UltraNix
4845086e32
fix(Core/Spells): Do not reset periodic timers for auras with multiple stacks. ( #11167 )
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Fixes #11126
2022-04-01 07:09:48 -03:00
UltraNix
3255e1cdf7
fix(Scripts/Ulduar): Yogg-Saron portals should be interactable. ( #11150 )
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* fix(Scripts/Ulduar): Yogg-Saron portals should be interactable.
Fixes #11140
* Update
Co-authored-by: Nefertumm <nefertum.dev@protonmail.com >
Co-authored-by: Nefertumm <nefertum.dev@protonmail.com >
2022-04-01 07:07:37 -03:00
Bogir[rus]
09595bb3f0
fix (DB/creature_template): fix interraction with Light and Dark Essences ( #11117 )
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* Update worldserver.conf.dist
* Create rev_1647830174089422864.sql
2022-04-01 07:07:02 -03:00
UltraNix
76227539dd
fix(Scripts/Ulduar): Do not spawn Hodir chests if already defeated. ( #11149 )
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Fixes #11139
2022-04-01 07:05:37 -03:00
IntelligentQuantum
7a294787d3
feat(Scripts/Spell): Teleporting to Script
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Co-authored-by: Nefertumm <nefertum.dev@protonmail.com >
2022-04-01 07:03:22 -03:00
IntelligentQuantum
b680ea3dae
feat(Scripts/Spells): Move to spell scripts - Brittle Armor & Mercurial Shield ( #11116 )
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* .
* Update SpellEffects.cpp
2022-04-01 07:02:06 -03:00
UltraNix
bd248a82d0
fix(Core/Spells): Ghost Wolf Speed from PvP 58 vl set. ( #11096 )
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Fixes #9479
2022-04-01 07:01:21 -03:00
IntelligentQuantum
395eed4045
feat(Scripts/Spells): Move to spell scripts Deathbolt ( #11100 )
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* .
* Update zone_sholazar_basin.cpp
* Update SpellEffects.cpp
2022-04-01 07:00:45 -03:00
UltraNix
14edda6c90
fix(Core/Players): Fixed setting player's zone id to unknown value. ( #10996 )
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* fix(Core/Players): Fixed setting player's zone id to unknown value.
Fixed #10945
* Update.
* Update.
2022-04-01 06:59:12 -03:00
UltraNix
4521dcb5c5
fix(Scripts/AlteracValley): Crashfix. ( #10976 )
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* fix(Scripts/AlteracValley): Crashfix.
* Update.
2022-04-01 06:58:28 -03:00
IntelligentQuantum
6e2e73d6ae
feat(Scripts/Commands): debug objectcount
2022-04-01 06:57:26 -03:00
IntelligentQuantum
cc5f26db7f
feat(Core/Vmaps): Changed error message when loading outdated vmaps ( #10490 )
2022-04-01 06:56:04 -03:00
Walter Pagani
e139ed1c0b
fix(Scripts/Icecrown): Lich King should not evade attacks on last phase ( #11146 )
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Co-authored-by: Nefertumm <nefertum.dev@protonmail.com >
2022-03-30 09:47:52 -03:00
Kitzunu
856aed6fc6
feat(Core/Unit): New helpers for UnitFlag and UnitFlag2 ( #11227 )
2022-03-30 07:59:42 -03:00
Kitzunu
54c06eb72e
fix(Core/Misc): Update some log errors to debug ( #11225 )
2022-03-30 09:47:53 +02:00
Skjalf
fed66a3429
chore(Core/Player): clarify a gossip error about invalid OptionType ( #11173 )
2022-03-28 19:10:22 -03:00
IntelligentQuantum
dec0081f6c
fix (Core/SmartScripts): allow to start waypoint movement for a creature that is in combat
2022-03-27 11:34:36 -04:00
UltraNix
9c0c925433
fix(Core/Combat): Improved extra attacks handling. Author: @trickerer ( #11169 )
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Fixes #9423
Fixes #11138
2022-03-27 11:08:18 -04:00
UltraNix
ccf7cf82d1
fix(Core/Objects): Fixed typo in m_visibilityDistanceOverride initialization ( #11170 )
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Fixes #9870
Fixes #11127
2022-03-27 10:12:29 -04:00
IntelligentQuantum
dfa2198d98
feat(Core/SmartScripts): SMART_EVENT_ACCEPTED_QUEST, SMART_EVENT_REWARD_QUEST ( #10210 )
2022-03-27 15:19:27 +02:00
Nefertumm
540b5fcaa4
fix(DB/Core/Misc): More adjustments to BWL ( #11154 )
2022-03-27 07:55:07 -03:00
Nefertumm
3a69d36a99
fix(Core/BWL): Victor Nefarius encounter not resetting properly ( #11145 )
2022-03-27 07:53:13 -03:00
IntelligentQuantum
d1ac62ff6e
feat(Core/Spells): Move Spell q1846 bending shinbone to spell scripts ( #11106 )
2022-03-27 02:06:23 -03:00
IntelligentQuantum
a704aa3005
feat(Core/Spells): Move Spell death knight initiate visual to spell scripts ( #11103 )
2022-03-27 02:02:17 -03:00
IntelligentQuantum
d1ecdc8f61
feat(Core/Spells): Move Spell item dimensional ripper area52 to spell scripts ( #11099 )
2022-03-27 01:58:58 -03:00
IntelligentQuantum
7410f1a3cb
feat(Core/Spells): Move Spell pri lightwell to spell scripts ( #11089 )
2022-03-27 01:55:59 -03:00
IntelligentQuantum
5719e46236
feat(Core/Spells): Move spell_item_runic_healing_injector to spell scripts ( #11088 )
2022-03-27 01:53:16 -03:00
UltraNix
d195c09f56
fix(Core/Spells): Fixed an issue with Premeditation removing itself. ( #11093 )
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Co-authored-by: Treeston <Treeston@users.noreply.github.com >
2022-03-27 01:50:29 -03:00
SilentCLD
ea55c15aab
feat(Core/Wintergrasp): Save win/loss totals for faction ( #11056 )
2022-03-27 01:42:59 -03:00
UltraNix
69616e5d6d
fix(Scripts/Ulduar): Open the chamber door on Kologarn's death. ( #11085 )
2022-03-27 01:38:06 -03:00
UltraNix
5b50f04c5c
fix(Scripts/Ulduar): The Flame Leviathan's main gate should be closed during the fight. ( #11083 )
2022-03-27 01:37:27 -03:00
IntelligentQuantum
66f301bcea
feat(Core/Packets): SMSG_WORLD_STATE_UI_TIMER_UPDATE ( #11047 )
2022-03-27 01:31:21 -03:00
SilentCLD
546c4f8942
feat(Core/Scripts): Spirit towers reset to neutral 6 hours after capture and save WorldState ( #11030 )
2022-03-27 01:28:41 -03:00
UltraNix
7796cdee33
fix(Core/Spells): Fixed implementation of CAST_FLAG_POWER_LEFT_SELF flag. ( #10908 )
2022-03-27 01:22:29 -03:00
IntelligentQuantum
a5cb274222
Core/Packet: MIRROR_TIMER ( #10885 )
2022-03-27 01:19:26 -03:00
UltraNix
df89bbafe4
fix(Scripts/Vehicles): The next player entering Salvaged Siege Engine… ( #10987 )
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… should control turret if it's not occupied.
2022-03-27 01:16:12 -03:00
UltraNix
2ddf2303ea
fix(Scripts/Blackwing Lair): Supression traps should not be disarmed... ( #11082 )
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…after Broodlord defeat.
2022-03-26 22:58:10 -03:00
Nefertumm
69a3904b8e
fix(Core/BWL): Victor Nefarius Shadow Bolt ( #11078 )
2022-03-26 22:56:30 -03:00
acidmanifesto
606c5dc7a8
Fix (core) Death Comes from high Client Crash Fix ( #11136 )
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This fixes the client side crash while flying as the EYE OF ACHERUS, apparrently if the player lacks the visual spell on his character the client would crash. This is something I just want NOT ABLE to identify in debugger, however, true story also by the way, @TheDdraig made a suggestion while being both stone and highly intoxicate that he came up with the insane nonsensible approach that actually solved the issue 100%.
Co-Authored-By: TheDdraig <62179779+TheDdraig@users.noreply.github.com >
Co-authored-by: TheDdraig <62179779+TheDdraig@users.noreply.github.com >
2022-03-25 10:13:03 -04:00
Grimgravy
c797cb0b93
fix(Scripts/Quest): improved Overwhelmed! ( #10387 )
2022-03-25 12:44:25 +01:00
UltraNix
f0eb6d36a3
fix(Core/Handlers): Faction Change service properly reset and give ne… ( #9729 )
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Fixes #7981
Fixes #8732
2022-03-25 11:45:07 +01:00
Kargatum
3890f5f000
fix(Core/BattlegroundQueue): remove second queue if player enter bg ( #11067 )
2022-03-24 19:12:35 +01:00
ZhengPeiRu21
44b7a0666c
feat(Scripting/Hooks): implement OnQuestComputeXP() hook ( #10934 )
2022-03-24 10:27:15 +01:00
Skjalf
7377c96cc8
fix(Scripts/BlackwingLair): Razorgore improvements ( #10971 )
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- Rewrite reset events
- Use proper healing spell on phase transition
- Now uses abilities during phase 1
- Phase transition scripted - mobs now run away
2022-03-23 15:42:34 -03:00
IntelligentQuantum
6a6d0e5907
feat(Core/Packet): SMSG_DURABILITY_DAMAGE_DEATH ( #10894 )
2022-03-23 13:35:30 +01:00
Malcrom
ee08039a52
fix(Core/Command): Fix issue with waypoint show off ( #11111 )
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* fix(Core/Command): Fix issue with waypoint show off
* Update src/server/scripts/Commands/cs_wp.cpp
Co-authored-by: Kargatum <dowlandtop@yandex.com >
Co-authored-by: Kargatum <dowlandtop@yandex.com >
2022-03-22 21:48:31 -03:00
acidmanifesto
77f13636b7
fix (core) Script Names not loaded with manual add ( #11102 )
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This fixes Script names not being loaded with npcs and gameobjects when manually added with the .npc\gameobject add cmd that would lead the user to restart the server to load up the npc\gameobject with the script that was manually added
2022-03-22 09:49:06 -04:00
UltraNix
9c780588c4
fix(Scripts/Spells): Earthliving Weapon should no proc from Earth Shield. ( #11094 )
2022-03-21 05:13:37 -03:00
IntelligentQuantum
86e438a1e7
Core/Packet: SMSG_LEVELUP_INFO ( #10884 )
2022-03-21 04:43:45 +07:00
UltraNix
3c9e8d4eb1
fix(Core): Crash related to reset instances ( #11003 )
2022-03-18 19:32:28 -03:00