Asking for a test because my DB is quite polluted these days and I may
have forgot to set a value somewhere
<!-- First of all, THANK YOU for your contribution. -->
## Changes Proposed:
- Sniffs spawns for Draenei Vessel (already sniffed before)
- Pools normal Vessel them with trapped Vessel at 50% chance (confirmed
in sniff)
- Prevent trap from triggering at distance
- Fixes trapped Vessel being unlootable
- Fixes campfire with bad z coords using sniffed data
## Issues Addressed:
<!-- If your fix has a relating issue, link it below -->
- Closes https://github.com/azerothcore/azerothcore-wotlk/issues/14332
- Closes https://github.com/chromiecraft/chromiecraft/issues/4618
## SOURCE:
<!-- If you can, include a source that can strengthen your claim -->
WotLK Classic
## Tests Performed:
<!-- Does it build without errors? Did you test in-game? What did you
test? On which OS did you test? Describe any other tests performed -->
- Tested ingame
-
## How to Test the Changes:
<!-- Describe in a detailed step-by-step order how to test the changes
-->
1. `.quest add 10028`
2. `.tele Tuurem`
3. see if behaviour improves
## Known Issues and TODO List:
<!-- Is there anything else left to do after this PR? -->
- [ ] I haven't found a way to make a truly empty loot table without
worldserver errors so I duplicated the table for normal vessel and
lowered the chance to 0.1 (I've seen no loot in WotLK Classic, but it
was lootable)
- [ ]
<!-- If you intend to contribute repeatedly to our project, it is a good
idea to join our discord channel. We set ranks for our contributors and
give them access to special resources or knowledge:
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Do not remove the instructions below about testing, they will help users
to test your PR -->
## How to Test AzerothCore PRs
When a PR is ready to be tested, it will be marked as **[WAITING TO BE
TESTED]**.
You can help by testing PRs and writing your feedback here on the PR's
page on GitHub. Follow the instructions here:
http://www.azerothcore.org/wiki/How-to-test-a-PR
**REMEMBER**: when testing a PR that changes something **generic** (i.e.
a part of code that handles more than one specific thing), the tester
should not only check that the PR does its job (e.g. fixing spell XXX)
but **especially** check that the PR does not cause any regression (i.e.
introducing new bugs).
**For example**: if a PR fixes spell X by changing a part of code that
handles spells X, Y, and Z, we should not only test X, but **we should
test Y and Z as well**.
* closes https://github.com/azerothcore/azerothcore-wotlk/issues/13851
Co-Authored-By: Grindelwald <137000133@qq.com>
<!-- First of all, THANK YOU for your contribution. -->
## Changes Proposed:
-
-
## Issues Addressed:
<!-- If your fix has a relating issue, link it below -->
- Closes
## SOURCE:
<!-- If you can, include a source that can strengthen your claim -->
## Tests Performed:
<!-- Does it build without errors? Did you test in-game? What did you
test? On which OS did you test? Describe any other tests performed -->
-
-
## How to Test the Changes:
<!-- Describe in a detailed step-by-step order how to test the changes
-->
1.
2.
3.
## Known Issues and TODO List:
<!-- Is there anything else left to do after this PR? -->
- [ ]
- [ ]
<!-- If you intend to contribute repeatedly to our project, it is a good
idea to join our discord channel. We set ranks for our contributors and
give them access to special resources or knowledge:
https://discord.com/invite/DasJqPba)
Do not remove the instructions below about testing, they will help users
to test your PR -->
## How to Test AzerothCore PRs
When a PR is ready to be tested, it will be marked as **[WAITING TO BE
TESTED]**.
You can help by testing PRs and writing your feedback here on the PR's
page on GitHub. Follow the instructions here:
http://www.azerothcore.org/wiki/How-to-test-a-PR
**REMEMBER**: when testing a PR that changes something **generic** (i.e.
a part of code that handles more than one specific thing), the tester
should not only check that the PR does its job (e.g. fixing spell XXX)
but **especially** check that the PR does not cause any regression (i.e.
introducing new bugs).
**For example**: if a PR fixes spell X by changing a part of code that
handles spells X, Y, and Z, we should not only test X, but **we should
test Y and Z as well**.
Co-authored-by: Grindelwald <137000133@qq.com>
<!-- First of all, THANK YOU for your contribution. -->
## Changes Proposed
- This fixes an issue where the .conf files aren't properly generated for the docker build
- With this issue, the dbimport service in the docker compose file would fail to start due to insufficient config.
- related to PR #14707
- create a ".user" file extension for custom configs in `env/docker/etc/`
- Layers the ".dockerdist" file and the ".user" file over the ".dist" file (in that order), and then copies the ".dist" file to the base ".conf" file
- Docker specific config changes go in the ".dockerdist" file and should still be committed to the repo
- User specific config changes go in ".user" file and should not be committed to the repo
- If the ".dist" file and the base ".conf" file are different, the ".conf" will be backed up before the ".dist" file is copied into it
## Issues Addressed:
<!-- If your fix has a relating issue, link it below -->
- There isn't a specific issue, however this was reported and discussed in discord over the course of yesterday and today
## SOURCE:
<!-- If you can, include a source that can strengthen your claim -->
## Tests Performed:
<!-- Does it build without errors? Did you test in-game? What did you test? On which OS did you test? Describe any other tests performed -->
- Executing commands to build and start the game server
- after creating an account, I can log in and play without any issues.
## How to Test the Changes:
<!-- Describe in a detailed step-by-step order how to test the changes -->
1. Execute commands
```bash
$ ./acore.sh docker clean:build && ./acore.sh docker build:nocache && ./acore.sh docker start:app
```
2. Create account and log in as normal
## Known Issues and TODO List:
<!-- Is there anything else left to do after this PR? -->
- The largest issue that comes to mind is this is a breaking change for docker users (though, so was the change that caused this)
- Docker users (and nobody else, of course) can no longer use the ".conf" for custom changes in docker setups.
- Their custom changes will have to be migrated to the ".user" file
- Since the old ".conf" file is backed up, users should have minimal trouble copying the changes in the old ".conf" file to the new ".user" file
<!-- If you intend to contribute repeatedly to our project, it is a good idea to join our discord channel. We set ranks for our contributors and give them access to special resources or knowledge: https://discord.com/invite/DasJqPba)
Do not remove the instructions below about testing, they will help users to test your PR -->
## How to Test AzerothCore PRs
When a PR is ready to be tested, it will be marked as **[WAITING TO BE TESTED]**.
You can help by testing PRs and writing your feedback here on the PR's page on GitHub. Follow the instructions here:
http://www.azerothcore.org/wiki/How-to-test-a-PR
**REMEMBER**: when testing a PR that changes something **generic** (i.e. a part of code that handles more than one specific thing), the tester should not only check that the PR does its job (e.g. fixing spell XXX) but **especially** check that the PR does not cause any regression (i.e. introducing new bugs).
**For example**: if a PR fixes spell X by changing a part of code that handles spells X, Y, and Z, we should not only test X, but **we should test Y and Z as well**.
edit: link related PR
* fix (core): macos12 depreciation workflow error
Fix workflow error message:
azerothcore-wotlk/src/common/Utilities/Util.cpp:558:9: fatal error: 'sprintf' is deprecated: This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead. [-Wdeprecated-declarations]
sprintf(buffer, "%02X", bytes[i]);
* Update BattlegroundAV.cpp
* more macos12 fixit
* Update spell_generic.cpp
* fix(DB/Gameobject): Fixed overlapping Milk Barrel / Food Crates in Stormwind City
## Changes Proposed:
Add Water Barrel and Food Create to a pool.
## Issues Addressed:
- Closes https://github.com/azerothcore/azerothcore-wotlk/issues/11776
## SOURCE:
n/a
## Tests Performed:
Logged in, ported to object, verified only 1 object spawns at a time. Verified alternating spawns of the object.
## How to Test the Changes:
1. Login
2. .go gameobject 31401 || .go gameobject 33607
3. Verify only 1 object has spawned.
4. Open object and take items, causing despawn.
5. Wait for respawn of another object.
6. Respawn of other object in pool.
7. Repeat 3-5.
## Known Issues and TODO List:
n/a
<!-- If you intend to contribute repeatedly to our project, it is a good idea to join our discord channel. We set ranks for our contributors and give them access to special resources or knowledge: https://discord.com/invite/DasJqPba)
Do not remove the instructions below about testing, they will help users to test your PR -->
## How to Test AzerothCore PRs
When a PR is ready to be tested, it will be marked as **[WAITING TO BE TESTED]**.
You can help by testing PRs and writing your feedback here on the PR's page on GitHub. Follow the instructions here:
http://www.azerothcore.org/wiki/How-to-test-a-PR
**REMEMBER**: when testing a PR that changes something **generic** (i.e. a part of code that handles more than one specific thing), the tester should not only check that the PR does its job (e.g. fixing spell XXX) but **especially** check that the PR does not cause any regression (i.e. introducing new bugs).
**For example**: if a PR fixes spell X by changing a part of code that handles spells X, Y, and Z, we should not only test X, but **we should test Y and Z as well**.
* Update data/sql/updates/pending_db_world/fix-11776.sql
added space for readability
Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com>
Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com>
* Remove .dist file requirement
* Remove unnecessary string cast
* Add required variables for CI build configs
* More required variables
* Add some more default variables to reduce log output
* One last default value to cut down log spam
* Rewrite conf file bash script
This should use the standard .dest file as a template
* Change dir we copy the dest files from
* actually use the correct file name
* need to use double quotes for variables
* add missing username
* set the correct datadir
* Attempt to fix dbimport
Co-authored-by: Foereaper <foereaper@elunatech.com>
* part1
* chef jessen
* done
* one more wandering creature
* Update rev_1672845950723513700.sql
* give up but it was an interesting experi
...ence (200 SAI lines)
* Update rev_1672845950723513700.sql