Benjamin Jackson
c9bc5084be
fix(Scripts/Midsummer): Correct behavior for Striking Back quests. ( #18171 )
...
* Init.
Make use of spell for summoning Ahune's lieutenants, set up gossip/smart scripts for the cast and lieutenant summon speech, and remove permanent lieutenant spawns.
Partially cherry-picked from 91268f6631
Co-Authored-By: Xfurry <172444+xfurry@users.noreply.github.com >
* Use GUIDs for creature delete, add game_event_creature delete.
* Various adjustments.
Move comment block, add Desolace stones gossip menu options, add a delete before insert.
* Set up conditions.
* Add spell cast comments.
Sourced from Wrath Classic Wowhead.
* Add basic combat SmartAI.
* Remove comment block.
* Add creature name comments.
* Use `id1` in preparatory creature delete.
---------
Co-authored-by: Xfurry <172444+xfurry@users.noreply.github.com >
2024-01-21 00:05:18 +01:00
MellianStudios
a89fa73b72
fix(Scripts/Command): prevent crash on set motd ( #18203 )
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* prevent crash on set motd
* updated version
* another version
* Update cs_server.cpp
---------
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2024-01-21 00:04:46 +01:00
Tereneckla
4cfad0ffac
fix (Core/Unit) Apply Capacitor cooldown on trigger proc instead of on stack add ( #18189 )
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fix capacitor cooldown
2024-01-20 08:51:49 -03:00
Dan
9024ec314d
fix(Scripts/SSC): make sure Vashj doesn't move during P2 ( #18187 )
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* initial commit
* final
2024-01-20 08:50:07 -03:00
Anton Popovichenko
423b676802
fix(Scripts/IcecrownCitadel): Fix Sindragosa respawn ( #18179 )
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Fix Sindragosa respawn
2024-01-16 08:37:05 -03:00
Pedro Antonio
2c7c3b6832
fix(CORE/OPvP): Halaa Mechanics not working properly ( #15634 )
2024-01-14 14:00:53 -03:00
Alethrion
e5a130d67f
fix(Scripts/Karazhan): Add cleave and threat resets to Nightbane ( #18133 )
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* Threat_Reset_Cleave
* Minor_Fix
* Fix_Threat_Timing
* Fix_Cleave_Targeting
2024-01-14 11:09:50 -03:00
daobashun
bd296db80c
fix(Scripts/IcecrownCitadel): Lich King Whispers uses localized languages ( #18125 )
2024-01-14 11:09:04 -03:00
sudlud
8720e08da8
fix(DB/SAI): Move GameObjectScript go_midsummer_bonfire to SAI ( #18135 )
2024-01-14 11:08:18 -03:00
sudlud
1785df7117
fix(Core/Player): Fix Player not starting at full health ( #18136 )
...
* fix(Core/Player): Fix Player not starting at full health
* remove first call to UpdateMaxHealth() and SetFullHealth()
2024-01-14 11:07:52 -03:00
Nathan Handley
4321b8a4de
feat(Core/Scripting): Implement new hook OnBeforePlayerLogout() ( #18163 )
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* new hook OnPlayerPreLogout
* Changed PreLogout to BeforeLogout per review
* Renamed OnPlayerBeforeLogout to OnBeforePlayerLogout per review
---------
Co-authored-by: NathanHandley <nathanhandley@protonmail.com >
2024-01-14 00:10:49 +01:00
Angelo Venturini
a1891d8d8f
fix(Core/ThreatMgr): Remove temp threat on resetting threat list ( #18162 )
2024-01-13 05:45:43 -03:00
Andrew
c863a8cfb5
fix(Scripts/Rogue): Fix Vanish not granting stealth ( #18155 )
2024-01-12 02:28:32 -03:00
sudlud
96d8d1d89a
fix(Core/Creature): Reduce z offset for automated spawn correction ( #18153 )
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- this is necessary to correctly spawn creatures within small defines
- 0.42f is as good as 1.0f to detect and correct reasonable z errors
in DB spawn data
2024-01-11 11:15:41 -03:00
Grimgravy
db4a6bab34
fix(Scripts/Quest): improve Securing the Celestial Ridge ( #17847 )
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* fix(Scripts/Quest): improve Securing the Celestial Ridge
* update
2024-01-08 19:46:05 +01:00
daobashun
9c95ac6d2e
fix(Scripts/PilgrimsBounty): Correct text for Turkey Tracker ( #18123 )
...
* closes https://github.com/chromiecraft/chromiecraft/issues/6356
2024-01-08 19:41:26 +01:00
Andrew
e9ab01cc3b
fix(Scripts/SerpentshrineCavern): Fix Lurker pool not respawning afte… ( #18130 )
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fix(Scripts/SerpentshrineCavern): Fix Lurker pool not respawning after being fished after a wipe
2024-01-07 19:53:58 +01:00
Andrew
39ea396113
feat(Scripts/Commands): Implement gameobject respawn command ( #18129 )
2024-01-07 17:58:17 +01:00
Kitzunu
bceb6173c2
fix(Core/Player): Sometimes Player whisper is sent as boss whisper ( #18128 )
...
* fix(Core/Player): Sometimes Player emot is sent as boss whisper
* actually change it to whisper as it is boss whisper
* Update Player.cpp
2024-01-07 12:14:20 -03:00
Kitzunu
7a859da266
fix(Script/Spell): Vanish Purge behavior ( #18127 )
2024-01-07 12:03:53 -03:00
Alethrion
d069fe5dac
fix(Scripts/SSC): Update Hydross Mark Timers ( #18114 )
...
* Scheduler_Fix
* Thanks_Bench
* Thanks_Again_Bench
* Thanks_elthehablo
* Stupid_Last_Line
2024-01-06 19:23:46 +01:00
Kitzunu
2558f25623
fix(Core/Quest): Calculate reward money with RATE_REWARD_BONUS_MONEY … ( #18104 )
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* fix(Core/Quest): Calculate reward money with RATE_REWARD_BONUS_MONEY instead of RATE_DROP_MONEY
* Update worldserver.conf.dist
2024-01-04 18:57:53 +01:00
Kitzunu
6202835cff
fix(Core/LFG): Hide XP from max players ( #18103 )
...
* Cherry-pick Player::IsMaxLevel from TrinityCore
* Correctly hide XP reward for max level players in LFG
* Closes #18101
2024-01-03 19:47:26 +01:00
AG
8f127f9e21
Fix combat movement ( #18026 )
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* Improve combat movement
- Removed a bunch of logic related to another attempt at fixing combat movement.
- Removed SMART_ACTION_SET_CASTER_COMBAT_DIST and updated smarts scripts accordingly.
- Cherry-picked 7fb7432620
- Cherry-picked 63a6e1e048
Co-Authored-By: Ludovic Barbier <ludovic.barbier03@gmail.com >
Co-Authored-By: Giacomo Pozzoni <giacomopoz@gmail.com >
* Some more cleanup + fix sql
* More fixes to caster chase/combat movement + some cherry picks because why not
- Fix casters always trying to chase to melee range
- Fix casters another case of casters sometimes walking back instead of stopping
- Cleaned up some code
- Cherry picked ca25e8d019
- Cherry picked 96b289cadb
Co-Authored-By: Giacomo Pozzoni <giacomopoz@gmail.com >
* Added parentheses
* Fixed caster combat movement when target is rooted
- Made a few adjustments to chase range and stuff, but nothing set in stone.
* convert uint to int
---------
Co-authored-by: Ludovic Barbier <ludovic.barbier03@gmail.com >
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
2024-01-03 09:56:24 +01:00
Andrew
f9f71fff36
fix(Core/Player): Check if the player can summon the warlock pet on B… ( #18064 )
...
fix(Core/Player): Check if the player can summon the warlock pet on BG ress
2024-01-01 14:56:32 +01:00
Andrew
413cde96dd
refactor(Scripts/Areatrigger): Move Scholazar Waygate script to SAI ( #18054 )
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* refactor(Scripts/Areatrigger): Move Scholazar Waygate script to SAI
* Update rev_1703449890835634600.sql
2024-01-01 14:01:16 +01:00
Andrew
c4a7ef2eb0
refactor(Scripts/TheEye): Update Astromancer's spellscripts to new re… ( #18058 )
...
refactor(Scripts/TheEye): Update Astromancer's spellscripts to new register method
2024-01-01 14:00:33 +01:00
Andrew
e3fd42f3d4
feat(Core/World): Implement DoForAllPlayers() helper for all online p… ( #18060 )
...
* feat(Core/World): Implement DoForAllPlayers() helper for all online players
* Update src/server/game/World/World.cpp
Co-authored-by: Winfidonarleyan <dowlandtop@yandex.com >
* Update src/server/game/World/World.cpp
Co-authored-by: Winfidonarleyan <dowlandtop@yandex.com >
* rename
* Update WorldMock.h
* Update WorldMock.h
---------
Co-authored-by: Winfidonarleyan <dowlandtop@yandex.com >
2024-01-01 13:57:57 +01:00
sudlud
87c3421262
fix(Scripts/Midsummer): Improve Torch Catching based on sniffs ( #18071 )
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- Update creature 26188 '[PH] Torch Catching Target Bunny' with sniffed values
- correctly randomize torch target positions
2024-01-01 09:06:54 -03:00
Anton Popovichenko
dc830932f7
fix(Core): Fix item disappearing on selling item on auction ( #18090 )
2024-01-01 08:01:22 -03:00
Alethrion
b2fcc1babf
fix(Core/Unit): Remove delay for Conflagrate aura state ( #18068 )
...
Removes ConflagrateAuraStateDelayEvent
Cherry-picked from: e27c385b48
Co-authored-by: Ariel Silva <ariel-@users.noreply.github.com >
2024-01-01 07:59:23 -03:00
Andrew
a11434b24f
refactor(Core/GameObject): Move the GameObject state save handling to… ( #18080 )
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* refactor(Core/GameObject): Move the GameObject state save handling to instance level
* Update GameObject.h
* remove leftover
* small improvements
2024-01-01 01:51:33 -03:00
Alexandru-Mihai Maftei
ebe89b875f
fix(Scripts/ScarletMonastery): Prevent Whitemane from dying before resurrecting Mograine ( #18082 )
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The current code only prevents Whitemane from dying before casting sleep, but the players can inflict enough DPS on her before that, that she can die before resurrecting Mograine.
When this happens, the dungeon is broken and cannot progress.
2023-12-30 12:47:02 -03:00
IntelligentQuantum
6a6cefb512
chore(Scripts/EK): remove useless includes ( #18075 )
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* chore(Scripts/Kalimdor): remove useless includes
* chore(Scripts/EK): remove useless includes
2023-12-28 16:15:16 -03:00
IntelligentQuantum
fa884ae385
chore(Scripts/Kalimdor): remove useless includes ( #18065 )
2023-12-26 06:08:37 -03:00
Andrew
be4d90404b
feat(Core/Spells): Implement SPELL_ATTR0_CU_BYPASS_MECHANIC_IMMUNITY ( #18056 )
2023-12-25 03:58:29 -03:00
sudlud
1710d4d1c3
fix(Scripts/Midsummer): Implement Midsummer Bonfire mechanics ( #18023 )
2023-12-25 03:06:15 -03:00
IntelligentQuantum
4ec284577e
chore(Scripts/Northrend): remove useless includes ( #18061 )
2023-12-25 02:15:56 -03:00
IntelligentQuantum
79a2bb84e9
chore(Scripts/Outland): Remove useless includes ( #18049 )
2023-12-24 09:37:41 -03:00
Andrew
0ad882338c
chore(Scripts): Remove placeholder Ironforge/AlteracMountains files ( #18047 )
2023-12-24 08:09:07 -03:00
Andrew
d83d623792
chore(Scripts/World): Remove unused legacy scripts ( #18048 )
2023-12-24 08:04:37 -03:00
attacksnack
b0ebaf4c96
fix(Scripts/Spells): Fix Ritual of Souls with Improved Healthstone
2023-12-23 23:29:34 -03:00
IntelligentQuantum
258e369ee5
chore(Core): remove useless includes ( #18036 )
2023-12-23 12:16:27 -03:00
Andrew
330ed952df
fix(Scripts/SerpentshrineCavern): Despawn Lurker's pool and fix visua… ( #18037 )
...
fix(Scripts/SerpentshrineCavern): Despawn Lurker's pool and fix visual issue on death
2023-12-23 16:12:07 +01:00
IntelligentQuantum
016bb86d3b
refactor(Scripts): remove useless includes ( #18004 )
2023-12-22 18:41:28 +01:00
avarishd
03d06da87b
feat(Core/SmartScripts): SMART_EVENT_SUMMONED_UNIT_EVADE ( #18018 )
...
* feat(Core/SmartScripts): SMART_EVENT_SUMMONED_UNIT_EVADE
* .
2023-12-15 09:43:24 -03:00
Andrew
9df2c485fc
fix(Scripts/SerpentshrineCavern): Fix Lurker spawn coords and spout s… ( #18014 )
...
fix(Scripts/SerpentshrineCavern): Fix Lurker spawn coords and spout shouldnt hit players on water at all
2023-12-14 16:42:20 -03:00
avarishd
06525cdc1e
feat(Core/Object): Play radius sound/music. ( #18011 )
2023-12-13 16:24:52 -03:00
Dan
4d40b03644
fix(Scripts/SSC): play emerge animation on the Lurker Below and make sure whirl doesn't happen during spout ( #18009 )
...
* initial
* forgor register hook
2023-12-12 20:13:12 -03:00
Angelo Venturini
18af46d357
fix(Core/SSC): Rancid Mushroom mechanic ( #18008 )
...
* fix(Core/SSC): Rancid Mushroom mechanic
* missing clear smart_scripts
* build
* build again
2023-12-12 18:29:05 -03:00