Core/Quest: implement Quest Tracker (#1233)

This commit is contained in:
Viste(Кирилл)
2019-01-06 09:32:17 +03:00
committed by GitHub
parent 3c14bd0faa
commit 3f45c14822
9 changed files with 87 additions and 0 deletions

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@@ -0,0 +1,14 @@
INSERT INTO version_db_characters (`sql_rev`) VALUES ('1546637940772193620');
DROP TABLE IF EXISTS `quest_tracker`;
CREATE TABLE `quest_tracker` (
`id` MEDIUMINT(8) UNSIGNED NOT NULL DEFAULT '0',
`character_guid` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`quest_accept_time` DATETIME NOT NULL,
`quest_complete_time` DATETIME DEFAULT NULL,
`quest_abandon_time` DATETIME DEFAULT NULL,
`completed_by_gm` BOOL NOT NULL DEFAULT '0',
`core_hash` VARCHAR(120) NOT NULL DEFAULT '0',
`core_revision` VARCHAR(120) NOT NULL DEFAULT '0'
)
ENGINE=InnoDB;

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@@ -557,4 +557,10 @@ void CharacterDatabaseConnection::DoPrepareStatements()
// Deserter tracker
PrepareStatement(CHAR_INS_DESERTER_TRACK, "INSERT INTO battleground_deserters (guid, type, datetime) VALUES (?, ?, NOW())", CONNECTION_ASYNC);
// QuestTracker
PrepareStatement(CHAR_INS_QUEST_TRACK, "INSERT INTO quest_tracker (id, character_guid, quest_accept_time, core_hash, core_revision) VALUES (?, ?, NOW(), ?, ?)", CONNECTION_ASYNC);
PrepareStatement(CHAR_UPD_QUEST_TRACK_GM_COMPLETE, "UPDATE quest_tracker SET completed_by_gm = 1 WHERE id = ? AND character_guid = ? ORDER BY quest_accept_time DESC LIMIT 1", CONNECTION_ASYNC);
PrepareStatement(CHAR_UPD_QUEST_TRACK_COMPLETE_TIME, "UPDATE quest_tracker SET quest_complete_time = NOW() WHERE id = ? AND character_guid = ? ORDER BY quest_accept_time DESC LIMIT 1", CONNECTION_ASYNC);
PrepareStatement(CHAR_UPD_QUEST_TRACK_ABANDON_TIME, "UPDATE quest_tracker SET quest_abandon_time = NOW() WHERE id = ? AND character_guid = ? ORDER BY quest_accept_time DESC LIMIT 1", CONNECTION_ASYNC);
}

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@@ -494,6 +494,11 @@ enum CharacterDatabaseStatements
CHAR_INS_DESERTER_TRACK,
CHAR_INS_QUEST_TRACK,
CHAR_UPD_QUEST_TRACK_GM_COMPLETE,
CHAR_UPD_QUEST_TRACK_COMPLETE_TIME,
CHAR_UPD_QUEST_TRACK_ABANDON_TIME,
MAX_CHARACTERDATABASE_STATEMENTS
};

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@@ -34,6 +34,8 @@
#include "GroupMgr.h"
#include "Guild.h"
#include "GuildMgr.h"
#include "GitRevision.h"
#include "revision.h"
#include "InstanceSaveMgr.h"
#include "InstanceScript.h"
#include "Language.h"
@@ -15662,6 +15664,20 @@ void Player::AddQuest(Quest const* quest, Object* questGiver)
SendQuestUpdate(quest_id);
// check if Quest Tracker is enabled
if (sWorld->getBoolConfig(CONFIG_QUEST_ENABLE_QUEST_TRACKER))
{
// prepare Quest Tracker datas
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_QUEST_TRACK);
stmt->setUInt32(0, quest_id);
stmt->setUInt32(1, GetGUIDLow());
stmt->setString(2, _HASH);
stmt->setString(3, _DATE);
// add to Quest Tracker
CharacterDatabase.Execute(stmt);
}
// Xinef: area auras may change on quest accept!
UpdateZoneDependentAuras(GetZoneId());
UpdateAreaDependentAuras(GetAreaId());
@@ -15690,6 +15706,18 @@ void Player::CompleteQuest(uint32 quest_id)
UpdateAreaDependentAuras(GetAreaId());
AdditionalSavingAddMask(ADDITIONAL_SAVING_INVENTORY_AND_GOLD | ADDITIONAL_SAVING_QUEST_STATUS);
}
// check if Quest Tracker is enabled
if (sWorld->getBoolConfig(CONFIG_QUEST_ENABLE_QUEST_TRACKER))
{
// prepare Quest Tracker datas
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_QUEST_TRACK_COMPLETE_TIME);
stmt->setUInt32(0, quest_id);
stmt->setUInt32(1, GetGUIDLow());
// add to Quest Tracker
CharacterDatabase.Execute(stmt);
}
}
void Player::IncompleteQuest(uint32 quest_id)

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@@ -426,6 +426,17 @@ void WorldSession::HandleQuestLogRemoveQuest(WorldPacket& recvData)
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDetail("Player %u abandoned quest %u", _player->GetGUIDLow(), questId);
#endif
// check if Quest Tracker is enabled
if (sWorld->getBoolConfig(CONFIG_QUEST_ENABLE_QUEST_TRACKER))
{
// prepare Quest Tracker datas
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_QUEST_TRACK_ABANDON_TIME);
stmt->setUInt32(0, questId);
stmt->setUInt32(1, _player->GetGUIDLow());
// add to Quest Tracker
CharacterDatabase.Execute(stmt);
}
}
_player->SetQuestSlot(slot, 0);

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@@ -1037,6 +1037,8 @@ void World::LoadConfigSettings(bool reload)
m_int_configs[CONFIG_WORLD_BOSS_LEVEL_DIFF] = sConfigMgr->GetIntDefault("WorldBossLevelDiff", 3);
m_bool_configs[CONFIG_QUEST_ENABLE_QUEST_TRACKER] = sConfigMgr->GetBoolDefault("Quests.EnableQuestTracker", false);
// note: disable value (-1) will assigned as 0xFFFFFFF, to prevent overflow at calculations limit it to max possible player level MAX_LEVEL(100)
m_int_configs[CONFIG_QUEST_LOW_LEVEL_HIDE_DIFF] = sConfigMgr->GetIntDefault("Quests.LowLevelHideDiff", 4);
if (m_int_configs[CONFIG_QUEST_LOW_LEVEL_HIDE_DIFF] > MAX_LEVEL)

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@@ -157,6 +157,7 @@ enum WorldBoolConfigs
CONFIG_DONT_CACHE_RANDOM_MOVEMENT_PATHS, // pussywizard
CONFIG_QUEST_IGNORE_AUTO_ACCEPT,
CONFIG_QUEST_IGNORE_AUTO_COMPLETE,
CONFIG_QUEST_ENABLE_QUEST_TRACKER,
CONFIG_WARDEN_ENABLED,
CONFIG_ENABLE_CONTINENT_TRANSPORT,
CONFIG_ENABLE_CONTINENT_TRANSPORT_PRELOADING,

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@@ -225,6 +225,18 @@ public:
if (ReqOrRewMoney < 0)
player->ModifyMoney(-ReqOrRewMoney);
// check if Quest Tracker is enabled
if (sWorld->getBoolConfig(CONFIG_QUEST_ENABLE_QUEST_TRACKER))
{
// prepare Quest Tracker datas
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_QUEST_TRACK_GM_COMPLETE);
stmt->setUInt32(0, quest->GetQuestId());
stmt->setUInt32(1, player->GetGUIDLow());
// add to Quest Tracker
CharacterDatabase.Execute(stmt);
}
player->CompleteQuest(entry);
return true;
}

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@@ -1230,6 +1230,14 @@ Instance.ResetTimeHour = 4
Instance.UnloadDelay = 1800000
#
# Quests.EnableQuestTracker
# Description: Store datas in the database about quest completion and abandonment to help finding out bugged quests.
# Default: 0 - (Disabled)
# 1 - (Enabled)
Quests.EnableQuestTracker = 0
#
# Quests.LowLevelHideDiff
# Description: Level difference between player and quest level at which quests are