021-07-13 11:51:58 +02:00
Francesco Borzì
4103fca5a4 fix(Core/ObjectGuid): prevent creating copies when looping objects (#6852) 2021-07-10 15:54:16 +02:00
Kargatum
9ac6fddcae feat(Core/Database): port TrinityCore database API (#5611) 2021-06-22 06:21:07 +02:00
Kargatum
5787d00d54 chore(Core/Logging): replace most server loggers (#5726)
* chore(Core/Logging): replace most server loggers

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
2021-06-21 03:07:12 +02:00
Francesco Borzì
466cdb68d6 refactor(Core): code cleanup (part 2) (#6374) 2021-06-16 20:40:42 +02:00
UltraNix
f4c226423d feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885) 2021-04-25 22:18:03 +02:00
Kargatum
4af4cbd3d9 feat(Core/Logging): rework logging (#4692)
* feat(Core/Logging): rework logging

* correct level for sql.sql

* del unused config options

* Correct build

* correct after merge

* whitespace

20:29:37 1. 'Player.cpp'. Replace (1)
20:29:37 2. 'ObjectMgr.cpp'. Replace (3)

* 1

* correct logging

* correct affter merge

* 1

* 2

* LOG_LEVEL_WARN

* #include "AppenderDB.h"

* 3

* 4

* 5

* 1. 'WorldSocket.cpp'. Replace (1)

* 6

* 1
2021-04-17 11:20:07 +02:00
Kargatum
2b3d46bd4f feat(Core/Hooks): added collection of hooks to extends AC (#3047)
This collection of hooks comes from the Maelstrom project. It allows to release modules such as :
- 3v3-soloqueue
- 1v1 arena
- pvestats

and many others
2021-04-13 13:26:39 +02:00
mdawx
462bbc6b24 fix(Core): Remove RDF cooldown after completion (#5034) 2021-04-05 12:39:11 +02:00