arenacraftwow
cfdbf00afe
fix(Core/Hook): OnFirstLogin can now make persistent changes ( #2793 )
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PlayerScript#OnFirstLogin was broken in that if you tried to teach the
player a spell or give an item to him that change wouldn't persist.
Meaning that the next time the Player would log in, his awarded spells
or items would be gone.
Meanwhile PlayerScript#OnLogin didn't have this behavior meaning
that the sematics of PlayerScript#OnFirstLogin and PlayerScript#OnLogin
where very different, which is unexpected.
This issue was caused by an implementation detail in Player#learnSpell
(and similiar) which behaves differently depending on
Player#isBeingLoaded phase. This code change makes its that
PlayerOnFirstLogin hook executes when Player#isBeingLoaded == false
fixing the issue.
Alternatives: The fact that Player#learnSpells and others behave
differently depending on the load phase is questionable and from my
research it seems like this impl detail is only used when giving the
player his template spells. We could add a overload to
Player#learnSpell with a flag like `isSpellTemporary` and make
the template spells loading use it. Then we would be able to remove
this implicit temporary spell mechanism when Player#isBeingLoaded
thing. However this is a deeper change and not worth the risk.
2020-04-01 20:16:00 +02:00
Nefertumm
bb6047248a
fix(Calendar/Packets): add additional validation when creating events ( #2799 )
2020-03-28 22:47:53 +01:00
Stefano Borzì
5ef98b95c9
chore(Core/AH): Restore little comment ( #2702 )
2020-03-25 20:40:25 +01:00
Nefertumm
8d6bf1f4dc
Fix(Core/Packet): Calendar events exploits ( #2753 )
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* Calendar handler exploit fix
* Travis and sugestions
* What a noob <.<
2020-03-17 22:11:07 +01:00
Francesco Borzì
8231a7cc1a
fix(GameObject/Quest): GameObject quest / gossip window ( #2676 )
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Co-authored-by: Stoabrogga <38475780+Stoabrogga@users.noreply.github.com >
2020-03-15 10:09:25 +01:00
Stefano Borzì
ce2f622ef0
fix(core/packet): check malformed guild packet to prevent client crash ( #2739 )
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* Update AuctionHouseHandler.cpp
* fix(core/packet): prevent crash for malformed guild message
* fix(lint): fix codacy warnings
2020-03-07 10:12:16 +01:00
Stoabrogga
2eb0705668
fix(Core/Pet): only show pet details for hunter pets and demons ( #2637 )
2020-02-28 17:02:54 +01:00
Stefano Borzì
0749a861aa
fix(Core): build with ENABLE_EXTRA_LOGS ( #2709 )
2020-02-27 08:04:24 +01:00
Amin.MasterkinG
17fc93d864
fix(Core/Crash): remove unneeded hook OnPlayerChat ( #2707 )
2020-02-26 08:03:18 +01:00
Stefano Borzì
9e307455a8
refactor(HandleAuctionListOwnerItems): prevent crash ( #2684 )
2020-02-24 08:40:02 +01:00
Shard
35b6bedd81
fix(Core/DK): Don't allow starter dk to queue bg ( #2584 )
2020-01-26 16:25:48 +01:00
Kaev
999d588c37
fix(Core): Fixed a few crashes/bugs that were found via static code analysis ( #2617 )
2020-01-25 14:26:38 +01:00
Shard
067d9e791f
fix(Core/Battlegrounds) Rewrite RandomBG and enabling bg/arenas weights ( #2516 )
2019-12-28 09:40:13 +01:00
Stoabrogga
b776e68665
fix(Core/Spell): Glyph of Eternal Water ( #2508 )
2019-12-26 09:09:50 +01:00
Kargatum
4a8f1de538
feat(Core/Misc): remove and replace ACE_Singleton ( #2418 )
2019-12-21 00:29:29 +07:00
IntelligentQuantum
ae810491e7
fix(Core/ItemHandler): crash buy back item ( #2511 )
2019-12-19 07:48:26 +01:00
IntelligentQuantum
b6c0f58dda
feat(Core/ItemHandler): Optional item recovery ( #2442 )
2019-12-09 08:03:33 +01:00
Viste
e22d78ecd6
refactor(Core): rename namespaces and macros to acore ( #2454 )
2019-12-01 13:13:31 +01:00
Viste
7a1ac8245b
feat(Core/PacketIO): restrict CMSG_EMOTE/CMSG_STANDSTATECHANGE to only allow emotes/stand states that client can send by itself ( #2412 )
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Co-authored-by: Shauren <shauren.trinity@gmail.com >
2019-11-15 16:28:54 +07:00
Stefano Borzì
ab637800e7
fix(Core): prevent movement exploit ( #2410 )
2019-11-15 10:03:57 +01:00
Kargatum
23b77c1303
fix(Core/MovementHandler): fix crash at null guid in mover ( #2426 )
2019-11-13 20:51:36 +07:00
Viste
854b426978
feat(Core): Added ABORT() macro to prevent the usage of ASSERT(false) as a quick hack to crash the core misusing assert ( #2273 )
2019-09-26 09:51:33 +02:00
GMKyle
58f3cfe387
fix(Core/Hunter): Stable Master, exotics pets management, tame validations. ( #2100 )
2019-09-25 18:29:18 +02:00
mik1893
67d180ea77
fix(Core/Worldsession): add option to prevent logout when AFK in a sanctuary zone ( #2205 )
2019-09-09 23:53:37 +02:00
LichKing255
3aeb2e564d
fix(Core): Build error concerning debug log message ( #2265 )
2019-09-05 22:33:06 +02:00
Stoabrogga
dbfa66c698
fix(DB/Core): "Sons of Hodir" quests / areas ( #2231 )
2019-09-04 16:43:44 +02:00
Francesco Borzì
0b88e24808
refactor(ItemTemplate): add missing enums + other minor improvements ( #2236 )
2019-08-26 20:43:53 +02:00
Kargatum
d40e894618
feat(Core/CFBG): Added support module mod-cfbg ( #2064 )
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https://github.com/Winfidonarleyan/mod-cfbg - Original module
https://github.com/azerothcore/mod-cfbg - the fork in AC
2019-08-06 09:21:11 +07:00
Amin.MasterkinG
502d8fc14b
Fix client game crash with invite player to invalid name for Channel. ( #2087 )
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* Fix client game crash with invite player to invalid name for Channel.
7b8f294c02
https://github.com/TrinityCore/TrinityCore/issues/23215
* Change `#include <utf8.h>` to `#include "utf8.h"`
2019-07-26 15:25:10 +02:00
Poszer
e14964c52b
fix(Core/Wintergrasp): Leaving Wintergrasp with the minimap button ( #2018 )
2019-07-04 09:01:24 +02:00
Poszer
97e65bd447
feat(Core/Player): PartyLevelReq invite settings ( #1919 )
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- Minimum level at which players can invite to group setting
2019-06-09 09:03:18 +02:00
Shard
0e08350b69
fix(Core/Spells): Shaman Reincarnation ( #1844 )
2019-05-28 14:29:31 +02:00
Kargatum
824a80005c
Refactor(Core/Misc): Remove remaining COMPILER_HAS_CPP11_SUPPORT related macros ( #1627 )
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* Delete macros UNORDERED_MAP
* Delete macros UNORDERED_SET
2019-03-26 00:01:56 +07:00
Francesco Borzì
0758677578
feat(core): allow to debug KickPlayer() ( #1549 )
2019-03-05 22:58:40 +01:00
Viste(Кирилл)
4177c05ce3
feat(Core/Movement): Implement move time skipped handler ( #1433 )
2019-03-03 14:10:43 +03:00
ladiszlai
15e4d2e21f
Core/ChatHandler: Update Addon message read fix ( #811 )
2019-02-27 00:24:41 +07:00
Nefertumm
c15206fc15
Revert "feat(core): Ensure that all actions are compared to fixed point in time ( #1236 ) ( #1458 )" ( #1471 )
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This reverts commit 51b8773528 .
2019-02-15 15:14:49 -03:00
Viste(Кирилл)
51b8773528
feat(core): Ensure that all actions are compared to fixed point in time ( #1236 ) ( #1458 )
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i.e. world update start
2019-02-14 19:22:17 +01:00
Nefertumm
2a71b2a666
feat: Added logs_ip_action + more ( #1157 )
2019-02-08 23:52:22 +01:00
FrancescoBorzi
97ae1496a7
fix: server motd
2019-01-19 02:48:00 +01:00
Kargatum
b34bc28e5b
Core/DB: Update all locales to actual TrinityCore ( #1160 )
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* Core/Misc Update all locales table structure to simple system. Port from TrinityCore
Co-Authored-By: Winfidonarleyan <dowlandtop@yandex.com >
* Core/Db/Gossip Update structure gossip_menu and gossip_menu_action to actual TrinityCore
* Core/DB Update Broadcast system to actual TC
* Core/Mail: implement Quest Mail Sender
* Core/Quest Split quest template locales
2019-01-13 01:56:06 +03:00
Poszer
cfa2f86a0d
Merge pull request #1241 from poszer/QuestAbandonFinishFix
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Core/Quests: Abandon&Finish quest items
2019-01-09 19:58:57 +01:00
Kargatum
1a9f8dfc0c
Core/DBC Move WorldSafeLocs.dbc storage to DB ( #932 )
2019-01-08 09:37:31 +03:00
poszer
d213a4ef93
Core/Quests: Abandon&Finish quest items
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Destroy quest items on quest failure/abandon.
Failing/abandoning a quest should not unconditionally remove required items, non-quest specific items such as crafting reagents should remain in inventory.
Delete all quest bound items on quest reward, failure or abandoning.
Only delete all quest bound items from inventory on turn in if the quest is not repeatable
2019-01-07 18:13:47 +01:00
Viste(Кирилл)
3f45c14822
Core/Quest: implement Quest Tracker ( #1233 )
2019-01-06 09:32:17 +03:00
Barbz
d167890b3f
CORE/Movement: Fix a potential crash with a player out of bounds. ( #970 )
2018-12-25 21:42:27 -03:00
Nefertumm
468faa3ead
Refactored quest_template table structure
2018-12-19 13:47:24 +01:00
Barbz
879553ddf8
Core/Conf: Fix StartAllReputation from player.cpp ( #973 )
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Remove StartAllReputation from player.cpp
Move StartAllReputation to handler
Add the config back
2018-10-23 19:39:14 +02:00
Kargatum
7329ad4790
Add GitRevision
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GitRevision as in TrinityCore
2018-06-24 17:32:50 +02:00
ayase
064bbd9270
LFG - Queue again after dungeon (PR #883 )
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People should now be able to queue again, after last boss is killed.
(Closes issue #856 )
Commits:
* fix:Dungeon Queue - Not working(#856 )
* only the leader can re-queue
* Update LFGHandler.cpp
2018-05-29 22:57:22 +02:00